@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
PTV J1 Test Daaras (X)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 1 submarine moved from 56 Sea Zone to 55 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Hunan 1 fighter moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hunan 1 artillery and 3 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 2 battleships, 1 carrier, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 2 bombers moved from Japan to 26 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 carrier, 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone 1 submarine moved from 35 Sea Zone to 132 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Solomon Islands Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 26 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 artillery and 3 infantry moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 artillery moved from Shantung to Kiangsu 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 3 artilleries and 3 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone 2 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 2 bombers moved from 26 Sea Zone to Japan 1 infantry and 1 marine moved from 7 Sea Zone to Japan Place Units - Japanese 1 destroyer and 1 submarine placed in 38 Sea Zone 1 infantry placed in Malaya 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in French Indo China 1 factory_minor placed in Southern Manchuria 10 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -3.17 UK_Pacific regular : 0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 marine moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Burma to Yunnan Combat - Americans Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Yunnan to Eastern India 1 fighter moved from Hawaiian Islands to Queensland 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland 1 submarine moved from 126 Sea Zone to 128 Sea Zone 1 battleship and 1 submarine moved from 104 Sea Zone to 90 Sea Zone 1 submarine moved from 89 Sea Zone to 107 Sea Zone 1 marine moved from French West Africa to 89 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 1 marine and 1 submarine moved from 89 Sea Zone to 90 Sea Zone 1 cruiser moved from 88 Sea Zone to 90 Sea Zone 1 marine moved from 90 Sea Zone to French Guiana Place Units - Americans 2 transports placed in 104 Sea Zone 5 fighters and 4 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Hopei to Hunan 1 infantry moved from Szechwan to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 14 infantry moved from Hopei to Honan 3 artilleries moved from Szechwan to Yunnan 1 fighter moved from Hunan to Honan Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Tanganyika Territory to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 tactical_bomber moved from 82 Sea Zone to Eastern India 4 artilleries and 5 infantry moved from Burma to Yunnan 3 aaGuns and 5 infantry moved from Szechwan to Yunnan 2 infantry moved from Western India to Eastern India 1 destroyer and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Baluchistan 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 infantry moved from Northwest Persia to Iraq 3 infantry moved from Southern Persia to Baluchistan 1 fighter and 1 tactical_bomber moved from Ethiopia to 82 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 2 armour moved from Union of South Africa to Belgian Congo 1 armour moved from Tanganyika Territory to Belgian Congo Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Iraq 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,1,5,5,3,5,6 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5 UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.50 Japanese regular : -0.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 armour moved from Greece to Yugoslavia 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone 1 bomber moved from Malta to Iraq 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 2 infantry moved from Greece to 101 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone 2 infantry moved from Crete to 100 Sea Zone 2 submarines moved from 100 Sea Zone to 97 Sea Zone Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Egypt 1 artillery and 5 infantry moved from 100 Sea Zone to Egypt Place Units - Italians 1 factory_minor placed in Egypt 1 artillery and 5 infantry placed in Northern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,4,3,2,4,2,5,2,4,3,5,1 ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Bessarabia 2 infantry moved from Karelia to Archangel 2 bombers moved from Western Germany to Archangel 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Baltic States to Leningrad 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Western Germany 1 fighter and 1 tactical_bomber moved from Gibraltar to France 1 artillery and 2 infantry moved from France to Southern France 1 infantry moved from Western Germany to Holland Belgium 2 transports moved from 100 Sea Zone to 95 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Leningrad Germans attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Leningrad, round 2 : 8/21 hits, 5.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Archangel to Finland 1 aaGun moved from Baltic States to Leningrad 2 bombers moved from Bessarabia to Eastern Poland Place Units - Germans 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Southern France 3 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.33 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine 4 aaGuns, 5 artilleries and 21 infantry moved from Smolensk to Novgorod 9 infantry moved from Russia to Yaroslavl 5 infantry moved from Siberia to Amur 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Russians 3 infantry placed in Siberia 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 53 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 53 Sea Zone 1 marine moved from New Guinea to 55 Sea Zone 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to New Zealand 1 infantry and 1 marine moved from Japan to 7 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 34 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangtung to Hunan 5 artilleries and 7 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Anhwe 1 fighter moved from French Indo China to Anhwe 2 bombers moved from Japan to Guam 2 destroyers and 5 transports moved from 20 Sea Zone to 7 Sea Zone 10 infantry moved from Japan to 7 Sea Zone 2 destroyers, 10 infantry and 5 transports moved from 7 Sea Zone to 20 Sea Zone 1 destroyer moved from 26 Sea Zone to 7 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 53 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Hunan Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 1/8 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 3 : 2/8 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from 132 Sea Zone to Malaya 10 infantry moved from 20 Sea Zone to Kiangsu 1 submarine moved from 5 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from 53 Sea Zone to 65 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria 1 artillery and 9 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -0.83 ANZAC regular : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 5 bombers, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Eastern India to Kwangtung 1 destroyer moved from 28 Sea Zone to 53 Sea Zone Combat - Americans Americans creates battle in territory 128 Sea Zone Strategic bombing raid in Kwangtung Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Kwangtung causes 5 damage total. Battle in 53 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 53 Sea Zone 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese win, taking 128 Sea Zone from Germans with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Western United States to Hawaiian Islands 4 infantry moved from Western United States to 11 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 4 infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 bomber moved from Kwangtung to Honan 2 submarines moved from 90 Sea Zone to 93 Sea Zone 2 destroyers moved from 90 Sea Zone to 93 Sea Zone 1 aaGun moved from Central United States to 104 Sea Zone 1 aaGun and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 aaGun moved from 90 Sea Zone to Suriname 3 infantry and 2 marines moved from French Guiana to Suriname 1 submarine moved from 107 Sea Zone to 108 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 122 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 122 Sea Zone to Scotland Place Units - Americans 5 bombers and 2 infantry placed in Western United States 1 submarine placed in 11 Sea Zone Americans undo move 2. 