@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x airfield; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 2 airfields, 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 fighters, 1 infantry and 8 tactical_bombers moved from Queensland to South Australia
4 submarines moved from 7 Sea Zone to 23 Sea Zone
1 bomber and 1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from Davao to 23 Sea Zone
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble to sz23?
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 4x airfield; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 2 airfields, 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 fighters, 1 infantry and 8 tactical_bombers moved from Queensland to South Australia
4 submarines moved from 7 Sea Zone to 23 Sea Zone
1 bomber and 1 fighter moved from Japan to 23 Sea Zone
1 bomber moved from Davao to 23 Sea Zone
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 4 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 4 submarines in 23 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 23 Sea Zone
Japanese win, taking 23 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 4 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in South Australia
Japanese attack with 13 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 13 fighters, 1 infantry and 8 tactical_bombers in South Australia, round 2 : 13/22 hits, 12.00 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 13 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
1 armour, 2 infantry and 1 mech_infantry moved from Eastern India to 40 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 40 Sea Zone to 56 Sea Zone
2 infantry moved from Kwangtung to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 56 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 56 Sea Zone to Northern Australia
3 fighters and 1 tactical_bomber moved from Eastern India to Northern Australia
1 fighter moved from South Australia to 56 Sea Zone
5 fighters moved from South Australia to Northern Australia
7 fighters and 8 tactical_bombers moved from South Australia to Queensland
1 aaGun moved from Queensland to South Australia
1 carrier moved from 132 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 23 Sea Zone to 20 Sea Zone
2 bombers moved from 23 Sea Zone to Queensland
3 infantry moved from Amur to 5 Sea Zone
3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 artillery and 5 infantry moved from Eastern India to Burma
1 armour, 7 artilleries, 15 infantry and 1 marine moved from Western India to Eastern India
1 armour moved from Eastern India to Burma
1 artillery and 2 infantry moved from Yunnan to Shan State
1 infantry moved from Szechwan to Yunnan
3 infantry moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Hopei to Kiangsi
1 aaGun and 9 infantry moved from Anhwe to Kiangsu
1 aaGun and 1 infantry moved from Shansi to Anhwe
4 infantry moved from Jehol to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 7 Sea Zone to 20 Sea Zone
5 tactical_bombers moved from Kwangtung to 56 Sea Zone
1 infantry moved from Chahar to Jehol
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
2 artilleries and 18 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
2 submarines moved from 132 Sea Zone to 36 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Northern Australia to Queensland
1 fighter moved from Northern Australia to Queensland
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
Place Units - Japanese
3 artilleries placed in Queensland
1 airfield placed in Northern Australia
1 airfield and 3 bombers placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
Japanese collect 75 PUs (2 lost to blockades); end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.17
ANZAC regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
2 submarines moved from 31 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
3 tactical_bombers moved from New South Wales to 56 Sea Zone
3 fighters moved from New South Wales to 56 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 56 Sea Zone
Scramble and submerge sz56?
No scramble, subs submerge
Switching UK buy: 2 inf for 1 tp.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 34 Sea Zone to 48 Sea Zone
1 submarine moved from 34 Sea Zone to 47 Sea Zone
1 submarine moved from 48 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 35 Sea Zone
2 submarines moved from 31 Sea Zone to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 56 Sea Zone
3 tactical_bombers moved from New South Wales to 56 Sea Zone
3 fighters moved from New South Wales to 56 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 56 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 56 Sea Zone
Americans attack with 7 fighters, 3 submarines and 8 tactical_bombers
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 5 tactical_bombers and 3 transports
2 submarines owned by the Japanese submerged
Americans roll dice for 3 submarines in 56 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 7 fighters and 8 tactical_bombers in 56 Sea Zone, round 2 : 8/15 hits, 8.67 expected hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 5/11 hits, 4.50 expected hits
3 submarines owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
1 tactical_bomber owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 56 Sea Zone
Americans roll dice for 6 fighters and 7 tactical_bombers in 56 Sea Zone, round 3 : 8/13 hits, 7.50 expected hits
Japanese roll dice for 1 fighter, 4 tactical_bombers and 3 transports in 56 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Americans lost in 56 Sea Zone
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 3 transports owned by the Japanese lost in 56 Sea Zone
Americans win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 1 fighter, 3 submarines and 3 tactical_bombers
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 tactical_bombers and 3 transports
Non Combat Move - Americans
6 fighters and 5 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 31 Sea Zone to 55 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers and 2 marines moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 31 Sea Zone
2 fighters moved from 31 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 31 Sea Zone
4 artilleries and 4 infantry moved from 31 Sea Zone to Johnston Island
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 7 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 18 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
3 submarines moved from 34 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 destroyers and 2 submarines moved from 11 Sea Zone to 31 Sea Zone
