• 2025 2024

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour and 2 infantry moved from Albania to Greece
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from Southern Italy to 98 Sea Zone
            1 bomber moved from Northern Italy to 98 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 artilleries moved from Northern Italy to 99 Sea Zone
            2 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 11
                Casualties for British: 1 cruiser
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 armour moved from Northern Italy to Romania
            1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
            2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
            1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy
            1 artillery moved from Libya to Tobruk
    
        Place Units - Italians
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
            Italians collect 14 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Neutral_Allies regular : 0.33
    British regular : -0.50
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 65 Sea Zone to 28 Sea Zone
            2 fighters moved from New Zealand to Hawaiian Islands
            1 fighter moved from Queensland to Hawaiian Islands
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from New South Wales to Queensland
            1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from New Zealand to 65 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 82 Sea Zone
            1 fighter moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 90 Sea Zone
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 109 Sea Zone to 106 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from France to Normandy Bordeaux
            4 armour and 1 mech_infantry moved from France to Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            3 armour moved from Yugoslavia to Slovakia Hungary
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            1 battleship moved from 114 Sea Zone to 116 Sea Zone
            3 fighters and 4 tactical_bombers moved from Northern Italy to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
            2 infantry moved from Norway to Finland
            2 armour moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
            1 destroyer placed in 116 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Sakha to Siberia
            1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
            1 armour, 2 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
            1 armour and 1 mech_infantry moved from Northern Caucasus to Rostov
            EDIT: 1 armour and 1 mech_infantry moved from Rostov to Ukraine
            EDIT: 2 infantry moved from Northern Caucasus to Rostov
            2 infantry moved from Stalingrad to Rostov
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk
            EDIT: 2 armour, 1 artillery, 4 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Western Ukraine
            4 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
            1 infantry moved from Southern Belarus to Northern Belarus
            4 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Archangel to Leningrad
    
        Place Units - Russians
            3 artilleries placed in Siberia
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Leningrad
            3 infantry placed in Stalingrad
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Wake Island to 32 Sea Zone
            1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Siam to Shan State
            1 fighter moved from Siam to Shan State
            2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
            1 artillery and 1 infantry moved from Borneo to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
            2 battleships moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 artillery moved from Davao to Manilla
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Manilla
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Guam
            Battle in Midway
            Battle in Manilla
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Midway from Americans, taking Manilla from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Americans: 1 cruiser
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.50 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 132 Sea Zone to 38 Sea Zone
            1 submarine moved from 36 Sea Zone to 132 Sea Zone
            1 cruiser moved from 37 Sea Zone to 38 Sea Zone
            1 carrier and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
            1 infantry moved from French Indo China to Kwangsi
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 artillery and 1 mech_infantry moved from Shansi to Anhwe
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
            1 armour, 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Manilla to Caroline Islands
            2 carriers moved from 32 Sea Zone to 34 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from Marshall Islands to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 34 Sea Zone
            1 fighter moved from Kiangsu to Anhwe
            2 fighters and 2 tactical_bombers moved from Japan to Anhwe
            1 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Japan
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.50
    UK_Pacific regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 28 Sea Zone to 25 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            2 infantry and 1 marine moved from Hawaiian Islands to 28 Sea Zone
            1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 fighter, 2 infantry and 1 marine moved from 26 Sea Zone to Midway
            2 destroyers moved from 11 Sea Zone to 26 Sea Zone
            1 destroyer moved from 104 Sea Zone to 90 Sea Zone
                  Americans take 104 Sea Zone from Germans
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            2 destroyers moved from 104 Sea Zone to 52 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Eastern United States to 90 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 90 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 91 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win, taking 91 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 3 destroyers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 1 carrier, 3 destroyers and 1 transport in 26 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 battleship, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Midway
                Americans attack with 1 fighter, 2 infantry and 1 marine
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 marine in Midway, round 2 : 2/4 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Midway
                Americans win, taking Midway from Japanese with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 aaGun, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from 91 Sea Zone to Western United States
            1 bomber moved from 90 Sea Zone to Western United States
    
        Place Units - Americans
            2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Tsinghai to Inner Mongolia
            1 infantry moved from Szechwan to Hopei
            1 fighter moved from Szechwan to Hopei
            4 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 5 infantry in Inner Mongolia, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Inner Mongolia
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield and 6 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Trans-Jordan
            1 artillery moved from Iraq to 82 Sea Zone
            3 infantry moved from Southern Persia to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to Kenya
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan
            1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            2 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
    
        Combat - British
            Battle in Kenya
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kenya
                    British roll dice for 1 artillery in Kenya, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo-Egyptian Sudan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
            1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 106 Sea Zone
            1 fighter moved from Scotland to Iceland
            2 aaGuns and 2 infantry moved from Scotland to United Kingdom
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            3 infantry placed in Egypt
            3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery and 7 infantry
            EDIT: Adding units owned by British to Eastern India: 3 aaGuns, 1 artillery and 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : 1.50
    Italians regular : -0.67
    Japanese regular : 0.67
    Germans regular : -0.33
    British regular : -1.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Baltic States
                  Italians take Baltic States from Russians
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Alexandria
                Italians win, taking Gibraltar from British, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            1 bomber moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 marine moved from Northern Italy to 99 Sea Zone
            1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
            1 marine moved from 94 Sea Zone to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            2 cruisers and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 aaGun and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
            EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            3 fighters moved from Hawaiian Islands to Midway
            2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
    
        Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
            1 fighter moved from Scotland to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 battleship and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            4 bombers moved from Western Germany to 118 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 128 Sea Zone
            Battle in 118 Sea Zone
                Germans attack with 1 battleship, 4 bombers and 1 destroyer
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 battleship, 4 bombers and 1 destroyer in 118 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 118 Sea Zone
                Germans win with 1 battleship, 4 bombers and 1 destroyer remaining. Battle score for attacker is 17
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Baltic States
            3 armour moved from Slovakia Hungary to Baltic States
            4 armour and 1 mech_infantry moved from Germany to Baltic States
            2 artilleries and 8 infantry moved from Germany to Poland
            2 armour and 2 mech_infantrys moved from Western Germany to Poland
            1 tactical_bomber moved from Western Germany to Gibraltar
            1 fighter moved from Western Germany to Gibraltar
            4 bombers moved from 118 Sea Zone to Western Germany
    
        Place Units - Germans
            10 infantry placed in Germany
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Western Ukraine to Slovakia Hungary
                  Russians take Eastern Poland from Italians
                  Russians take Slovakia Hungary from Germans
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 14 infantry moved from Northern Belarus to Novgorod
            5 infantry moved from Leningrad to Novgorod
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
            4 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
            2 infantry moved from Russia to Gorky
            2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur
            4 fighters and 2 tactical_bombers moved from Ukraine to Trans-Jordan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Western Ukraine to Slovakia Hungary
                  Russians take Eastern Poland from Italians
                  Russians take Slovakia Hungary from Germans
    
        Combat - Russians
            Russians creates battle in territory 128 Sea Zone
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 14 infantry moved from Northern Belarus to Novgorod
            5 infantry moved from Leningrad to Novgorod
            1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine
            4 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
            2 infantry moved from Russia to Gorky
            2 aaGuns, 3 artilleries and 15 infantry moved from Siberia to Amur
            4 fighters and 2 tactical_bombers moved from Ukraine to Trans-Jordan
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 47 PUs; end with 47 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Szechwan: 1 artillery and 1 infantry
            EDIT: Adding units owned by Chinese to Inner Mongolia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Anhwe to Honan
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone
            2 infantry moved from Sumatra to 38 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
            2 infantry moved from Guam to 22 Sea Zone
            2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            1 marine moved from 47 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands
            2 infantry moved from Manilla to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
            2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 artillery moved from Manilla to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery moved from 45 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Java
            Battle in New Guinea
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Celebes
            Battle in Solomon Islands
    
        Non Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from Kwangtung to Hunan
            2 infantry moved from Kwangsi to Hunan
            3 artilleries and 2 infantry moved from Anhwe to Shansi
            2 fighters moved from Anhwe to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 55 Sea Zone
            1 destroyer moved from 38 Sea Zone to 55 Sea Zone
            1 carrier moved from 38 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
            1 submarine moved from 132 Sea Zone to 40 Sea Zone
            2 battleships, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Anhwe to Japan
            1 aaGun moved from Kyushu to Japan
            1 transport moved from 21 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 aaGun and 3 infantry moved from Jehol to Shansi
            1 infantry moved from Southern Manchuria to Korea
            2 bombers moved from Kwangsi to Kwangtung
            2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            3 infantry placed in Kwangtung
            1 infantry placed in Japan
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Midway to 26 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 fighters, 2 infantry and 1 marine moved from 32 Sea Zone to Wake Island
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 32 Sea Zone
            2 destroyers moved from 52 Sea Zone to 27 Sea Zone
            1 destroyer moved from 91 Sea Zone to 29 Sea Zone
            1 destroyer moved from 90 Sea Zone to 104 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Western United States to 32 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Wake Island
                Americans attack with 2 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Wake Island to 32 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 6 infantry moved from Inner Mongolia to Tsinghai
            1 fighter and 1 infantry moved from Szechwan to Hopei
            10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 2/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Eastern Sinkiang
            1 fighter moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Alexandria
            1 fighter moved from 83 Sea Zone to Alexandria
            2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 artillery moved from Kenya to Ethiopia
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from Trans-Jordan to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            1 destroyer moved from 106 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 122 Sea Zone
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Ethiopia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 armour and 1 infantry moved from 122 Sea Zone to Scotland
            1 fighter moved from Iceland to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone
            2 aaGuns, 3 artilleries and 8 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : 1.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 marine moved from Midway to 26 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 fighters, 2 infantry and 1 marine moved from 32 Sea Zone to Wake Island
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 32 Sea Zone
            2 destroyers moved from 52 Sea Zone to 27 Sea Zone
            1 destroyer moved from 91 Sea Zone to 29 Sea Zone
            1 destroyer moved from 90 Sea Zone to 104 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone
            1 fighter moved from Western United States to 32 Sea Zone
            1 bomber moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Wake Island
                Americans attack with 2 fighters, 2 infantry and 1 marine
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                    1 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 aaGun, 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Wake Island to 32 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 6 infantry moved from Inner Mongolia to Tsinghai
            1 fighter and 1 infantry moved from Szechwan to Hopei
            10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 3 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 6 infantry in Tsinghai, round 2 : 2/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Eastern Sinkiang
            1 fighter moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 artillery, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Alexandria
            1 fighter moved from 83 Sea Zone to Alexandria
            2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
            1 artillery moved from Kenya to Ethiopia
            1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
            1 infantry moved from Tanganyika Territory to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
            1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            2 infantry moved from Trans-Jordan to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            1 destroyer moved from 106 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 122 Sea Zone
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone
    
        Combat - British
            Battle in French Madagascar
            Battle in Ethiopia
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking French Madagascar from Neutral_Axis, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 armour and 1 infantry moved from 122 Sea Zone to Scotland
            1 fighter moved from Iceland to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 fighters and 2 tactical_bombers moved from Alexandria to 100 Sea Zone
            2 aaGuns, 3 artilleries and 8 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1
            UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British
            EDIT: Changing PUs for British from 42 to 43
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.33
    Italians regular : 0.33
    Japanese regular : 1.33
    British regular : 0.67
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 cruiser and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Morocco to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to West Indies
            2 infantry moved from Romania to Slovakia Hungary
            1 bomber moved from Tobruk to Slovakia Hungary
            1 armour moved from Baltic States to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 artillery moved from Morocco to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 101 Sea Zone
            1 artillery moved from 101 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in West Indies
            Battle in Slovakia Hungary
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 armour
                    Italians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Slovakia Hungary
                    1 armour owned by the Russians lost in Slovakia Hungary
                Italians win, taking Crete from Neutral_Allies, taking West Indies from Americans, taking Slovakia Hungary from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Eastern Poland
            1 marine moved from Algeria to 94 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 marine moved from 94 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 armour moved from Greece to Romania
            2 infantry moved from Greece to Bulgaria
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Tunisia to Libya
            1 bomber moved from Slovakia Hungary to Western Germany
    
        Place Units - Italians
            1 cruiser and 4 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 30 Sea Zone to Line Islands
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,3,4,1,6,1,5,3,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            8 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 submarine moved from 128 Sea Zone to 122 Sea Zone
            6 bombers moved from Western Germany to 122 Sea Zone
            1 armour moved from Baltic States to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Battle in 122 Sea Zone
                Germans attack with 6 bombers and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers in 122 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 122 Sea Zone
                Germans win, taking 122 Sea Zone from Neutral with 6 bombers and 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            6 bombers moved from 122 Sea Zone to Western Germany
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 8 infantry moved from Romania to Eastern Poland
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 aaGuns and 7 infantry moved from Baltic States to Leningrad
            6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus
            2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
            10 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            8 infantry moved from Vyborg to Leningrad
                  Germans take Leningrad from Russians
            1 submarine moved from 128 Sea Zone to 122 Sea Zone
            6 bombers moved from Western Germany to 122 Sea Zone
            1 armour moved from Baltic States to Southern Belarus
                  Germans take Southern Belarus from Russians
    
        Combat - Germans
            Battle in 122 Sea Zone
                Germans attack with 6 bombers and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers in 122 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 122 Sea Zone
                Germans win, taking 122 Sea Zone from Neutral with 6 bombers and 1 submarine remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            6 bombers moved from 122 Sea Zone to Western Germany
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 8 infantry moved from Romania to Eastern Poland
            2 artilleries and 8 infantry moved from Poland to Eastern Poland
            2 aaGuns and 7 infantry moved from Baltic States to Leningrad
            6 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Baltic States to Northern Belarus
            2 armour and 2 mech_infantrys moved from Poland to Northern Belarus
            1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
            10 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 118 Sea Zone: 1 battleship and 1 destroyer
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 battleship and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 19 infantry moved from Novgorod to Yaroslavl
            2 infantry moved from Gorky to Russia
            1 armour and 1 mech_infantry moved from Stalingrad to Russia
            1 armour and 2 mech_infantrys moved from Ukraine to Stalingrad
            3 infantry moved from Rostov to Stalingrad
            1 artillery moved from Stalingrad to Samara
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            2 armour and 1 mech_infantry placed in Stalingrad
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    this test game is wild so far

Suggested Topics

  • 58
  • 42
  • 87
  • 89
  • 74
  • 77
  • 86
  • 172
Axis & Allies Boardgaming Custom Painted Miniatures

155

Online

17.7k

Users

40.3k

Topics

1.7m

Posts