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Honan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 82 Sea Zone to Anglo-Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo-Egyptian Sudan 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in Anglo-Egyptian Sudan British attack with 1 armour and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 3 aaGuns, 4 artilleries and 8 infantry moved from Yunnan to Szechwan 1 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Southern Persia 3 infantry moved from Southern Persia to Iraq 1 fighter moved from 82 Sea Zone to Southern Persia 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 82 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Western India 5 infantry moved from Baluchistan to Western India 1 fighter moved from Iceland to Scotland 1 fighter moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland Place Units - British 3 infantry placed in Southern Persia 1 armour and 1 mech_infantry placed in Union of South Africa 1 harbour placed in British Guiana Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,6,5,2,6,2,1,4 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,6,2,1,6,1,5,6 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 0.17 Japanese AA : -0.17 British regular : 1.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 destroyer moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone 2 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Yugoslavia to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 3 transports moved from 100 Sea Zone to 99 Sea Zone 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 bomber moved from Egypt to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Anglo-Egyptian Sudan 2 fighters moved from Gibraltar to Southern Italy Combat - Italians Battle in Anglo-Egyptian Sudan Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Anglo-Egyptian Sudan Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 5 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Greece Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 5 infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Italians to 100 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0.83 British regular : -0.50 -
TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to New South Wales 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Australia 1 infantry moved from Queensland to South Australia 1 infantry moved from French Equatorial Africa to Belgian Congo Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,4 ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 2 bombers moved from Eastern Poland to Russia 2 bombers moved from Finland to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone 3 artilleries and 7 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Western Germany to France 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 infantry moved from Vyborg to Finland 1 infantry moved from Archangel to Karelia 1 artillery and 1 infantry moved from Leningrad to Vyborg Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in 93 Sea Zone Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 2 destroyers and 2 submarines 2 submarines owned by the Americans submerged Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Americans lost in 93 Sea Zone Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 2 destroyers Battle in Southern Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Southern Belarus to Northern Belarus 2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad 2 bombers moved from Russia to Leningrad 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar Place Units - Germans 1 factory_minor placed in Leningrad 3 artilleries and 7 infantry placed in Germany 1 artillery and 2 infantry placed in France 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -1.00 Germans regular : 1.50 Russians AA : -0.33 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 2 infantry moved from Novgorod to Northern Belarus 2 fighters and 1 tactical_bomber moved from Ukraine to Northern Belarus 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine Combat - Russians Battle in Northern Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Northern Belarus to Novgorod 8 infantry moved from Yaroslavl to Novgorod 1 artillery and 9 infantry moved from Russia to Smolensk 3 armour and 4 mech_infantrys moved from Ukraine to Kursk 1 infantry moved from Stalingrad to Rostov 2 infantry moved from Northwest Persia to Iraq 1 submarine moved from 35 Sea Zone to 44 Sea Zone Place Units - Russians 3 infantry placed in Siberia 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Stalingrad 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Adding units owned by Germans to Bessarabia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 6 artilleries and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Anhwe to Southern Manchuria 2 fighters moved from Anhwe to Kwangtung 10 infantry moved from Kiangsu to Anhwe 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 armour and 1 mech_infantry moved from Kiangsi to Anhwe 2 artilleries and 4 infantry moved from French Indo China to Shan State 2 artilleries and 5 infantry moved from Malaya to Shan State 1 destroyer moved from 34 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone 2 bombers moved from Guam to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 65 Sea Zone to 35 Sea Zone 2 infantry moved from Caroline Islands to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan 1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 37 Sea Zone 4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from Anhwe to Japan 2 destroyers, 1 submarine and 5 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 9 infantry moved from Japan to 6 Sea Zone 1 artillery and 9 infantry moved from 6 Sea Zone to Korea 2 fighters and 1 infantry moved from Southern Manchuria to Northern Manchuria 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Southern Manchuria to Korea Combat - Japanese Battle in Korea Japanese attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Korea, round 2 : 6/21 hits, 5.00 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shan State Japanese attack with 4 artilleries and 9 infantry British defend with 2 infantry Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 2 : 1/13 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 3 : 5/13 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Northern Manchuria Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 4 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 6 Sea Zone EDIT: 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 fighters moved from Northern Manchuria to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from French Indo China to 37 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Southern Manchuria 2 artilleries and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.17 UK_Pacific regular : -1.00 Russians regular : -0.50 -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Changing PUs for Japanese from 27 to 28 EDIT: Turning off Edit Mode Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 submarines moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 2 infantry moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - GermansCombat Hit Differential Summary :
