Added in the Germany edit. Guess there’s a chance ussr might have done something different?
Wasn’t actually planning on the J2 DOW but USA didn’t put anything in the Atlantic so I went for it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Romania to Greece
1 artillery and 1 infantry moved from Bulgaria to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 2 armour and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 infantry and 1 tactical_bomber; Americans defend with 1 armour
British roll AA dice in Greece : 1/2 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 1 armour, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
1 aaGun owned by the British and 1 infantry owned by the British lost in Greece
Italians roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Greece, round 3 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 armour and 1 tactical_bomber in Greece, round 3 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians lost in Greece
1 bomber owned by the Italians retreated
1 artillery owned by the Italians retreated to Bulgaria
Americans win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bulgaria
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1,6,1,5,3,2,2,2,2
Italians collect 3 PUs (11 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -1.50
British AA : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Greece
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to Guam
1 armour moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Norway
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 54 PUs;
Germans buy 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Belarus to Rostov
2 fighters and 2 tactical_bombers moved from Eastern Poland to Rostov
2 infantry moved from Novgorod to Archangel
1 bomber and 2 fighters moved from Western Germany to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Archangel
1 tactical_bomber moved from Eastern Poland to Smolensk
2 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
8 artilleries and 27 infantry moved from Belarus to Bryansk
1 bomber moved from Archangel to Novgorod
1 aaGun and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Belarus to Novgorod
2 tactical_bombers moved from Ukraine to Bryansk
9 armour moved from Belarus to Bryansk
5 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from 112 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Novgorod
Germans undo move 2.
2 infantry and 1 mech_infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,5,5,4,3,3,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 4 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 submarine moved from 108 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 5 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 artilleries and 5 infantry in Rostov, round 2 : 3/7 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Russians lost in Smolensk
2 fighters owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 infantry and 1 tactical_bomber
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun and 1 infantry moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
1 aaGun, 2 armour, 21 infantry and 2 mech_infantrys moved from Tambov to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Buryatia
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 2.67
Russians regular : -0.67
I really don’t like to whine about dice, but I’m getting crucified here.
Yeah that was a rough turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Japan to Manchuria
5 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
2 bombers and 1 tactical_bomber moved from French Indo China to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
Combat - Japanese
Japanese creates battle in territory 21 Sea Zone
Battle in Manchuria
Japanese attack with 2 bombers, 5 fighters, 7 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 bombers, 5 fighters, 7 infantry and 2 tactical_bombers in Manchuria, round 2 : 6/16 hits, 6.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Manchuria, round 2 : 6/9 hits, 3.33 expected hits
6 infantry owned by the Japanese lost in Manchuria
6 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 3 : 5/10 hits, 5.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 3 : 1/3 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Manchuria
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
1 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from India to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Manchuria to Hunan
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -1.33
UK_Pacific regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 97 Sea Zone to Romania
1 armour moved from Greece to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_major and 1 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northern Italy
1 aaGun owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northern Italy, round 3 : 1/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Northern Italy, round 4 : 4/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Celebes from Japanese, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 3 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters in Romania, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Romania
1 mech_infantry owned by the Germans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Romania to Greece
1 bomber moved from United Kingdom to Greece
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Algeria to Morocco
Place Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 2 artilleries, 1 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to India
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to India
2 fighters moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Greece to Yugoslavia
1 carrier and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
Combat - British
Battle in Yugoslavia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry; Italians defend with 1 infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yugoslavia
1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 0/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Northern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Yugoslavia to Northern Italy
1 fighter moved from Yugoslavia to Greece
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 75 Sea Zone to 60 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Tobruk
Place Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
British undo move 5.
1 artillery and 1 mech_infantry placed in Egypt
British undo move 5.
British undo move 4.
British undo move 3.
British undo move 2.
1 transport placed in 106 Sea Zone
1 transport placed in 81 Sea Zone
2 artilleries placed in Egypt
British undo move 4.
British undo move 3.
British undo move 2.
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 mech_infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 1.17
Japanese regular : -1.00
Italians regular : 1.33
Germans regular : 1.00
British regular : -3.67
@Adam514 Oof. German troops hit 4/5 on US turn. Deadly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Libya to Tunisia
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Southern Italy to Western Germany
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,3
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :