Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsL25 PtV Ghostglider (Axis+15) vs Adam514
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Germany to 116 Sea Zone 1 artillery, 6 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 6 infantry moved from 118 Sea Zone to Leningrad 1 battleship and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Western Ukraine 2 bombers moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Leningrad Germans attack with 1 artillery and 6 infantry Russians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 artillery and 6 infantry in Leningrad, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Leningrad 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Leningrad Germans roll dice for 1 artillery and 5 infantry in Leningrad, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Western Ukraine Germans attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/9 hits, 4.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Ukraine to Eastern Poland 4 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 3 infantry moved from Finland to Karelia 3 fighters moved from Southern Italy to Yugoslavia 9 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery and 2 infantry moved from Holland Belgium to Western Germany 3 fighters moved from Western Germany to France 1 infantry moved from Northern Italy to Southern France 2 bombers moved from Eastern Poland to Yugoslavia 1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Eastern Poland 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Norway to Finland Place Units - Germans 1 airfield placed in Yugoslavia 6 infantry placed in Germany 1 infantry placed in Southern France 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,3,4,1,6,5,4,6,6,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,6,6 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers EDIT: Removing units owned by Germans from France: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Adding units owned by Germans to France: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33
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Please use second map
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Northern Belarus to Western Ukraine 1 armour and 1 mech_infantry moved from Novgorod to Archangel 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 5 infantry moved from Northern Belarus to Leningrad 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Leningrad Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/9 hits, 3.17 expected hits Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Leningrad 4 infantry owned by the Germans lost in Leningrad Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 2/7 hits, 2.83 expected hits Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 4 infantry Battle in Archangel Russians attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Northern Belarus 2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus 1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia 1 infantry moved from Yaroslavl to Vologda 1 infantry moved from Russia to Yaroslavl 1 artillery and 7 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 1 aaGun moved from Northern Belarus to Leningrad 8 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Yenisey to Yakut S.S.R. 2 infantry moved from Timguska to Yenisey 1 infantry moved from Urals to Timguska 1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.67 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales 1 armour and 1 mech_infantry moved from Northern Australia to New South Wales 1 infantry moved from South Australia to Victoria Japanese take Victoria from ANZAC 6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales 3 bombers moved from Malaya to New South Wales 2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 4 submarines moved from 23 Sea Zone to 36 Sea Zone 4 carriers moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 7 submarines Americans defend with 1 submarine Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New South Wales Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 3.50 ANZAC AA : 1.50
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Max defense in New South Wales?
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Yeah max defense. Kill Anzac before US units of same defense.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Japanese Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales 1 armour and 1 mech_infantry moved from Northern Australia to New South Wales 1 infantry moved from South Australia to Victoria Japanese take Victoria from ANZAC 6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales 3 bombers moved from Malaya to New South Wales 2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 23 Sea Zone to 36 Sea Zone 4 submarines moved from 23 Sea Zone to 36 Sea Zone 4 carriers moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport Americans defend with 1 submarine Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 7 submarines Americans defend with 1 submarine Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits 1 submarine owned by the Americans lost in 36 Sea Zone Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New South Wales Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits 3 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits ANZAC roll dice for 3 aaGuns, 1 armour, 2 artilleries, 14 fighters, 31 infantry and 1 mech_infantry in New South Wales, round 2 : 16/49 hits, 21.33 expected hits 16 infantry owned by the Japanese lost in New South Wales 24 infantry owned by the ANZAC, 1 aaGun owned by the Americans and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 9 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 3 : 18/45 hits, 20.83 expected hits ANZAC roll dice for 1 armour, 2 artilleries, 14 fighters, 7 infantry and 1 mech_infantry in New South Wales, round 3 : 17/25 hits, 13.33 expected hits 5 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese and 5 bombers owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 4 fighters owned by the ANZAC, 6 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 1 armour, 8 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in New South Wales, round 4 : 14/28 hits, 11.50 expected hits ANZAC roll dice for 7 fighters in New South Wales, round 4 : 4/7 hits, 4.67 expected hits 4 tactical_bombers owned by the Japanese lost in New South Wales 7 fighters owned by the Americans lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 8 artilleries, 5 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -31 Casualties for Japanese: 5 bombers, 10 fighters, 16 infantry and 9 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 30 infantry and 1 mech_infantry Casualties for Americans: 1 aaGun, 10 fighters and 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 3 fighters moved from New South Wales to Queensland 1 aaGun moved from South Australia to New South Wales 4 infantry moved from Northern Australia to Queensland 2 fighters moved from New South Wales to Queensland 2 submarines moved from 56 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 5 infantry moved from Burma to Eastern India 1 artillery and 8 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Kwangsi 1 infantry moved from Hunan to Kiangsi 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 21 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Kiangsu to Kiangsi 1 aaGun and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shantung 8 infantry moved from 21 Sea Zone to Fukien 1 fighter moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in Queensland 3 infantry placed in Eastern India 3 fighters placed in Malaya 3 fighters placed in French Indo China 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6,6,5,2,6 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,3,4,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,2,6,4,6,3,6,5,4,1,4,3,3,2,1,1,3,6,4,1,3,5,5,4,4,2,6,2,3,4,3,5,1,2,3,4,4,3,4,6,2,5,5,3,1,4,1,4,2,3,6,6,4,6 Japanese collect 62 PUs (13 lost to blockades); end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 3.17 ANZAC AA : 1.50 ANZAC regular : -2.33
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone 5 artilleries and 5 infantry moved from Johnston Island to 31 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 31 Sea Zone to 64 Sea Zone 6 artilleries, 6 infantry and 2 marines moved from 64 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from 51 Sea Zone to New South Wales 7 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Southern Persia to Western India Americans take Western India from Japanese
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Scramble and OOL in NSW?
