TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 2 factory_minors, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery moved from Celebes to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 56 Sea Zone
1 fighter moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Siam
1 bomber moved from Fukien to 22 Sea Zone
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 bomber moved from Kweichow to Siam
1 tactical_bomber moved from Kweichow to Siam
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Siam
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
3 artilleries and 1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Jehol to Chahar
1 carrier moved from 38 Sea Zone to 43 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 battleship moved from 38 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 battleship moved from 43 Sea Zone to 132 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Siam to French Indo China
1 bomber moved from Siam to French Indo China
1 bomber moved from 22 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 aaGuns and 1 infantry moved from Japan to Kyushu
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 carrier moved from 45 Sea Zone to 132 Sea Zone
1 carrier moved from 36 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from Siam to French Indo China
1 fighter moved from 22 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 fighter moved from 43 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Jehol to Shansi
1 carrier moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 transport moved from 132 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 132 Sea Zone to Malaya
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
1 cruiser moved from 132 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 132 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
1 infantry placed in Japan
Japanese undo move 3.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 bomber and 1 fighter moved from Queensland to 56 Sea Zone
1 submarine moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 47 Sea Zone to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 22 Sea Zone
3 fighters moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Caroline Islands
Battle in 56 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 4 fighters in 56 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Caroline Islands from Japanese with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier moved from 27 Sea Zone to 34 Sea Zone
1 fighter moved from 27 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 56 Sea Zone to 34 Sea Zone
3 fighters moved from 56 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Queensland to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 bomber moved from 56 Sea Zone to Burma
2 submarines moved from 27 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 65 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 126 Sea Zone
1 submarine moved from 109 Sea Zone to 126 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 fighter moved from Iceland to Scotland
1 fighter moved from Eastern United States to Iceland
1 marine moved from Brazil to 87 Sea Zone
1 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to British Guiana
1 cruiser and 1 marine moved from 87 Sea Zone to 53 Sea Zone
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 artillery, 3 infantry and 3 transports
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 3 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Szechwan
1 infantry moved from Tsinghai to Szechwan
8 infantry moved from Tsinghai to Hopei
7 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Honan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Honan, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
2 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Persia to Trans-Jordan
2 artilleries and 3 infantry moved from Anglo-Egyptian Sudan to Ethiopia
2 infantry moved from Kenya to Ethiopia
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
2 infantry moved from United Kingdom to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 128 Sea Zone
2 infantry moved from 128 Sea Zone to Norway
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Norway
Battle in Ethiopia
British attack with 2 artilleries and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 2 : 1/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 5 infantry in Ethiopia, round 3 : 2/7 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
British win, taking Norway from Germans, taking Ethiopia from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Anglo-Egyptian Sudan to Ethiopia
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 destroyer moved from 74 Sea Zone to 73 Sea Zone
1 cruiser moved from 74 Sea Zone to 78 Sea Zone
1 destroyer moved from 81 Sea Zone to 39 Sea Zone
1 transport moved from 82 Sea Zone to 74 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Southern Persia to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 82 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 carrier and 1 destroyer moved from 112 Sea Zone to 128 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from 112 Sea Zone to 128 Sea Zone
1 fighter moved from United Kingdom to 128 Sea Zone
1 bomber moved from Southern France to United Kingdom
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 artillery and 9 infantry moved from Eastern India to Burma
1 aaGun and 1 infantry moved from Eastern India to Burma
Place Units - British
3 infantry placed in Southern Persia
1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : 1.33
Germans AA : -0.17
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to West Indies
2 artilleries and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Central America
Battle in Syria
Battle in West Indies
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo-Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Central America from Americans, taking Syria from British, taking West Indies from Americans, taking Anglo-Egyptian Sudan from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 83 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Gibraltar to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Greece to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 83 Sea Zone
1 marine moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 battleship moved from 100 Sea Zone to 83 Sea Zone
1 cruiser moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Central America
2 infantry moved from Gibraltar to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to West Indies
2 artilleries and 2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - Italians
Battle in Central America
Battle in Syria
Battle in West Indies
Battle in Anglo-Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Anglo-Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Italians win, taking Central America from Americans, taking Syria from British, taking West Indies from Americans, taking Anglo-Egyptian Sudan from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 83 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Gibraltar to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Malta
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 2 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 airfield and 1 factory_minor placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 100 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Paulau from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 destroyer moved from 64 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 factory_minors and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Egypt to 74 Sea Zone
3 fighters moved from Western Germany to Norway
1 infantry moved from Finland to Norway
5 armour and 4 mech_infantrys moved from Ukraine to Rostov
4 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Norway
1 bomber moved from Western Germany to Vologda
2 infantry moved from Archangel to Vologda
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
Combat - Germans
Battle in 74 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 74 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2.83 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 9 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 5 mech_infantrys in Rostov, round 2 : 2/14 hits, 6.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
4 infantry moved from Archangel to Leningrad
1 aaGun moved from Archangel to Leningrad
1 artillery moved from Vyborg to Leningrad
1 artillery and 1 infantry moved from Poland to Baltic States
1 bomber moved from Norway to Western Germany
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 85 Sea Zone to 87 Sea Zone
1 battleship and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 115 Sea Zone
1 tactical_bomber moved from Gibraltar to 115 Sea Zone
1 tactical_bomber moved from Northern Italy to 115 Sea Zone
1 bomber moved from Vologda to Leningrad
1 artillery moved from Eastern Poland to Baltic States
3 tactical_bombers moved from Northern Italy to Western Germany
1 fighter moved from Norway to Leningrad
2 fighters moved from Norway to Western Germany
1 fighter moved from Egypt to Austria
1 infantry moved from Archangel to Leningrad
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from 94 Sea Zone to Western Germany
1 aaGun moved from Leningrad to Archangel
2 armour and 2 mech_infantrys moved from Leningrad to Archangel
1 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
1 artillery moved from Egypt to 100 Sea Zone
1 submarine moved from 94 Sea Zone to 113 Sea Zone
1 fighter moved from 74 Sea Zone to Anglo-Egyptian Sudan
4 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Western Germany to Germany
1 artillery and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Germans
2 carriers and 3 submarines placed in 115 Sea Zone
1 factory_minor placed in Leningrad
1 factory_minor placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4,3,4,6,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
4 artilleries and 6 infantry moved from Samara to Stalingrad
1 artillery and 2 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
1 aaGun moved from Bryansk to Russia
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Tula to Tambov
1 infantry moved from Tambov to Stalingrad
1 infantry moved from Russia to Tula
1 artillery and 5 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Stalingrad
1 armour placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Stalingrad to Northern Caucasus
4 artilleries and 6 infantry moved from Samara to Stalingrad
1 artillery and 2 infantry moved from Smolensk to Novgorod
1 infantry moved from Russia to Gorky
1 infantry moved from Russia to Yaroslavl
2 infantry moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
1 aaGun moved from Bryansk to Russia
1 infantry moved from Urals to Kazakhstan
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Southern Belarus to Northern Belarus
1 infantry moved from Bryansk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Tula to Tambov
1 infantry moved from Tambov to Stalingrad
1 infantry moved from Russia to Tula
1 artillery and 5 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Stalingrad
1 armour placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5
Russians collect 38 PUs (1 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Yunnan to Hopei
3 fighters and 2 tactical_bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Paulau
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 artillery moved from Siam to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Celebes
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery moved from Anhwe to Hopei
1 fighter and 2 tactical_bombers moved from Yunnan to Hopei
3 fighters and 2 tactical_bombers moved from French Indo China to Hopei
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 bomber moved from French Indo China to Hopei
1 fighter moved from 132 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to Paulau
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 marine moved from Malaya to 132 Sea Zone
1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Paulau
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Paulau
1 artillery moved from Siam to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Paulau
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Hopei, round 2 : 12/18 hits, 8.67 expected hits
Chinese roll dice for 9 infantry in Hopei, round 2 : 4/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
9 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 9 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 battleships, 3 cruisers, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber in Paulau, round 2 : 3/7 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 2 artilleries, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Southern Manchuria from Chinese to Japanese
EDIT: Turning off Edit Mode
2 fighters moved from Celebes to 36 Sea Zone
2 tactical_bombers moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Paulau to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Shan State to French Indo China
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Shansi to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 carriers moved from 132 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 carriers moved from 43 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 132 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Southern Manchuria
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 aaGun moved from Kyushu to 20 Sea Zone
1 aaGun and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Paulau
3 fighters moved from Hopei to Anhwe
2 tactical_bombers moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
1 fighter moved from Hopei to Hunan
2 bombers moved from Hopei to Kweichow
2 bombers moved from Kweichow to French Indo China
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 aaGun and 1 infantry moved from Kyushu to Japan
1 fighter moved from Malaya to French Indo China
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
Place Units - Japanese
1 airfield placed in Anhwe
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Malaya
3 artilleries, 1 fighter and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 artilleries
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.33
Japanese regular : 4.67
ANZAC regular : 0.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 artilleries and 4 infantry moved from Caroline Islands to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 4 infantry moved from 43 Sea Zone to Java
1 bomber moved from Burma to Java
1 battleship, 2 cruisers and 2 marines moved from 35 Sea Zone to 43 Sea Zone
2 marines moved from 43 Sea Zone to Java
1 mech_infantry moved from Central United States to Central America
2 fighters moved from Western United States to Central America
1 cruiser and 1 marine moved from 53 Sea Zone to 66 Sea Zone
1 marine moved from 66 Sea Zone to Central America
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
7 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 aaGuns, 2 artilleries and 11 infantry moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Archangel to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
10 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun and 10 infantry moved from Archangel to Novgorod
2 bombers moved from Novosibirsk to Yakut S.S.R.
5 mech_infantrys moved from Yenisey to Yakut S.S.R.
4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
3 infantry and 2 mech_infantrys placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Sakha to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Amur, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 1 artillery in Amur, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Amur, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Amur
1 armour owned by the Japanese lost in Amur
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
4 infantry moved from Western Sinkiang to Eastern Sinkiang
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Caucasus
2 fighters moved from Samara to Caucasus
2 fighters moved from Russia to Caucasus
1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 5 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Caucasus to Eastern Persia
2 aaGuns moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia
Place Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 carrier and 2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern India to 42 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
@Gorshak After review I will not be attacking with the Anz aircraft, I will use edit to fix this and state the position of these planes after each Allied turn.