Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
1d6: 2
Test summary from TripleA, engine version: 2.6.14762, time: 10:06:03 AM
Savegame
@mikawagunichi It’s not letting me download that
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Australia
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Daaras That was a test save, dice server is back up so we can do it the real way now. Actual save posted.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 107 Sea Zone to 112 Sea Zone
4 artilleries moved from Germany to 116 Sea Zone
3 armour, 9 infantry and 2 mech_infantrys moved from Germany to 116 Sea Zone
3 armour, 4 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 116 Sea Zone to 112 Sea Zone
3 armour, 5 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
2 bombers and 5 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 122 Sea Zone
Germans win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 3 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 12.83 expected hits
British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/25 hits, 8.67 expected hits
6 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 13/25 hits, 11.67 expected hits
British roll dice for 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.00 expected hits
3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 : 12/18 hits, 9.33 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 artilleries, 1 fighter and 10 infantry
Casualties for British: 5 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter and 6 tactical_bombers moved from United Kingdom to Holland Belgium
7 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
4 aaGuns, 3 armour, 8 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary
EDIT: 1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 artillery and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,1,4,3,2,4
Germans collect 48 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -1.00
Germans regular : 3.67
British regular : -2.33
@mikawagunichi this does not feel good, but we’ll see. I edited more german stuff to die
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Italians to Romania: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
7 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Leningrad
6 infantry moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
Place Units - Russians
1 tactical_bomber placed in Leningrad
2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Java to 43 Sea Zone
4 transports moved from 37 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 marine moved from New Britain to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 marine moved from Caroline Islands to 34 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Siam
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam
1 armour moved from French Indo China to Malaya
2 infantry moved from Kwangsi to French Indo China
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Siam
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Combat - Japanese
Battle in Guam
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
2 bombers moved from Siam to Davao
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 aaGun and 8 infantry moved from Jehol to Southern Manchuria
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao
Place Units - Japanese
1 battleship and 1 carrier placed in 7 Sea Zone
3 infantry placed in French Indo China
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
ANZAC regular : 0.67
UK_Pacific regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to 22 Sea Zone
Combat - Americans
Battle in Gilbert Islands
Battle in 22 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 bomber owned by the Americans lost in 22 Sea Zone
Japanese win, taking Gilbert Islands from Japanese with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 49 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
1 aaGun moved from British Columbia to Alaska
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 104 Sea Zone
1 destroyer placed in 104 Sea Zone
1 destroyer and 1 submarine placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
9 infantry moved from Yunnan to Szechwan
1 fighter and 6 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland
Combat - British
Battle in British Somaliland
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Western India to Eastern India
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
1 aaGun and 5 infantry moved from Yunnan to Burma
1 fighter moved from Egypt to Baluchistan
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
1 infantry moved from Eastern United States to Central United States
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,5,3,4,1,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : 0.17
British regular : 2.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Romania
1 bomber and 4 fighters moved from Southern Italy to Romania
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 3 infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry; Americans defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits
French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.17 expected hits
French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Morocco
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
French roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Morocco, round 6 : 1/1 hits, 0.50 expected hits
French roll dice for 1 armour in Morocco, round 6 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 armour and 1 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Battle in Romania
Italians attack with 1 bomber, 4 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Romania, round 2 : 2/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
2 infantry owned by the Russians lost in Romania
Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
4 fighters moved from Romania to Slovakia Hungary
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,1,1,3,3,1
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : -0.83
Italians regular : -2.83
Russians regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from Queensland to Hawaiian Islands
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 1 artillery, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from United Kingdom to Scotland
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to Scotland
1 destroyer moved from 122 Sea Zone to 128 Sea Zone
2 bombers moved from Western Germany to 128 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Russians
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 128 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Scotland
Germans attack with 1 armour, 2 fighters and 2 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Scotland
1 artillery owned by the British and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 carrier, 1 cruiser, 1 submarine and 9 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 submarine and 9 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 115 Sea Zone
3 artilleries and 6 infantry moved from 115 Sea Zone to Norway
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter and 6 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Scotland to Western Germany
2 bombers moved from 128 Sea Zone to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
1 artillery and 9 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,2,3,6,1,3
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -1.50
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 21 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Poland
1 fighter and 1 tactical_bomber moved from Leningrad to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Russia to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Leningrad to Baltic States
1 infantry moved from Leningrad to Northern Belarus
9 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun, 5 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Southern Belarus
1 fighter and 1 tactical_bomber moved from Poland to Southern Belarus
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Southern Persia
Russians take Southern Persia from Neutral_Allies
2 aaGuns and 13 infantry moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Stalingrad
10 infantry placed in Russia
3 infantry placed in Urals
2 infantry placed in Siberia
1 submarine placed in 5 Sea Zone
Turn Complete - Russians
Russians collect 59 PUs; end with 59 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 66 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
2 artilleries and 8 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Siam to 132 Sea Zone
1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 39 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from Hunan to Kwangsi
3 artilleries and 3 infantry moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
2 bombers moved from Davao to Korea
1 artillery and 9 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 5 transports moved from 7 Sea Zone to 26 Sea Zone
1 artillery, 2 fighters, 9 infantry, 1 marine and 2 tactical_bombers moved from 26 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from Midway to 26 Sea Zone
2 infantry moved from Southern Manchuria to Korea
6 infantry moved from Southern Manchuria to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Davao to Japan
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 7 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 aaGun and 5 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 5/12 hits, 6.00 expected hits
UK_Pacific roll dice for 1 aaGun and 5 infantry in Burma, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
1 aaGun owned by the British and 5 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 3 artilleries and 3 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 2 : 5/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry in Northern Manchuria, round 2 : 1/6 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Battle in Shan State
Japanese attack with 2 artilleries and 8 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 1/10 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 artilleries and 7 infantry in Shan State, round 3 : 2/9 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Midway from Americans, taking Shan State from UK_Pacific with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Korea
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 marine moved from 7 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 armour moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Malaya
2 destroyers and 4 submarines placed in 7 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.33
Japanese regular : 0.83
British AA : -0.50
UK_Pacific regular : 2.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 marine moved from Gilbert Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
Combat - Americans
Battle in New Britain
Battle in Morocco
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.33 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Morocco
Americans win, taking New Britain from Japanese, taking Morocco from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Americans
2 infantry moved from Brazil to Suriname
1 aaGun moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Hawaiian Islands
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 27 Sea Zone
1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 3 destroyers, 1 marine and 2 submarines moved from 49 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
Place Units - Americans
2 submarines placed in 11 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 16 infantry moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 16 infantry in Hunan, round 2 : 6/20 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
1 infantry placed in Yunnan
4 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern India to Burma
2 infantry moved from Eastern India to Burma
1 fighter moved from Baluchistan to Burma
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to Eastern India
1 aaGun moved from Szechwan to Hunan
1 artillery and 2 infantry moved from Szechwan to Hunan
2 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Malta to Southern Persia
1 infantry moved from Central United States to Alberta Saskatchewan Manitoba
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.00
Japanese regular : -0.67
Italians regular : -0.50
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
4 fighters moved from Slovakia Hungary to Southern Italy
1 bomber moved from Southern Italy to Ukraine
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Poland
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Poland
Italians win, taking Poland from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,5,5,3,3,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.67
Russians AA : -0.17