@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
PTV J1 Test
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 93 PUs; Germans buy 3 armour, 1 artillery, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from United Kingdom to Scotland 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 destroyer moved from 122 Sea Zone to 128 Sea Zone 2 bombers moved from Western Germany to 128 Sea Zone 1 infantry moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 infantry moved from Slovakia Hungary to Poland Germans take Poland from Russians Combat - Germans Battle in 128 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Scotland Germans attack with 1 armour, 2 fighters and 2 infantry British defend with 1 airfield, 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Scotland 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 carrier, 1 cruiser, 1 submarine and 9 transports moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone 3 artilleries and 6 infantry moved from 115 Sea Zone to Norway 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter and 6 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to Western Germany 2 bombers moved from 128 Sea Zone to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 3 infantry placed in United Kingdom 1 artillery and 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,2,3,6,1,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.50 British regular : 0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 21 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Eastern Poland to Southern Belarus 2 armour and 2 mech_infantrys moved from Russia to Southern Belarus 1 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Northern Belarus 9 infantry moved from Finland to Karelia 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 aaGun, 5 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Romania to Southern Belarus 1 fighter and 1 tactical_bomber moved from Poland to Southern Belarus 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies 1 infantry moved from Northwest Persia to Southern Persia Russians take Southern Persia from Neutral_Allies 2 aaGuns and 13 infantry moved from Amur to Siberia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 10 infantry placed in Russia 3 infantry placed in Urals 2 infantry placed in Siberia 1 submarine placed in 5 Sea Zone Turn Complete - Russians Russians collect 59 PUs; end with 59 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 66 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 2 artilleries and 8 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Siam to 132 Sea Zone 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 39 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 infantry moved from Hunan to Kwangsi 3 artilleries and 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Davao to Kwangsi 2 bombers moved from Davao to Korea 1 artillery and 9 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 5 transports moved from 7 Sea Zone to 26 Sea Zone 1 artillery, 2 fighters, 9 infantry, 1 marine and 2 tactical_bombers moved from 26 Sea Zone to Midway 2 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone 2 infantry moved from Southern Manchuria to Korea 6 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Davao to Japan 1 marine moved from Guam to 22 Sea Zone 1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry British roll AA dice in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 aaGun and 5 infantry in Burma, round 2 : 3/5 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma 1 aaGun owned by the British and 5 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 5 infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 3 artilleries and 3 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 5/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Manchuria Japanese attack with 6 infantry Russians defend with 1 infantry Japanese roll dice for 6 infantry in Northern Manchuria, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Midway Battle in Shan State Japanese attack with 2 artilleries and 8 infantry British defend with 2 infantry Japanese roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 1/10 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries and 7 infantry in Shan State, round 3 : 2/9 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Korea Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 marine moved from 7 Sea Zone to Japan 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 1 armour moved from Malaya to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Malaya 2 destroyers and 4 submarines placed in 7 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 0.83 British AA : -0.50 UK_Pacific regular : 2.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain Combat - Americans Battle in New Britain Battle in Morocco Americans attack with 1 artillery, 4 infantry and 1 mech_infantry Italians defend with 1 armour Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Morocco Americans win, taking New Britain from Japanese, taking Morocco from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 2 infantry moved from Brazil to Suriname 1 aaGun moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands 1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 27 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 destroyers, 1 marine and 2 submarines moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland Place Units - Americans 2 submarines placed in 11 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 16 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Hunan, round 2 : 6/20 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan Place Units - Chinese 1 infantry placed in Yunnan 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 2 infantry moved from Eastern India to Burma 1 fighter moved from Baluchistan to Burma 1 artillery and 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun moved from Szechwan to Hunan 1 artillery and 2 infantry moved from Szechwan to Hunan 2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Malta to Southern Persia 1 infantry moved from Central United States to Alberta Saskatchewan Manitoba Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Japanese regular : -0.67 Italians regular : -0.50 British regular : -0.50
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland 4 fighters moved from Slovakia Hungary to Southern Italy 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Italians attack with 2 armour, 2 artilleries and 2 infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Poland Italians win, taking Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,5,5,3,3,3 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.67 Russians AA : -0.17
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 tactical_bomber moved from Queensland to Hawaiian Islands 1 cruiser moved from 27 Sea Zone to 55 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo-Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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@Daaras Decided to leave the Med fleet for the Luftwaffe if you decide to do it. I think 5 german planes plus the 8 convoy damage is worth it even though it is still negative net IPC for me
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Slovakia Hungary to Romania 2 tactical_bombers moved from Western Germany to Romania 6 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 2 tactical_bombers moved from Western Germany to Karelia 1 artillery and 9 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 carrier, 9 infantry and 5 transports moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 9 infantry moved from 130 Sea Zone to Karelia 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 cruiser and 1 submarine moved from 115 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 3 artilleries and 3 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone 1 artillery and 1 infantry moved from 130 Sea Zone to Archangel 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 transport moved from 114 Sea Zone to 116 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 1 infantry moved from Scotland to United Kingdom Combat - Germans Battle in Archangel Battle in 118 Sea Zone Germans attack with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports in 118 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win, taking Archangel from Russians with 1 cruiser, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Romania Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 5 artilleries, 22 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 15/45 hits, 13.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Leningrad Battle in Karelia Germans attack with 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers Russians defend with 9 infantry Germans roll dice for 1 artillery, 2 bombers, 9 infantry and 2 tactical_bombers in Karelia, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Karelia 5 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 3 : 1/12 hits, 3.67 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 7 infantry and 2 tactical_bombers in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers in Karelia, round 5 : 3/11 hits, 3.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Leningrad from Russians, taking Karelia from Russians with 1 artillery, 2 bombers, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Russians: 9 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 tactical_bombers moved from Karelia to 130 Sea Zone 2 bombers moved from Karelia to Norway 2 fighters and 1 tactical_bomber moved from 118 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Baltic States to Germany 4 aaGuns moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 2 tactical_bombers moved from Romania to Slovakia Hungary Place Units - Germans 3 infantry placed in United Kingdom 2 artilleries and 8 infantry placed in Western Germany 2 fighters placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,4,3,5,4,4,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : -0.83
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bessarabia to Romania Combat - Russians Battle in Romania Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania Russians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun, 5 armour, 2 artilleries, 13 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Northeast Persia to Southern Persia 2 fighters and 2 tactical_bombers moved from Southern Belarus to Northern Caucasus 3 infantry moved from Stalingrad to Rostov 3 infantry moved from Urals to Samara 3 aaGuns, 3 armour, 7 infantry and 3 mech_infantrys moved from Southern Belarus to Smolensk 1 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 6 infantry moved from Russia to Smolensk 1 infantry moved from Ukraine to Bessarabia 15 infantry moved from Siberia to Sakha Place Units - Russians 3 artilleries placed in Russia 2 armour and 1 mech_infantry placed in Stalingrad 1 armour and 2 mech_infantrys placed in Urals 3 infantry placed in Siberia 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67
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@mikawagunichi I think going after hawaii is wrong literally 100% of the time. It never works
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 7 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 2 bombers moved from Japan to 27 Sea Zone 1 artillery, 9 infantry and 1 marine moved from Midway to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Johnston Island 1 battleship, 3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Shan State to Burma 4 fighters and 4 tactical_bombers moved from French Indo China to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Shan State to 39 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 43 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from 43 Sea Zone to Java 3 artilleries and 2 infantry moved from Kwangtung to Fukien 4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 26 Sea Zone to 7 Sea Zone 1 infantry moved from Kwangsi to Yunnan 6 infantry moved from Northern Manchuria to Southern Manchuria 2 infantry moved from Korea to Southern Manchuria 4 infantry moved from 33 Sea Zone to Gilbert Islands 1 submarine moved from 7 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 7 Sea Zone to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Johnston Island Battle in Gilbert Islands Battle in 5 Sea Zone Japanese attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 5 Sea Zone Japanese win, taking Johnston Island from Americans, taking Gilbert Islands from UK_Pacific, taking 5 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 27 Sea Zone Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 2 transports Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 27 Sea Zone 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 27 Sea Zone Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in Burma Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 4/10 hits, 5.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 3/9 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 4 fighters and 4 tactical_bombers moved from Burma to French Indo China 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 33 Sea Zone EDIT: 2 infantry moved from Gilbert Islands to Marshall Islands 2 bombers moved from 27 Sea Zone to Marshall Islands EDIT: 1 fighter moved from Norway to United Kingdom 1 artillery and 5 infantry moved from 7 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Southern Manchuria 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China 2 destroyers, 2 submarines and 1 transport placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : 0.83 ANZAC regular : -0.67 UK_Pacific regular : 0.33 Russians regular : -0.17
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Algeria 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 submarine moved from 55 Sea Zone to 31 Sea Zone 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone Combat - Americans Battle in Tunisia Battle in 31 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win, taking Tunisia from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Algeria Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Americans roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 3/8 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Algeria Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 3 : 2/8 hits, 2.50 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 marine moved from Queensland to 55 Sea Zone 1 battleship, 1 carrier, 3 destroyers, 1 marine and 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 65 Sea Zone 2 marines moved from 65 Sea Zone to New Zealand 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to 65 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 3 submarines moved from 11 Sea Zone to 28 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 aaGun moved from Morocco to Algeria 2 carriers, 5 destroyers and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Algeria to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta Place Units - Americans 3 infantry placed in Central United States 1 transport placed in 104 Sea Zone 1 battleship, 2 carriers and 1 destroyer placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 3 artilleries and 15 infantry moved from Hunan to Kiangsi 4 infantry moved from Honan to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 15 infantry in Kiangsi, round 2 : 4/18 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 3 fighters and 1 tactical_bomber moved from Eastern India to Burma 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in Burma British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Southern Persia to Eastern India 3 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 aaGun, 1 artillery and 1 infantry moved from Hunan to Kiangsi 2 armour moved from Szechwan to Kiangsi 1 aaGun moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 armour, 2 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.67 Italians regular : -0.67 Japanese regular : -0.50 British regular : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour, 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 bomber moved from Slovakia Hungary to Leningrad Non Combat Move - Italians 1 aaGun moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,2,3,1,1,3,1 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 65 Sea Zone 1 submarine moved from 64 Sea Zone to 65 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 infantry moved from Northern Australia to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery and 6 infantry moved from Karelia to Archangel 1 artillery and 1 infantry moved from Vyborg to Leningrad 1 artillery moved from Archangel to Leningrad 2 tactical_bombers moved from 130 Sea Zone to Leningrad 1 carrier and 3 transports moved from 130 Sea Zone to 128 Sea Zone 3 transports moved from 130 Sea Zone to 129 Sea Zone 6 infantry moved from Norway to 129 Sea Zone 6 infantry and 3 transports moved from 129 Sea Zone to 130 Sea Zone 1 infantry moved from Finland to Karelia 2 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Romania 2 fighters and 1 tactical_bomber moved from Germany to Romania 1 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Slovakia Hungary to Bessarabia 5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 armour and 2 mech_infantrys moved from Northern Belarus to Leningrad 1 armour and 1 mech_infantry moved from Southern Belarus to Eastern Poland 4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Slovakia Hungary to Bessarabia 2 bombers moved from Norway to Bessarabia 1 destroyer moved from 116 Sea Zone to 115 Sea Zone 1 cruiser moved from 118 Sea Zone to 115 Sea Zone 3 transports moved from 118 Sea Zone to 116 Sea Zone 2 artilleries and 6 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 116 Sea Zone to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 infantry moved from Western Germany to Germany 2 infantry moved from Baltic States to Leningrad 1 fighter moved from United Kingdom to Western Germany Combat - Germans Battle in Western Ukraine Germans attack with 4 armour, 5 artilleries, 18 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 5 artilleries, 18 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 5/31 hits, 8.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Romania Germans attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 artilleries and 1 infantry Germans roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/9 hits, 3.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Romania 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Bessarabia Germans attack with 2 bombers, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers and 2 tactical_bombers moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland EDIT: Germans undo move 2. EDIT: Germans undo move 1. EDIT: 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland 2 bombers and 2 tactical_bombers moved from Bessarabia to Eastern Poland 6 infantry moved from 130 Sea Zone to Archangel 2 aaGuns moved from Eastern Poland to Western Ukraine 2 aaGuns moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Poland EDIT: 1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad Place Units - Germans 1 factory_minor placed in Leningrad 1 fighter placed in Western Germany 3 artilleries, 5 infantry and 2 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 factory_minor placed in Leningrad 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys placed in Germany 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,5,5,2,2,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,5 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -4.67
