@SuperbattleshipYamato 2025-7-30-World-War-I-1914-Improved.tsvg Try this.
TRS dawg (allies) v. entek (axis)
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Good luck
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 1 Submarine moved from sz11 to sz25 3 Submarines moved from sz20 to sz25 2 Submarines moved from sz30 to sz25 1 Cruiser moved from sz11 to sz25 2 EarlyFighters moved from sz11 to sz25 2 EarlyFighters moved from sz20 to sz25 3 Transports moved from sz16 to sz78 1 Artillery moved from Bonin to sz78 1 Infantry moved from Bonin to sz78 1 Infantry moved from Ani Jima to sz78 1 Infantry moved from Ototo Jima to sz78 1 Tank moved from Japan to sz78 1 Artillery moved from Japan to sz78 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz78 to sz75 2 Artillerys, 3 Infantrys and 1 Tank moved from sz75 to Manila 1 Submarine moved from sz76 to sz45 1 EarlyFighter moved from Iwo Jima to sz45 1 Bomber moved from Japan to sz45 2 EarlyFighters moved from sz78 to sz70 1 Carrier moved from sz78 to sz71 1 Battleship moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Submarine moved from sz78 to sz71 2 EarlyFighters moved from sz74 to sz70 2 Submarines moved from sz67 to sz60 1 Destroyer moved from sz74 to sz68 1 Bomber moved from Tokyo to sz60 1 EarlyFighter moved from Marcus to sz45 1 Submarine moved from sz17 to sz45 4 Tanks moved from Hopeh to Kichedung 2 Infantrys moved from Nagasaki to sz74 2 Infantrys moved from sz74 to Kichedung 1 Artillery and 2 Tanks moved from Japan to sz78 3 Infantrys moved from Japan to sz78 1 Infantry moved from Japan to sz78 1 Artillery, 4 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from sz78 to sz75 1 Artillery, 4 Infantrys and 2 Tanks moved from sz75 to Manila 1 EarlyFighter moved from Korea to sz68 1 Infantry moved from Hainan to sz67 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Spralty 2 Artillerys, 3 Infantrys and 1 Tank moved from Kwangsi to N.French I. Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Elite, 1 Factory and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Yamamoto Battle in N.French I. Yamamoto attack with 2 Artillerys, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in N.French I., round 2 : 3/6 hits, 2.00 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in N.French I. 1 Artillery owned by the Dutch, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in N.French I. Yamamoto win, taking N.French I. from Dutch with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Battle in sz70 Yamamoto attack with 4 EarlyFighters Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 4 EarlyFighters in sz70, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 1/2 hits, 0.67 expected hits 1 EarlyFighter owned by the Yamamoto lost in sz70 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto roll dice for 3 EarlyFighters in sz70, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Americans lost in sz70 Yamamoto win with 3 EarlyFighters remaining. Battle score for attacker is 12 Casualties for Yamamoto: 1 EarlyFighter Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Battle in sz71 Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz71, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz60 Yamamoto attack with 1 Bomber and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in sz60, round 2 : 1/1 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 2/4 hits, 1.33 expected hits 2 Submarines owned by the Yamamoto lost in sz60 1 Transport owned by the Dutch lost in sz60 1 Bomber owned by the Yamamoto retreated Dutch win with 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 1 Transport Battle in Manila Yamamoto attack with 3 Artillerys, 7 Infantrys and 3 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 3 Tanks in Manila, round 2 : 4/13 hits, 4.17 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto lost in Manila 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 5 Infantrys and 3 Tanks in Manila, round 3 : 7/11 hits, 3.83 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Manila 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 15 Casualties for Yamamoto: 3 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in Kichedung Yamamoto attack with 2 Infantrys and 4 Tanks Chinese defend with 2 Infantrys Yamamoto roll dice for 2 Infantrys and 4 Tanks in Kichedung, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Yamamoto win, taking Kichedung from Chinese with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in sz25 Yamamoto attack with 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 4/7 hits, 4.00 expected hits 4 Submarines owned by the Yamamoto lost in sz25 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 3 : 2/4 hits, 1.33 expected hits 2 Carriers owned by the Americans lost in sz25 Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 3 Battleships in sz25, round 3 : 3/3 hits, 2.00 expected hits 3 Submarines owned by the Yamamoto lost in sz25 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 1 Submarine in sz25, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz25, round 4 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 Battleship in sz25, round 4 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 1 Cruiser, 4 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 64 Casualties for Yamamoto: 7 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in sz68 Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Submarine in sz68, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 1 T.Boat in sz68, round 3 : 1/3 hits, 1.00 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Destroyer, 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Submarines Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 2 Submarines in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Submarines in sz45, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Bomber and 2 EarlyFighters in sz45, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 3 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 1 Destroyer owned by the Americans and 1 Transport owned by the Americans lost in sz45 Yamamoto win with 1 Bomber, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Transport Battle in Spralty Non Combat Move - Yamamoto 1 Carrier moved from sz11 to sz20 1 Destroyer and 1 Submarine moved from sz16 to sz19 3 EarlyFighters moved from sz70 to sz71 1 EarlyFighter moved from sz68 to sz71 1 Bomber moved from sz45 to Iwo Jima 1 Bomber moved from sz60 to Phuket 4 Infantrys moved from Korea to Manchuria 2 Artillerys moved from Korea to Tientsin 1 Tank moved from Korea to Hopeh 4 Infantrys and 1 Tank moved from Japan to S.Japan 4 EarlyFighters moved from sz25 to sz20 1 Carrier moved from sz74 to sz71 2 EarlyFighters moved from sz45 to Iwo Jima Place Units - Yamamoto 1 Factory placed in S.Japan 2 B.Transports placed in sz78 1 Elite and 1 Mech.Inf placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Yamamoto regular : 4.67 Americans regular : 0.17 British regular : -0.33 Dutch regular : 1.33
