TRS dawg (allies) v. entek (axis)

  • '20 '19 '18 '17 '16

    Good luck

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 1

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 1
    
        Combat Move - Yamamoto
            1 Submarine moved from sz12 to sz25
            1 Submarine moved from sz21 to sz25
            1 Submarine moved from sz11 to sz25
            3 Submarines moved from sz20 to sz25
            2 Submarines moved from sz30 to sz25
            1 Cruiser moved from sz11 to sz25
            2 EarlyFighters moved from sz11 to sz25
            2 EarlyFighters moved from sz20 to sz25
            3 Transports moved from sz16 to sz78
            1 Artillery moved from Bonin to sz78
            1 Infantry moved from Bonin to sz78
            1 Infantry moved from Ani Jima to sz78
            1 Infantry moved from Ototo Jima to sz78
            1 Tank moved from Japan to sz78
            1 Artillery moved from Japan to sz78
            2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75
            2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila
            1 Submarine moved from sz76 to sz45
            1 EarlyFighter moved from Iwo Jima to sz45
            1 Bomber moved from Japan to sz45
            2 EarlyFighters moved from sz78 to sz70
            1 Carrier moved from sz78 to sz71
            1 Battleship moved from sz78 to sz71
            1 Destroyer moved from sz78 to sz71
            1 Submarine moved from sz78 to sz71
            2 EarlyFighters moved from sz74 to sz70
            2 Submarines moved from sz67 to sz60
            1 Destroyer moved from sz74 to sz68
            1 Bomber moved from Tokyo to sz60
            1 EarlyFighter moved from Marcus to sz45
            1 Submarine moved from sz17 to sz45
            4 Tanks moved from Hopeh to Kichedung
            2 Infantrys moved from Nagasaki to sz74
            2 Infantrys moved from sz74 to Kichedung
            1 Artillery and 2 Tanks moved from Japan to sz78
            3 Infantrys moved from Japan to sz78
            1 Infantry moved from Japan to sz78
            1 Artillery, 4 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from sz78 to sz75
            1 Artillery, 4 Infantrys and 2 Tanks moved from sz75 to Manila
            1 EarlyFighter moved from Korea to sz68
            1 Infantry moved from Hainan to sz67
            1 Infantry and 1 T.Boat moved from sz67 to sz68
            1 Infantry moved from sz68 to Spralty
            2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I.
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.French I.
                Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank
                Dutch defend with 1 Artillery, 1 Infantry and 1 Tank
                    Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits
                    Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Yamamoto lost in N.French I.
                    1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I.
                Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank
            Battle in sz70
                Yamamoto attack with 4 EarlyFighters
                Americans defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Yamamoto roll dice for 4 EarlyFighters in sz70, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits
                    1 EarlyFighter owned by the Yamamoto lost in sz70
                    1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70
                    Yamamoto roll dice for 3 EarlyFighters in sz70, round 3 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz70
                Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 EarlyFighter
                Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport
            Battle in sz71
                Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 1/3 hits, 1.17 expected hits
                    1 Submarine owned by the Americans lost in sz71
                Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Submarine
            Battle in sz60
                Yamamoto attack with 1 Bomber and 2 Submarines
                Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports
                    Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Bomber in sz60, round 2 : 1/1 hits, 0.67 expected hits
                    Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits
                    2 Submarines owned by the Yamamoto lost in sz60
                    1 Transport owned by the Dutch lost in sz60
                1 Bomber owned by the Yamamoto retreated
                Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6
                Casualties for Yamamoto: 2 Submarines
                Casualties for Dutch: 1 Transport
            Battle in Manila
                Yamamoto attack with 3 Artillerys, 7 Infantrys and 3 Tanks
                Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
                    Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Manila, round 2 : 4/13 hits, 4.17 expected hits
                    Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits
                    2 Infantrys owned by the Yamamoto lost in Manila
                    1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila
                    Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Manila, round 3 : 7/11 hits, 3.83 expected hits
                    Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Manila
                    1 EarlyFighter owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 3 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
            Battle in Kichedung
                Yamamoto attack with 2 Infantrys and 4 Tanks
                Chinese defend with 2 Infantrys
                    Yamamoto roll dice for 2 Infantrys and 4 Tanks in Kichedung, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Kichedung
                Yamamoto win, taking Kichedung from Chinese with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 Infantrys
            Battle in sz25
                Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines
                Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
                    Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 3 Battleships owned by the Americans
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits
                    4 Submarines owned by the Yamamoto lost in sz25
                    1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz25
                    Yamamoto roll dice for 4 Submarines in sz25, round 3 : 2/4 hits, 1.33 expected hits
                    2 Carriers owned by the Americans lost in sz25
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits, 1.83 expected hits
                    Americans roll dice for 3 Battleships in sz25, round 3 : 3/3 hits, 2.00 expected hits
                    3 Submarines owned by the Yamamoto lost in sz25
                    2 Battleships owned by the Americans lost in sz25
                    Yamamoto roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 3/5 hits, 1.83 expected hits
                    Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits
                    1 Battleship owned by the Americans lost in sz25
                Yamamoto win with 1 Cruiser, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 64
                Casualties for Yamamoto: 7 Submarines
                Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer
            Battle in sz68
                Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat
                British defend with 1 Submarine
                    British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 3 : 1/3 hits, 1.00 expected hits
                    1 Submarine owned by the British lost in sz68
                Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for British: 1 Submarine
            Battle in sz45
                Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines
                Americans defend with 1 Destroyer and 1 Transport
                    Yamamoto roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Submarines in sz45, round 3 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto lost in sz45
                    1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45
                Yamamoto win with 1 Bomber, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer and 1 Transport
            Battle in Spralty
    
        Non Combat Move - Yamamoto
            1 Carrier moved from sz11 to sz20
            1 Destroyer and 1 Submarine moved from sz16 to sz19
            3 EarlyFighters moved from sz70 to sz71
            1 EarlyFighter moved from sz68 to sz71
            1 Bomber moved from sz45 to Iwo Jima
            1 Bomber moved from sz60 to Phuket
            4 Infantrys moved from Korea to Manchuria
            2 Artillerys moved from Korea to Tientsin
            1 Tank moved from Korea to Hopeh
            4 Infantrys and 1 Tank moved from Japan to S.Japan
            4 EarlyFighters moved from sz25 to sz20
            1 Carrier moved from sz74 to sz71
            2 EarlyFighters moved from sz45 to Iwo Jima
    
        Place Units - Yamamoto
            1 Factory placed in S.Japan
            2 B.Transports placed in sz78
            1 Elite and 1 Mech.Inf placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Yamamoto regular : 4.67
    Americans regular : 0.17
    British regular : -0.33
    Dutch regular : 1.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 1

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 1
    
        Combat Move - Hisaichi
            2 Tanks moved from Formosa to sz74
            3 Infantrys moved from Formosa to sz74
            2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60
            1 Infantry and 1 T.Boat moved from sz74 to sz67
            1 Infantry moved from sz67 to Hongkong
            1 Bomber moved from Formosa to sz60
            2 EarlyFighters moved from Formosa to Hongkong
            1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60
            2 Infantrys and 2 Tanks moved from sz60 to S.Borneo
            3 Tanks moved from Seoul to sz79
            2 Artillerys moved from Seoul to sz79
            5 Infantrys moved from Seoul to sz79
            1 Infantry moved from Seoul to sz79
            1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67
            1 Artillery and 1 Infantry moved from sz67 to Hongkong
            1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
            1 Infantry and 1 Tank moved from sz67 to Hongkong
            1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
            1 Infantry and 1 Tank moved from sz67 to Hongkong
            1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
            1 Infantry and 1 Tank moved from sz67 to Hongkong
            1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67
            1 Artillery and 1 Infantry moved from sz67 to Hongkong
            1 Infantry and 1 Transport moved from sz79 to sz74
            1 Artillery moved from Formosa to sz74
            1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67
            1 Artillery and 1 Infantry moved from sz67 to Hongkong
            3 Infantrys and 1 Tank moved from Shantung to Nanking
            2 Artillerys and 2 Infantrys moved from Fukien to Hankou
            1 EarlyFighter, 4 Infantrys and 5 Tanks moved from Fukien to Kwangtung
            1 Bomber moved from Seoul to Hongkong
            1 Artillery and 2 Infantrys moved from Shansi to Shangsi
            1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi
            1 EarlyFighter moved from Peking to Shangsi
            2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 B.Transports, 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kwangtung
                Hisaichi attack with 1 EarlyFighter, 4 Infantrys and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 EarlyFighter, 4 Infantrys and 5 Tanks in Kwangtung, round 2 : 2/10 hits, 3.50 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Hisaichi win, taking Kwangtung from Chinese with 1 EarlyFighter, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Hongkong
                Hisaichi attack with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks
                British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
                    British roll AA dice in Hongkong : 0/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 2 : 2/16 hits, 5.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits
                    1 Infantry owned by the British lost in Hongkong
                    Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 3 : 7/16 hits, 5.50 expected hits
                    British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Hongkong
                    1 Bunker owned by the British and 1 Infantry owned by the British lost in Hongkong
                Hisaichi win, taking Hongkong from British with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                Casualties for British: 1 Bunker and 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in sz60
                Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports
                Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
                    Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 2 : 0/3 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 3 : 2/3 hits, 1.67 expected hits
                    Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz60
                    Hisaichi roll dice for 1 Submarine in sz60, round 4 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 4 : 2/3 hits, 1.67 expected hits
                    Dutch roll dice for 1 Destroyer in sz60, round 4 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Dutch lost in sz60
                Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28
                Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
            Battle in Hankou
                Hisaichi attack with 2 Artillerys and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hankou, round 2 : 3/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hankou
                Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Shangsi
                Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.17 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shangsi
                    Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shangsi
                Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in N.Shangsi
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Shangsi
                Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Nanking
                Hisaichi attack with 3 Infantrys and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 3 Infantrys and 1 Tank in Nanking, round 2 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Nanking
                Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in S.Borneo
                Hisaichi attack with 2 Infantrys and 2 Tanks
                Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank
                    Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Borneo
                    1 Infantry owned by the Dutch lost in S.Borneo
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 3 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 4 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 2/3 hits, 1.33 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Borneo
                    1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo
                    Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
                    Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi lost in S.Borneo
                    1 EarlyFighter owned by the Dutch lost in S.Borneo
                Dutch win with no units remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 2 Infantrys and 2 Tanks
                Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Infantry and 1 Tank moved from E.Shansi to Shansi
            1 EarlyFighter moved from Shangsi to Shansi
            1 Tank moved from Peking to Shansi
            4 Infantrys moved from Peking to E.Shansi
            2 Tanks moved from Tientsin to Shansi
            4 Infantrys moved from Tientsin to Hsingan
            1 EarlyFighter moved from Seoul to Shansi
            1 Bomber moved from Hongkong to Hainan
            2 EarlyFighters moved from Hongkong to sz67
            2 EarlyFighters moved from sz67 to Phuket
            1 EarlyFighter moved from Kwangtung to Kichedung
            1 Bomber moved from sz60 to Phuket
    
        Place Units - Hisaichi
            1 Factory placed in Tientsin
            3 Infantrys and 1 Marine placed in Seoul
            2 B.Transports placed in sz79
    
        Turn Complete - Hisaichi
            Hisaichi collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    British AA : -0.50
    Dutch regular : -3.00
    British regular : -1.00
    Hisaichi regular : -3.17
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 1

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 1
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from Thailand to Burma
            2 Infantrys moved from Thailand to Burma
            1 Artillery and 1 Infantry moved from Phuket to sz73
            1 Infantry moved from Phuket to sz73
            1 Artillery moved from Phuket to sz73
            1 Infantry moved from Phuket to sz73
            1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60
            1 Artillery and 1 Infantry moved from sz60 to Sumatra
            1 Infantry and 1 T.Boat moved from sz73 to sz60
            1 Infantry moved from sz60 to Java
                  Thai take Java from Dutch
            1 Artillery moved from sz73 to Frenchindochina
            1 Infantry moved from sz73 to Frenchindochina
            1 Tank moved from Phuket to Frenchindochina
            1 EarlyFighter moved from Phuket to Burma
            1 Tank moved from Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Sumatra
                Thai attack with 1 Artillery and 1 Infantry
                Dutch defend with 1 Infantry
                    Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Sumatra
                Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Burma
                Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
                British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 1.83 expected hits
                    British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 2.33 expected hits
                    1 Artillery owned by the British and 3 Infantrys owned by the British lost in Burma
                    Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/2 hits, 1.00 expected hits
                    1 Tank owned by the British and 1 EarlyFighter owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 23
                Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank
            Battle in Frenchindochina
                Thai attack with 1 Artillery, 1 Infantry and 1 Tank
                Dutch defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 2 : 2/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Dutch lost in Frenchindochina
                Thai win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Dutch: 1 Artillery
    
        Non Combat Move - Thai
            1 EarlyFighter moved from Burma to Phuket
    
        Place Units - Thai
            6 Infantrys placed in Phuket
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 3.50
    British regular : -3.33
    Dutch regular : -0.67
    

    Savegame

Suggested Topics

  • 144
  • 3
  • 43
  • 33
  • 170
  • 72
  • 70
  • 111
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.8k

Users

40.4k

Topics

1.8m

Posts