TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 bomber and 1 fighter moved from Queensland to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 47 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 56 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 34 Sea Zone
3 fighters moved from 56 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from 56 Sea Zone to Burma
2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 65 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 fighter moved from Iceland to Scotland
1 fighter moved from Eastern United States to Iceland
1 marine moved from Brazil to 87 Sea Zone
1 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to British Guiana
1 cruiser and 1 marine moved from 87 Sea Zone to 53 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 artillery, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Szechwan
1 infantry moved from Tsinghai to Szechwan
8 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Honan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Persia to Trans-Jordan
2 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Ethiopia
2 infantry moved from Kenya to Ethiopia
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Norway
Battle in Ethiopia
British attack with 2 artilleries and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 2 : 1/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 3 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Norway from Germans, taking Ethiopia from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 destroyer moved from 74 Sea Zone to 73 Sea Zone
1 cruiser moved from 74 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Southern Persia to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 carrier and 1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from United Kingdom to 128 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 artillery and 9 infantry moved from Eastern India to Burma
1 aaGun and 1 infantry moved from Eastern India to Burma
Place Units - British
3 infantry placed in Southern Persia
1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : 1.33
Germans AA : -0.17
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to West Indies
2 artilleries and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Central America
Battle in Syria
Battle in West Indies
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo-Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Central America from Americans, taking Syria from British, taking West Indies from Americans, taking Anglo-Egyptian Sudan from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 83 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Gibraltar to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to West Indies
2 artilleries and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Central America
Battle in Syria
Battle in West Indies
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo-Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Central America from Americans, taking Syria from British, taking West Indies from Americans, taking Anglo-Egyptian Sudan from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 83 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Gibraltar to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 100 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Paulau from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 factory_minors and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Egypt to 74 Sea Zone
3 fighters moved from Western Germany to Norway
1 infantry moved from Finland to Norway
5 armour and 4 mech_infantrys moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Norway
1 bomber moved from Western Germany to Vologda
2 infantry moved from Archangel to Vologda
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
Combat - Germans
Battle in 74 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 74 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 9 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 5 mech_infantrys in Rostov, round 2 : 2/14 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
4 infantry moved from Archangel to Leningrad
1 aaGun moved from Archangel to Leningrad
1 artillery moved from Vyborg to Leningrad
1 artillery and 1 infantry moved from Poland to Baltic States
1 bomber moved from Norway to Western Germany
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 85 Sea Zone to 87 Sea Zone
1 battleship and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 115 Sea Zone
1 tactical_bomber moved from Gibraltar to 115 Sea Zone
1 tactical_bomber moved from Northern Italy to 115 Sea Zone
1 bomber moved from Vologda to Leningrad
1 artillery moved from Eastern Poland to Baltic States
3 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Norway to Leningrad
2 fighters moved from Norway to Western Germany
1 fighter moved from Egypt to Austria
1 infantry moved from Archangel to Leningrad
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from 94 Sea Zone to Western Germany
1 aaGun moved from Leningrad to Archangel
2 armour and 2 mech_infantrys moved from Leningrad to Archangel
1 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
1 artillery moved from Egypt to 100 Sea Zone
1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
4 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Germany to Germany
1 artillery and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Germans
2 carriers and 3 submarines placed in 115 Sea Zone
1 factory_minor placed in Leningrad
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4,3,4,6,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
4 artilleries and 6 infantry moved from Samara to Stalingrad
1 artillery and 2 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
1 aaGun moved from Bryansk to Russia
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Tula to Tambov
1 infantry moved from Tambov to Stalingrad
1 infantry moved from Russia to Tula
1 artillery and 5 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Stalingrad
1 armour placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
4 artilleries and 6 infantry moved from Samara to Stalingrad
1 artillery and 2 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
1 aaGun moved from Bryansk to Russia
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Tula to Tambov
1 infantry moved from Tambov to Stalingrad
1 infantry moved from Russia to Tula
1 artillery and 5 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Stalingrad
1 armour placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Yunnan to Hopei
3 fighters and 2 tactical_bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Paulau
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 artillery moved from Siam to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Yunnan to Hopei
3 fighters and 2 tactical_bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Paulau
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 artillery moved from Siam to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Hopei, round 2 : 12/18 hits, 8.67 expected hits
Chinese roll dice for 9 infantry in Hopei, round 2 : 4/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
9 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 9 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber in Paulau, round 2 : 3/7 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Southern Manchuria from Chinese to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from Celebes to 36 Sea Zone
2 tactical_bombers moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Paulau to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Shan State to French Indo China
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Shansi to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 132 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 carriers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 132 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Paulau
3 fighters moved from Hopei to Anhwe
2 tactical_bombers moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Hunan
2 bombers moved from Hopei to Kweichow
2 bombers moved from Kweichow to French Indo China
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 aaGun and 1 infantry moved from Kyushu to Japan
1 fighter moved from Malaya to French Indo China
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
Place Units - Japanese
1 airfield placed in Anhwe
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Malaya
3 artilleries, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 artilleries
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 4.67
ANZAC regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 4 infantry moved from 43 Sea Zone to Java
1 bomber moved from Burma to Java
1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
1 mech_infantry moved from Central United States to Central America
2 fighters moved from Western United States to Central America
1 cruiser and 1 marine moved from 53 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Central America
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 4 infantry moved from 43 Sea Zone to Java
1 bomber moved from Burma to Java
1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
1 mech_infantry moved from Central United States to Central America
2 fighters moved from Western United States to Central America
1 cruiser and 1 marine moved from 53 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Central America
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Central America
Americans attack with 2 fighters, 1 marine and 1 mech_infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Central America, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 1 marine and 1 mech_infantry in Central America, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Central America
Americans win, taking Central America from Italians with 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Java
Americans attack with 2 artilleries, 1 bomber, 4 infantry and 2 marines
Japanese defend with 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 2 artilleries, 1 bomber, 4 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters moved from Central America to 66 Sea Zone
1 carrier moved from 11 Sea Zone to 66 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 34 Sea Zone to 43 Sea Zone
1 bomber moved from Java to Eastern India
1 destroyer moved from 34 Sea Zone to 46 Sea Zone
1 carrier moved from 34 Sea Zone to 56 Sea Zone
1 fighter moved from 34 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
2 submarines moved from 34 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 38 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
3 carriers, 2 destroyers and 3 fighters moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Iceland to Eastern United States
1 fighter moved from Scotland to 126 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 22 Sea Zone to 34 Sea Zone
4 submarines moved from 11 Sea Zone to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 66 Sea Zone
1 destroyer moved from 66 Sea Zone to 67 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 104 Sea Zone
1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 91 Sea Zone. Rolls: 1,5,2,6,4
Rolling for Convoy Blockade Damage in 87 Sea Zone. Rolls: 1,1
Americans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
6 infantry moved from Honan to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 40 Sea Zone
1 infantry moved from Eastern India to 40 Sea Zone
1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
British creates battle in territory 128 Sea Zone
Battle in Sumatra
Non Combat Move - British
3 infantry moved from Southern Persia to Iraq
1 aaGun, 2 artilleries and 4 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Belgian Congo to French Equatorial Africa
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
1 cruiser moved from 78 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Iraq
2 fighters moved from 40 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Eastern India to Iraq
1 battleship, 1 carrier and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 destroyer moved from 39 Sea Zone to 132 Sea Zone
1 cruiser moved from 40 Sea Zone to 42 Sea Zone
1 submarine moved from 40 Sea Zone to 82 Sea Zone
1 bomber moved from United Kingdom to Gold Coast
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 128 Sea Zone to 126 Sea Zone
1 marine moved from 126 Sea Zone to Iceland
2 fighters moved from 128 Sea Zone to 126 Sea Zone
1 fighter moved from Scotland to Iceland
1 fighter moved from Scotland to Iceland
1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from Scotland to United Kingdom
2 infantry moved from Eastern India to Western India
1 infantry moved from Eastern India to Burma
Place Units - British
2 infantry placed in Southern Persia
1 fighter placed in 82 Sea Zone
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 2.33
Japanese regular : -1.00
Italians regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Eastern Poland
1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
5 artilleries and 7 infantry moved from Tunisia to Libya
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Eastern Poland
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Libya
Italians attack with 5 artilleries and 7 infantry
Americans defend with 1 infantry
Italians roll dice for 5 artilleries and 7 infantry in Libya, round 2 : 4/12 hits, 3.67 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,5,1,6
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Smolensk to Yaroslavl
Italians take Yaroslavl from Russians
1 armour moved from Yaroslavl to Smolensk
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 submarine and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 fighter moved from Southern Italy to Greece
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
2 bombers moved from French Indo China to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
1 armour moved from Szechwan to Yunnan
4 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Anhwe
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
One of the most devastating things that can happen in Axis and Allies is really bad dice on a German airstrike of Allied fleets.
I had it happen to me twice this Spring, and that was Classic where you don’t have as much time invested.
I feel for you, and I am able to offer to play you again whenever this game is over, because my other games have frozen or gone really slow. Maybe game 2 I will get the terrible luck
@axis-dominion I figured out how to sort the overall standings without screwing up the formulas.
So you can gaze at the leaderboard and revel.
Shall I put it in flashing lights? Well, I thought of a way to highlight your feats and achievements.
11 games completed this year? Almost no one has more, and they’re not playing at your level.
Now I’ll stop interrupting you so you can bomb something.