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Max scramble and max defense
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 4 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 55 Sea Zone to 64 Sea Zone 5 artilleries and 5 infantry moved from Johnston Island to 31 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 31 Sea Zone to 64 Sea Zone 6 artilleries, 6 infantry and 2 marines moved from 64 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from 51 Sea Zone to New South Wales 7 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Southern Persia to Western India Americans take Western India from Japanese Combat - Americans Americans creates battle in territory 18 Sea Zone Americans creates battle in territory 7 Sea Zone Americans creates battle in territory 22 Sea Zone Americans creates battle in territory 45 Sea Zone Americans creates battle in territory 20 Sea Zone Japanese scrambles 3 units out of Queensland to defend against the attack in New South Wales Battle in New South Wales Americans attack with 6 artilleries, 9 fighters, 6 infantry, 2 marines and 7 tactical_bombers Japanese defend with 1 aaGun, 1 armour, 8 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry Japanese roll AA dice in New South Wales : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in New South Wales Americans roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 6 artilleries, 8 fighters, 6 infantry, 2 marines and 7 tactical_bombers in New South Wales, round 2 : 15/29 hits, 13.33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 8 artilleries, 3 fighters, 9 infantry and 1 mech_infantry in New South Wales, round 2 : 10/22 hits, 8.67 expected hits 1 fighter owned by the Americans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 marines owned by the Americans lost in New South Wales 9 infantry owned by the Japanese, 7 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in New South Wales Americans roll dice for 5 artilleries, 7 fighters and 7 tactical_bombers in New South Wales, round 3 : 11/19 hits, 9.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in New South Wales, round 3 : 2/6 hits, 3.33 expected hits 2 artilleries owned by the Americans lost in New South Wales 3 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in New South Wales Americans win, taking 18 Sea Zone from Japanese, taking 7 Sea Zone from Japanese, taking 22 Sea Zone from Japanese, taking 45 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking New South Wales from Japanese with 3 artilleries, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Americans: 3 artilleries, 2 fighters, 6 infantry and 2 marines Casualties for Japanese: 1 aaGun, 1 armour, 8 artilleries, 3 fighters, 9 infantry and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from Western United States to 50 Sea Zone 2 carriers moved from 51 Sea Zone to 50 Sea Zone 1 destroyer moved from 55 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 48 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from Mexico to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 3 fighters and 1 tactical_bomber moved from Gibraltar to 66 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Morocco to 93 Sea Zone 1 artillery, 2 cruisers, 1 infantry, 2 marines and 1 transport moved from 93 Sea Zone to 66 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 2 tactical_bombers moved from New South Wales to 64 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 18 Sea Zone to 20 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 132 Sea Zone 1 submarine moved from 45 Sea Zone to 38 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 43 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 46 Sea Zone 1 fighter moved from Southern Persia to Baluchistan 1 carrier moved from 55 Sea Zone to 64 Sea Zone 2 fighters moved from New South Wales to 64 Sea Zone 1 carrier moved from 55 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to 64 Sea Zone 4 fighters and 4 tactical_bombers moved from New South Wales to 55 Sea Zone 1 carrier moved from 11 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 1 submarine moved from 31 Sea Zone to 34 Sea Zone 1 submarine moved from 31 Sea Zone to 23 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Yunnan Non Combat Move - Chinese 44 infantry moved from Hopei to Anhwe 1 fighter moved from Tsinghai to Honan 1 infantry moved from Shansi to Anhwe 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Baluchistan to Central India UK_Pacific take Central India from Japanese 1 armour moved from Central India to Western India 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Combat - British Italians scrambles 3 units out of Northern Italy to defend against the attack in 99 Sea Zone Italians scrambles 3 units out of Yugoslavia to defend against the attack in 99 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 99 Sea Zone British attack with 1 submarine Germans defend with 6 fighters; Italians defend with 1 destroyer and 3 fighters British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 9 fighters in 99 Sea Zone, round 2 : 7/10 hits, 6.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians lost in 99 Sea Zone Italians win with 9 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Northern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 99 Sea Zone back to originating territory: Yugoslavia Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 99 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 submarines moved from 95 Sea Zone to 99 Sea Zone 3 armour, 9 artilleries, 3 fighters, 21 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Baluchistan to Western India 2 armour and 1 mech_infantry moved from Southern Persia to Western India 3 infantry moved from Southern Persia to Baluchistan 1 armour and 2 mech_infantrys moved from Iraq to Baluchistan 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 2 transports moved from 73 Sea Zone to 74 Sea Zone 2 infantry moved from Kenya to 74 Sea Zone 4 infantry and 2 transports moved from 74 Sea Zone to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Western India 2 carriers, 3 fighters and 1 tactical_bomber moved from 66 Sea Zone to 51 Sea Zone 6 fighters and 2 tactical_bombers moved from Malta to Southern Persia 1 destroyer moved from 82 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in Iraq 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.67 Italians regular : 0.67 Japanese regular : 0.00 Japanese AA : 0.50 British regular : 0.67
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I surrender. Congratulations with the win. Excellent and exciting game!
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Good game! You kept it scary until the end.
Till next time ;).