@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Italians take Yakut S.S.R. from Russians 1 armour moved from Evenkiyskiy to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 bomber moved from Novgorod to Kazakhstan 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Kazakhstan 1 mech_infantry owned by the British lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Volgograd 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 fighter placed in Southern Italy 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5 Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from South Australia to Western Australia 1 mech_infantry moved from Queensland to Western Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Northwest Persia 1 fighter moved from India to Shensi Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 fighter and 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from 92 Sea Zone to Algeria 1 destroyer moved from 99 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Novgorod to Novosibirsk 1 mech_infantry moved from Tsinghai to Novosibirsk 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Combat - Germans Battle in Novosibirsk Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 3 artilleries and 3 infantry moved from Ukraine to Bessarabia 3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland 10 mech_infantrys moved from Archangel to Eastern Poland 1 aaGun and 10 infantry moved from Archangel to Novgorod 2 bombers moved from Novosibirsk to Yakut S.S.R. 5 mech_infantrys moved from Yenisey to Yakut S.S.R. 4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd 3 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod 3 infantry and 2 mech_infantrys placed in Western Germany 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 52 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Belarus Russians take Belarus from Italians 1 armour moved from Belarus to Bryansk 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 2 infantry moved from Bryansk to Rostov 2 fighters moved from Russia to Rostov 2 fighters and 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians Combat - Russians Battle in Novosibirsk Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/1 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 7 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Tambov 2 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 3 mech_infantrys moved from Bryansk to Russia 1 artillery moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Urals 2 fighters moved from Novosibirsk to Russia 2 fighters moved from Rostov to Russia 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Place Units - Russians 1 armour, 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Amur Japanese take Sakha from Russians 3 artilleries and 4 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 artilleries and 3 infantry moved from Kweichow to Yunnan 2 bombers and 1 infantry moved from Malaya to Shan State 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/1 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry Japanese roll dice for 3 artilleries and 3 infantry in Yunnan, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 7 artilleries and 8 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from Shan State to Malaya 1 fighter moved from Malaya to 35 Sea Zone 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from 8 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 artillery and 4 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Kiangsu to Japan 1 infantry moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from French Indo China to Malaya 1 fighter moved from Kiangsu to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Malaya Place Units - Japanese 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 0.00 UK_Pacific regular : -0.33
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@simon33 I am sorry I am not able to keep up with your speed. I will be traveling from today until the weekend, do not expect anything before sunday.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 112 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 artillery and 5 infantry moved from 112 Sea Zone to Norway 1 armour and 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 bomber and 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in Norway Battle in Holland Belgium Americans attack with 1 bomber and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 8 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from 8 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Shensi to Russia 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Burma to India 1 bomber moved from Holland Belgium to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 artillery, 2 bombers and 1 fighter placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Sikang Chinese take Sikang from Germans 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 4 artilleries, 1 fighter and 13 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Northwest Persia to Kazakhstan 2 fighters and 2 tactical_bombers moved from Shensi to Kazakhstan Combat - British British creates battle in territory 97 Sea Zone Battle in Kazakhstan British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Italians defend with 1 armour British roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 3/1 hits, 2,67 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British lost in Kazakhstan 1 armour owned by the Italians lost in Kazakhstan British win, taking 97 Sea Zone from Italians, taking Kazakhstan from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus 1 bomber moved from Northwest Persia to Russia 2 mech_infantrys moved from Northwest Persia to Eastern Persia 1 aaGun, 1 armour, 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 3 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 3 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 3 aaGuns, 1 armour, 2 artilleries and 16 infantry moved from Burma to India 1 armour moved from India to Eastern Persia 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to Norway 1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 0,50 Japanese regular : -0,33 Germans regular : -0,33 British regular : 0,33
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Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
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@simon33 said in MyyGames (Allies+55) vs Simon33 (X) OOB Low Luck:
Great play. I wasn;t sure about all the USSR inf bid but they have changed the Eastern Front I think. I really can’t see recovering from being this far behind. Volgograd troops need to run from here I think. Urgh. Grabbing the 5 propaganda territories was a boon for you. Perhaps I shouldn’t have gone J1 with the Yunnan stack but I am not sure about that one. You’re going to hold Java too, unfortunately that could have been held with a couple of planes, at least for another turn.
Will post. I once played low luck G40 as allies+80 and it seemed like a fairly narrow win. I don’t think this is a very narrow win with only +55, Not completely sure why but there it is.
Thank you for the game, sir.
Yeah, the ussr bid was kind of experimental. I wanted to play yunnan and then thought to further boost ussr might enable them to survive better and become stronger earlier. Worked out quite good. I think you did not manage the 125 objective too good, I was able to grab that several times when it could have been prevented. That added to ussr strength of course. Think you are a BM player after all, and the NOs change with that. Even more glad you played me in lowluck!
I agree that J3 should be preferred against the yunnan stack. At least I do prefer it. It is hard for Japan to manage this Chinese units additionally, even though you did a great job in preserving and massing these Japanese, still it is limiting if you cannot focus enough air early on.
Thanks for the game! Good luck at the tables!