-
@Daaras No scrambles
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to Japan: 1 marine EDIT: Changing PUs for Japanese from 27 to 28 EDIT: Turning off Edit Mode Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Americans Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 submarines moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 bomber moved from Germany to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Germany to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 2 infantry moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in 104 Sea Zone Germans attack with 2 submarines Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 104 Sea Zone Americans roll dice for 1 transport in 104 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 104 Sea Zone Germans win, taking 104 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 17 Casualties for Americans: 1 cruiser and 1 transport Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in France, round 2 : 10/17 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 8/11 hits, 4.33 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France 1 aaGun owned by the French, 1 armour owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France Germans roll dice for 6 armour and 3 mech_infantrys in France, round 3 : 3/9 hits, 4.00 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in France 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 18 Casualties for Germans: 2 artilleries, 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 112 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone Germans win, taking 112 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 2/15 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 5/12 hits, 3.67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 3 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 1 battleship Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 bomber, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 2 aaGuns moved from Western Germany to Germany 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium Place Units - Germans 1 submarine placed in 115 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans regular : 0.00 French regular : 2.83 Neutral_Allies regular : 1.33 Germans regular : 5.83 British regular : 0.83 -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Southern Belarus to Eastern Poland 3 infantry moved from Baltic States to Northern Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad 3 infantry moved from Vyborg to Leningrad 1 infantry moved from Karelia to Vyborg 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 fighter moved from Leningrad to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Bessarabia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 2 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Fukien to Kwangtung 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 carriers moved from 7 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter moved from 34 Sea Zone to Davao 1 infantry moved from Kwangsi to Yunnan 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan Combat - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 destroyer moved from 7 Sea Zone to 27 Sea Zone 2 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 artillery moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Fukien to Kwangtung 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 carriers moved from 7 Sea Zone to 32 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Davao 1 fighter moved from 34 Sea Zone to Davao 1 infantry moved from Kwangsi to Yunnan 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Northern Manchuria to Southern Manchuria 3 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Korea to Japan Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in 36 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in 27 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 27 Sea Zone 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 132 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 battleship in 132 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 132 Sea Zone 1 battleship owned by the British lost in 132 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Battle in Davao Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Davao, round 2 : 3/6 hits, 1.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Davao, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 1.83 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 4 infantry Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 2/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Borneo Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shansi, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers and 1 fighter moved from 132 Sea Zone to Siam 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 aaGun moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 1 carrier and 2 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.50 Japanese regular : 2.83 UK_Pacific regular : -1.33 British regular : 0.33 -
TripleA Manual Gamesave Post: UK_Pacific round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 1 bomber moved from Central United States to 27 Sea Zone 1 destroyer moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in 27 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 27 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 27 Sea Zone Americans win, taking 27 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Alaska 1 infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 1 marine placed in Western United States 2 carriers placed in 11 Sea Zone 2 destroyers placed in 104 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 6,6,5,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,4,3,1,4 Americans collect 49 PUs (3 lost to blockades); end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 2 infantry moved from Hopei to Szechwan 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 cruiser moved from 40 Sea Zone to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from Western India to Baluchistan 2 infantry moved from Burma to Yunnan 3 aaGuns and 5 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 1 tactical_bomber moved from Eastern India to Yunnan 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 94 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 100 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 aaGun, 1 fighter and 1 infantry moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 fighter moved from United Kingdom to Algeria Place Units - British 4 infantry placed in United Kingdom 2 destroyers placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6,5,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -0.67 Japanese regular : -0.33 British regular : 1.33





