Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsL25 PTV Adam514 (Axis+14) vs axis-dominion (Allies)
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TripleA Turn Summary: French round 28
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 submarines moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Queensland to Solomon Islands Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,1,6,3,4,1,1,4,1,1,3,2,2,5,4,2,6 ANZAC collect 5 PUs (5 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 99 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 29
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Bulgaria 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 3 infantry moved from Austria to Northern Italy 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus 15 artilleries and 66 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Bulgaria 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Albania 2 fighters moved from Austria to Southern Italy 2 fighters and 4 tactical_bombers moved from Slovakia Hungary to Southern Italy 1 fighter moved from Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 2 tactical_bombers moved from Slovakia Hungary to Northern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 bomber moved from Slovakia Hungary to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad
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Any scrambles?
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none. thanks
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TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 21 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Romania to Bulgaria 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 3 infantry moved from Austria to Northern Italy 2 infantry moved from Yugoslavia to Albania 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Southern Belarus 15 artilleries and 66 infantry moved from Eastern Poland to Southern Belarus 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Ukraine 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Bulgaria 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Albania 2 fighters moved from Austria to Southern Italy 2 fighters and 4 tactical_bombers moved from Slovakia Hungary to Southern Italy 1 fighter moved from Germany to Northern Italy 2 fighters moved from Western Germany to Northern Italy 2 tactical_bombers moved from Slovakia Hungary to Northern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern Italy 1 bomber moved from Slovakia Hungary to Leningrad 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad Combat - Germans Battle in Northern Italy Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Northern Italy, round 2 : 7/10 hits, 4.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Northern Italy 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Southern Italy Germans attack with 5 fighters and 5 tactical_bombers Americans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Germans roll dice for 5 fighters and 5 tactical_bombers in Southern Italy, round 2 : 9/10 hits, 5.83 expected hits Americans roll dice for 1 fighter and 3 infantry in Southern Italy, round 2 : 0/4 hits, 1.67 expected hits 3 infantry owned by the Americans and 1 fighter owned by the Americans lost in Southern Italy Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 1 fighter and 3 infantry Battle in Albania Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Albania, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Albania Germans win, taking Albania from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bulgaria Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern Belarus Germans attack with 1 armour, 15 artilleries and 66 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 15 artilleries and 66 infantry in Southern Belarus, round 2 : 19/82 hits, 19.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 armour, 15 artilleries and 66 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Leningrad Germans attack with 1 bomber and 2 infantry Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Leningrad, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Leningrad, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 5 fighters and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3.00 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Germans 2 infantry moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Baltic States to Northern Belarus 2 artilleries and 1 infantry moved from Eastern Poland to Southern Belarus 2 armour and 3 mech_infantrys moved from Eastern Poland to Southern Belarus 1 bomber moved from Leningrad to Slovakia Hungary 1 infantry moved from Karelia to Vyborg 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Bulgaria to Slovakia Hungary 2 fighters and 2 tactical_bombers moved from Albania to Slovakia Hungary 4 fighters and 3 tactical_bombers moved from Northern Italy to Slovakia Hungary 5 fighters and 5 tactical_bombers moved from Southern Italy to Austria 3 fighters moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 2 marines moved from United Kingdom to 113 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 115 Sea Zone 2 marines moved from 115 Sea Zone to Western Germany 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 7 carriers, 1 destroyer and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 2 fighters moved from Normandy Bordeaux to Western Germany 10 infantry moved from Germany to Slovakia Hungary 2 artilleries moved from Austria to Slovakia Hungary 9 infantry moved from Austria to Slovakia Hungary 2 infantry moved from Western Germany to Austria 1 infantry moved from Western Germany to Austria 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Austria Place Units - Germans 1 armour and 1 mech_infantry placed in Western Germany 10 infantry placed in Germany 8 infantry placed in Western Germany 3 infantry placed in United Kingdom Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,1,5,6,1 Germans collect 58 PUs (6 lost to blockades); end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -2.67 Russians regular : -0.33 Germans regular : 6.17
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TripleA Move Summary: Russians round 29
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 29 Purchase Units - Russians Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Kursk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour, 19 artilleries and 63 infantry moved from Western India to Eastern India 11 armour and 8 mech_infantrys moved from Baluchistan to Eastern India 3 fighters moved from Iraq to Eastern India
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scramble ?
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Perhaps you might allow the German fast to be in India? It was the intent, but forgot to make the move after the scramble decision.
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normally i would, and you know from all our history playing together that i would. however, i too had a very similar, equally bad blunder a few rounds ago and i was pretty clear i fully intended to send my russian figs but totally glitched when i woke up and rushed the turn before jumping into my work meetings. i got no forgiveness on that, so apparently this will be a game of blunders…
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@axis-dominion You didn’t ask for it to be fixed, and that was after dice were rolled. And after that mistake, we both continued with our typical edits without asking. Drawing the line here is inconsistent, as you said.
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i didn’t ask but i was very upset about the blunder and stated what my intentions were clearly, i was expecting you might volunteer to offer me a second chance without me having to ask or beg lol. yes dice were rolled but that battle was very inconsequential. and realizing the mistake after a scramble decision request is posted as in this case is very much equal to a dice roll, in terms of being able to take back and redo or edit. i blundered big and you jumped on it, and now we’re even. there’s no way you’d take india any time soon otherwise and this would be a different game right now.
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It is not up to me to offer the edit because I’m not the one making the move. This edit was also not simply a move, it involved undoing an attack or doing it with a different amount of units, the details of which need to be decided by that nation’s player.
We are not even, because I have not refused an edit.
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Also I didn’t “jump on it”. I asked for a bogus scramble order so that no dice are rolled before you see the situation.
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again from my perspective, it is a very similar situation. of course i would want a rollback, i’ve invested countless hours only to make such an obvious mistake, if i didn’t want a rollback why would i even mention what my intention was? i didn’t think i needed to ask explicitly, and was disappointed that you didn’t even offer.
earlier in the game before my obvious blunder, when you left your two tps vulnerable to an easy sub snipe, i had the courtesy to ask you if that was intentional, and if it was, i was very willing to offer you an edit, even tho a whole turn had gone by…
one thing i’m willing to do, if you’re up for it, is rollback to that russian turn and allow me to redo it. that would cancel both blunders and we move forward from there.
otherwise. a blunder for a blunder, and i think we should get your scramble decision and move on.
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Let’s just scrap the game.
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sounds good to me
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@axis-dominion FWIW all the recent SL games had our wheels turning and @Stucifer and I are in the middle of a test game where Axis force SL despite max turtling by London. 19 inf bought between UK 1+2, used TP from 112 -->109 to kill 2 German units dumped in Scotland. No scrambles, kept all air in London and brought up the fig from Gib. Here are the odds on the SL, and this is with a somewhat ridiculous 13 TPs:
And with a tac bomber added in that was lost on G1:
So with average dice and massive investment in TPs, they still have to kill 2 planes to take London with 1 land unit. And Russian will be a juggernaut in a game like that.
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Pardon the thread invasion. I have been summoned and peeked at page 15 discussion of Sealion.
@axis-dominion I opted not to SL (at least this round 😈) in our game as my odds if you threw everything + the kitchen sink into defending London I was at around 30%
Mentioned to @mikawagunichi that for a stronger defense of London he had to move the carrier to 94 like you did in our game, but he’s trying to see if holding Calcutta using the Egypt planes sets him back too far. Since London fell I think it did, although UK Pacific will be healthy for a long time.
I think a SL-dominant meta would shift Axis bid lower if it continues to be difficult to counter and win against as Allies. Especially at an even playing level
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Clarifying that I only pointed the carrier to 94 out when I was mulling over how bad my odds for London are in my game with AD. Your positioning in our game is excellent to prevent a SL. It is by dint of dice that allows a good player to challenge a great player like you or Adam and have a chance