@Ragnell804 gg, I concede
PTV J1 Test
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Karelia to Finland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Leningrad 6 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Place Units - Russians 1 tactical_bomber placed in Leningrad 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Java to 43 Sea Zone 4 transports moved from 37 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 34 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Siam 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam 1 armour moved from French Indo China to Malaya 2 infantry moved from Kwangsi to French Indo China 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Combat - Japanese Battle in Guam Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 bombers moved from Siam to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 aaGun and 8 infantry moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao Place Units - Japanese 1 battleship and 1 carrier placed in 7 Sea Zone 3 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83 ANZAC regular : 0.67 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to 22 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 22 Sea Zone Japanese win, taking Gilbert Islands from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 49 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 aaGun moved from British Columbia to Alaska Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 fighter and 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Western India to Eastern India 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 aaGun and 5 infantry moved from Yunnan to Burma 1 fighter moved from Egypt to Baluchistan 1 artillery and 1 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Eastern United States to Central United States Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,5,3,4,1,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania 1 bomber and 4 fighters moved from Southern Italy to Romania 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Tunisia to Algeria Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Morocco, round 6 : 1/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 1 bomber, 4 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Romania, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 4 fighters moved from Romania to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,1,1,3,3,1 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : -0.83 Italians regular : -2.83 Russians regular : 0.33
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 1 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Egypt to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 93 PUs; Germans buy 3 armour, 1 artillery, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Scotland 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 destroyer moved from 122 Sea Zone to 128 Sea Zone 2 bombers moved from Western Germany to 128 Sea Zone 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 infantry moved from Slovakia Hungary to Poland Germans take Poland from Russians Combat - Germans Battle in 128 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Scotland Germans attack with 1 armour, 2 fighters and 2 infantry British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 carrier, 1 cruiser, 1 submarine and 9 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 3 artilleries and 6 infantry moved from 115 Sea Zone to Norway 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter and 6 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to Western Germany 2 bombers moved from 128 Sea Zone to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 1 artillery and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,2,3,6,1,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 British regular : 0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 21 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Eastern Poland to Southern Belarus 2 armour and 2 mech_infantrys moved from Russia to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus 9 infantry moved from Finland to Karelia 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 aaGun, 5 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Southern Belarus 1 fighter and 1 tactical_bomber moved from Poland to Southern Belarus 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies 2 aaGuns and 13 infantry moved from Amur to Siberia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 10 infantry placed in Russia 3 infantry placed in Urals 2 infantry placed in Siberia 1 submarine placed in 5 Sea Zone Turn Complete - Russians Russians collect 59 PUs; end with 59 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 66 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 2 artilleries and 8 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 39 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 infantry moved from Hunan to Kwangsi 3 artilleries and 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Davao to Kwangsi 2 bombers moved from Davao to Korea 1 artillery and 9 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 5 transports moved from 7 Sea Zone to 26 Sea Zone 1 artillery, 2 fighters, 9 infantry, 1 marine and 2 tactical_bombers moved from 26 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone 2 infantry moved from Southern Manchuria to Korea 6 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Davao to Japan 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 aaGun and 5 infantry in Burma, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma 1 aaGun owned by the British and 5 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 5 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 5/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 6 infantry Russians defend with 1 infantry Japanese roll dice for 6 infantry in Northern Manchuria, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Midway Battle in Shan State Japanese attack with 2 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 1/10 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 7 infantry in Shan State, round 3 : 2/9 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 marine moved from 7 Sea Zone to Japan 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 armour moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 2 destroyers and 4 submarines placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.83 British AA : -0.50 UK_Pacific regular : 2.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - Americans Battle in New Britain Battle in Morocco Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking New Britain from Japanese, taking Morocco from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 2 infantry moved from Brazil to Suriname 1 aaGun moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers, 1 marine and 2 submarines moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland Place Units - Americans 2 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 16 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Hunan, round 2 : 6/20 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Baluchistan to Burma 1 artillery and 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Szechwan to Hunan 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Malta to Southern Persia 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Japanese regular : -0.67 Italians regular : -0.50 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland 4 fighters moved from Slovakia Hungary to Southern Italy 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Italians attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,5,5,3,3,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 Russians AA : -0.17
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@Daaras Decided to leave the Med fleet for the Luftwaffe if you decide to do it. I think 5 german planes plus the 8 convoy damage is worth it even though it is still negative net IPC for me
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun, 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Northeast Persia to Southern Persia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Northern Caucasus 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Urals to Samara 3 aaGuns, 3 armour, 7 infantry and 3 mech_infantrys moved from Southern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 6 infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Bessarabia 15 infantry moved from Siberia to Sakha Place Units - Russians 3 artilleries placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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@mikawagunichi I think going after hawaii is wrong literally 100% of the time. It never works
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 7 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 2 bombers moved from Japan to 27 Sea Zone 1 artillery, 9 infantry and 1 marine moved from Midway to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 battleship, 3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Shan State to Burma 4 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Shan State to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 43 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java 3 artilleries and 2 infantry moved from Kwangtung to Fukien 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from Kwangsi to Yunnan 6 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Korea to Southern Manchuria 4 infantry moved from 33 Sea Zone to Gilbert Islands 1 submarine moved from 7 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Johnston Island Battle in Gilbert Islands Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 5 Sea Zone Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 27 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 27 Sea Zone 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 27 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 33 Sea Zone EDIT: 2 infantry moved from Gilbert Islands to Marshall Islands 2 bombers moved from 27 Sea Zone to Marshall Islands EDIT: 1 fighter moved from Norway to United Kingdom 1 artillery and 5 infantry moved from 7 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 0.83 ANZAC regular : -0.67 UK_Pacific regular : 0.33 Russians regular : -0.17
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 submarine moved from 55 Sea Zone to 31 Sea Zone 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone Combat - Americans Battle in Tunisia Battle in 31 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win, taking Tunisia from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Algeria Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 3 : 2/8 hits, 2.50 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 marine and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone 2 marines moved from 65 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to 65 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 11 Sea Zone to 28 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 aaGun moved from Morocco to Algeria 2 carriers, 5 destroyers and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta Place Units - Americans 3 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 2 carriers and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 15 infantry moved from Hunan to Kiangsi 4 infantry moved from Honan to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 15 infantry in Kiangsi, round 2 : 4/18 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 3 fighters and 1 tactical_bomber moved from Eastern India to Burma 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in Burma British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 armour moved from Szechwan to Kiangsi 1 aaGun moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.67 Italians regular : -0.67 Japanese regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 bomber moved from Slovakia Hungary to Leningrad Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,3,1,1,3,1 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :