@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
PTV J1 Test
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Karelia to Finland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Leningrad 6 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Place Units - Russians 1 tactical_bomber placed in Leningrad 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Java to 43 Sea Zone 4 transports moved from 37 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 34 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Siam 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam 1 armour moved from French Indo China to Malaya 2 infantry moved from Kwangsi to French Indo China 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Combat - Japanese Battle in Guam Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 bombers moved from Siam to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 aaGun and 8 infantry moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao Place Units - Japanese 1 battleship and 1 carrier placed in 7 Sea Zone 3 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83 ANZAC regular : 0.67 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to 22 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 22 Sea Zone Japanese win, taking Gilbert Islands from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 49 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 aaGun moved from British Columbia to Alaska Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 fighter and 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Western India to Eastern India 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 aaGun and 5 infantry moved from Yunnan to Burma 1 fighter moved from Egypt to Baluchistan 1 artillery and 1 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Eastern United States to Central United States Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,5,3,4,1,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania 1 bomber and 4 fighters moved from Southern Italy to Romania 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Tunisia to Algeria Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Morocco, round 6 : 1/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 1 bomber, 4 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Romania, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 4 fighters moved from Romania to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,1,1,3,3,1 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : -0.83 Italians regular : -2.83 Russians regular : 0.33
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 93 PUs; Germans buy 3 armour, 1 artillery, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Scotland 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 destroyer moved from 122 Sea Zone to 128 Sea Zone 2 bombers moved from Western Germany to 128 Sea Zone 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 infantry moved from Slovakia Hungary to Poland Germans take Poland from Russians Combat - Germans Battle in 128 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Scotland Germans attack with 1 armour, 2 fighters and 2 infantry British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 carrier, 1 cruiser, 1 submarine and 9 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 3 artilleries and 6 infantry moved from 115 Sea Zone to Norway 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter and 6 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to Western Germany 2 bombers moved from 128 Sea Zone to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 1 artillery and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,2,3,6,1,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 British regular : 0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 21 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Eastern Poland to Southern Belarus 2 armour and 2 mech_infantrys moved from Russia to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus 9 infantry moved from Finland to Karelia 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 aaGun, 5 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Southern Belarus 1 fighter and 1 tactical_bomber moved from Poland to Southern Belarus 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies 2 aaGuns and 13 infantry moved from Amur to Siberia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 10 infantry placed in Russia 3 infantry placed in Urals 2 infantry placed in Siberia 1 submarine placed in 5 Sea Zone Turn Complete - Russians Russians collect 59 PUs; end with 59 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 66 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 2 artilleries and 8 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 39 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 infantry moved from Hunan to Kwangsi 3 artilleries and 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Davao to Kwangsi 2 bombers moved from Davao to Korea 1 artillery and 9 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 5 transports moved from 7 Sea Zone to 26 Sea Zone 1 artillery, 2 fighters, 9 infantry, 1 marine and 2 tactical_bombers moved from 26 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone 2 infantry moved from Southern Manchuria to Korea 6 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Davao to Japan 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 aaGun and 5 infantry in Burma, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma 1 aaGun owned by the British and 5 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 5 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 5/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 6 infantry Russians defend with 1 infantry Japanese roll dice for 6 infantry in Northern Manchuria, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Midway Battle in Shan State Japanese attack with 2 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 1/10 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 7 infantry in Shan State, round 3 : 2/9 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 marine moved from 7 Sea Zone to Japan 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 armour moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 2 destroyers and 4 submarines placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.83 British AA : -0.50 UK_Pacific regular : 2.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - Americans Battle in New Britain Battle in Morocco Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking New Britain from Japanese, taking Morocco from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 2 infantry moved from Brazil to Suriname 1 aaGun moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers, 1 marine and 2 submarines moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland Place Units - Americans 2 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 16 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Hunan, round 2 : 6/20 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Baluchistan to Burma 1 artillery and 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Szechwan to Hunan 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Malta to Southern Persia 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Japanese regular : -0.67 Italians regular : -0.50 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland 4 fighters moved from Slovakia Hungary to Southern Italy 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Italians attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,5,5,3,3,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 Russians AA : -0.17
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@Daaras Decided to leave the Med fleet for the Luftwaffe if you decide to do it. I think 5 german planes plus the 8 convoy damage is worth it even though it is still negative net IPC for me
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun, 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Northeast Persia to Southern Persia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Northern Caucasus 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Urals to Samara 3 aaGuns, 3 armour, 7 infantry and 3 mech_infantrys moved from Southern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 6 infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Bessarabia 15 infantry moved from Siberia to Sakha Place Units - Russians 3 artilleries placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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@mikawagunichi I think going after hawaii is wrong literally 100% of the time. It never works
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 7 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 2 bombers moved from Japan to 27 Sea Zone 1 artillery, 9 infantry and 1 marine moved from Midway to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 battleship, 3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Shan State to Burma 4 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Shan State to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 43 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java 3 artilleries and 2 infantry moved from Kwangtung to Fukien 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from Kwangsi to Yunnan 6 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Korea to Southern Manchuria 4 infantry moved from 33 Sea Zone to Gilbert Islands 1 submarine moved from 7 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Johnston Island Battle in Gilbert Islands Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 5 Sea Zone Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 27 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 27 Sea Zone 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 27 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 33 Sea Zone EDIT: 2 infantry moved from Gilbert Islands to Marshall Islands 2 bombers moved from 27 Sea Zone to Marshall Islands EDIT: 1 fighter moved from Norway to United Kingdom 1 artillery and 5 infantry moved from 7 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 0.83 ANZAC regular : -0.67 UK_Pacific regular : 0.33 Russians regular : -0.17
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 submarine moved from 55 Sea Zone to 31 Sea Zone 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone Combat - Americans Battle in Tunisia Battle in 31 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win, taking Tunisia from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Algeria Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 3 : 2/8 hits, 2.50 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 marine and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone 2 marines moved from 65 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to 65 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 11 Sea Zone to 28 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 aaGun moved from Morocco to Algeria 2 carriers, 5 destroyers and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta Place Units - Americans 3 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 2 carriers and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 15 infantry moved from Hunan to Kiangsi 4 infantry moved from Honan to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 15 infantry in Kiangsi, round 2 : 4/18 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 3 fighters and 1 tactical_bomber moved from Eastern India to Burma 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in Burma British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 armour moved from Szechwan to Kiangsi 1 aaGun moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.67 Italians regular : -0.67 Japanese regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 bomber moved from Slovakia Hungary to Leningrad Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,3,1,1,3,1 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :