• 2025 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Belarus to Novgorod
                  Italians take Novgorod from Russians
            1 bomber moved from Western Germany to 100 Sea Zone
            1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines moved from 97 Sea Zone to 100 Sea Zone
    
        Combat - Italians
            British scrambles 3 units out of Trans-Jordan to defend against the attack in 100 Sea Zone
            Battle in 100 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines
                British defend with 2 carriers, 2 cruisers, 7 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport; French defend with 1 destroyer; Russians defend with 2 fighters and 1 tactical_bomber
                    Italians roll dice for 5 submarines in 100 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 100 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    British roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 3 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 10/19 hits, 8.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 100 Sea Zone
                    2 fighters owned by the Russians, 1 tactical_bomber owned by the Russians, 1 destroyer owned by the French, 1 destroyer owned by the British and 1 submarine owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 3 cruisers and 1 fighter in 100 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 100 Sea Zone, round 3 : 5/14 hits, 5.67 expected hits
                    3 cruisers owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 100 Sea Zone
                    4 destroyers owned by the British lost in 100 Sea Zone
                    Italians roll dice for 1 battleship in 100 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 100 Sea Zone, round 4 : 4/10 hits, 4.33 expected hits
                    1 battleship owned by the Italians lost in 100 Sea Zone
                    1 destroyer owned by the British lost in 100 Sea Zone
                British win with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -45
                Casualties for Italians: 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 5 submarines
                Casualties for British: 6 destroyers and 1 submarine
                Casualties for French: 1 destroyer
                Casualties for Russians: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Bessarabia
            1 armour moved from Romania to Bessarabia
            2 infantry moved from Bulgaria to Greece
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 1 mech_infantry moved from Libya to Algeria
            1 infantry moved from Libya to Tobruk
            1 artillery and 2 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 32 Sea Zone to 27 Sea Zone
            3 fighters moved from Wake Island to Hawaiian Islands
            1 artillery and 1 infantry moved from Line Islands to 30 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 27 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            6 fighters and 6 tactical_bombers moved from Southern Italy to 100 Sea Zone
            6 bombers moved from Western Germany to 100 Sea Zone
            1 destroyer and 1 submarine moved from 116 Sea Zone to 128 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Trans-Jordan to defend against the attack in 100 Sea Zone
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 100 Sea Zone
                Germans attack with 6 bombers, 6 fighters and 6 tactical_bombers
                British defend with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport; Russians defend with 2 fighters and 1 tactical_bomber
                    Germans roll dice for 6 bombers, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 2 : 10/18 hits, 10.00 expected hits
                    British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 5/12 hits, 5.83 expected hits
                    5 bombers owned by the Germans lost in 100 Sea Zone
                    1 tactical_bomber owned by the Russians, 1 destroyer owned by the British, 2 tactical_bombers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 100 Sea Zone
                    Germans roll dice for 1 bomber, 6 fighters and 6 tactical_bombers in 100 Sea Zone, round 3 : 10/13 hits, 7.50 expected hits
                    British roll dice for 4 fighters and 1 transport in 100 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                    1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans lost in 100 Sea Zone
                    2 fighters owned by the Russians, 1 transport owned by the British and 2 fighters owned by the British lost in 100 Sea Zone
                Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 6 bombers, 1 fighter and 2 tactical_bombers
                Casualties for British: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Casualties for Russians: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            5 fighters and 4 tactical_bombers moved from 100 Sea Zone to Greece
            3 artilleries and 8 infantry moved from Northern Belarus to Novgorod
            2 aaGuns and 15 infantry moved from Leningrad to Novgorod
            4 artilleries and 16 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            8 armour and 3 mech_infantrys moved from Northern Belarus to Eastern Poland
            1 armour moved from Southern Belarus to Eastern Poland
            6 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            8 infantry moved from Poland to Baltic States
            1 artillery and 2 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 fighters and 2 tactical_bombers placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in France
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 2.50
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 19 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 19 infantry and 1 mech_infantry in Vologda, round 2 : 6/22 hits, 4.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Yaroslavl to Russia
            1 infantry moved from Smolensk to Russia
            1 artillery moved from Samara to Russia
            3 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Samara
            3 armour and 3 mech_infantrys moved from Samara to Russia
            2 aaGuns, 4 artilleries and 20 infantry moved from Ukraine to Kursk
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 19 infantry moved from Yaroslavl to Vologda
            1 armour and 1 mech_infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 19 infantry and 1 mech_infantry in Vologda, round 2 : 6/22 hits, 4.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Yaroslavl to Russia
            1 infantry moved from Smolensk to Russia
            1 artillery moved from Samara to Russia
            3 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Samara
            3 armour and 3 mech_infantrys moved from Samara to Russia
            2 aaGuns, 4 artilleries and 20 infantry moved from Ukraine to Kursk
    
        Place Units - Russians
            3 infantry placed in Siberia
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Siberia: 3 infantry
            EDIT: Removing units owned by Russians from Stalingrad: 2 infantry
            EDIT: Adding units owned by Russians to Stalingrad: 2 armour and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.50
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from New Zealand to 65 Sea Zone
            1 cruiser and 1 marine moved from 65 Sea Zone to 55 Sea Zone
            1 marine moved from 55 Sea Zone to Queensland
            2 infantry moved from French Indo China to Shan State
            2 bombers moved from Kwangtung to Shan State
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
            Battle in Queensland
            Battle in Shan State
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Queensland from ANZAC, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Shan State to Java
            1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
            1 destroyer moved from 65 Sea Zone to 50 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 65 Sea Zone to 64 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            2 artilleries moved from Kwangsi to 37 Sea Zone
            1 artillery moved from French Indo China to 37 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            3 artilleries, 1 destroyer, 1 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            3 artilleries and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 battleships and 2 cruisers moved from 36 Sea Zone to 47 Sea Zone
            3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 55 Sea Zone
            2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 aaGuns and 2 infantry moved from Kyushu to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Southern Manchuria to Jehol
            3 artilleries and 4 infantry moved from Shansi to Anhwe
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 armour moved from Hunan to Anhwe
            1 infantry moved from Kwangtung to Hunan
            1 fighter moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Kwangtung to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Kwangtung to Japan
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 fighters placed in Japan
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 6 destroyers and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Iwo Jima
            7 destroyers moved from 27 Sea Zone to 7 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from 27 Sea Zone to 7 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 2 carriers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
            Battle in Iwo Jima
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery moved from West Indies to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Hawaiian Islands
            3 aaGuns moved from Central United States to Western United States
            1 battleship, 3 carriers, 1 marine and 2 submarines moved from 27 Sea Zone to 7 Sea Zone
            EDIT: 1 artillery, 2 infantry and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
            EDIT: 2 transports moved from 27 Sea Zone to 11 Sea Zone
            1 battleship and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 battleship and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
            1 carrier moved from 91 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 carrier and 6 destroyers placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 5 infantry moved from Hopei to Hunan
            1 infantry moved from Inner Mongolia to Tsinghai
            1 artillery moved from Honan to Tsinghai
            2 infantry moved from Szechwan to Kweichow
            1 artillery and 9 infantry moved from Szechwan to Yunnan
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 9 infantry in Yunnan, round 2 : 3/10 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            4 fighters moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar
            1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 5 damage total. 
            Battle in Shan State
                British attack with 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 5/17 hits, 4.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Gibraltar, round 2 : 3/8 hits, 3.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Gibraltar
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Tobruk
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Gibraltar to 93 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from British Somaliland to 78 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Trans-Jordan
            3 aaGuns moved from Burma to Shan State
            3 infantry moved from Eastern India to Burma
            1 infantry moved from Baluchistan to Central India
            1 bomber moved from Normandy Bordeaux to Malta
    
        Place Units - British
            3 submarines placed in 100 Sea Zone
            2 fighters and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6
            UK_Pacific collect 4 PUs (4 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Chinese regular : 2.83
    Italians regular : 1.00
    Japanese regular : -0.33
    Germans AA : -0.17
    British regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 armour moved from Novgorod to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Northern Belarus
    
        Combat - Italians
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Northern Italy to Southern France
            2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
            1 airfield placed in Greece
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Adding units owned by Germans to Vologda: 1 infantry
            EDIT: Changing PUs for Russians from 43 to 42
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Adding units owned by Germans to Vologda: 1 infantry
            EDIT: Changing PUs for Russians from 43 to 42
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Stalingrad: 2 armour
            EDIT: Adding units owned by Russians to Stalingrad: 2 infantry
            EDIT: Adding units owned by Russians to Urals: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 27 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6,1,3,6,5,1,3
            ANZAC collect 3 PUs (3 lost to blockades); end with 3 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Gorky: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Adding units owned by Germans to Vologda: 1 infantry
            EDIT: Changing PUs for Russians from 43 to 42
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Stalingrad: 2 armour
            EDIT: Adding units owned by Russians to Stalingrad: 2 infantry
            EDIT: Adding units owned by Russians to Urals: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
            EDIT: Removing units owned by ANZAC from Hawaiian Islands: 3 fighters
            EDIT: Adding units owned by Americans to Iwo Jima: 1 aaGun
            EDIT: Adding units owned by ANZAC to Iwo Jima: 3 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 7 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Americans to 7 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to Iwo Jima: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            3 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Greece to Western Germany
            4 artilleries and 18 infantry moved from Bessarabia to Ukraine
            9 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Novgorod to Vologda
            8 infantry moved from Baltic States to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Germany to Western Germany
            4 fighters and 4 tactical_bombers moved from Greece to Eastern Poland
            1 tactical_bomber moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to France
    
        Place Units - Germans
            2 transports placed in 116 Sea Zone
            2 infantry and 1 tactical_bomber placed in France
            4 infantry placed in Western Germany
            7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            3 artilleries and 14 infantry moved from Amur to Korea
            1 armour and 1 mech_infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 armour and 1 mech_infantry moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Korea
                Russians attack with 3 artilleries and 14 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 artilleries and 14 infantry in Korea, round 2 : 4/17 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            3 infantry moved from Samara to Stalingrad
            2 infantry moved from Urals to Samara
            2 infantry moved from Kursk to Rostov
            2 aaGuns, 4 artilleries and 18 infantry moved from Kursk to Tambov
            1 armour, 1 artillery, 17 infantry and 1 mech_infantry moved from Gorky to Samara
            2 aaGuns, 2 armour, 1 artillery, 31 infantry and 2 mech_infantrys moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Stalingrad
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,1,2,4,5,1,2
            Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    Russians regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Americans
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            2 submarines moved from 106 Sea Zone to 104 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 115 Sea Zone
            2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Norway to 113 Sea Zone
            2 bombers moved from Germany to 113 Sea Zone
            3 armour and 3 mech_infantrys moved from Austria to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Germany to Normandy Bordeaux
            1 artillery and 2 infantry moved from Holland Belgium to France
            1 fighter moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 cruiser and 1 transport
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Americans lost in 104 Sea Zone
                    Americans roll dice for 1 transport in 104 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Americans lost in 104 Sea Zone
                Germans win, taking 104 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 17
                Casualties for Americans: 1 cruiser and 1 transport
            Battle in France
                Germans attack with 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 4/18 hits, 6.50 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                    1 artillery owned by the Germans and 5 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 3 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery and 5 mech_infantrys in France, round 3 : 8/12 hits, 5.00 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits
                    1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                    1 armour owned by the French, 3 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 1/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 3/11 hits, 3.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                1 fighter owned by the Germans retreated
                2 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 battleship moved from 116 Sea Zone to 115 Sea Zone
            1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Slovakia Hungary to Romania
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    French regular : 0.67
    Neutral_Allies regular : -3.00
    Germans regular : -1.33
    British regular : -0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Anhwe to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            1 artillery and 3 infantry moved from New Guinea to 55 Sea Zone
            5 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 64 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 64 Sea Zone
            6 artilleries, 2 fighters, 8 infantry, 1 marine and 2 tactical_bombers moved from 64 Sea Zone to New South Wales
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales
            2 bombers moved from Java to New South Wales
            1 infantry moved from Southern Manchuria to Northern Manchuria
            2 fighters moved from 6 Sea Zone to Northern Manchuria
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
            Battle in Northern Manchuria
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in New South Wales
                Japanese attack with 6 artilleries, 2 bombers, 5 fighters, 8 infantry, 1 marine and 5 tactical_bombers
                ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
                    ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 cruiser in New South Wales, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 2 : 11/26 hits, 10.83 expected hits
                    ANZAC roll dice for 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry in New South Wales, round 2 : 6/17 hits, 6.00 expected hits
                    6 infantry owned by the Japanese lost in New South Wales
                    10 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
                    Japanese roll dice for 6 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine and 5 tactical_bombers in New South Wales, round 3 : 8/20 hits, 9.17 expected hits
                    ANZAC roll dice for 3 artilleries, 1 fighter and 3 infantry in New South Wales, round 3 : 3/7 hits, 2.67 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 artilleries owned by the ANZAC lost in New South Wales
                Japanese captures 3PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 5 artilleries, 2 bombers, 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
                Casualties for ANZAC: 2 aaGuns, 3 artilleries, 1 fighter and 13 infantry
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
            Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
    
        Non Combat Move - Japanese
            Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 battleships and 2 cruisers moved from 47 Sea Zone to 35 Sea Zone
            1 destroyer moved from 50 Sea Zone to 35 Sea Zone
            1 carrier moved from 55 Sea Zone to 64 Sea Zone
            2 carriers and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Kiangsu
            1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
            1 aaGun moved from Shansi to Inner Mongolia
            1 aaGun moved from Kwangtung to Kiangsi
            6 infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Anhwe to Shansi
            2 fighters moved from Northern Manchuria to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 bombers, 4 fighters and 5 tactical_bombers moved from New South Wales to Queensland
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 destroyer and 8 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,6,5,3,4,1,5,1,1,1,2,2,4,2,1,3,2,6,5,1,2,3,5,5,3,2
            Japanese collect 50 PUs (9 lost to blockades); end with 53 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.67
    ANZAC AA : 0.00
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 transport moved from 93 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to French West Africa
            1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone
            1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone
            2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
            1 carrier moved from 12 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 harbour placed in Midway
            2 infantry placed in Eastern United States
            1 battleship and 2 destroyers placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 9 infantry moved from Yunnan to Szechwan
            1 artillery and 10 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China
            1 armour moved from Siam to French Indo China
            1 armour moved from Eastern India to Shan State
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone
            4 fighters moved from 94 Sea Zone to Trans-Jordan
            3 infantry moved from Burma to Shan State
            1 infantry moved from Central India to Eastern India
            1 fighter moved from Iraq to Eastern India
            1 fighter moved from Iraq to Eastern India
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Shan State to French Indo China
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 submarines moved from 100 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Crete to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 1 infantry
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry
            EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2
            UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : 0.83
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            1 transport moved from 93 Sea Zone to 88 Sea Zone
            2 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to French West Africa
            1 battleship, 2 carriers, 4 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 7 Sea Zone to 5 Sea Zone
            5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
    
        Combat - Americans
            Battle in French West Africa
            Battle in 5 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 5 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 5 Sea Zone
                Americans win, taking French West Africa from Neutral_Axis, taking 5 Sea Zone from Neutral with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Algeria
                Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 infantry and 1 marine moved from Iwo Jima to 7 Sea Zone
            1 aaGun, 1 battleship, 3 carriers, 6 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 7 Sea Zone to 26 Sea Zone
            5 fighters and 1 tactical_bomber moved from 5 Sea Zone to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone
            2 aaGuns, 1 carrier, 6 destroyers, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
            1 carrier moved from 12 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            3 aaGuns, 3 infantry and 1 marine moved from 26 Sea Zone to Midway
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 harbour placed in Midway
            2 infantry placed in Eastern United States
            1 battleship and 2 destroyers placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
            1 fighter and 1 infantry moved from Tsinghai to Honan
            1 infantry moved from Kweichow to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 9 infantry moved from Yunnan to Szechwan
            1 artillery and 10 infantry moved from Hunan to Hopei
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    1 infantry owned by the Japanese lost in Honan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 10 infantry in Hopei, round 2 : 5/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 6 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 aaGun and 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Szechwan
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            3 artilleries, 10 infantry and 1 mech_infantry moved from Shan State to French Indo China
            1 armour moved from Siam to French Indo China
            1 armour moved from Eastern India to Shan State
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 artillery moved from Gibraltar to 93 Sea Zone
            4 fighters moved from 94 Sea Zone to Trans-Jordan
            3 infantry moved from Burma to Shan State
            1 infantry moved from Central India to Eastern India
            1 fighter moved from Iraq to Eastern India
            1 fighter moved from Iraq to Eastern India
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Shan State to French Indo China
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 submarines moved from 100 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 2 destroyers and 2 transports moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Crete to 100 Sea Zone
            1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Southern Persia
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 1 infantry
            EDIT: Removing units owned by UK_Pacific from Eastern India: 1 mech_infantry
            EDIT: Adding units owned by British to 40 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2
            UK_Pacific collect 8 PUs (6 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Americans regular : -0.67
    Italians regular : 0.33
    Japanese regular : 0.83
    British regular : 1.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Belarus to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,3,5
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4
            Italians collect 11 PUs (10 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 cruiser and 1 destroyer moved from 7 Sea Zone to 26 Sea Zone
            3 fighters moved from Iwo Jima to Midway
    
        Combat - ANZAC
            Battle in Siberia
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                ANZAC win, taking Siberia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Southern Persia
    
        Combat Move - French
            1 fighter moved from Morocco to 94 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

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