@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
PTV J1 Test
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 104 Sea Zone to 90 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone Combat - Germans Non Combat Move - Germans 1 aaGun moved from France to Normandy Bordeaux 4 armour and 1 mech_infantry moved from France to Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 3 armour moved from Yugoslavia to Slovakia Hungary 2 artilleries and 2 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 1 battleship moved from 114 Sea Zone to 116 Sea Zone 3 fighters and 4 tactical_bombers moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Norway to Finland 2 armour moved from Normandy Bordeaux to Western Germany Place Units - Germans 2 artilleries and 8 infantry placed in Germany 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany 1 destroyer placed in 116 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from Sakha to Siberia 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 armour, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov EDIT: 1 armour and 1 mech_infantry moved from Rostov to Ukraine EDIT: 2 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Stalingrad to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk EDIT: 2 armour, 1 artillery, 4 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Western Ukraine 4 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine 1 infantry moved from Southern Belarus to Northern Belarus 4 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Leningrad Place Units - Russians 3 artilleries placed in Siberia 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 3 infantry placed in Stalingrad 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Siam to Shan State 1 fighter moved from Siam to Shan State 2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 2 battleships moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery moved from Davao to Manilla 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla Combat - Japanese Battle in Sumatra Battle in Guam Battle in Midway Battle in Manilla Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Midway from Americans, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 26 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.50 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 38 Sea Zone 1 carrier and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi 1 infantry moved from French Indo China to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 artillery and 1 mech_infantry moved from Shansi to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Southern Manchuria to Jehol 1 armour, 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands 2 carriers moved from 32 Sea Zone to 34 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Marshall Islands to 34 Sea Zone 1 fighter moved from 34 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 34 Sea Zone 1 fighter moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Anhwe 1 infantry moved from Japan to Kyushu Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 infantry placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 0.50 UK_Pacific regular : -1.33 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 28 Sea Zone to 25 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 fighter, 2 infantry and 1 marine moved from 26 Sea Zone to Midway 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 104 Sea Zone to 90 Sea Zone Americans take 104 Sea Zone from Germans 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 2 destroyers moved from 104 Sea Zone to 52 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to 90 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 90 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 90 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking 91 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 destroyers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 transport in 26 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 battleship, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Midway Americans attack with 1 fighter, 2 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 marine in Midway, round 2 : 2/4 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 26 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from 91 Sea Zone to Western United States 1 bomber moved from 90 Sea Zone to Western United States Place Units - Americans 2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Szechwan to Hopei 1 fighter moved from Szechwan to Hopei 4 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 5 infantry in Inner Mongolia, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 artilleries placed in Inner Mongolia 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield and 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan 1 artillery moved from Iraq to 82 Sea Zone 3 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan Combat - British Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Anglo-Egyptian Sudan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt 1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 106 Sea Zone 1 fighter moved from Scotland to Iceland 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 transport moved from 112 Sea Zone to 109 Sea Zone Place Units - British 1 airfield placed in Trans-Jordan 3 infantry placed in Egypt 3 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 7 infantry EDIT: Adding units owned by British to Eastern India: 3 aaGuns, 1 artillery and 6 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 1.50 Italians regular : -0.67 Japanese regular : 0.67 Germans regular : -0.33 British regular : -1.33 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria Combat - Italians Battle in Gibraltar Battle in Alexandria Italians attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Gibraltar from British, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 bomber moved from Alexandria to Tobruk 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 marine moved from Northern Italy to 99 Sea Zone 1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 artillery moved from Greece to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to 97 Sea Zone 1 aaGun and 2 infantry moved from Yugoslavia to Romania Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ethiopia: 1 infantry EDIT: Adding units owned by Italians to British Somaliland: 1 infantry EDIT: Changing ownership of British Somaliland from British to Italians EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Midway 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 unit repaired. 