Sz98: 2 UK fighters on 1 US carrier.
L25 BM4 Adam514 (Axis) vs peirce (Allies+14) Game 2
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Bryansk 1 armour and 2 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Romania to Greece 1 artillery and 1 infantry moved from Bulgaria to Greece 1 bomber and 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in Bryansk Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 artillery Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Greece Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 aaGun, 1 infantry and 1 tactical_bomber; Americans defend with 1 armour British roll AA dice in Greece : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Greece Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 1 aaGun owned by the British and 1 infantry owned by the British lost in Greece Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Greece, round 3 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 armour and 1 tactical_bomber in Greece, round 3 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians lost in Greece 1 bomber owned by the Italians retreated 1 artillery owned by the Italians retreated to Bulgaria Americans win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter, 1 infantry and 2 mech_infantrys Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern France to Normandy Bordeaux 1 aaGun moved from Eastern Poland to Western Ukraine 1 infantry moved from Romania to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1,6,1,5,3,2,2,2,2 Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.50 British AA : 0.67 Russians regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Persia to Greece 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Guam 1 armour moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Norway 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 54 PUs; Germans buy 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 2 tactical_bombers moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Belarus to Rostov 2 fighters and 2 tactical_bombers moved from Eastern Poland to Rostov 2 infantry moved from Novgorod to Archangel 1 bomber and 2 fighters moved from Western Germany to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Western Germany to Archangel 1 tactical_bomber moved from Eastern Poland to Smolensk 2 infantry moved from Belarus to Smolensk Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 112 Sea Zone 1 transport owned by the British and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Ukraine Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Ukraine to Bryansk 8 artilleries and 27 infantry moved from Belarus to Bryansk 1 bomber moved from Archangel to Novgorod 1 aaGun and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 7 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Bryansk 1 tactical_bomber moved from Smolensk to Novgorod 1 mech_infantry moved from Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Poland to Western Ukraine 2 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Belarus to Novgorod 2 tactical_bombers moved from Ukraine to Bryansk 9 armour moved from Belarus to Bryansk 5 mech_infantrys moved from Belarus to Bryansk 1 fighter moved from 112 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod Germans undo move 2. 2 infantry and 1 mech_infantry placed in Novgorod 1 infantry placed in Normandy Bordeaux 4 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,5,5,4,3,3,2,2,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 47 PUs (4 lost to blockades); end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 4 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Tambov to Rostov 1 submarine moved from 108 Sea Zone to 105 Sea Zone Combat - Russians Battle in Rostov Russians attack with 2 artilleries and 5 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Russians lost in Smolensk 2 fighters owned by the Russians retreated Germans win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Russians: 1 infantry and 1 tactical_bomber Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 aaGun and 1 infantry moved from Vologda to Russia 2 aaGuns and 14 infantry moved from Timguska to Novosibirsk 1 aaGun, 2 armour, 21 infantry and 2 mech_infantrys moved from Tambov to Russia 3 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Russia to Kazakhstan 1 infantry moved from Amur to Sakha 1 infantry moved from Amur to Siberia 1 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 2.67 Russians regular : -0.67
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I really don’t like to whine about dice, but I’m getting crucified here.
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Yeah that was a rough turn.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to Manchuria 5 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 bombers and 1 tactical_bomber moved from French Indo China to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter moved from French Indo China to Manchuria Combat - Japanese Japanese creates battle in territory 21 Sea Zone Battle in Manchuria Japanese attack with 2 bombers, 5 fighters, 7 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 6 infantry Japanese roll dice for 2 bombers, 5 fighters, 7 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/16 hits, 6.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Manchuria, round 2 : 6/9 hits, 3.33 expected hits 6 infantry owned by the Japanese lost in Manchuria 6 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 5/10 hits, 5.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 3 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in Manchuria 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter and 6 infantry Casualties for Chinese: 1 fighter and 6 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from India to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from India to Burma 1 tactical_bomber moved from Shan State to French Indo China 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from Manchuria to Hunan 1 aaGun moved from Anhwe to Hunan 1 aaGun moved from Korea to Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in French Indo China 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : -1.33 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 97 Sea Zone to Romania 1 armour moved from Greece to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Algeria to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Northern Italy Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_major and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/8 hits, 2.00 expected hits Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Northern Italy 1 aaGun owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 4/6 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 infantry owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Celebes from Japanese, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun and 1 infantry Casualties for Germans: 1 infantry Battle in Romania Americans attack with 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 2 fighters in Romania, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Romania 1 mech_infantry owned by the Germans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Romania to Greece 1 bomber moved from United Kingdom to Greece 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 8 Sea Zone to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from Algeria to Morocco Place Units - Americans 1 factory_minor placed in Greece 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 artilleries, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from West India to India 1 bomber, 1 fighter and 1 tactical_bomber moved from West India to India 2 fighters moved from 97 Sea Zone to Yugoslavia 1 tactical_bomber moved from Greece to Yugoslavia 1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia Combat - British Battle in Yugoslavia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry; Italians defend with 1 infantry British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yugoslavia 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in India British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India 1 infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Iraq to Persia 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Northern Italy 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 fighter moved from Yugoslavia to Greece 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 submarine moved from 75 Sea Zone to 60 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Tobruk Place Units - British 1 transport placed in 106 Sea Zone 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 81 Sea Zone 2 mech_infantrys placed in Egypt British undo move 5. 1 artillery and 1 mech_infantry placed in Egypt British undo move 5. British undo move 4. British undo move 3. British undo move 2. 1 transport placed in 106 Sea Zone 1 transport placed in 81 Sea Zone 2 artilleries placed in Egypt British undo move 4. British undo move 3. British undo move 2. 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 1 mech_infantry placed in Egypt 1 transport placed in 81 Sea Zone 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.17 Japanese regular : -1.00 Italians regular : 1.33 Germans regular : 1.00 British regular : -3.67
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@Adam514 Oof. German troops hit 4/5 on US turn. Deadly.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tunisia to Libya Italians take Libya from British 1 armour moved from Libya to Tunisia Combat - Italians Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Southern Italy to Western Germany 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,3 Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :