So start a new Game Thread and France should dial you in .
I will do it. The Thread
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 2 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 marines moved from New Zealand to 65 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 11 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 28 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 28 Sea Zone to 32 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Wake Island
Battle in Marshall Islands
Americans attack with 1 artillery, 3 infantry and 3 marines
Japanese defend with 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Marshall Islands, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 infantry and 3 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Central United States to 104 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
2 aaGuns and 2 infantry moved from 109 Sea Zone to Quebec
2 fighters moved from Eastern United States to 109 Sea Zone
3 infantry and 1 mech_infantry moved from Suriname to 90 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 104 Sea Zone
3 infantry and 1 mech_infantry moved from 104 Sea Zone to Eastern United States
1 aaGun moved from Western United States to British Columbia
1 bomber moved from Eastern India to Queensland
Place Units - Americans
1 battleship, 3 destroyers and 1 transport placed in 11 Sea Zone
2 infantry and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Non Combat Move - Chinese
10 artilleries and 14 infantry moved from Hunan to Kiangsi
1 fighter moved from Tsinghai to Kiangsi
Place Units - Chinese
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
2 infantry moved from 74 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
1 aaGun and 3 infantry moved from Hunan to Kiangsi
2 fighters moved from Southern Persia to Egypt
1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery and 2 infantry moved from Iraq to 82 Sea Zone
1 infantry moved from Northeast Persia to Southern Persia
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 3 infantry moved from 83 Sea Zone to Egypt
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
2 aaGuns, 7 artilleries and 9 infantry moved from Eastern India to Central India
1 armour, 1 artillery and 2 infantry moved from French Guiana to 90 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 90 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 104 Sea Zone to Eastern United States
3 fighters moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 109 Sea Zone
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,6,6,2,1,2
British collect 29 PUs (7 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.67
British regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 artillery and 2 infantry moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
Combat - Italians
Battle in Crete
Battle in Gibraltar
Battle in Cyprus
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from New Zealand to 65 Sea Zone
1 cruiser and 1 marine moved from 65 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 90 Sea Zone to 104 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from 101 Sea Zone to 83 Sea Zone
2 fighters and 3 tactical_bombers moved from Malta to 83 Sea Zone
1 fighter moved from Malta to Gibraltar
2 submarines moved from 95 Sea Zone to 100 Sea Zone
3 submarines moved from 112 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 115 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
Combat - Germans
Battle in 83 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 2 destroyers and 2 transports
Germans roll dice for 3 fighters and 3 tactical_bombers in 83 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 83 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 83 Sea Zone
2 destroyers owned by the British, 2 transports owned by the British and 1 cruiser owned by the British lost in 83 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bessarabia to Leningrad
2 aaGuns, 2 armour, 4 artilleries, 27 infantry and 2 mech_infantrys moved from Novgorod to Leningrad
1 infantry moved from Vologda to Leningrad
3 infantry moved from Archangel to Leningrad
3 artilleries and 7 infantry moved from Poland to Eastern Poland
3 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from 93 Sea Zone to Gibraltar
2 fighters and 2 tactical_bombers moved from 83 Sea Zone to Crete
Place Units - Germans
3 infantry placed in Leningrad
5 armour and 5 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.17
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
4 armour, 11 artilleries, 28 infantry and 4 mech_infantrys moved from Smolensk to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
3 infantry moved from Rostov to Ukraine
3 infantry moved from Stalingrad to Rostov
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Southern Belarus to Northern Belarus
2 artilleries and 8 infantry moved from Russia to Smolensk
3 aaGuns moved from Smolensk to Novgorod
1 aaGun and 16 infantry moved from Amur to Northern Manchuria
Place Units - Russians
2 infantry placed in Siberia
3 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Shan State to 132 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Davao to Kiangsu
2 bombers moved from Davao to Korea
2 submarines moved from 7 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Burma to Eastern India
1 artillery moved from Shan State to Malaya
11 infantry moved from Shan State to Yunnan
1 artillery moved from French Indo China to Yunnan
1 artillery and 3 infantry moved from French Indo China to Kwangsi
1 battleship, 2 carriers and 1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Davao
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Eastern India
Japanese attack with 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 14 infantry and 1 mech_infantry in Eastern India, round 2 : 4/21 hits, 5.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Eastern India
1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Eastern India from UK_Pacific with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 11 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 11 infantry in Yunnan, round 2 : 2/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Southern Manchuria
3 infantry placed in Japan
1 battleship, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 132 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 4 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -2.00
UK_Pacific regular : 2.00
ANZAC regular : 0.17
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Wake Island to 32 Sea Zone
1 battleship and 1 marine moved from 32 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Non Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland
1 artillery, 3 infantry and 3 marines moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 3 marines, 4 submarines and 2 transports moved from 32 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to 27 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 battleship, 3 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 aaGun moved from British Columbia to Alaska
1 aaGun and 2 infantry moved from Quebec to 109 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 109 Sea Zone to 126 Sea Zone
3 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 aaGun, 5 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 carrier and 1 destroyer moved from 109 Sea Zone to 104 Sea Zone
2 fighters moved from 109 Sea Zone to Iceland
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
Place Units - Americans
1 destroyer placed in 104 Sea Zone
3 fighters placed in Eastern United States
2 infantry placed in Central United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Fukien to Kiangsu
1 artillery and 2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Kiangsi to Kiangsu
4 infantry moved from Honan to Shansi
1 fighter moved from Kiangsi to Kiangsu
2 artilleries and 3 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kiangsu, round 2 : 5/6 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 fighter moved from Anhwe to Kiangsi
Place Units - Chinese
2 infantry placed in Shansi
2 infantry placed in Anhwe
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
1 infantry moved from Central India to Western India
2 aaGuns, 7 artilleries and 7 infantry moved from Central India to Baluchistan
1 mech_infantry moved from Southern Persia to Baluchistan
1 infantry moved from Syria to Trans-Jordan
3 infantry moved from Southern Persia to Baluchistan
1 armour moved from Eastern United States to Southeast Mexico
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to Quebec
Place Units - British
1 destroyer placed in 109 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in Southern Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,3,1,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3,2,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.33
Italians regular : 0.67
Japanese regular : 1.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 armour moved from Greece to 101 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour, 1 fighter and 5 infantry moved from 100 Sea Zone to Alexandria
1 fighter moved from Southern Italy to 100 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Alexandria, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to 100 Sea Zone
Place Units - Italians
1 fighter and 2 tactical_bombers placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 64 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 infantry moved from Leningrad to Northern Belarus
3 artilleries and 5 infantry moved from Poland to Baltic States
1 armour moved from Southern Belarus to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 submarines moved from 100 Sea Zone to 97 Sea Zone
1 fighter moved from Crete to Alexandria
1 fighter and 2 tactical_bombers moved from Crete to Malta
2 fighters and 1 tactical_bomber moved from Gibraltar to Malta
2 fighters moved from 93 Sea Zone to Malta
3 submarines moved from 93 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Baltic States, round 2 : 1/8 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Belarus to Greece
3 armour and 1 mech_infantry moved from Eastern Poland to Baltic States
3 armour and 1 mech_infantry moved from Baltic States to Leningrad
2 artilleries and 4 infantry moved from 95 Sea Zone to Southern France
Place Units - Germans
2 transports placed in 95 Sea Zone
1 artillery placed in Southern France
3 artilleries placed in Leningrad
2 bombers placed in Western Germany
1 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -1.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Egypt
2 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Rostov to Ukraine
1 infantry moved from Smolensk to Northern Belarus
1 aaGun, 2 artilleries and 6 infantry moved from Smolensk to Novgorod
10 infantry moved from Russia to Yaroslavl
1 aaGun and 16 infantry moved from Northern Manchuria to Amur
Place Units - Russians
1 artillery and 2 infantry placed in Siberia
1 aaGun and 2 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1,6,4
Russians collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
3 artilleries and 10 infantry moved from Southern Manchuria to Northern Manchuria
2 infantry moved from Korea to Northern Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 6 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Eastern India to Western India
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 47 Sea Zone
1 battleship and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Kwangtung
2 bombers and 1 fighter moved from Japan to Kiangsu
Combat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Western India
Japanese attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Western India, round 2 : 5/17 hits, 5.00 expected hits
UK_Pacific roll dice for 1 infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Western India
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking Western India from UK_Pacific with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Manchuria
Japanese attack with 3 artilleries and 12 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 12 infantry in Northern Manchuria, round 2 : 2/15 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking 55 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 31 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 31 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 31 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Battle in Kiangsu
Japanese attack with 2 bombers, 1 fighter and 4 infantry
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Kiangsu, round 2 : 3/7 hits, 2.17 expected hits
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in New Guinea, round 2 : 3/6 hits, 2.17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Manilla
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from Kiangsu to Southern Manchuria
2 bombers moved from Kiangsu to Japan
1 fighter and 1 tactical_bomber moved from New Guinea to 55 Sea Zone
4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 50 Sea Zone
1 destroyer moved from 35 Sea Zone to 51 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 50 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Southern Manchuria
2 fighters and 1 tactical_bomber placed in Eastern India
2 infantry placed in French Indo China
10 infantry placed in Japan
Japanese undo move 4.
1 infantry placed in French Indo China
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 3.83
ANZAC regular : -1.67
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 battleships, 4 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Iceland to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
3 fighters moved from Western United States to 31 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in Norway
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
5 fighters and 2 tactical_bombers moved from 31 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to New South Wales
1 marine moved from Midway to 26 Sea Zone
1 battleship and 1 marine moved from 26 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Western United States
1 carrier, 2 destroyers and 2 fighters moved from 104 Sea Zone to 126 Sea Zone
2 fighters moved from Iceland to Scotland
3 fighters moved from Eastern United States to Iceland
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from 46 Sea Zone to New South Wales
Place Units - Americans
2 battleships, 4 destroyers and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Anhwe to Kiangsu
1 artillery, 1 fighter and 2 infantry moved from Kiangsi to Kwangtung
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery and 1 fighter in Kwangtung, round 4 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangtung
1 infantry owned by the Japanese lost in Kwangtung
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 7 artilleries and 7 infantry
Japanese defend with 2 infantry
Chinese roll dice for 7 artilleries and 7 infantry in Kiangsu, round 2 : 3/14 hits, 4.67 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
2 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Tsinghai
2 infantry moved from Hopei to Tsinghai
Place Units - Chinese
7 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 2 aaGuns, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai
1 aaGun and 2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Southern Persia to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Baluchistan to Iraq
2 aaGuns, 7 artilleries and 12 infantry moved from Baluchistan to Southern Persia
1 infantry moved from Central India to Baluchistan
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 126 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 fighters moved from 126 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
2 aaGuns and 1 infantry placed in Egypt
3 infantry placed in Southern Persia
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,5,2,6,4,4
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 1.83
Japanese regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 7 infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Greece to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 100 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Americans defend with 1 armour and 1 infantry; Russians defend with 2 fighters, 2 infantry and 1 tactical_bomber
British roll AA dice in Egypt : 1/1 hits, 0.83 expected hits
1 fighter owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 armour, 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Egypt, round 2 : 10/18 hits, 6.33 expected hits
British roll dice for 2 aaGuns, 3 armour, 2 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/19 hits, 8.67 expected hits
1 artillery owned by the Italians, 7 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
2 infantry owned by the Russians, 2 aaGuns owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the British and 4 infantry owned by the British lost in Egypt
2 tactical_bombers owned by the Italians and 2 fighters owned by the Italians retreated
2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
British win with 3 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 7 infantry
Casualties for British: 2 aaGuns, 1 artillery and 4 infantry
Casualties for Americans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Egypt to 100 Sea Zone
2 tactical_bombers moved from Egypt to Alexandria
Place Units - Italians
3 artilleries and 5 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Removing units owned by British from 83 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 3.00
British AA : 0.17
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 8 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,5,2,5,3,4,4,5,2,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 8 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,2,5,2,5,3,4,4,5,2,1,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 5 artilleries, 12 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to 128 Sea Zone
1 bomber moved from Western Germany to Archangel
1 infantry moved from Leningrad to Archangel
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
3 artilleries and 4 infantry moved from Baltic States to Leningrad
5 fighters and 3 tactical_bombers moved from Malta to Egypt
1 fighter moved from Alexandria to Egypt
3 artilleries and 7 infantry moved from Southern France to 95 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 7 infantry and 5 transports moved from 95 Sea Zone to 100 Sea Zone
3 artilleries and 7 infantry moved from 100 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Greece to 100 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 128 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 10 armour, 5 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 5 artilleries, 12 infantry and 5 mech_infantrys in Bessarabia, round 2 : 12/32 hits, 11.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 10 armour, 5 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Egypt
Germans attack with 3 artilleries, 6 fighters, 7 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys; Americans defend with 1 armour; Russians defend with 2 fighters and 1 tactical_bomber
British roll AA dice in Egypt : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 artilleries, 6 fighters, 7 infantry and 3 tactical_bombers in Egypt, round 2 : 9/19 hits, 7.67 expected hits
British roll dice for 1 aaGun, 3 armour, 1 artillery, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/11 hits, 6.00 expected hits
5 infantry owned by the Germans lost in Egypt
2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 armour owned by the Americans, 1 artillery owned by the British and 2 armour owned by the British lost in Egypt
Germans roll dice for 3 artilleries, 6 fighters, 2 infantry and 3 tactical_bombers in Egypt, round 3 : 7/14 hits, 6.67 expected hits
British roll dice for 2 fighters in Egypt, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Egypt
2 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 artilleries, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 6 infantry
Casualties for British: 1 aaGun, 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys
Casualties for Russians: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Greece
1 fighter moved from Egypt to 100 Sea Zone
1 fighter moved from Egypt to 100 Sea Zone
4 fighters and 3 tactical_bombers moved from Egypt to Crete
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from 128 Sea Zone to Leningrad
1 bomber moved from Archangel to Leningrad
2 aaGuns moved from Eastern Poland to Bessarabia
Place Units - Germans
3 artilleries placed in Leningrad
5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British AA : -0.50
Russians regular : 1.33
Germans regular : 2.33
British regular : -1.33
@mikawagunichi I killed 2 more germans for the sake of a better test
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Novgorod to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Novgorod
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 15 infantry moved from Amur to Sakha
1 aaGun, 1 artillery and 6 infantry moved from Siberia to Sakha
1 aaGun, 8 artilleries and 23 infantry moved from Ukraine to Rostov
1 infantry moved from Southern Belarus to Smolensk
10 infantry moved from Yaroslavl to Novgorod
10 infantry moved from Russia to Yaroslavl
Place Units - Russians
2 artilleries, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,3
Russians collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Novgorod to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Novgorod
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun and 15 infantry moved from Amur to Sakha
1 aaGun, 1 artillery and 6 infantry moved from Siberia to Sakha
1 aaGun, 8 artilleries and 23 infantry moved from Ukraine to Rostov
1 infantry moved from Southern Belarus to Smolensk
10 infantry moved from Yaroslavl to Novgorod
10 infantry moved from Russia to Yaroslavl
Place Units - Russians
2 artilleries, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,3
Russians collect 40 PUs (7 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :