Added in the Germany edit. Guess there’s a chance ussr might have done something different?
Wasn’t actually planning on the J2 DOW but USA didn’t put anything in the Atlantic so I went for it.
No scramble, thanks
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry and 1 marine moved from 39 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
8 infantry moved from Burma to Shan State
EDIT: 1 fighter moved from 98 Sea Zone to 94 Sea Zone
Scramble Shan State?
Max scramble
Kill INFs first and ask for OOL afterwards
I got 4 hits and you got 2 first round, and now I got 3 hits so asking OOL now.
Kill 3 more INF, thanks
You got 6 and I got another 3, OOL?
OOL: ART, BMB, T.BMB
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers, 2 fighters and 2 infantry moved from Normandy Bordeaux to Holland Belgium
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 55 Sea Zone
Americans take 55 Sea Zone from Japanese
1 marine moved from 55 Sea Zone to New Guinea
1 marine moved from 55 Sea Zone to Solomon Islands
7 fighters and 1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
3 fighters moved from 27 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Solomon Islands
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking New Guinea from Japanese, taking Solomon Islands from Japanese, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 56 Sea Zone
1 destroyer moved from 27 Sea Zone to 47 Sea Zone
3 carriers and 2 destroyers moved from 27 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 50 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Samoa
1 marine moved from Malta to 98 Sea Zone
1 marine moved from Libya to 98 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 2 cruisers and 2 marines moved from 98 Sea Zone to 94 Sea Zone
2 marines moved from 94 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
10 submarines moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 55 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
2 bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Gibraltar
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Inner Mongolia
22 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 22 infantry
Japanese defend with 1 infantry
Chinese roll dice for 22 infantry in Tsinghai, round 2 : 1/22 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 22 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 factory_minor and 10 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 1 marine moved from Eastern India to 40 Sea Zone
1 infantry, 1 marine and 1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry and 1 marine moved from 39 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
8 infantry moved from Burma to Shan State
EDIT: 1 fighter moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Japanese scrambles 3 units out of 132 Sea Zone to defend against the attack in Shan State
Battle in Shan State
British attack with 2 fighters, 9 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
British roll dice for 2 fighters, 9 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 4/13 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers in Shan State, round 2 : 2/14 hits, 4.83 expected hits
2 infantry owned by the British lost in Shan State
4 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 7 infantry, 1 marine and 1 tactical_bomber in Shan State, round 3 : 3/11 hits, 3.17 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 infantry and 3 tactical_bombers in Shan State, round 3 : 6/10 hits, 3.50 expected hits
6 infantry owned by the British lost in Shan State
3 infantry owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 4 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 artilleries, 2 bombers and 3 tactical_bombers in Shan State, round 4 : 1/7 hits, 2.50 expected hits
1 infantry owned by the British lost in Shan State
2 artilleries owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
British roll dice for 2 fighters, 1 marine and 1 tactical_bomber in Shan State, round 5 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 bomber and 3 tactical_bombers in Shan State, round 5 : 1/4 hits, 1.67 expected hits
1 marine owned by the British lost in Shan State
1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
British roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 6 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 tactical_bombers in Shan State, round 6 : 1/2 hits, 1.00 expected hits
1 fighter owned by the British lost in Shan State
1 tactical_bomber owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 1 tactical_bomber in Shan State, round 7 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 tactical_bomber in Shan State, round 7 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 1 fighter, 9 infantry and 1 marine
Casualties for Japanese: 2 artilleries, 2 bombers, 7 infantry and 3 tactical_bombers
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to Central India
1 destroyer moved from 40 Sea Zone to 79 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
1 marine moved from Malta to 98 Sea Zone
EDIT: 1 fighter moved from 94 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer, 1 marine, 1 submarine and 2 transports moved from 112 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 aaGun and 2 infantry moved from 94 Sea Zone to Gibraltar
2 carriers moved from 98 Sea Zone to 94 Sea Zone
5 fighters and 1 tactical_bomber moved from Malta to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Iraq to Baluchistan
1 infantry moved from Syria to Iraq
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 aaGun moved from Burma to Eastern India
EDIT: 1 marine moved from Gibraltar to United Kingdom
1 bomber moved from Southeast Mexico to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Southern Persia
10 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
Place Units - UK_Pacific
2 infantry and 1 marine placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 marine
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : 0.67
Japanese regular : -2.67
Germans regular : -0.67
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
2 infantry moved from Northern Belarus to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Northern Belarus
1 armour and 1 mech_infantry moved from Romania to Northern Belarus
2 infantry moved from Bulgaria to Romania
1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,6,6,3,6,2,5
Italians collect 3 PUs (9 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 armour moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 55 Sea Zone
1 cruiser moved from 27 Sea Zone to 55 Sea Zone
1 submarine moved from 24 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 4 PUs; end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Southern France to 113 Sea Zone
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 fighters moved from Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Combat Hit Differential Summary :
Scramble?
No scrambles.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Southern France to 113 Sea Zone
2 fighters moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
2 fighters moved from Germany to Leningrad
1 fighter moved from Western Germany to Leningrad
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 infantry moved from Romania to Bessarabia
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 battleship and 1 cruiser moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Leningrad, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 113 Sea Zone
Germans attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 submarine moved from 115 Sea Zone to 127 Sea Zone
1 submarine moved from 115 Sea Zone to 128 Sea Zone
6 carriers and 2 destroyers moved from 115 Sea Zone to 118 Sea Zone
1 aaGun, 2 armour, 4 infantry and 2 mech_infantrys moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
2 fighters moved from Leningrad to 118 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
2 fighters moved from 113 Sea Zone to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 117 Sea Zone
4 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
4 infantry moved from 118 Sea Zone to Leningrad
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Vyborg
1 fighter moved from Western Germany to 118 Sea Zone
1 aaGun and 1 infantry moved from Northern Belarus to Leningrad
3 infantry moved from France to Western Germany
3 infantry moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in Germany
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Southern France
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5,4,6,1,4,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,6
Germans collect 42 PUs (4 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Russians regular : 0.00
Germans regular : 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Sakha to Northern Manchuria
1 artillery and 9 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia
1 armour and 1 mech_infantry moved from Stalingrad to Russia
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Novgorod to Smolensk
2 infantry moved from Archangel to Nenetsia
1 infantry moved from Vologda to Yaroslavl
1 infantry moved from Smolensk to Novgorod
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,3,6
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.50