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 8 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 battleship and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 4 bombers moved from Western Germany to 118 Sea Zone Combat - Germans Germans creates battle in territory 128 Sea Zone Battle in 118 Sea Zone Germans attack with 1 battleship, 4 bombers and 1 destroyer Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 4 bombers and 1 destroyer in 118 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 4 bombers and 1 destroyer remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States 3 armour moved from Slovakia Hungary to Baltic States 4 armour and 1 mech_infantry moved from Germany to Baltic States 2 artilleries and 8 infantry moved from Germany to Poland 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Gibraltar 4 bombers moved from 118 Sea Zone to Western Germany Place Units - Germans 10 infantry placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 42 PUs; end with 42 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Slovakia Hungary Russians take Eastern Poland from Italians Russians take Slovakia Hungary from Germans Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 2 aaGuns, 1 artillery and 14 infantry moved from Northern Belarus to Novgorod 5 infantry moved from Leningrad to Novgorod 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 4 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Russia to Gorky 2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur 4 fighters and 2 tactical_bombers moved from Ukraine to Trans-Jordan Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Slovakia Hungary Russians take Eastern Poland from Italians Russians take Slovakia Hungary from Germans Combat - Russians Russians creates battle in territory 128 Sea Zone Non Combat Move - Russians 2 aaGuns, 1 artillery and 14 infantry moved from Northern Belarus to Novgorod 5 infantry moved from Leningrad to Novgorod 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 4 infantry moved from Rostov to Ukraine 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Russia to Gorky 2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur 4 fighters and 2 tactical_bombers moved from Ukraine to Trans-Jordan Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 artillery and 1 infantry EDIT: Adding units owned by Chinese to Inner Mongolia: 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Anhwe to Honan 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone 2 infantry moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 marine moved from 47 Sea Zone to New Guinea 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands 2 infantry moved from Manilla to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 artillery moved from Manilla to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Celebes Combat - Japanese Battle in Java Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Celebes Battle in Solomon Islands Non Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangsi to Hunan 3 artilleries and 2 infantry moved from Anhwe to Shansi 2 fighters moved from Anhwe to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 55 Sea Zone 1 carrier moved from 38 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Anhwe to Japan 1 aaGun moved from Kyushu to Japan 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 aaGun and 3 infantry moved from Jehol to Shansi 1 infantry moved from Southern Manchuria to Korea 2 bombers moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 1 factory_minor placed in Kiangsu 3 infantry placed in Kwangtung 1 infantry placed in Japan 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 marine moved from Midway to 26 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 fighters, 2 infantry and 1 marine moved from 32 Sea Zone to Wake Island 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 destroyers moved from 52 Sea Zone to 27 Sea Zone 1 destroyer moved from 91 Sea Zone to 29 Sea Zone 1 destroyer moved from 90 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in Marshall Islands Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from Wake Island to 32 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Inner Mongolia to Tsinghai 1 fighter and 1 infantry moved from Szechwan to Hopei 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Tsinghai Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 2/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 artillery, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 fighter moved from 83 Sea Zone to Alexandria 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Trans-Jordan to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 destroyer moved from 106 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 122 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone Combat - British Battle in French Madagascar Battle in Ethiopia British attack with 1 artillery and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 infantry moved from 122 Sea Zone to Scotland 1 fighter moved from Iceland to Scotland 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone 2 aaGuns, 3 artilleries and 8 infantry moved from Eastern India to Burma Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.33 Italians regular : 0.33 Japanese regular : 1.33 British regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 1 marine moved from Midway to 26 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 fighters, 2 infantry and 1 marine moved from 32 Sea Zone to Wake Island 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 32 Sea Zone 2 destroyers moved from 52 Sea Zone to 27 Sea Zone 1 destroyer moved from 91 Sea Zone to 29 Sea Zone 1 destroyer moved from 90 Sea Zone to 104 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Combat - Americans Battle in Marshall Islands Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 marine Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from Wake Island to 32 Sea Zone Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 6 infantry moved from Inner Mongolia to Tsinghai 1 fighter and 1 infantry moved from Szechwan to Hopei 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Tsinghai Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 2/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Eastern Sinkiang 1 fighter moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Yunnan 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 1 artillery, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Alexandria 1 fighter moved from 83 Sea Zone to Alexandria 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 artillery moved from Kenya to Ethiopia 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 83 Sea Zone to 100 Sea Zone 2 infantry moved from Trans-Jordan to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria 1 destroyer moved from 106 Sea Zone to 112 Sea Zone 1 destroyer moved from 125 Sea Zone to 122 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone Combat - British Battle in French Madagascar Battle in Ethiopia British attack with 1 artillery and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Battle in Alexandria British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 armour and 1 infantry moved from 122 Sea Zone to Scotland 1 fighter moved from Iceland to Scotland 2 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone 2 aaGuns, 3 artilleries and 8 infantry moved from Eastern India to Burma Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1 UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British EDIT: Changing PUs for British from 42 to 43 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.33 Italians regular : 0.33 Japanese regular : 1.33 British regular : 0.67 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 cruiser and 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to West Indies 2 infantry moved from Romania to Slovakia Hungary 1 bomber moved from Tobruk to Slovakia Hungary 1 armour moved from Baltic States to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Northern Belarus Italians take Northern Belarus from Russians 1 artillery moved from Morocco to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Crete Combat - Italians Battle in Crete Battle in West Indies Battle in Slovakia Hungary Italians attack with 1 bomber and 2 infantry Russians defend with 1 armour Italians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Slovakia Hungary 1 armour owned by the Russians lost in Slovakia Hungary Italians win, taking Crete from Neutral_Allies, taking West Indies from Americans, taking Slovakia Hungary from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Italians 1 aaGun moved from Romania to Eastern Poland 1 marine moved from Algeria to 94 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 94 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 2 infantry moved from Tunisia to Libya 1 bomber moved from Slovakia Hungary to Western Germany Place Units - Italians 1 cruiser and 4 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.50 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 30 Sea Zone to Line Islands Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,4,1,6,1,5,3,3 ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 8 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 submarine moved from 128 Sea Zone to 122 Sea Zone 6 bombers moved from Western Germany to 122 Sea Zone 1 armour moved from Baltic States to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Battle in 122 Sea Zone Germans attack with 6 bombers and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 6 bombers in 122 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 destroyer and 1 transport in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 122 Sea Zone Germans win, taking 122 Sea Zone from Neutral with 6 bombers and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 6 bombers moved from 122 Sea Zone to Western Germany 1 infantry moved from Romania to Bessarabia 2 artilleries and 8 infantry moved from Romania to Eastern Poland 2 artilleries and 8 infantry moved from Poland to Eastern Poland 2 aaGuns and 7 infantry moved from Baltic States to Leningrad 6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus 2 armour and 2 mech_infantrys moved from Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 10 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.33 -
TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 8 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 submarine moved from 128 Sea Zone to 122 Sea Zone 6 bombers moved from Western Germany to 122 Sea Zone 1 armour moved from Baltic States to Southern Belarus Germans take Southern Belarus from Russians Combat - Germans Battle in 122 Sea Zone Germans attack with 6 bombers and 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 6 bombers in 122 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits British roll dice for 1 destroyer and 1 transport in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 122 Sea Zone Germans win, taking 122 Sea Zone from Neutral with 6 bombers and 1 submarine remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 6 bombers moved from 122 Sea Zone to Western Germany 1 infantry moved from Romania to Bessarabia 2 artilleries and 8 infantry moved from Romania to Eastern Poland 2 artilleries and 8 infantry moved from Poland to Eastern Poland 2 aaGuns and 7 infantry moved from Baltic States to Leningrad 6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus 2 armour and 2 mech_infantrys moved from Poland to Northern Belarus 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 10 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4 Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 118 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 19 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Gorky to Russia 1 armour and 1 mech_infantry moved from Stalingrad to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad 3 infantry moved from Rostov to Stalingrad 1 artillery moved from Stalingrad to Samara 1 infantry moved from Russia to Smolensk Place Units - Russians 10 infantry placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
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this test game is wild so far
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 armour moved from Romania to Yugoslavia -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 armour moved from Romania to Yugoslavia