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Southern Persia to Iraq 2 tactical_bombers moved from Northern Caucasus to Iraq 1 fighter moved from Northern Caucasus to Iraq 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk 1 armour moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Novgorod Combat - Russians Battle in Iraq Russians attack with 1 fighter, 4 infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 2/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Iraq, round 3 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 15 infantry moved from Ukraine to Rostov 5 armour and 5 mech_infantrys moved from Ukraine to Bryansk 3 aaGuns, 1 armour, 14 infantry and 3 mech_infantrys moved from Smolensk to Novgorod 2 infantry moved from Yaroslavl to Novgorod 2 infantry moved from Gorky to Yaroslavl 3 infantry moved from Samara to Gorky 3 artilleries and 7 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Urals to Russia 2 armour and 1 mech_infantry moved from Stalingrad to Russia 1 fighter moved from Northern Caucasus to Russia 1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia 15 infantry moved from Sakha to Siberia Place Units - Russians 2 fighters and 8 infantry placed in Russia 3 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5,3 Russians collect 39 PUs (4 lost to blockades); end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Neutral_Axis regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 6 infantry and 8 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Fukien to Kwangtung 2 bombers moved from Marshall Islands to Davao 4 infantry moved from Japan to 7 Sea Zone 4 infantry and 4 transports moved from 7 Sea Zone to 21 Sea Zone 3 artilleries and 1 infantry moved from Fukien to 21 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 21 Sea Zone to 37 Sea Zone 3 artilleries and 5 infantry moved from 37 Sea Zone to Kwangsi 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea 2 infantry and 1 transport moved from 43 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Solomon Islands 1 infantry moved from Gilbert Islands to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone 1 artillery and 2 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 33 Sea Zone to 48 Sea Zone 2 infantry and 1 marine moved from 48 Sea Zone to New Britain 8 infantry moved from Southern Manchuria to Jehol 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 destroyers and 1 submarine moved from 7 Sea Zone to 36 Sea Zone Combat - Japanese Battle in New Britain Battle in Dutch New Guinea Battle in Solomon Islands Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/12 hits, 4.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Changing ownership of Szechwan from Chinese to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China 1 infantry moved from Yunnan to Szechwan 1 destroyer moved from 5 Sea Zone to 7 Sea Zone EDIT: 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 aaGun moved from Southern Manchuria to Jehol Place Units - Japanese 1 transport placed in 37 Sea Zone 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Southern Manchuria 7 transports placed in 7 Sea Zone Japanese undo move 4. 1 infantry placed in Japan 3 transports placed in 7 Sea Zone 1 transport placed in 132 Sea Zone 2 infantry placed in Malaya Turning on Edit Mode EDIT: Adding units owned by Japanese to 132 Sea Zone: 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 battleships, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 transports placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Japan: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 3.17 ANZAC regular : -0.33 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from 65 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 2 marines moved from New Zealand to 65 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 65 Sea Zone to 27 Sea Zone 2 marines moved from 27 Sea Zone to Johnston Island 8 fighters and 1 tactical_bomber moved from Hawaiian Islands to Johnston Island Combat - Americans Americans creates battle in territory 95 Sea Zone Battle in 55 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 55 Sea Zone Americans win, taking 95 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 50 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Johnston Island Americans attack with 8 fighters, 2 marines and 1 tactical_bomber Japanese defend with 1 marine Americans roll dice for 8 fighters, 2 marines and 1 tactical_bomber in Johnston Island, round 2 : 4/11 hits, 5.33 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 8 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 1 battleship, 2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 3 submarines moved from 28 Sea Zone to 27 Sea Zone 1 carrier, 3 destroyers and 1 submarine moved from 65 Sea Zone to 27 Sea Zone 1 fighter moved from 50 Sea Zone to 27 Sea Zone 1 fighter moved from 55 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Johnston Island to 27 Sea Zone 3 fighters moved from Johnston Island to 27 Sea Zone 5 fighters moved from Johnston Island to Hawaiian Islands 1 submarine moved from 31 Sea Zone to 27 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 104 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 battleship moved from 96 Sea Zone to 93 Sea Zone 1 carrier moved from 96 Sea Zone to 93 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to 96 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone Place Units - Americans 1 battleship, 2 destroyers and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Anhwe to Shansi 1 fighter moved from Hopei to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kiangsi 2 infantry moved from Anhwe to Kiangsi Place Units - Chinese 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Burma to Shan State 4 fighters and 2 tactical_bombers moved from Eastern India to Shan State Combat - British Battle in Kwangtung British attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 4 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Shan State to Eastern India 1 aaGun moved from Hopei to Kiangsi 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 99 Sea Zone to Greece 1 infantry moved from Eastern India to Burma 1 infantry moved from British Columbia to Alaska Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : -1.33 Japanese regular : -1.00 British regular : -0.50