1 submarine moved from 11 Sea Zone to 8 Sea Zone
1 armour moved from Trans-Jordan to Southern Persia
1 fighter moved from Malta to Southern Persia
2 marines moved from Algeria to 94 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 cruisers and 2 marines moved from 94 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Morocco
2 carriers moved from 34 Sea Zone to 51 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 51 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 34 Sea Zone to 55 Sea Zone
4 submarines moved from 34 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
1 fighter moved from New South Wales to 55 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory Hopei
Chinese creates battle in territory Shansi
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
40 infantry moved from Tsinghai to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Belgian Congo to Kenya
4 armour, 9 artilleries, 21 infantry and 4 mech_infantrys moved from Southern Persia to Baluchistan
3 fighters and 1 tactical_bomber moved from Iraq to Baluchistan
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
3 infantry moved from Iraq to Southern Persia
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 marine moved from Algeria to Morocco
1 aaGun and 3 infantry moved from Algeria to Morocco
4 transports moved from 94 Sea Zone to 93 Sea Zone
2 carriers moved from 93 Sea Zone to 66 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
5 fighters and 2 tactical_bombers moved from Gibraltar to Malta
4 fighters and 2 tactical_bombers moved from United Kingdom to Gibraltar
1 fighter moved from 93 Sea Zone to Malta
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 infantry
EDIT: Adding units owned by British to 73 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Southern Persia
1 armour and 2 mech_infantrys placed in Iraq
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Bessarabia
3 fighters moved from Eastern Poland to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Italians attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/8 hits, 2.83 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Southern Belarus, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Southern Belarus
2 infantry owned by the Russians lost in Southern Belarus
1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians retreated to Eastern Poland
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Baltic States to Eastern Poland
3 fighters moved from Bessarabia to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Holland Belgium to France
Place Units - Italians
1 destroyer placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,1,5,1,2,2,3,5,1,6,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,3
Italians collect 2 PUs (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
Please feel free to change casualties in Southern Belarus
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 34 Sea Zone to 55 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 2 infantry moved from Germany to 116 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 6 infantry moved from 118 Sea Zone to Leningrad
1 battleship and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 6 infantry in Leningrad, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Leningrad
Germans roll dice for 1 artillery and 5 infantry in Leningrad, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/9 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
3 infantry moved from Finland to Karelia
3 fighters moved from Southern Italy to Yugoslavia
9 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Eastern Poland
1 transport moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 airfield placed in Yugoslavia
6 infantry placed in Germany
1 infantry placed in Southern France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,3,4,1,6,5,4,6,6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,6,6
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 infantry moved from Western Germany to 116 Sea Zone
1 artillery and 2 infantry moved from Germany to 116 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 116 Sea Zone to 118 Sea Zone
1 artillery and 6 infantry moved from 118 Sea Zone to Leningrad
1 battleship and 1 cruiser moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 6 infantry in Leningrad, round 2 : 1/7 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Leningrad
Germans roll dice for 1 artillery and 5 infantry in Leningrad, round 3 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 5/9 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
3 infantry moved from Finland to Karelia
3 fighters moved from Southern Italy to Yugoslavia
9 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Western Germany to France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Eastern Poland
1 transport moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 airfield placed in Yugoslavia
6 infantry placed in Germany
1 infantry placed in Southern France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,3,4,1,6,5,4,6,6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,1,6,6
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
EDIT: Removing units owned by Germans from France: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to France: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
Please use second map
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Northern Belarus to Western Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
5 infantry moved from Northern Belarus to Leningrad
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Leningrad
Russians attack with 2 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Leningrad, round 2 : 4/9 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 4 infantry in Leningrad, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Leningrad
4 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 artillery in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 4 infantry
Battle in Archangel
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Northern Belarus
2 fighters and 2 tactical_bombers moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Northern Belarus to Russia
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Russia to Yaroslavl
1 artillery and 7 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 aaGun moved from Southern Belarus to Northern Belarus
1 aaGun moved from Northern Belarus to Leningrad
8 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Yenisey to Yakut S.S.R.
