@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from New South Wales to 64 Sea Zone
        1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
        1 infantry moved from 59 Sea Zone to Java
              ANZAC take Java from Dutch
        2 aaGuns and 1 infantry moved from New South Wales to Queensland
        2 fighters moved from New Zealand to Queensland
        1 destroyer moved from 64 Sea Zone to 55 Sea Zone
        1 cruiser moved from 65 Sea Zone to 58 Sea Zone
        1 infantry moved from Malaya to Shan State
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        COMMENT: have to use edit mode to fly over S France, 2 ftr/2tac have 1 movement left, strat has 3
        1 battleship, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 107 Sea Zone
        1 submarine moved from 113 Sea Zone to 94 Sea Zone
        1 fighter moved from Southern Italy to 94 Sea Zone
        1 bomber moved from Western Germany to 94 Sea Zone
        EDIT: 2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
    Combat - Germans
        Battle in 107 Sea Zone
            Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers
            British defend with 1 battleship
                Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 battleship owned by the British lost in 107 Sea Zone
            Germans win with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
            Casualties for British: 1 battleship
        Battle in 94 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
            British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Combat Hit Differential Summary :
Germans regular : -2.67
British regular : 0.33
Sub missed, only 2 hits, keep carrier?

i don’t believe you can fly over s.fra like that, as it’s still neutral and never been attacked
With the exception of Southern France (see discussion of “Zone Libere” below), Vichy French territory operates the same way as other Pro-Axis Neutral territory. An Axis player may capture Vichy French territory and commandeer its forces by moving a land unit into the territory during the non-combat phase of his turn.
Fly-over restrictions applicable to other Neutral territories do not apply to Vichy French territory.
I believe the rationale is that it was not a neutral territory at the start of the game, but I can’t remember all the details of the discussion.
I have to run, but will be able to continue the battle in a couple hours.
damn i didn’t realize that, good call then.
ok. let’s see.
i’ll just do max def, so yeah just blow away the carrier
ool will just be ships first
Surprised that hasn’t come up for you in any other game. 👍
If you want we could go back to UK1, but I’d prefer to continue from here.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
        Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    Politics - Germans
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 unit repaired.
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        COMMENT: have to use edit mode to fly over S France, 2 ftr/2tac have 1 movement left, strat has 3
        1 battleship, 2 fighters and 2 tactical_bombers moved from 115 Sea Zone to 107 Sea Zone
        1 submarine moved from 113 Sea Zone to 94 Sea Zone
        1 fighter moved from Southern Italy to 94 Sea Zone
        1 bomber moved from Western Germany to 94 Sea Zone
        EDIT: 2 fighters and 2 tactical_bombers moved from Western Germany to 94 Sea Zone
    Combat - Germans
        Battle in 107 Sea Zone
            Germans attack with 1 battleship, 2 fighters and 2 tactical_bombers
            British defend with 1 battleship
                Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                British roll dice for 1 battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 battleship owned by the British lost in 107 Sea Zone
            Germans win with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
            Casualties for British: 1 battleship
        Battle in 94 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
            British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                British roll dice for 1 carrier, 2 cruisers and 1 transport in 94 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                1 fighter owned by the Germans lost in 94 Sea Zone
                1 carrier owned by the British lost in 94 Sea Zone
                Germans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                British roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                British roll dice for 2 cruisers and 1 transport in 94 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                1 submarine owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 94 Sea Zone
                2 cruisers owned by the British lost in 94 Sea Zone
                Germans roll dice for 2 fighters and 1 tactical_bomber in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 94 Sea Zone
                1 transport owned by the British lost in 94 Sea Zone
            Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
            Casualties for Germans: 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
            Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter moved from 94 Sea Zone to Malta
        EDIT: 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
        1 cruiser moved from 115 Sea Zone to 93 Sea Zone
        1 carrier moved from 115 Sea Zone to 93 Sea Zone
        1 carrier moved from 115 Sea Zone to 107 Sea Zone
        1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 armour moved from Normandy Bordeaux to 113 Sea Zone
        1 armour and 1 transport moved from 113 Sea Zone to 93 Sea Zone
        1 armour moved from 93 Sea Zone to Morocco
              Germans take Morocco from Neutral_Axis
        5 armour and 5 mech_infantrys moved from France to Germany
        1 aaGun moved from France to Holland Belgium
        2 artilleries and 2 infantry moved from France to Western Germany
        2 infantry moved from Germany to Poland
        2 aaGuns moved from Germany to Slovakia Hungary
        2 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
        1 armour and 4 infantry moved from Bulgaria to Romania
        2 infantry moved from Norway to Finland
        3 armour moved from Romania to Slovakia Hungary
    Place Units - Germans
        1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
        Germans undo move 1.
        1 carrier and 1 submarine placed in 113 Sea Zone
        1 destroyer placed in 115 Sea Zone
        1 marine placed in Normandy Bordeaux
        3 artilleries and 7 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 40 PUs; end with 40 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -3.50
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 3 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        4 infantry moved from Leningrad to Vyborg
        3 artilleries moved from Leningrad to Vyborg
        1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
        1 armour and 1 mech_infantry moved from Ukraine to Bryansk
        1 artillery and 6 infantry moved from Western Ukraine to Ukraine
        2 infantry moved from Northern Caucasus to Rostov
        2 armour moved from Stalingrad to Kursk
        2 aaGuns and 13 infantry moved from Sakha to Amur
        2 infantry moved from Sakha to Amur
        3 infantry moved from Northern Belarus to Leningrad
        1 artillery moved from Northern Belarus to Leningrad
        1 aaGun moved from Smolensk to Bryansk
        1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
        1 aaGun moved from Northern Belarus to Leningrad
        1 submarine moved from 128 Sea Zone to 126 Sea Zone
    Place Units - Russians
        3 armour placed in Leningrad
        2 artilleries and 1 infantry placed in Ukraine
        3 infantry placed in Siberia
        2 artilleries placed in Russia
    Turn Complete - Russians
        Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 4 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from French Indo China to Yunnan
        2 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kweichow to Yunnan
        2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
        1 artillery and 2 infantry moved from Shansi to Honan
              Japanese take Honan from Chinese
        1 infantry moved from Kiangsi to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Hunan to Kweichow
        2 artilleries and 5 infantry moved from Kiangsi to Hunan
        1 infantry moved from Anhwe to Kiangsi
        1 artillery and 1 infantry moved from Anhwe to Honan
        1 mech_infantry moved from Shansi to Honan
        1 infantry moved from Jehol to Shansi
        1 artillery and 1 infantry moved from Jehol to Anhwe
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
            Chinese defend with 5 infantry
                Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 9/12 hits, 5.17 expected hits
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits
                1 tactical_bomber owned by the Japanese and 3 infantry owned by the Japanese lost in Yunnan
                5 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Japanese: 3 infantry and 1 tactical_bomber
            Casualties for Chinese: 5 infantry
    Non Combat Move - Japanese
        1 fighter moved from Yunnan to Hunan
        1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 132 Sea Zone
        1 carrier and 1 destroyer moved from 37 Sea Zone to 43 Sea Zone
        1 battleship moved from 35 Sea Zone to 43 Sea Zone
        1 carrier moved from 34 Sea Zone to 44 Sea Zone
        1 battleship moved from 34 Sea Zone to 56 Sea Zone
        1 marine moved from New Hebrides to 54 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
        1 artillery and 3 infantry moved from Caroline Islands to 35 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
        3 fighters and 1 tactical_bomber moved from Caroline Islands to 44 Sea Zone
        2 fighters moved from 44 Sea Zone to 43 Sea Zone
        1 carrier moved from 7 Sea Zone to 37 Sea Zone
        1 transport moved from 37 Sea Zone to 20 Sea Zone
        1 armour and 1 infantry moved from Kyushu to 20 Sea Zone
        1 armour and 1 infantry moved from 20 Sea Zone to Jehol
        1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
        1 infantry moved from Japan to 7 Sea Zone
        1 artillery moved from Kyushu to 7 Sea Zone
        1 infantry moved from Iwo Jima to 7 Sea Zone
        1 infantry moved from Kyushu to 7 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
        1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
        1 cruiser moved from 34 Sea Zone to 7 Sea Zone
        1 destroyer and 1 submarine moved from 32 Sea Zone to 34 Sea Zone
        3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands
        1 infantry moved from French Indo China to Kwangsi
        1 tactical_bomber moved from Yunnan to 37 Sea Zone
        2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 bombers moved from Yunnan to Kwangsi
        1 tactical_bomber moved from Kwangsi to Hunan
    Place Units - Japanese
        4 infantry and 1 marine placed in Japan
        1 submarine placed in 6 Sea Zone
        2 transports placed in 7 Sea Zone
    Turn Complete - Japanese
        Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 harbour, 1 marine, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 marines moved from Hawaiian Islands to 28 Sea Zone
        1 battleship, 2 cruisers and 2 marines moved from 28 Sea Zone to 66 Sea Zone
        1 carrier moved from 104 Sea Zone to 91 Sea Zone
        1 destroyer moved from 66 Sea Zone to 104 Sea Zone
        1 carrier moved from 104 Sea Zone to 91 Sea Zone
        1 carrier moved from 28 Sea Zone to 66 Sea Zone
        1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
        1 destroyer moved from 28 Sea Zone to 66 Sea Zone
        1 armour and 1 infantry moved from Western United States to 11 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
        1 armour and 1 infantry moved from 66 Sea Zone to Central America
        1 artillery and 1 infantry moved from Southeast Mexico to Central America
        1 marine moved from Central United States to Southeast Mexico
        1 bomber moved from Hawaiian Islands to Eastern United States
        1 fighter moved from Hawaiian Islands to 91 Sea Zone
        1 fighter moved from Hawaiian Islands to 91 Sea Zone
        2 infantry moved from Hawaiian Islands to 28 Sea Zone
        2 infantry and 1 transport moved from 28 Sea Zone to 66 Sea Zone
        2 infantry moved from 66 Sea Zone to Central America
        1 mech_infantry moved from Western United States to Southeast Mexico
        1 aaGun moved from Central United States to Southeast Mexico
        1 mech_infantry moved from Central United States to Southeast Mexico
        1 fighter moved from Wake Island to Hawaiian Islands
        2 aaGuns moved from Western United States to Central United States
        1 carrier moved from 104 Sea Zone to 91 Sea Zone
        1 fighter moved from 28 Sea Zone to 91 Sea Zone
        1 submarine moved from 28 Sea Zone to 66 Sea Zone
        1 destroyer and 1 submarine moved from 59 Sea Zone to 80 Sea Zone
        1 cruiser and 1 marine moved from 66 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 harbour placed in Central America
        2 transports placed in 104 Sea Zone
        1 marine placed in Central United States
        2 tactical_bombers placed in Eastern United States
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Yunnan
        1 fighter moved from Tsinghai to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 3/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Tsinghai
        5 infantry moved from Szechwan to Tsinghai
    Place Units - Chinese
        4 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
    Non Combat Move - British
        2 infantry moved from Sumatra to 42 Sea Zone
        1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone
        1 infantry moved from Baluchistan to Southern Persia
              British take Southern Persia from Neutral_Allies
        1 infantry moved from Shan State to Burma
        2 fighters and 1 tactical_bomber moved from Baluchistan to Eastern India
        2 infantry moved from 81 Sea Zone to Western India
        1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
        2 infantry moved from Rhodesia to Union of South Africa
        1 fighter moved from Gibraltar to 109 Sea Zone
        1 fighter moved from United Kingdom to 109 Sea Zone
        1 bomber moved from Gibraltar to United Kingdom
        2 infantry moved from Eastern India to Burma
    Place Units - British
        1 carrier placed in 109 Sea Zone
        1 fighter placed in United Kingdom
        1 transport placed in 73 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by British from 83 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6
        British collect 29 PUs; end with 31 PUs
    Place Units - UK_Pacific
        1 artillery and 6 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 20 PUs; end with 20 PUs
        Some Units in Eastern India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour moved from Yugoslavia to Greece
        1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
        1 artillery and 3 infantry moved from Kenya to Anglo-Egyptian Sudan
              Italians take Anglo-Egyptian Sudan from British
        1 infantry moved from Southern Italy to 99 Sea Zone
        1 artillery moved from Northern Italy to 99 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
        1 marine moved from Malta to 98 Sea Zone
        1 cruiser and 1 marine moved from 98 Sea Zone to 94 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
        1 transport moved from 100 Sea Zone to 99 Sea Zone
        1 infantry moved from Southern Italy to 99 Sea Zone
        1 infantry moved from Northern Italy to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Greece
        1 bomber and 1 fighter moved from Southern Italy to Greece
        1 battleship moved from 100 Sea Zone to 99 Sea Zone
        1 cruiser moved from 100 Sea Zone to 99 Sea Zone
    Combat - Italians
        Battle in Gibraltar
            Italians attack with 1 artillery, 1 infantry and 1 marine
            British defend with 1 aaGun, 1 harbour and 1 infantry
                Italians roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
                British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                1 aaGun owned by the British lost in Gibraltar
                Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Gibraltar
                1 infantry owned by the British lost in Gibraltar
            Italians win, taking Gibraltar from British with 1 artillery and 1 marine remaining. Battle score for attacker is 5
            Casualties for British: 1 aaGun and 1 infantry
            Casualties for Italians: 1 infantry
        Battle in Greece
            Italians attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/6 hits, 2.33 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
                2 infantry owned by the Italians and 2 armour owned by the Italians lost in Greece
                4 infantry owned by the Neutral_Allies lost in Greece
            Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
            Casualties for Italians: 2 armour and 2 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Egypt
            Italians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
            British defend with 1 harbour; ANZAC defend with 2 infantry
                Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 3.17 expected hits
                British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Egypt
                2 infantry owned by the ANZAC lost in Egypt
            Italians win, taking Egypt from British with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for ANZAC: 2 infantry
    Non Combat Move - Italians
        1 transport moved from 100 Sea Zone to 98 Sea Zone
        1 artillery moved from Libya to 98 Sea Zone
        1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 artillery moved from 96 Sea Zone to Algeria
              Italians take Algeria from Neutral_Axis
        1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 bomber and 1 fighter moved from Greece to Malta
        1 destroyer moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from Yugoslavia to Bulgaria
        1 aaGun and 3 infantry moved from Yugoslavia to Romania
        1 infantry moved from Northern Italy to Yugoslavia
    Place Units - Italians
        1 fighter and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 18 PUs; end with 18 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Neutral_Allies regular : 2.67
British regular : 0.33
greece was insane lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Java to 59 Sea Zone
        1 infantry and 1 transport moved from 59 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Celebes
              ANZAC take Celebes from Dutch
        1 cruiser moved from 58 Sea Zone to 61 Sea Zone
        1 destroyer moved from 55 Sea Zone to 53 Sea Zone
        2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
        1 infantry moved from Shan State to Burma
        3 fighters moved from Queensland to New Zealand
    Place Units - ANZAC
        1 artillery and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 15 PUs; end with 18 PUs
    Combat Move - French
    Non Combat Move - French
        1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):
greece was insane lol
At least I cleared it out. Better than Italy IRL 😅
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Germans
        3 artilleries and 15 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        2 artilleries and 12 infantry moved from Romania to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from Morocco to 93 Sea Zone
        1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Scotland
        1 destroyer moved from 115 Sea Zone to 112 Sea Zone
        1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
        1 carrier, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
    Combat - Germans
        Battle in Scotland
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
        Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        1 marine moved from Normandy Bordeaux to Southern France
              Germans take Southern France from Neutral_Axis
        2 artilleries and 2 infantry moved from Western Germany to Germany
        5 armour, 3 artilleries, 7 infantry and 5 mech_infantrys moved from Germany to Poland
        2 aaGuns moved from Poland to Baltic States
        2 aaGuns moved from Slovakia Hungary to Eastern Poland
        3 armour moved from Slovakia Hungary to Eastern Poland
        1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
        3 armour and 3 mech_infantrys moved from Poland to Baltic States
        8 infantry moved from Finland to Norway
        1 armour moved from Poland to Eastern Poland
        1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
        1 battleship moved from 107 Sea Zone to 94 Sea Zone
        1 cruiser moved from 94 Sea Zone to 95 Sea Zone
        1 fighter moved from Malta to 94 Sea Zone
        1 tactical_bomber moved from 94 Sea Zone to Malta
        1 armour moved from Morocco to Tunisia
    Place Units - Germans
        4 artilleries and 6 infantry placed in Germany
        2 infantry placed in Normandy Bordeaux
        1 fighter and 1 infantry placed in Western Germany
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Germans collect 47 PUs; end with 47 PUs
        Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        1 infantry moved from Amur to Northern Manchuria
              Chinese take Northern Manchuria from Japanese
        1 infantry moved from Amur to Korea
              Russians take Korea from Japanese
        2 infantry moved from Vyborg to Finland
        2 fighters and 1 tactical_bomber moved from Leningrad to Finland
    Combat - Russians
        Battle in Finland
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/5 hits, 2.00 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Finland
            Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Finland to Leningrad
        6 artilleries and 5 infantry moved from Ukraine to Kursk
        2 infantry moved from Rostov to Kursk
        8 infantry moved from Northern Belarus to Leningrad
        1 artillery moved from Northern Belarus to Leningrad
        3 artilleries moved from Vyborg to Leningrad
        2 infantry moved from Vyborg to Leningrad
        1 aaGun moved from Northern Belarus to Leningrad
        1 aaGun moved from Northern Belarus to Leningrad
        2 infantry moved from Northern Belarus to Leningrad
        2 infantry moved from Ukraine to Kursk
        1 armour and 1 mech_infantry moved from Bryansk to Yaroslavl
        2 armour moved from Kursk to Russia
        2 artilleries moved from Russia to Yaroslavl
        1 aaGun moved from Bryansk to Russia
        1 submarine moved from 126 Sea Zone to 109 Sea Zone
        4 infantry moved from Amur to Siberia
        2 aaGuns and 9 infantry moved from Amur to Korea
    Place Units - Russians
        3 mech_infantrys placed in Leningrad
        1 infantry placed in Ukraine
        1 infantry placed in Siberia
        Russians undo move 3.
        1 artillery and 8 infantry placed in Russia
    Turn Complete - Russians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
        Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 55 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00