So start a new Game Thread and France should dial you in .
I will do it. The Thread
@mikawagunichi I like this Allied opener. We’ll see if the Taranto has you pivot to SL but I haven’t Taranto’d in forever and it feels good.
@mikawagunichi It always feels good lol, and yes i shall be SL’ing
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to United Kingdom
Combat - Italians
Air Battle in United Kingdom
Italians attacks with 1 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 transport; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone
1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 11
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 transport
Cleaning up after air battles
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 5
EDIT: Turning off Edit Mode
2 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun, 2 armour, 2 artilleries and 4 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 armour, 2 artilleries and 2 infantry
EDIT: Removing units owned by Italians from Albania: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,5,4
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
French regular : 0.83
Italians regular : 0.33
British AA : -0.17
Defenders Fire, : -0.33
Attackers Fire, : -0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Daaras edit a unit to N italy or the french take it
@mikawagunichi J1 Test Axis.tsvg I may be having an issue with marti, so i just posted the file
@mikawagunichi [dice 1d6]
1d6: 2
Test summary from TripleA, engine version: 2.6.14762, time: 10:06:03 AM
Savegame
@mikawagunichi It’s not letting me download that
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to Northern Australia
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 99 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Daaras That was a test save, dice server is back up so we can do it the real way now. Actual save posted.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 122 Sea Zone
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 107 Sea Zone to 112 Sea Zone
4 artilleries moved from Germany to 116 Sea Zone
3 armour, 9 infantry and 2 mech_infantrys moved from Germany to 116 Sea Zone
3 armour, 4 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 116 Sea Zone to 112 Sea Zone
3 armour, 5 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
2 bombers and 5 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 122 Sea Zone
Germans win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 3 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 12.83 expected hits
British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/25 hits, 8.67 expected hits
6 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 13/25 hits, 11.67 expected hits
British roll dice for 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.00 expected hits
3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 : 12/18 hits, 9.33 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 artilleries, 1 fighter and 10 infantry
Casualties for British: 5 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter and 6 tactical_bombers moved from United Kingdom to Holland Belgium
7 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
4 aaGuns, 3 armour, 8 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary
EDIT: 1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 artillery and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,1,4,3,2,4
Germans collect 48 PUs (2 lost to blockades); end with 77 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -1.00
Germans regular : 3.67
British regular : -2.33
@mikawagunichi this does not feel good, but we’ll see. I edited more german stuff to die
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Italians to Romania: 1 infantry
EDIT: Turning off Edit Mode
Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Bessarabia to Romania
2 fighters moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
7 infantry moved from Vyborg to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Romania to Leningrad
6 infantry moved from Smolensk to Southern Belarus
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
Place Units - Russians
1 tactical_bomber placed in Leningrad
2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Java to 43 Sea Zone
4 transports moved from 37 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 marine moved from New Britain to 48 Sea Zone
1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 marine moved from Caroline Islands to 34 Sea Zone
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 artilleries and 1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from French Indo China to Siam
2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam
1 armour moved from French Indo China to Malaya
2 infantry moved from Kwangsi to French Indo China
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery moved from 132 Sea Zone to Siam
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone
2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
Combat - Japanese
Battle in Guam
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
2 bombers moved from Siam to Davao
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 aaGun and 8 infantry moved from Jehol to Southern Manchuria
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao
Place Units - Japanese
1 battleship and 1 carrier placed in 7 Sea Zone
3 infantry placed in French Indo China
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83
ANZAC regular : 0.67
UK_Pacific regular : -0.67