Hi Markus
Enjoy your game with crockett :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Leningrad to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
4 aaGuns, 5 artilleries and 17 infantry moved from Northern Belarus to Smolensk
6 infantry moved from Russia to Smolensk
1 infantry moved from Leningrad to Novgorod
2 infantry moved from Leningrad to Archangel
1 submarine moved from 5 Sea Zone to 20 Sea Zone
2 artilleries moved from Siberia to Amur
2 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Vyborg to Leningrad
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hunan
1 artillery and 3 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 2 battleships, 1 carrier, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery moved from Shantung to Kiangsu
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
3 artilleries and 3 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone
2 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
2 bombers moved from 26 Sea Zone to Japan
1 infantry and 1 marine moved from 7 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 1 submarine placed in 38 Sea Zone
1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 factory_minor placed in Southern Manchuria
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -3.17
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
1 submarine moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Hunan
1 fighter moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Hunan
1 artillery and 3 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 2 battleships, 1 carrier, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 35 Sea Zone to 132 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Solomon Islands
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Hunan to French Indo China
1 artillery moved from Shantung to Kiangsu
2 infantry moved from Southern Manchuria to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
3 artilleries and 3 infantry moved from Japan to 7 Sea Zone
2 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 20 Sea Zone
2 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
2 bombers moved from 26 Sea Zone to Japan
1 infantry and 1 marine moved from 7 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 1 submarine placed in 38 Sea Zone
1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 factory_minor placed in Southern Manchuria
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -3.17
UK_Pacific regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry and 1 marine moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 bomber moved from Burma to Yunnan
Combat - Americans
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Yunnan to Eastern India
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 submarine moved from 126 Sea Zone to 128 Sea Zone
1 battleship and 1 submarine moved from 104 Sea Zone to 90 Sea Zone
1 submarine moved from 89 Sea Zone to 107 Sea Zone
1 marine moved from French West Africa to 89 Sea Zone
1 battleship, 3 carriers, 3 destroyers, 6 fighters, 1 marine and 1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 cruiser moved from 88 Sea Zone to 90 Sea Zone
1 marine moved from 90 Sea Zone to French Guiana
Place Units - Americans
2 transports placed in 104 Sea Zone
5 fighters and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Hopei to Hunan
1 infantry moved from Szechwan to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 14 infantry moved from Hopei to Honan
3 artilleries moved from Szechwan to Yunnan
1 fighter moved from Hunan to Honan
Place Units - Chinese
5 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
1 tactical_bomber moved from 82 Sea Zone to Eastern India
4 artilleries and 5 infantry moved from Burma to Yunnan
3 aaGuns and 5 infantry moved from Szechwan to Yunnan
2 infantry moved from Western India to Eastern India
1 destroyer and 1 transport moved from 81 Sea Zone to 82 Sea Zone
1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 infantry moved from French Madagascar to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Baluchistan
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Northwest Persia to Iraq
3 infantry moved from Southern Persia to Baluchistan
1 fighter and 1 tactical_bomber moved from Ethiopia to 82 Sea Zone
1 transport moved from 74 Sea Zone to 73 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
Place Units - British
3 infantry placed in Southern Persia
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,1,5,5,3,5,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,5
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.50
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Greece to Yugoslavia
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
1 bomber moved from Malta to Iraq
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
2 infantry moved from Greece to 101 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from Crete to 100 Sea Zone
2 submarines moved from 100 Sea Zone to 97 Sea Zone
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 artillery and 5 infantry moved from 100 Sea Zone to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 5 infantry placed in Northern Italy
1 transport placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
British AA : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,4,3,2,4,2,5,2,4,3,5,1
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Bessarabia
2 infantry moved from Karelia to Archangel
2 bombers moved from Western Germany to Archangel
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Eastern Poland
1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Baltic States to Leningrad
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 artillery and 2 infantry moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
2 transports moved from 100 Sea Zone to 95 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Leningrad
Germans attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Leningrad, round 2 : 8/21 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour, 3 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
2 bombers moved from Archangel to Finland
1 aaGun moved from Baltic States to Leningrad
2 bombers moved from Bessarabia to Eastern Poland
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Southern France
3 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
4 aaGuns, 5 artilleries and 21 infantry moved from Smolensk to Novgorod
9 infantry moved from Russia to Yaroslavl
5 infantry moved from Siberia to Amur
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 9 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 55 Sea Zone to 53 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 53 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 65 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to New Zealand
1 infantry and 1 marine moved from Japan to 7 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 23 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 3 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 132 Sea Zone
1 submarine moved from 132 Sea Zone to 55 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kwangtung to Hunan
5 artilleries and 7 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
2 fighters and 2 tactical_bombers moved from Japan to Anhwe
1 fighter moved from French Indo China to Anhwe
2 bombers moved from Japan to Guam
2 destroyers and 5 transports moved from 20 Sea Zone to 7 Sea Zone
10 infantry moved from Japan to 7 Sea Zone
2 destroyers, 10 infantry and 5 transports moved from 7 Sea Zone to 20 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 53 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 1/8 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 3 : 2/8 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 artillery and 3 infantry moved from 132 Sea Zone to Malaya
10 infantry moved from 20 Sea Zone to Kiangsu
1 submarine moved from 5 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 53 Sea Zone to 65 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Kwangtung
1 armour, 1 artillery and 1 mech_infantry placed in Southern Manchuria
1 artillery and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.83
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Eastern India to Kwangtung
1 destroyer moved from 28 Sea Zone to 53 Sea Zone
Combat - Americans
Americans creates battle in territory 128 Sea Zone
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in 53 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 53 Sea Zone
1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese win, taking 128 Sea Zone from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from Western United States to Hawaiian Islands
4 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone
4 infantry moved from 28 Sea Zone to Hawaiian Islands
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 bomber moved from Kwangtung to Honan
2 submarines moved from 90 Sea Zone to 93 Sea Zone
2 destroyers moved from 90 Sea Zone to 93 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 aaGun and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 aaGun moved from 90 Sea Zone to Suriname
3 infantry and 2 marines moved from French Guiana to Suriname
1 submarine moved from 107 Sea Zone to 108 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 126 Sea Zone to 122 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 122 Sea Zone to Scotland
Place Units - Americans
5 bombers and 2 infantry placed in Western United States
1 submarine placed in 11 Sea Zone
Americans undo move 2.
1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Honan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 armour, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from 82 Sea Zone to Anglo-Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo-Egyptian Sudan
2 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Szechwan
3 aaGuns, 4 artilleries and 8 infantry moved from Yunnan to Szechwan
1 infantry moved from Eastern India to Burma
1 fighter moved from Eastern India to Southern Persia
3 infantry moved from Southern Persia to Iraq
1 fighter moved from 82 Sea Zone to Southern Persia
1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 82 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Anglo-Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
5 infantry moved from Baluchistan to Western India
1 fighter moved from Iceland to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone
1 artillery and 1 infantry moved from 122 Sea Zone to Scotland
Place Units - British
3 infantry placed in Southern Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 harbour placed in British Guiana
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,6,5,2,6,2,1,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,2,6,2,1,6,1,5,6
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.33
Japanese regular : 0.17
Japanese AA : -0.17
British regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 99 Sea Zone
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
3 transports moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Egypt to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Anglo-Egyptian Sudan
2 fighters moved from Gibraltar to Southern Italy
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo-Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Anglo-Egyptian Sudan from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
1 artillery and 5 infantry moved from Northern Italy to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Greece
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
5 infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to 100 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
British regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to New South Wales
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from French Equatorial Africa to Belgian Congo
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,4
ANZAC collect 8 PUs (1 lost to blockades); end with 8 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Leningrad
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 bombers moved from Eastern Poland to Russia
2 bombers moved from Finland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Northern Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
3 artilleries and 7 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to France
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 infantry moved from Vyborg to Finland
1 infantry moved from Archangel to Karelia
1 artillery and 1 infantry moved from Leningrad to Vyborg
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in 93 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 2 destroyers and 2 submarines
2 submarines owned by the Americans submerged
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Americans roll dice for 2 destroyers in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Americans lost in 93 Sea Zone
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in Southern Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Southern Belarus to Northern Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
2 bombers moved from Russia to Leningrad
