@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 bomber moved from Southern France to Germany
1 infantry moved from Italian Somaliland to Ethiopia
Americans take Ethiopia from Italians
1 bomber moved from Eastern India to Java
1 submarine moved from 100 Sea Zone to 99 Sea Zone
Combat - Americans
Strategic bombing raid in Java
Japanese roll AA dice in Java : 0/1 hits, 0.17 expected hits
Bombing raid in Java rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Java causes 5 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from Java to Eastern India
4 fighters and 2 tactical_bombers moved from 58 Sea Zone to Eastern India
2 fighters moved from Southern Persia to Eastern India
5 carriers, 1 cruiser, 2 fighters, 1 marine, 5 submarines and 1 transport moved from 58 Sea Zone to 64 Sea Zone
1 marine moved from 64 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
1 tactical_bomber moved from South Australia to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
2 infantry moved from Western United States to 11 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from French West Africa to French Central Africa
1 artillery moved from French West Africa to Nigeria
1 fighter and 1 tactical_bomber moved from French West Africa to Southern France
1 fighter moved from Southern France to 98 Sea Zone
1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
2 transports moved from 89 Sea Zone to 104 Sea Zone
1 submarine moved from 89 Sea Zone to 94 Sea Zone
1 submarine moved from 89 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 infantry moved from 89 Sea Zone to French West Africa
1 destroyer moved from 104 Sea Zone to 89 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 93 Sea Zone
Place Units - Americans
1 aaGun, 1 airfield and 2 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
2 submarines placed in 108 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
1 artillery and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by British from 95 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
7 artilleries and 11 infantry moved from Yunnan to Burma
1 infantry moved from Hopei to Hunan
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 7 artilleries and 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 artilleries and 11 infantry in Burma, round 2 : 7/18 hits, 5.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Burma
2 infantry owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 7 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Yunnan
4 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in Tsinghai
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Eastern India to Western India
UK_Pacific take Western India from Japanese
1 destroyer moved from 95 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Iraq
1 artillery moved from Southern Persia to Iraq
1 bomber moved from Yunnan to Kwangtung
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Kwangtung causes 6 damage total.
Battle in 101 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 101 Sea Zone
British win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Southern Persia to Eastern India
9 infantry moved from Eastern India to Burma
1 infantry moved from Yunnan to Burma
1 bomber moved from Kwangtung to Eastern India
2 fighters moved from Iraq to Southern Persia
1 tactical_bomber moved from Iraq to Southern Persia
1 fighter moved from 98 Sea Zone to Southern France
1 battleship, 1 carrier and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to French West Africa
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to Southern France
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Southern Persia
2 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,5,5
British collect 22 PUs (1 lost to blockades); end with 22 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Italians regular : 0.33
Japanese regular : 0.00
Japanese AA : -0.33
Germans AA : -0.17
British regular : -0.67
assumed no scramble in iraq
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Ethiopia
1 bomber and 1 fighter moved from Egypt to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to Italian Somaliland
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 marine moved from Egypt to 83 Sea Zone
1 battleship and 1 marine moved from 83 Sea Zone to 78 Sea Zone
1 marine moved from 78 Sea Zone to Ethiopia
1 infantry moved from Egypt to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone
1 infantry moved from 78 Sea Zone to British Somaliland
1 fighter moved from Egypt to Iraq
Combat - Italians
Battle in British Somaliland
Battle in Italian Somaliland
Battle in Ethiopia
Italians attack with 1 fighter, 1 infantry and 1 marine
Americans defend with 1 infantry
Italians roll dice for 1 battleship in Ethiopia, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter, 1 infantry and 1 marine in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Ethiopia
Italians win, taking British Somaliland from British, taking Italian Somaliland from Americans, taking Ethiopia from Americans with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Iraq, round 2 : 4/7 hits, 2.83 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Iraq
1 artillery owned by the British and 2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Southern Italy
1 fighter moved from Ethiopia to Egypt
3 fighters moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
2 cruisers moved from 100 Sea Zone to 83 Sea Zone
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 infantry moved from Greece to Bulgaria
2 infantry moved from Northern Italy to Austria
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,5,2,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.50
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 58 Sea Zone to 64 Sea Zone
1 aaGun, 6 artilleries and 6 infantry moved from New South Wales to Queensland
1 aaGun, 1 artillery and 1 infantry moved from South Australia to Queensland
1 destroyer moved from 59 Sea Zone to 63 Sea Zone
3 fighters moved from Eastern India to Burma
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :

Well that’s what I needed to not concede. Still going to be an uphill battle here
Always was going to be a challenge against your skill level 😈🤓
yeah i saw the dice slaughter coming in… way off the average…
wondering if you’d return the favor on that since i gave you a mulligan which was a game ender when you blundered earlier? my proposal would be a LL redo of that battle if you’re still willing to do it
which btw it’s a very close game without that dice slaughter as it is, with it, it’s a game ender pretty much
then we’d call it even :)
@axis-dominion said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):
yeah i saw the dice slaughter coming in… way off the average…
wondering if you’d return the favor on that since i gave you a mulligan which was a game ender when you blundered earlier? my proposal would be a LL redo of that battle if you’re still willing to do it
Don’t discount my ability to throw this still lol 🤣
nah it’s over unless you return the favor…
I thought the hurt in Southern France was going to end the game which is why I took the risk in e poland
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
COMMENT: screw it, LETS GO
3 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
4 fighters and 2 tactical_bombers moved from France to Eastern Poland
8 armour, 13 artilleries, 36 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
6 artilleries and 10 infantry moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Vyborg to Leningrad
2 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 8 armour, 19 artilleries, 9 fighters, 49 infantry, 7 mech_infantrys and 5 tactical_bombers
Americans defend with 1 bomber, 3 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 9 armour, 17 artilleries, 48 infantry and 8 mech_infantrys
Russians roll AA dice in Eastern Poland : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Eastern Poland
Germans roll dice for 8 armour, 19 artilleries, 7 fighters, 49 infantry, 7 mech_infantrys and 5 tactical_bombers in Eastern Poland, round 2 : 30/95 hits, 30.83 expected hits
Russians roll dice for 4 aaGuns, 9 armour, 17 artilleries, 1 bomber, 3 fighters, 48 infantry, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 25/87 hits, 32.83 expected hits
25 infantry owned by the Germans lost in Eastern Poland
25 infantry owned by the Russians, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Eastern Poland
Germans roll dice for 8 armour, 19 artilleries, 7 fighters, 24 infantry, 7 mech_infantrys and 5 tactical_bombers in Eastern Poland, round 3 : 23/70 hits, 26.67 expected hits
Russians roll dice for 9 armour, 17 artilleries, 3 fighters, 23 infantry, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 20/61 hits, 24.33 expected hits
20 infantry owned by the Germans lost in Eastern Poland
23 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 8 armour, 19 artilleries, 7 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers in Eastern Poland, round 4 : 19/50 hits, 20.83 expected hits
Russians roll dice for 9 armour, 17 artilleries, 3 fighters, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 11/38 hits, 16.67 expected hits
7 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
2 mech_infantrys owned by the Russians and 17 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 8 armour, 12 artilleries, 7 fighters, 7 mech_infantrys and 5 tactical_bombers in Eastern Poland, round 5 : 15/39 hits, 17.17 expected hits
Russians roll dice for 9 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 : 9/19 hits, 10.00 expected hits
9 artilleries owned by the Germans lost in Eastern Poland
6 mech_infantrys owned by the Russians and 9 armour owned by the Russians lost in Eastern Poland
Germans roll dice for 8 armour, 3 artilleries, 7 fighters, 7 mech_infantrys and 5 tactical_bombers in Eastern Poland, round 6 : 14/30 hits, 14.17 expected hits
Russians roll dice for 3 fighters and 1 tactical_bomber in Eastern Poland, round 6 : 1/4 hits, 2.50 expected hits
1 artillery owned by the Germans lost in Eastern Poland
1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 2 artilleries, 7 fighters, 7 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 17 artilleries, 2 fighters and 49 infantry
Casualties for Russians: 4 aaGuns, 9 armour, 17 artilleries, 48 infantry and 8 mech_infantrys
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomber
Battle in Leningrad
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 artillery and 4 infantry moved from Vyborg to Leningrad
2 infantry moved from Archangel to Leningrad
1 infantry moved from Albania to Bulgaria
1 aaGun moved from Romania to Eastern Poland
2 carriers and 1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 fighter moved from 128 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Germany to Austria
1 armour and 1 mech_infantry moved from Western Germany to France
1 tactical_bomber moved from Eastern Poland to Western Germany
3 fighters and 1 tactical_bomber moved from Eastern Poland to Austria
4 fighters and 3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
4 infantry moved from Western Germany to France
1 armour moved from Western Germany to France
2 fighters moved from 100 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 cruiser moved from 83 Sea Zone to 78 Sea Zone
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,4,1,4,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -20.67
Germans regular : -7.50
Russians AA : 0.00
that hurt in s.fra was what was needed to balance my original hurt on G1… when i got totally slaughtered in 113
Yeah this E poland battle yeesh
I haven’t looked at the stats yet just posted
God damn
good god, it went from -45 average to 143???
so do the noble thing and return the favor?
you’re a skilled player i can tell, very skilled actually, why are you relying on the swing of a big battle to try to win? same thing i was telling peirce
I dislike late game A&A because the plane stacks get ridiculous. I realize that’s probably weird but it bugs me for some reason.
I felt like the game is pretty hopeless for Axis after Southern France so I took a big gamble to try and stay in it.
I do agree that the dice were absolutely absurd.