TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from 83 Sea Zone to 78 Sea Zone
1 submarine moved from 83 Sea Zone to 78 Sea Zone
1 fighter moved from Egypt to 78 Sea Zone
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to 78 Sea Zone
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 78 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 78 Sea Zone
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from 78 Sea Zone to Egypt
2 tactical_bombers moved from 78 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Belgian Congo to 83 Sea Zone
1 bomber moved from Belgian Congo to Egypt
3 fighters moved from Greece to Ukraine
1 tactical_bomber moved from Greece to 83 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
5 infantry and 3 transports moved from 97 Sea Zone to 83 Sea Zone
3 transports moved from 83 Sea Zone to 97 Sea Zone
5 infantry moved from 83 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from 83 Sea Zone to 78 Sea Zone
1 submarine moved from 83 Sea Zone to 78 Sea Zone
1 fighter moved from Egypt to 78 Sea Zone
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to 78 Sea Zone
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 78 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 78 Sea Zone
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from 78 Sea Zone to Egypt
2 tactical_bombers moved from 78 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Belgian Congo to 83 Sea Zone
1 bomber moved from Belgian Congo to Egypt
3 fighters moved from Greece to Ukraine
1 tactical_bomber moved from Greece to 83 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
3 transports moved from 83 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry and 1 transport moved from 97 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
3 infantry and 2 transports moved from 97 Sea Zone to 83 Sea Zone
3 infantry moved from 83 Sea Zone to Trans-Jordan
Place Units - Italians
1 carrier and 1 submarine placed in 83 Sea Zone
1 artillery placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 tactical_bomber moved from 83 Sea Zone to 78 Sea Zone
1 submarine moved from 83 Sea Zone to 78 Sea Zone
1 fighter moved from Egypt to 78 Sea Zone
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 fighter and 1 tactical_bomber moved from Egypt to 78 Sea Zone
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 78 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 78 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Italians lost in 78 Sea Zone
1 destroyer owned by the British lost in 78 Sea Zone
Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from 78 Sea Zone to Egypt
2 tactical_bombers moved from 78 Sea Zone to 83 Sea Zone
1 tactical_bomber moved from Belgian Congo to 83 Sea Zone
1 bomber moved from Belgian Congo to Egypt
5 infantry moved from Northern Italy to 97 Sea Zone
3 transports moved from 83 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry and 1 transport moved from 97 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
3 infantry and 2 transports moved from 97 Sea Zone to 83 Sea Zone
3 infantry moved from 83 Sea Zone to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Greece to Western Germany
Place Units - Italians
1 carrier and 1 submarine placed in 83 Sea Zone
1 artillery placed in Egypt
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to Marianas
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Battle in Marianas
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from Queensland to Wake Island
1 submarine moved from 55 Sea Zone to 35 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Eastern India to Southern Persia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 battleship, 6 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 7 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys moved from Ukraine to Kursk
2 fighters and 1 tactical_bomber moved from Leningrad to Kursk
1 tactical_bomber moved from Novgorod to Kursk
1 bomber moved from Germany to Kursk
1 bomber moved from Western Germany to Kursk
1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from British with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kursk
Germans attack with 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 6 artilleries and 28 infantry
Russians roll AA dice in Kursk : 0/3 hits, 0.50 expected hits
Germans roll dice for 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 2 : 15/41 hits, 16.67 expected hits
Russians roll dice for 1 aaGun, 6 artilleries and 28 infantry in Kursk, round 2 : 12/34 hits, 11.33 expected hits
4 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Kursk
14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 3 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 3 : 11/29 hits, 12.83 expected hits
Russians roll dice for 6 artilleries and 14 infantry in Kursk, round 3 : 7/20 hits, 6.67 expected hits
3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk
11 infantry owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Kursk, round 4 : 10/22 hits, 10.50 expected hits
Russians roll dice for 6 artilleries and 3 infantry in Kursk, round 4 : 2/9 hits, 3.00 expected hits
2 mech_infantrys owned by the Germans lost in Kursk
3 infantry owned by the Russians and 6 artilleries owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 7 artilleries, 8 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 6 artilleries and 28 infantry
Non Combat Move - Germans
1 fighter moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
2 bombers moved from Kursk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
1 aaGun and 2 infantry moved from Vologda to Novgorod
2 artilleries and 5 infantry moved from Leningrad to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
1 mech_infantry moved from Poland to Leningrad
3 armour and 3 mech_infantrys moved from Baltic States to Vyborg
2 infantry moved from Poland to Baltic States
3 carriers moved from 115 Sea Zone to 118 Sea Zone
3 fighters and 3 tactical_bombers moved from 128 Sea Zone to 118 Sea Zone
3 submarines moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 118 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Finland
1 aaGun and 1 infantry moved from France to Western Germany
1 submarine moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from West Indies to 91 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Germans
1 airfield placed in Ukraine
3 infantry placed in Ukraine
3 artilleries, 3 infantry and 2 marines placed in Western Germany
1 battleship and 1 transport placed in 118 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Leningrad: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Leningrad: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 mech_infantry
EDIT: Removing units owned by Germans from Vyborg: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 battleship, 6 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 7 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys moved from Ukraine to Kursk
2 fighters and 1 tactical_bomber moved from Leningrad to Kursk
1 tactical_bomber moved from Novgorod to Kursk
1 bomber moved from Germany to Kursk
1 bomber moved from Western Germany to Kursk
1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from British with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kursk
Germans attack with 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 6 artilleries and 28 infantry
Russians roll AA dice in Kursk : 0/3 hits, 0.50 expected hits
Germans roll dice for 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 2 : 15/41 hits, 16.67 expected hits
Russians roll dice for 1 aaGun, 6 artilleries and 28 infantry in Kursk, round 2 : 12/34 hits, 11.33 expected hits
4 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Kursk
14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 3 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 3 : 11/29 hits, 12.83 expected hits
Russians roll dice for 6 artilleries and 14 infantry in Kursk, round 3 : 7/20 hits, 6.67 expected hits
3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk
11 infantry owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Kursk, round 4 : 10/22 hits, 10.50 expected hits
Russians roll dice for 6 artilleries and 3 infantry in Kursk, round 4 : 2/9 hits, 3.00 expected hits
2 mech_infantrys owned by the Germans lost in Kursk
3 infantry owned by the Russians and 6 artilleries owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 7 artilleries, 8 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 6 artilleries and 28 infantry
Non Combat Move - Germans
1 fighter moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
2 bombers moved from Kursk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
1 aaGun and 2 infantry moved from Vologda to Novgorod
2 artilleries and 5 infantry moved from Leningrad to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
1 mech_infantry moved from Poland to Leningrad
3 armour and 3 mech_infantrys moved from Baltic States to Vyborg
2 infantry moved from Poland to Baltic States
3 carriers moved from 115 Sea Zone to 118 Sea Zone
3 fighters and 3 tactical_bombers moved from 128 Sea Zone to 118 Sea Zone
3 submarines moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 118 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Finland
1 aaGun and 1 infantry moved from France to Western Germany
1 submarine moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from West Indies to 91 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Germans
1 airfield placed in Ukraine
3 infantry placed in Ukraine
3 artilleries, 3 infantry and 2 marines placed in Western Germany
1 battleship and 1 transport placed in 118 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Leningrad: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Leningrad: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 mech_infantry
EDIT: Removing units owned by Germans from Vyborg: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Kursk: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 battleship, 6 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
10 armour, 7 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys moved from Ukraine to Kursk
2 fighters and 1 tactical_bomber moved from Leningrad to Kursk
1 tactical_bomber moved from Novgorod to Kursk
1 bomber moved from Germany to Kursk
1 bomber moved from Western Germany to Kursk
1 destroyer and 1 submarine moved from 115 Sea Zone to 128 Sea Zone
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to 128 Sea Zone
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from British with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kursk
Germans attack with 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 6 artilleries and 28 infantry
Russians roll AA dice in Kursk : 0/3 hits, 0.50 expected hits
Germans roll dice for 10 armour, 7 artilleries, 2 bombers, 3 fighters, 8 infantry, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 2 : 15/41 hits, 16.67 expected hits
Russians roll dice for 1 aaGun, 6 artilleries and 28 infantry in Kursk, round 2 : 12/34 hits, 11.33 expected hits
4 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Kursk
14 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 3 artilleries, 2 bombers, 3 fighters, 9 mech_infantrys and 2 tactical_bombers in Kursk, round 3 : 11/29 hits, 12.83 expected hits
Russians roll dice for 6 artilleries and 14 infantry in Kursk, round 3 : 7/20 hits, 6.67 expected hits
3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Kursk
11 infantry owned by the Russians lost in Kursk
Germans roll dice for 10 armour, 2 bombers, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Kursk, round 4 : 10/22 hits, 10.50 expected hits
Russians roll dice for 6 artilleries and 3 infantry in Kursk, round 4 : 2/9 hits, 3.00 expected hits
2 mech_infantrys owned by the Germans lost in Kursk
3 infantry owned by the Russians and 6 artilleries owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 7 artilleries, 8 infantry and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 6 artilleries and 28 infantry
Non Combat Move - Germans
1 fighter moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
2 bombers moved from Kursk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Kursk to Ukraine
1 fighter moved from Kursk to Ukraine
1 aaGun and 2 infantry moved from Vologda to Novgorod
2 artilleries and 5 infantry moved from Leningrad to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to Leningrad
1 mech_infantry moved from Poland to Leningrad
3 armour and 3 mech_infantrys moved from Baltic States to Vyborg
2 infantry moved from Poland to Baltic States
3 carriers moved from 115 Sea Zone to 118 Sea Zone
3 fighters and 3 tactical_bombers moved from 128 Sea Zone to 118 Sea Zone
3 submarines moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 118 Sea Zone
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
3 artilleries and 3 infantry moved from 118 Sea Zone to Finland
1 aaGun and 1 infantry moved from France to Western Germany
1 submarine moved from 93 Sea Zone to 112 Sea Zone
2 infantry moved from West Indies to 91 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 artillery moved from French Central Africa to French Equatorial Africa
Place Units - Germans
1 airfield placed in Ukraine
3 infantry placed in Ukraine
3 artilleries, 3 infantry and 2 marines placed in Western Germany
1 battleship and 1 transport placed in 118 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 aaGun
EDIT: Adding units owned by Germans to Leningrad: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 1 mech_infantry
EDIT: Adding units owned by Germans to Leningrad: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Leningrad: 1 mech_infantry
EDIT: Adding units owned by Germans to Vyborg: 1 mech_infantry
EDIT: Removing units owned by Germans from Vyborg: 1 armour
EDIT: Adding units owned by Germans to Leningrad: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Kursk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Kursk: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Novgorod
11 artilleries and 61 infantry moved from Smolensk to Novgorod
2 armour and 2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Yaroslavl to Novgorod
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
2 fighters and 2 tactical_bombers moved from Russia to Novgorod
Combat - Russians
Germans scrambles 3 units out of Leningrad to defend against the attack in Novgorod
Battle in Novgorod
Russians attack with 2 armour, 11 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 aaGuns, 5 armour, 18 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans roll AA dice in Novgorod : 0/4 hits, 0.67 expected hits
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 63 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 22/82 hits, 20.00 expected hits
Germans roll dice for 2 aaGuns, 5 armour, 18 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 25/67 hits, 24.83 expected hits
25 infantry owned by the Russians lost in Novgorod
2 aaGuns owned by the Germans and 20 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 18/57 hits, 15.83 expected hits
Germans roll dice for 5 armour, 18 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 11/47 hits, 18.17 expected hits
11 infantry owned by the Russians lost in Novgorod
2 artilleries owned by the Germans and 16 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 4 : 16/46 hits, 14.00 expected hits
Germans roll dice for 5 armour, 16 artilleries, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 13/29 hits, 12.17 expected hits
13 infantry owned by the Russians lost in Novgorod
16 artilleries owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 5 : 11/33 hits, 11.83 expected hits
Germans roll dice for 5 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Novgorod, round 5 : 8/13 hits, 6.83 expected hits
8 infantry owned by the Russians lost in Novgorod
5 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 5 mech_infantrys owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Novgorod, round 6 : 14/25 hits, 9.67 expected hits
Germans roll dice for 2 fighters in Novgorod, round 6 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Novgorod
2 fighters owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 11 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 101
Casualties for Russians: 58 infantry
Casualties for Germans: 2 aaGuns, 5 armour, 18 artilleries, 2 fighters, 36 infantry, 5 mech_infantrys and 1 tactical_bomber
Non Combat Move - Russians
1 aaGun, 1 artillery and 10 infantry moved from Rostov to Stalingrad
2 fighters and 2 tactical_bombers moved from Novgorod to Russia
1 infantry moved from Russia to Tula
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Smolensk to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tula
1 artillery and 6 infantry moved from Russia to Samara
1 infantry moved from Southern Persia to Iraq
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5,5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,6,4
Russians collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
not sure if this is even worth continuing… . maybe i’ll just try to find a way to suicide my jap fleet into yours and hope to get equally lucky as you have been getting in these big battles lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
1 destroyer moved from 64 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry
Germans roll AA dice in Baltic States : 0/3 hits, 0.50 expected hits
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun and 2 infantry moved from Belarus to Novgorod
1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
EDIT: Adding units owned by Russians to Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 marine moved from Iceland to 126 Sea Zone
1 submarine moved from 111 Sea Zone to 108 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 126 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Eire
Americans take Eire from Neutral_Allies
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
3 infantry placed in Central United States
3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kiangsi
1 fighter moved from Kweichow to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
2 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Anglo-Egyptian Sudan to Alexandria
1 artillery and 1 mech_infantry moved from Egypt to Alexandria
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Northeast Persia to Iraq
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 transport moved from 72 Sea Zone to 73 Sea Zone
2 infantry moved from Brazil to Suriname
British take Suriname from Dutch
5 artilleries and 7 infantry moved from Eastern India to Burma
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Southern Persia
1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Adding units owned by British to Szechwan: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 128 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83
Americans regular : 0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Yenisey to Samara
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Samara: 1 infantry
EDIT: Changing ownership of Samara from Germans to Russians
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Samara to Yenisey
3 aaGuns, 6 artilleries, 88 infantry and 1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Yenisey
1 fighter moved from Smolensk to Yenisey
2 aaGuns and 16 infantry moved from Manchuria to Jehol
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 cruiser moved from 65 Sea Zone to 64 Sea Zone
Place Units - ANZAC
1 artillery and 1 marine placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns and 2 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Turn Complete - French