2 infantry moved from Timguska to Yenisey
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Northern Belarus to Novgorod
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.67
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales
1 armour and 1 mech_infantry moved from Northern Australia to New South Wales
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
3 bombers moved from Malaya to New South Wales
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
4 submarines moved from 23 Sea Zone to 36 Sea Zone
4 carriers moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry
ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 3.50
ANZAC AA : 1.50
Max defense in New South Wales?
Yeah max defense. Kill Anzac before US units of same defense.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 6 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 artilleries, 2 bombers, 9 fighters, 25 infantry and 8 tactical_bombers moved from Queensland to New South Wales
1 armour and 1 mech_infantry moved from Northern Australia to New South Wales
1 infantry moved from South Australia to Victoria
Japanese take Victoria from ANZAC
6 fighters and 1 tactical_bomber moved from Northern Australia to New South Wales
3 bombers moved from Malaya to New South Wales
2 battleships, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 23 Sea Zone to 36 Sea Zone
4 submarines moved from 23 Sea Zone to 36 Sea Zone
4 carriers moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 7 submarines
Americans defend with 1 submarine
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 7 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New South Wales
Japanese attack with 1 armour, 8 artilleries, 5 bombers, 15 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 30 infantry and 1 mech_infantry; Americans defend with 1 aaGun, 10 fighters and 1 infantry
ANZAC roll AA dice in New South Wales : 3/9 hits, 1.50 expected hits
3 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 25 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 2 : 27/61 hits, 23.50 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 2 artilleries, 14 fighters, 31 infantry and 1 mech_infantry in New South Wales, round 2 : 16/49 hits, 21.33 expected hits
16 infantry owned by the Japanese lost in New South Wales
24 infantry owned by the ANZAC, 1 aaGun owned by the Americans and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 bombers, 12 fighters, 9 infantry, 1 mech_infantry and 9 tactical_bombers in New South Wales, round 3 : 18/45 hits, 20.83 expected hits
ANZAC roll dice for 1 armour, 2 artilleries, 14 fighters, 7 infantry and 1 mech_infantry in New South Wales, round 3 : 17/25 hits, 13.33 expected hits
5 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese and 5 bombers owned by the Japanese lost in New South Wales
1 armour owned by the ANZAC, 4 fighters owned by the ANZAC, 6 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC, 3 fighters owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 8 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers in New South Wales, round 4 : 14/28 hits, 11.50 expected hits
ANZAC roll dice for 7 fighters in New South Wales, round 4 : 4/7 hits, 4.67 expected hits
4 tactical_bombers owned by the Japanese lost in New South Wales
7 fighters owned by the Americans lost in New South Wales
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 8 artilleries, 5 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 5 bombers, 10 fighters, 16 infantry and 9 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 30 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 10 fighters and 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
3 fighters moved from New South Wales to Queensland
1 aaGun moved from South Australia to New South Wales
4 infantry moved from Northern Australia to Queensland
2 fighters moved from New South Wales to Queensland
2 submarines moved from 56 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 5 infantry moved from Burma to Eastern India
1 artillery and 8 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kiangsi
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 21 Sea Zone
1 aaGun, 2 artilleries and 11 infantry moved from Kiangsu to Kiangsi
1 aaGun and 1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Shantung
8 infantry moved from 21 Sea Zone to Fukien
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Place Units - Japanese
3 infantry placed in Queensland
3 infantry placed in Eastern India
3 fighters placed in Malaya
3 fighters placed in French Indo China
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6,6,5,2,6
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,3,4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,3,2,6,4,6,3,6,5,4,1,4,3,3,2,1,1,3,6,4,1,3,5,5,4,4,2,6,2,3,4,3,5,1,2,3,4,4,3,4,6,2,5,5,3,1,4,1,4,2,3,6,6,4,6
Japanese collect 62 PUs (13 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : 3.17
ANZAC AA : 1.50
ANZAC regular : -2.33