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Hisaichi 2 Tanks moved from Formosa to sz74 3 Infantrys moved from Formosa to sz74 2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz60 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Hongkong 1 Bomber moved from Formosa to sz60 2 EarlyFighters moved from Formosa to Hongkong 1 Battleship, 1 Destroyer and 1 Submarine moved from sz74 to sz60 2 Infantrys and 2 Tanks moved from sz60 to S.Borneo 3 Tanks moved from Seoul to sz79 2 Artillerys moved from Seoul to sz79 5 Infantrys moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to Hongkong 1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 1 Infantry and 1 Transport moved from sz79 to sz74 1 Artillery moved from Formosa to sz74 1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz67 1 Artillery and 1 Infantry moved from sz67 to Hongkong 3 Infantrys and 1 Tank moved from Shantung to Nanking 2 Artillerys and 2 Infantrys moved from Fukien to Hankou 1 EarlyFighter, 4 Infantrys and 5 Tanks moved from Fukien to Kwangtung 1 Bomber moved from Seoul to Hongkong 1 Artillery and 2 Infantrys moved from Shansi to Shangsi 1 Artillery and 2 Infantrys moved from E.Shansi to N.Shangsi 1 EarlyFighter moved from Peking to Shangsi 2 Carriers, 2 Destroyers, 4 EarlyFighters and 3 Submarines moved from sz79 to sz67 Purchase Units - Hisaichi Hisaichi buy 2 B.Transports, 1 Factory, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kwangtung Hisaichi attack with 1 EarlyFighter, 4 Infantrys and 5 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 EarlyFighter, 4 Infantrys and 5 Tanks in Kwangtung, round 2 : 2/10 hits, 3.50 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 EarlyFighter, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hongkong Hisaichi attack with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll AA dice in Hongkong : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 2 : 2/16 hits, 5.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the British lost in Hongkong Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 EarlyFighters, 7 Infantrys and 3 Tanks in Hongkong, round 3 : 7/16 hits, 5.50 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Hongkong 1 Bunker owned by the British and 1 Infantry owned by the British lost in Hongkong Hisaichi win, taking Hongkong from British with 3 Artillerys, 1 Bomber, 2 EarlyFighters, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for British: 1 Bunker and 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in sz60 Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 2 : 0/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 2 : 0/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 3 : 2/3 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in sz60 Hisaichi roll dice for 1 Submarine in sz60, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Transports in sz60, round 4 : 2/3 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer in sz60, round 4 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Dutch lost in sz60 Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 28 Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport Battle in Hankou Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hankou, round 2 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hankou Hisaichi win, taking Hankou from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 0/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shangsi Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Shangsi, round 4 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in N.Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Nanking Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Nanking, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in S.Borneo Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Infantry and 1 Tank Hisaichi roll dice for 2 Infantrys and 2 Tanks in S.Borneo, round 2 : 1/4 hits, 1.33 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in S.Borneo, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi lost in S.Borneo 1 Infantry owned by the Dutch lost in S.Borneo Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 3 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 3 : 0/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in S.Borneo, round 4 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery, 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 2/3 hits, 1.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in S.Borneo 1 Artillery owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo Hisaichi roll dice for 1 Tank in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in S.Borneo 1 EarlyFighter owned by the Dutch lost in S.Borneo Dutch win with no units remaining. Battle score for attacker is 5 Casualties for Hisaichi: 2 Infantrys and 2 Tanks Casualties for Dutch: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank Non Combat Move - Hisaichi 1 Infantry and 1 Tank moved from E.Shansi to Shansi 1 EarlyFighter moved from Shangsi to Shansi 1 Tank moved from Peking to Shansi 4 Infantrys moved from Peking to E.Shansi 2 Tanks moved from Tientsin to Shansi 4 Infantrys moved from Tientsin to Hsingan 1 EarlyFighter moved from Seoul to Shansi 1 Bomber moved from Hongkong to Hainan 2 EarlyFighters moved from Hongkong to sz67 2 EarlyFighters moved from sz67 to Phuket 1 EarlyFighter moved from Kwangtung to Kichedung 1 Bomber moved from sz60 to Phuket Place Units - Hisaichi 1 Factory placed in Tientsin 3 Infantrys and 1 Marine placed in Seoul 2 B.Transports placed in sz79 Turn Complete - Hisaichi Hisaichi collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 British AA : -0.50 Dutch regular : -3.00 British regular : -1.00 Hisaichi regular : -3.17
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 1 Combat Move - Thai 1 Artillery and 1 Infantry moved from Thailand to Burma 2 Infantrys moved from Thailand to Burma 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery moved from Phuket to sz73 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Infantry and 1 T.Boat moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery moved from sz73 to Frenchindochina 1 Infantry moved from sz73 to Frenchindochina 1 Tank moved from Phuket to Frenchindochina 1 EarlyFighter moved from Phuket to Burma 1 Tank moved from Thailand to Burma Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Burma Thai attack with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank British defend with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 4/6 hits, 1.83 expected hits British roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 2.33 expected hits 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Burma Thai roll dice for 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 EarlyFighter and 1 Tank in Burma, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the British and 1 EarlyFighter owned by the British lost in Burma Thai win, taking Burma from British with 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 23 Casualties for British: 1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank Battle in Frenchindochina Thai attack with 1 Artillery, 1 Infantry and 1 Tank Dutch defend with 1 Artillery Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 2 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery in Frenchindochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch lost in Frenchindochina Thai win, taking Frenchindochina from Dutch with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Artillery Non Combat Move - Thai 1 EarlyFighter moved from Burma to Phuket Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : 3.50 British regular : -3.33 Dutch regular : -0.67