@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
PTV Over the Board Continued
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour and 1 infantry moved from New South Wales to Queensland 3 infantry moved from Queensland to Northern Australia 1 infantry moved from South Australia to Western Australia 1 infantry moved from Queensland to South Australia 2 fighters moved from 49 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 infantry moved from Gorky to Vologda 1 armour and 1 mech_infantry moved from Gorky to Novgorod 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Smolensk to Vologda 5 artilleries and 17 infantry moved from Smolensk to Novgorod 1 infantry moved from Yaroslavl to Vologda 2 artilleries and 3 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 1 fighter moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry in Novgorod, round 2 : 10/29 hits, 7.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 7 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Yaroslavl 1 artillery moved from Urals to Timguska 1 infantry moved from Urals to Timguska 1 infantry moved from Urals to Kazakhstan 1 artillery and 2 infantry moved from Stalingrad to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 3 fighters moved from Rostov to Iraq 3 armour and 3 mech_infantrys moved from Baluchistan to Iraq 1 infantry moved from Iraq to 82 Sea Zone 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 3.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 8 infantry moved from Burma to Eastern India 5 artilleries moved from Burma to Shan State 5 artilleries and 7 infantry moved from Burma to Yunnan Japanese take Yunnan from Chinese 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 32 Sea Zone 2 artilleries and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands 1 fighter moved from 25 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands 3 battleships, 4 carriers, 1 cruiser and 6 destroyers moved from 25 Sea Zone to 32 Sea Zone 2 bombers moved from Borneo to Caroline Islands 1 artillery moved from Yakut S.S.R. to Buryatia 2 infantry moved from Northern Manchuria to Buryatia 1 tactical_bomber moved from Shan State to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 2 fighters moved from Shan State to 40 Sea Zone 2 fighters and 2 tactical_bombers moved from 132 Sea Zone to Davao 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Anhwe to Honan 1 infantry moved from Shansi to Anhwe 1 armour and 2 mech_infantrys moved from Southern Manchuria to Shansi Combat - Japanese Japanese creates battle in territory 64 Sea Zone Battle in 32 Sea Zone Japanese attack with 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 battleships, 4 carriers, 1 cruiser, 6 destroyers and 2 transports in 32 Sea Zone, round 2 : 5/10 hits, 4.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 40 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 40 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 40 Sea Zone Japanese win, taking 40 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 64 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 64 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Wake Island Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Wake Island, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Wake Island, round 3 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Wake Island 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Marshall Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Marshall Islands, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Marshall Islands 2 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Honan Japanese attack with 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Honan, round 2 : 3/17 hits, 6.33 expected hits Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 6 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Eastern India Japanese attack with 2 artilleries and 8 infantry British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries and 8 infantry in Eastern India, round 2 : 4/10 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Eastern India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Eastern India 1 artillery owned by the British and 3 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Anhwe to Honan 2 fighters moved from 40 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from Marshall Islands to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 25 Sea Zone to 27 Sea Zone EDIT: 2 bombers moved from Caroline Islands to Guam Place Units - Japanese 3 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Southern Manchuria 1 carrier, 1 destroyer, 2 submarines and 3 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 91 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.50 Japanese regular : -0.83 UK_Pacific regular : -0.33 ANZAC regular : -1.00 -
TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Japanese 7 artilleries and 25 infantry moved from Hunan to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 7 artilleries and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 26 infantry in Kiangsi, round 2 : 1/33 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 7 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -8.00 Japanese regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 2 battleships, 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Eire to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Scotland 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Scotland 1 bomber moved from Morocco to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 marine and 1 transport moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 destroyer moved from 55 Sea Zone to 64 Sea Zone Americans take 55 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Queensland to 64 Sea Zone 2 battleships moved from 11 Sea Zone to 27 Sea Zone 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 27 Sea Zone Combat - Americans Battle in Solomon Islands Battle in 27 Sea Zone Americans attack with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 5/15 hits, 6.67 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking Solomon Islands from Japanese, taking 27 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 8 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Scotland Americans win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 115 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 64 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 64 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone Americans win, taking 64 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 115 Sea Zone to Eire 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 3 artilleries and 3 infantry moved from Morocco to 93 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 93 