The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
PTV J1 Test
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 32 Sea Zone to Wake IslandCombat Hit Differential Summary :
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@Daaras Any scrambles?
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@mikawagunichi manilla
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island Combat - Japanese Americans scrambles 1 units out of Davao to defend against the attack in Manilla Battle in Wake Island Battle in 27 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 27 Sea Zone 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 36 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Manilla Japanese attack with 1 fighter and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Manilla 1 fighter owned by the Japanese retreated Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Scrambled unit stays in territory Manilla Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 fighter moved from Manilla to Paulau 2 carriers moved from 7 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 3 infantry moved from Southern Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 fighter moved from Korea to Japan 3 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 3 infantry moved from Korea to Southern Manchuria 1 destroyer moved from 34 Sea Zone to 32 Sea Zone Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1 Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.83 Japanese regular : -4.67 UK_Pacific regular : 1.67 -
@Daaras Brutal dice for the Japs and an interesting decision for you cracking back on my fleet.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,6,2,3,4,4 Americans collect 50 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Manilla: 1 fighter EDIT: Adding units owned by Americans to Szechwan: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Egypt to Alexandria 1 cruiser moved from 100 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Gibraltar to Nigeria 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Baluchistan Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 bomber moved from 109 Sea Zone to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt 3 aaGuns and 5 infantry moved from Eastern India to Burma Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 1 fighter and 2 infantry EDIT: Removing units owned by British from Scotland: 1 aaGun, 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : 2.17 -
@mikawagunichi the stats look worse than reality i think. manilla and hjawaii were brutal. but everywhere else seemed good. and yunann was fat for japan. plus the royal navy was hilariously bad G1
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@mikawagunichi similar to my test the loss of those few jap ships could be rough
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 marine moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Gibraltar 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone Combat - Italians Battle in Gibraltar Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Gibraltar from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 4 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Northern Italy to Slovakia Hungary 1 armour and 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 1 artillery moved from Libya to Tobruk Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 10 PUs (1 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : 0.17 British regular : -0.33 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Hawaiian Islands 1 destroyer and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 1 infantry moved from Denmark to 115 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 fighter moved from Southern Italy to 93 Sea Zone 3 fighters and 4 tactical_bombers moved from Northern Italy to Gibraltar 1 fighter moved from Western Germany to Gibraltar 2 bombers moved from Western Germany to Southern Italy 2 artilleries moved from Slovakia Hungary to Romania 3 armour and 5 infantry moved from Yugoslavia to Romania 3 armour moved from Romania to Slovakia Hungary 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Denmark to Western Germany 4 armour and 1 mech_infantry moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 battleship moved from 114 Sea Zone to 116 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 10 artilleries placed in Germany 1 infantry placed in France 3 submarines placed in 113 Sea Zone 1 destroyer placed in 116 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Sakha to Siberia 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 1 armour and 1 mech_infantry moved from Kursk to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 6 infantry moved from Russia to Bryansk 1 infantry moved from Southern Belarus to Bryansk 4 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Vologda Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Stalingrad 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 marine moved from Wake Island to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from Borneo to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Sumatra 2 infantry moved from French Indo China to Yunnan 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Paulau to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Java 1 infantry moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Davao to Manilla 1 fighter moved from Paulau to Manilla 1 infantry moved from Japan to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Gilbert Islands Battle in Celebes Battle in Midway Battle in Manilla Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Gilbert Islands from UK_Pacific, taking Celebes from Dutch, taking Midway from Americans, taking Manilla from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 battleship moved from 37 Sea Zone to 38 Sea Zone 1 cruiser moved from 37 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Marshall Islands to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 2 transports moved from 7 Sea Zone to 20 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Kyushu to 20 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Kiangsi 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 3 infantry moved from Southern Manchuria to Jehol 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 43 Sea Zone 1 fighter moved from Manilla to Davao Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.33 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to 93 Sea Zone 1 bomber moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone 1 fighter owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone 1 transport owned by the Germans lost in 93 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 13 Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone 1 artillery and 1 infantry moved from 52 Sea Zone to Samoa 1 aaGun moved from Central United States to Western United States 1 bomber moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 transport moved from 78 Sea Zone to 73 Sea Zone 2 cruisers and 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Baluchistan 1 fighter moved from Baluchistan to Eastern India 1 battleship moved from 40 Sea Zone to 78 Sea Zone 1 bomber moved from Quebec to United Kingdom 1 mech_infantry moved from Ethiopia to French Equatorial Africa 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 fighter moved from Nigeria to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Ethiopia 5 infantry moved from Shan State to Yunnan 3 aaGuns and 5 infantry moved from Burma to Yunnan Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 100 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India UK_Pacific undo move 1. Turning on Edit Mode EDIT: Changing ownership of Southern Persia from Neutral_Allies to British EDIT: Removing units owned by Neutral_Allies from Southern Persia: 2 infantry EDIT: Removing units owned by British from Baluchistan: 1 infantry EDIT: Adding units owned by British to Southern Persia: 3 infantry EDIT: Turning off Edit Mode 5 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Italians regular : -0.67 Japanese regular : 0.33 Germans regular : 0.17 British regular : -0.33 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour and 6 infantry moved from Bulgaria to Greece 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece 1 marine moved from Gibraltar to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Malta Battle in Greece Italians attack with 1 armour, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Greece, round 2 : 3/11 hits, 3.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 3 : 2/9 hits, 3.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Greece to Southern Italy EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from 96 Sea Zone to Tunisia 1 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Libya to Tobruk Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -2.00 Neutral_Allies regular : 0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Shan State: 1 infantry EDIT: Adding units owned by ANZAC to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 101 Sea Zone Combat - French Battle in 101 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone French win, taking 101 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 6 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 submarine moved from 113 Sea Zone to 93 Sea Zone 4 fighters and 4 tactical_bombers moved from Gibraltar to 93 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 cruiser Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Americans roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 93 Sea Zone Germans win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 cruiser Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour moved from Morocco to Tunisia 2 infantry moved from Morocco to Algeria 4 fighters and 4 tactical_bombers moved from 93 Sea Zone to Malta 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Western Germany to Holland Belgium 2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland 3 armour moved from Slovakia Hungary to Eastern Poland 2 artilleries and 8 infantry moved from Romania to Eastern Poland 4 armour and 1 mech_infantry moved from Germany to Eastern Poland 10 artilleries moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery, 5 infantry and 4 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 118 Sea Zone: 1 cruiser and 1 submarine EDIT: Removing units owned by Germans from 116 Sea Zone: 1 battleship and 1 destroyer EDIT: Adding units owned by Germans to 118 Sea Zone: 1 battleship and 1 destroyer EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 128 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 94 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.50 Germans regular : -2.00 -
@Daaras Forgot to attack 118 so I took the result from my test run.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Ukraine to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad 2 infantry moved from Northern Belarus to Leningrad 2 aaGuns, 1 artillery and 8 infantry moved from Northern Belarus to Novgorod 2 infantry moved from Vologda to Archangel 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 5 infantry moved from Rostov to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Ukraine 7 infantry moved from Bryansk to Kursk 3 infantry moved from Stalingrad to Tambov 9 infantry moved from Russia to Samara Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Leningrad 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 2.00 -
TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Malaya 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Java to 43 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Solomon Islands 1 infantry moved from Celebes to 45 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 2 infantry moved from 47 Sea Zone to New Britain 1 cruiser moved from 45 Sea Zone to 55 Sea Zone Combat - Japanese Battle in New Guinea Battle in New Britain Battle in Malaya Battle in Solomon Islands Non Combat Move - Japanese 1 battleship moved from 45 Sea Zone to 47 Sea Zone 1 battleship moved from 38 Sea Zone to 132 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Honan 2 artilleries, 2 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung 1 armour moved from Kiangsu to Kwangtung 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 2 infantry moved from Jehol to Anhwe 1 aaGun and 2 infantry moved from Southern Manchuria to Jehol 2 aaGuns and 2 infantry moved from Kyushu to 20 Sea Zone 2 aaGuns and 2 infantry moved from 20 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 marine moved from Gilbert Islands to 33 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Davao to 7 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 2 bombers, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from Kwangtung to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kwangtung 2 carriers, 1 destroyer and 1 submarine placed in 7 Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :