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 95 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Gibraltar
Place Units - Germans
1 factory_minor placed in Leningrad
3 artilleries and 7 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.00
Germans regular : 1.50
Russians AA : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
2 infantry moved from Novgorod to Northern Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Northern Belarus
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Novgorod
8 infantry moved from Yaroslavl to Novgorod
1 artillery and 9 infantry moved from Russia to Smolensk
3 armour and 4 mech_infantrys moved from Ukraine to Kursk
1 infantry moved from Stalingrad to Rostov
2 infantry moved from Northwest Persia to Iraq
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Stalingrad
1 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 6 artilleries and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Anhwe to Southern Manchuria
2 fighters moved from Anhwe to Kwangtung
10 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
2 artilleries and 4 infantry moved from French Indo China to Shan State
2 artilleries and 5 infantry moved from Malaya to Shan State
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 44 Sea Zone
2 bombers moved from Guam to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 submarine moved from 132 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport moved from 65 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Japan
1 carrier, 1 cruiser, 4 infantry, 1 marine and 2 transports moved from 34 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Anhwe
1 tactical_bomber moved from Anhwe to Japan
2 destroyers, 1 submarine and 5 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 9 infantry moved from Japan to 6 Sea Zone
1 artillery and 9 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 infantry moved from Southern Manchuria to Northern Manchuria
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry in Korea, round 2 : 6/21 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 4 artilleries and 9 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 2 : 1/13 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 3 : 5/13 hits, 3.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northern Manchuria
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 4 infantry and 1 marine
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
EDIT: 1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Northern Manchuria to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Southern Manchuria
2 artilleries and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
UK_Pacific regular : -1.00
Russians regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Changing PUs for Japanese from 27 to 28
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@Daaras No scrambles
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 marine
EDIT: Changing PUs for Japanese from 27 to 28
EDIT: Turning off Edit Mode
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 submarines moved from 106 Sea Zone to 104 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Norway to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Austria to France
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 2 infantry moved from Romania to Yugoslavia
1 fighter moved from Poland to Yugoslavia
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Americans lost in 104 Sea Zone
Americans roll dice for 1 transport in 104 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 104 Sea Zone
Germans win, taking 104 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 17
Casualties for Americans: 1 cruiser and 1 transport
Battle in France
Germans attack with 6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in France, round 2 : 10/17 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 8/11 hits, 4.33 expected hits
2 artilleries owned by the Germans, 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 aaGun owned by the French, 1 armour owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour and 3 mech_infantrys in France, round 3 : 3/9 hits, 4.00 expected hits
French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits
1 mech_infantry owned by the Germans lost in France
1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 artilleries, 4 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 112 Sea Zone
Germans win, taking 112 Sea Zone from Neutral with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 10 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 10 infantry in Yugoslavia, round 2 : 2/15 hits, 4.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 5/12 hits, 3.67 expected hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 battleship owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 battleship
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 bomber, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter moved from Yugoslavia to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
2 aaGuns moved from Western Germany to Germany
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 submarine placed in 115 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
French regular : 2.83
Neutral_Allies regular : 1.33
Germans regular : 5.83
British regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Southern Belarus to Eastern Poland
3 infantry moved from Baltic States to Northern Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
1 infantry moved from Karelia to Vyborg
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 fighter moved from Leningrad to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
Place Units - Russians
3 artilleries placed in Leningrad
3 artilleries placed in Ukraine
1 infantry placed in Russia
3 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 carrier and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 destroyer moved from 7 Sea Zone to 27 Sea Zone
2 infantry moved from Jehol to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 3 infantry moved from Fukien to Kwangtung
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Hokkaido to 7 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
2 bombers moved from Japan to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 carrier and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 carriers moved from 7 Sea Zone to 32 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Davao
1 fighter moved from 34 Sea Zone to Davao
1 infantry moved from Kwangsi to Yunnan
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Korea to Japan
Combat - Japanese
Combat Hit Differential Summary :