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Eire 2 carriers, 1 cruiser and 4 transports moved from 96 Sea Zone to 93 Sea Zone 1 artillery and 1 marine moved from Algeria to Morocco 2 infantry moved from Western United States to 11 Sea Zone 3 carriers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 27 Sea Zone 1 marine moved from 27 Sea Zone to Hawaiian Islands 4 fighters and 1 tactical_bomber moved from Queensland to 27 Sea Zone 3 fighters moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Queensland 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Place Units - Americans 1 harbour placed in Morocco 2 battleships, 3 destroyers and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Japanese 7 artilleries and 25 infantry moved from Hunan to Kiangsi 1 infantry moved from Hopei to Kiangsi 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 fighter moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 7 artilleries and 26 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 26 infantry in Kiangsi, round 2 : 1/33 hits, 7.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 7 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries and 3 infantry moved from Tsinghai to Eastern Sinkiang 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Combat Move - British Non Combat Move - British 1 artillery and 2 infantry moved from Western India to Baluchistan 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 2 infantry moved from Baluchistan to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 battleship and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 cruiser moved from 82 Sea Zone to 74 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer and 2 transports moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Malta to Morocco 1 fighter and 1 tactical_bomber moved from Malta to 112 Sea Zone 1 aaGun moved from Hunan to Kiangsi 1 aaGun moved from Hunan to Kiangsi Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -8.00 Americans regular : -2.17 Japanese regular : -0.83 Germans regular : -0.50 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries moved from Southern Italy to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,6,5,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 74 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Turning on Edit Mode EDIT: Changing PUs for Germans from 63 to 64 EDIT: Changing ownership of Northern Belarus from Russians to Germans EDIT: Turning off Edit Mode Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from 74 Sea Zone to French Madagascar 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese Combat - Russians Battle in French Madagascar Non Combat Move - Russians 1 artillery and 7 infantry moved from Russia to Smolensk 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Iraq 1 fighter and 1 tactical_bomber moved from Stalingrad to Iraq 1 infantry moved from Kazakhstan to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Rostov 3 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Novgorod to Russia 1 artillery and 2 infantry moved from Yaroslavl to Smolensk 7 artilleries and 20 infantry moved from Novgorod to Smolensk 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 artillery and 2 infantry moved from Southern Persia to Baluchistan 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 1 artillery and 1 infantry moved from Timguska to Yenisey Place Units - Russians 3 infantry placed in Southern Persia 2 artilleries and 1 infantry placed in Stalingrad Russians undo move 2. 3 artilleries and 4 infantry placed in Russia 3 infantry placed in Stalingrad Russians undo move 2. Russians undo move 2. 1 artillery and 2 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Urals 1 infantry placed in Urals 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Eastern Sinkiang: 1 infantry EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Japanese repair damage of 6x factory_minor; Remaining resources: 85 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 harbour, 14 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Eastern India to Central India Japanese take Central India from UK_Pacific 2 artilleries and 6 infantry moved from Eastern India to Western India Japanese take Western India from UK_Pacific 5 artilleries and 2 infantry moved from Shan State to 132 Sea Zone 3 infantry moved from Malaya to 132 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 132 Sea Zone to 37 Sea Zone 5 artilleries and 5 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Honan to Inner Mongolia 1 armour and 2 mech_infantrys moved from Shansi to Tsinghai 1 infantry moved from Honan to Shansi 6 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Honan to Tsinghai 2 infantry moved from Southern Manchuria to Northern Manchuria 1 infantry moved from Southern Manchuria to Jehol 2 artilleries and 4 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 2 bombers moved from Guam to Kwangtung 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Kwangsi 7 artilleries and 7 infantry moved from Yunnan to Kwangsi 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery moved from Wake Island to 32 Sea Zone 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 132 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to Caroline Islands 2 carriers, 1 destroyer and 2 submarines moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from Japan to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from Shan State to 35 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Gilbert Islands 1 artillery, 3 battleships, 4 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport moved from 32 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Gilbert Islands Battle in Kwangsi Japanese attack with 15 artilleries and 16 infantry Chinese defend with 1 infantry Japanese roll dice for 15 artilleries and 16 infantry in Kwangsi, round 2 : 15/31 hits, 10.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Gilbert Islands from UK_Pacific, taking Kwangsi from Chinese with 15 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Tsinghai, round 2 : 3/15 hits, 6.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Japanese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kwangtung to Guam 1 submarine moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 40 Sea Zone to 132 Sea Zone Place Units - Japanese 1 harbour and 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Eastern India 2 transports placed in 6 Sea Zone 8 infantry placed in Japan 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.83 -
TripleA Manual Gamesave Post: Chinese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 5 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 24 Sea Zone 1 fighter moved from 27 Sea Zone to 33 Sea Zone 9 fighters and 2 tactical_bombers moved from 27 Sea Zone to 24 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 24 Sea Zone Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to 27 Sea Zone 9 fighters and 2 tactical_bombers moved from 24 Sea Zone to 27 Sea Zone 2 battleships, 3 destroyers and 2 submarines moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 74 Sea Zone to 81 Sea Zone 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from Scotland to Eire 4 transports moved from 93 Sea Zone to 104 Sea Zone 6 transports moved from 112 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer, 8 submarines and 1 transport placed in 11 Sea Zone 3 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 68 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 marine EDIT: Adding units owned by Americans to Eire: 1 marine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 fighter moved from Eastern Sinkiang to Anhwe 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Eastern Sinkiang to Kansu 2 artilleries moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Combat Move - British Non Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to 83 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Morocco to Trans-Jordan Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -1.67 Japanese regular : -1.00 -
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour, 6 artilleries, 11 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 armour, 6 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt 5 artilleries and 13 infantry moved from Rostov to Ukraine 1 infantry moved from Northern Belarus to Novgorod Russians take Novgorod from Germans Combat - Russians Battle in Ukraine Russians attack with 5 artilleries and 13 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 5 artilleries and 13 infantry in Ukraine, round 2 : 4/18 hits, 4.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Egypt Russians attack with 6 armour, 6 artilleries, 6 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers Germans defend with 1 infantry; Italians defend with 2 aaGuns, 3 armour, 5 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry, 1 marine and 1 mech_infantry Italians roll AA dice in Egypt : 0/6 hits, 1.00 expected hits Russians roll dice for 6 armour, 6 artilleries, 6 fighters, 11 infantry, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 2 : 18/37 hits, 14.17 expected hits Italians roll dice for 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 17 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 9/29 hits, 11.00 expected hits 9 infantry owned by the Russians lost in Egypt 2 aaGuns owned by the Italians and 16 infantry owned by the Italians lost in Egypt Russians roll dice for 6 armour, 6 artilleries, 6 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 3 : 12/28 hits, 12.00 expected hits Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Egypt, round 3 : 4/13 hits, 5.67 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Egypt 1 mech_infantry owned by the Italians, 1 marine owned by the Italians, 1 infantry owned by the Germans, 1 fighter owned by the Italians, 5 artilleries owned by the Italians and 3 armour owned by the Italians lost in Egypt Russians roll dice for 6 armour, 4 artilleries, 6 fighters, 6 mech_infantrys and 2 tactical_bombers in Egypt, round 4 : 12/24 hits, 10.67 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 6 armour, 4 artilleries, 6 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 88 Casualties for Russians: 2 artilleries and 11 infantry Casualties for Italians: 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 16 infantry, 1 marine and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Trans-Jordan to Iraq 6 fighters and 2 tactical_bombers moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Southern Caucasus to Southern Persia 3 infantry moved from Southern Persia to Baluchistan 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry moved from Northern Caucasus to Stalingrad 1 artillery and 2 infantry moved from Stalingrad to Samara 1 artillery and 2 infantry moved from Urals to Samara 1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R. 9 artilleries and 29 infantry moved from Smolensk to Russia 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Russia to Gorky Place Units - Russians 1 artillery and 2 infantry placed in Southern Persia 10 infantry placed in Russia 2 infantry placed in Stalingrad Russians undo move 3. 2 infantry placed in Urals Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians regular : -4.33 Germans regular : -0.33 Russians regular : 4.50 Italians AA : -1.00 -
RIP Egypt
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 17 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 15 artilleries and 16 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 7 armour and 5 mech_infantrys moved from Tsinghai to Hunan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Tsinghai to Kansu 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from Northern Manchuria to Buryatia 4 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 4 infantry moved from 21 Sea Zone to Kwangtung 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 34 Sea Zone to 24 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone 2 artilleries and 6 infantry moved from Western India to Eastern India 1 infantry moved from Central India to Eastern India 1 fighter and 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 destroyer moved from 132 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from Caroline Islands to Kwangtung 1 bomber moved from Guam to Java 1 bomber moved from Guam to Kiangsu 5 transports moved from 37 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from 34 Sea Zone to 24 Sea Zone 1 artillery, 3 battleships, 6 carriers, 1 cruiser, 7 destroyers, 2 submarines and 1 transport moved from 34 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 24 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 24 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery, 1 harbour and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Java Japanese attack with 1 bomber and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 infantry EDIT: Changing ownership of Kansu from Chinese to Japanese EDIT: Turning off Edit Mode 1 bomber moved from Java to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi EDIT: 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Honan to Tsinghai 1 artillery moved from Tsinghai to Honan 6 fighters and 6 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands EDIT: 1 artillery moved from Gilbert Islands to Caroline Islands 1 bomber moved from Kiangsu to Japan 1 infantry moved from Jehol to Shansi 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Inner Mongolia to Kansu Place Units - Japanese 3 infantry placed in Eastern India 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 0.17 ANZAC regular : -0.67





