Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from India to West India
1 destroyer and 2 fighters moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Burma to Shensi
2 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Shan State to Java
2 marines moved from India to 39 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 39 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in West India
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Dutch New Guinea
Battle in 80 Sea Zone
Germans loiter and taunt; Japanese attack with 1 destroyer and 2 fighters
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 80 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 transport in 80 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 80 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers in Java, round 2 : 3/8 hits, 3.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Shan State to 80 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
4 carriers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Shan State to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Malaya to Shan State
1 aaGun moved from Shan State to Burma
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Korea to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to Japan
1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from India to West India
Place Units - Japanese
1 carrier placed in 36 Sea Zone
3 infantry placed in India
1 infantry placed in Malaya
2 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 0.33
ANZAC regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
5 fighters moved from Greece to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Southern Italy
5 fighters moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 1 damage to unit: airfield
Bombing raid in Southern Italy causes 1 damage total.
Battle in Kiangsu
Battle in 46 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Kiangsu from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters moved from 46 Sea Zone to 54 Sea Zone
5 fighters moved from 34 Sea Zone to 54 Sea Zone
3 fighters moved from Midway to 54 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern Italy to Greece
4 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to Greece
Place Units - Americans
1 carrier placed in 97 Sea Zone
2 infantry placed in Greece
1 carrier placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
1 fighter moved from Kansu to Kiangsu
Place Units - Chinese
2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Greece: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Egypt to West India
6 fighters moved from Greece to 80 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in 80 Sea Zone
British attack with 1 destroyer and 8 fighters
Germans defend with 1 submarine; Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
British roll dice for 1 destroyer and 8 fighters in 80 Sea Zone, round 2 : 2/9 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
1 destroyer owned by the British and 1 fighter owned by the British lost in 80 Sea Zone
1 submarine owned by the Germans lost in 80 Sea Zone
British roll dice for 7 fighters in 80 Sea Zone, round 3 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 80 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
2 fighters owned by the British lost in 80 Sea Zone
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 80 Sea Zone
2 transports owned by the Japanese lost in 80 Sea Zone
British win, taking Normandy Bordeaux from Germans with 5 fighters remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 3 fighters
Casualties for Germans: 1 submarine
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in West India
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in West India, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in West India
British roll dice for 1 artillery and 1 bomber in West India, round 3 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in West India, round 3 : 1/2 hits, 0.67 expected hits
1 bomber owned by the British lost in West India
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 bomber and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
5 fighters moved from 80 Sea Zone to Persia
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.17
British regular : -1.17
Italians AA : -0.17
@Adam514 I assumed no scramble in Italy raid, and max D in sea battle for fleet in Persian gulf - let me know if you want changes and we can roll using forum.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,4,4,2,3,5
Italians collect 0 PUs (11 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Romania: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Combat Move - French
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Greece to Egypt
@peirce Finishing turn later?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Germans
Combat Hit Differential Summary :
@Adam514 Geez, sorry about that - thought I had! The move-posting process is still unfamiliar to me. Just reposted ready for your Germ turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 fighter moved from Iraq to 79 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Bessarabia
3 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 79 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bessarabia, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 3/14 hits, 4.00 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/7 hits, 1.50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Poland to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Eastern Poland
3 artilleries and 9 infantry moved from Germany to Poland
2 artilleries and 5 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Southern Italy to Iraq
1 fighter moved from 79 Sea Zone to Iraq
1 armour and 9 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 bomber moved from French Indo China to Philippines
Place Units - Germans
1 fighter, 4 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Iraq
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2,3,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -3.50
British regular : 0.00
@peirce No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
10 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 10 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 10 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/13 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Novgorod
1 aaGun moved from Northwest Persia to Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Turkmenistan to Eastern Persia
3 armour and 1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
4 infantry moved from Persia to Northwest Persia
7 artilleries moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
4 armour and 3 mech_infantrys moved from Caucasus to Persia
2 fighters moved from Eastern Poland to Rostov
9 infantry moved from Belarus to Bryansk
10 infantry moved from Persia to Eastern Persia
5 infantry moved from Persia to Eastern Persia
Place Units - Russians
3 artilleries placed in Persia
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 1.50
Russia is not allowed to go in Allied territory on the Pacific side of the map if not at war with Japan (same rule as US units (aircraft for example) not allowed to land in Russian territories on the Pacific side of the map unless Russia is at war with Japan). I guess West India may be considered Euro side but I’m not sure, so let’s continue like this.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kweichow to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Kweichow to Kansu
1 fighter moved from French Indo China to Hunan
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Japan to Kiangsu
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer and 2 submarines moved from 45 Sea Zone to 46 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/10 hits, 4.83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kiangsu, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Kiangsu, round 3 : 6/9 hits, 4.67 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 3 : 0/2 hits, 1.00 expected hits
1 artillery owned by the Americans and 1 fighter owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 20 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 marine, 4 submarines and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 4 submarines in 46 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 artillery and 3 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Shan State to Burma
1 fighter moved from Kansu to Kweichow
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Jehol to Manchuria
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 19 Sea Zone to 46 Sea Zone
2 fighters moved from 20 Sea Zone to 46 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
2 marines moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 carriers moved from 45 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 45 Sea Zone to 46 Sea Zone
3 carriers and 2 destroyers moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Kiangsu to Philippines
2 fighters moved from Japan to 46 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in India
2 infantry placed in French Indo China
1 artillery placed in Japan
2 fighters placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67
Japanese regular : 0.50
ANZAC regular : -0.33
@Adam514 Haha, yeah, I was wondering about the effect of your move with Japan into Iraq when not at war with Russia (it was a new one for me), so I advanced the game forward to see what would happen, and discovered that the engine allows Russia to attack Iraq and ignore Japanese units. Given your stellar play, I figured you wouldn’t make that kind of mistake (and thought it must be one of those moves the engine allows but should be player-enforced), so I read through the Global 2nd ed Rules (https://axisallies.com/global-1940-second-edition-rules/), and it says that Russia can’t move onto the Pacific map without declaring war on Japan, and West India is on the Europe map (see https://www.axisandallies.org/p/whats-new-in-axis-allies-pacific-1940-and-europe-1940-second-editions/3632d87-jpeg/). That was my thinking, at any rate.
From a principled basis, it’s strange that Russia can’t move onto the Pacific map (to prevent it from undermining Japan when not at war), but Japan can move onto the European map (apart from original Russian territories) when not at war (and thereby undermine Russia), but from my reading of the Rules, the application appears to be asymmetrical.
In short, your move with Japan sent me down a serious rabbit hole! Lol. If I’ve misunderstood the Rules at all, please let me know - wasn’t trying to play fast and loose with them, was just responding to your Japanese conundrum as best I could!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Greece to 114 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Greece to 97 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Northern Italy
3 fighters moved from 97 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
12 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 2 aaGuns and 3 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 2 aaGuns and 3 infantry in Northern Italy, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Northern Italy
1 aaGun owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 aaGun and 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Americans lost in Northern Italy
1 aaGun owned by the Germans lost in Northern Italy
Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 0/2 hits, 0.83 expected hits
Italians roll dice for 3 infantry in Northern Italy, round 4 : 2/3 hits, 1.00 expected hits
1 armour owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
Italians win with 3 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Casualties for Germans: 2 aaGuns
Battle in 55 Sea Zone
Americans attack with 13 fighters
Japanese defend with 1 destroyer
Americans roll dice for 13 fighters in 55 Sea Zone, round 2 : 8/13 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 12 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 factory_minor and 1 harbour
Italians roll AA dice in Southern Italy : 2/3 hits, 0.50 expected hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Southern Italy, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern Italy
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Southern Italy
Americans roll dice for 1 armour and 2 fighters in Southern Italy, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Southern Italy
1 infantry owned by the Germans lost in Southern Italy
Americans destroys 3PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -22
Casualties for Americans: 3 fighters and 1 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 0.67
Italians regular : 4.00
Italians AA : 1.50
@Adam514 Ahh, that loss in N. Italy and the S. Italy AA hits seals it, I think - I’ll concede. Was counting on US production in S. Italy next turn to delay Germany and give Russia a chance. Very well played, Adam!
Thanks for the game! The successful attack on S Italy and on my German fast really set me back.
@peirce said in L25 BM4 Adam514 (Axis) vs peirce (Allies+14):
@Adam514 Ahh, that loss in N. Italy and the S. Italy AA hits seals it, I think - I’ll concede. Was counting on US production in S. Italy next turn to delay Germany and give Russia a chance. Very well played, Adam!
Hmm, surprised you think there is no hope here. Allies have a significant income advantage over the Axis, still more troops too. USSR has a large income and Germany aren’t close to taking Moscow in my judgement. Leningrad should hold on a few turns too, which denies Germany a lot. Italy only has 4 units and not likely to get more any time soon. Iraq has a lot of Germans but if they move to take Egypt, USSR can take Iraq I would think. The IJN is ok but can’t attack the allies in 54 or at least they are pushing it at 51%, -28tuv by my reckoning. That’s if Anzac don’t mobilise anything there. Also, the Kreigsmarine should be toast.
One thing I wasn’t sure about was the stand in Yunnan J4, perhaps you felt you killed enough J to make it worthwhile. On paper, perhaps, although you got great dice there to achieve that. Was at the cost of the Chinese as a fighting force but perhaps it was a force well spent if it delayed the fall of India while not losing too much of China? To me, it would have made more sense to counter attack in Yunnan so that Japan’s planes couldn’t fight.
@simon33 Japan is just too strong. USA has had to split its forces for most of the game, and had to sacrifice significantly to forestall Japan from taking UK Pac. Russia can’t move too hard to India because it needs to keep that German force in Iraq from heading up North to join up with the rest of the German forces coming in hot.
This is a race against time, and if USA can’t hold Germany’s attention, Russia will suffer, and Japan will be able to have free rein in Pacific. As it is, USA is fighting a delay action there. When USA committed its forces to the Italian attack (which should have worked), that committed a lot of forces which were pinning down Germany’s Iraq forces from pivoting hard to Egypt - that was done to keep Germany from pressuring Russia hard, and would allow Russia to retake UK Pac, and hopefully keep that up and running so that Japan wouldn’t be able to claim victory.
With that Italian loss, on both fronts, USA’s threat is both neutered (losing all its units), without taking the S. Italian factory for 2x turns, which would have required Germany’s full attention. In short - and against a player of Adam’s quality - it’s a death-blow.
@peirce Oh so you think if USA consolidates at z54, Japan will be able to move to Solomons and then to Hawaii and nothing USA can do about it? A possibility. I would fight that move out though, personally. Allies have other options such as retaking India as you note.