@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
just reconstruct to your memory. as far as purchase just take your best guess. no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from French Indo China to Yunnan
1 aaGun moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Kweichow
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Japan
1 harbour and 3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Novgorod to Western Ukraine
2 bombers moved from Southern France to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 2 bombers, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Novgorod
1 infantry moved from Novgorod to Archangel
4 artilleries moved from Belarus to Novgorod
3 artilleries moved from Novgorod to Baltic States
1 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
5 armour and 14 infantry moved from Ukraine to Bessarabia
8 artilleries moved from Ukraine to Bessarabia
4 aaGuns moved from Ukraine to Bessarabia
12 infantry moved from Ukraine to Bessarabia
13 mech_infantrys moved from Ukraine to Bessarabia
13 armour moved from Ukraine to Bessarabia
4 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Novgorod
1 factory_minor placed in Romania
1 infantry placed in Ukraine
1 artillery placed in Western Germany
1 armour and 8 infantry placed in Germany
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 carriers moved from 35 Sea Zone to 55 Sea Zone
10 fighters moved from 35 Sea Zone to 55 Sea Zone
4 submarines moved from 35 Sea Zone to 55 Sea Zone
2 cruisers moved from 35 Sea Zone to 55 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
3 carriers moved from 35 Sea Zone to 54 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
2 destroyers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Queensland
Non Combat Move - Japanese
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
10 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to Kwangtung
3 infantry moved from Yunnan to Kwangsi
6 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kwangtung
13 infantry moved from Kweichow to Anhwe
3 artilleries moved from Kweichow to Anhwe
1 aaGun moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 aaGun and 1 infantry placed in French Indo China
2 infantry placed in Japan
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers, 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Caroline Islands: 2 bombers, 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Sorry for all the edits at the end of last turn forgot to move a lot of pieces. Looks like it’s going to be over one way or the other.
triplea_41818_8jap.tsvg scramble 97 ?
Yeah, scramble the fighters max defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
3 armour moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
I think I’m going to concede here. Made too many buying mistakes earlier given your build up strategy. I’m not even sure if getting diced out at Gibraltar made a difference.