@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
PTV J1 Test
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 3 artilleries and 3 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 40 Sea Zone 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from 40 Sea Zone to Eastern India 1 artillery and 1 infantry moved from 39 Sea Zone to Burma 2 infantry moved from Kwangtung to Hunan 2 bombers moved from French Indo China to Anhwe 1 infantry moved from Kiangsi to Anhwe 2 tactical_bombers moved from French Indo China to Hunan 6 fighters and 6 tactical_bombers moved from Shan State to 36 Sea Zone 3 fighters moved from Shan State to Davao 1 fighter and 1 tactical_bomber moved from Shan State to Hunan Combat - Japanese Battle in Eastern India Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 cruisers in Eastern India, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern India, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Eastern India, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Eastern India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Eastern India from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 tactical_bombers moved from Hunan to Kiangsu 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 2 bombers moved from Anhwe to Kiangsu 6 artilleries and 7 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Malaya to Shan State 4 artilleries and 4 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Queensland 3 infantry moved from New South Wales to Queensland 3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Eastern India to 40 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 1 fighter and 3 tactical_bombers placed in Japan Japanese undo move 1. 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kiangsu 1 submarine placed in 37 Sea Zone 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,2,5,3,4,4,2,4,4,5,6,4,1,3,4,6,1,1,3,4,4,5,2,3,4,3,6,6,1,6,5,6,2,4,6,5,1,6,5,4,3,4 Japanese collect 52 PUs (5 lost to blockades); end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 1.00 UK_Pacific regular : -1.33 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 2 marines moved from Shantung to Anhwe 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 2 battleships, 6 carriers, 1 cruiser, 13 destroyers and 2 transports moved from 20 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone 1 bomber moved from Midway to 5 Sea Zone 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 1 fighter moved from Midway to 31 Sea Zone 1 fighter moved from Midway to 20 Sea Zone 10 submarines moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 7 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 31 Sea Zone 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 5 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone 1 submarine owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Aleutian Islands 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 7 Sea Zone 4 fighters moved from 20 Sea Zone to 7 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone 2 infantry and 2 transports moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Midway 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 battleship, 2 carriers, 3 destroyers and 4 fighters moved from 96 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from 31 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Inner Mongolia to Chahar 6 artilleries and 23 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Shansi to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Anhwe Place Units - Chinese 7 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Purchase Units - British British repair damage of 5x harbour; Remaining resources: 42 PUs; British buy 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour, 15 infantry and 4 mech_infantrys moved from Central India to Eastern India 1 infantry moved from Southern Persia to Iraq 1 fighter moved from Trans-Jordan to Iraq 7 fighters and 3 tactical_bombers moved from Iraq to Russia 1 bomber and 1 fighter moved from Malta to Iraq 2 infantry moved from Northwest Persia to Iraq 6 artilleries and 11 infantry moved from Northwest Persia to Southern Caucasus Combat - British Battle in Eastern India British attack with 5 armour, 15 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 5 armour, 15 infantry and 4 mech_infantrys in Eastern India, round 2 : 8/24 hits, 6.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Eastern India 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 5 armour, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries and 2 infantry Non Combat Move - British 3 aaGuns moved from Central India to Eastern India 1 aaGun and 3 infantry moved from Morocco to 93 Sea Zone 1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 2 submarines moved from 97 Sea Zone to 99 Sea Zone 1 destroyer and 1 transport moved from 83 Sea Zone to 73 Sea Zone Place Units - British 3 fighters placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4,4,4,1,5 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 2.17 Japanese regular : 2.00 British regular : 1.67 -
TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Tula Italians take Tula from Russians 1 bomber moved from Southern France to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 6 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to France 3 infantry moved from Southern France to France 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Smolensk to Yaroslavl Place Units - Italians 2 destroyers placed in 99 Sea Zone 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,6,2,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5 Italians collect 17 PUs (6 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
British AA : -0.17 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 20 Sea Zone 1 cruiser moved from 26 Sea Zone to 19 Sea Zone 1 infantry moved from Central India to Eastern India Non Combat Move - ANZAC Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 20 Sea Zone 1 cruiser moved from 26 Sea Zone to 19 Sea Zone 1 infantry moved from Central India to Eastern India Non Combat Move - ANZAC Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 4 artilleries and 9 infantry moved from Kursk to Tambov 10 armour and 9 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Gorky to Komi Germans take Komi from Russians Combat - Germans Battle in Tambov Germans attack with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys in Tambov, round 2 : 11/32 hits, 11.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 10 armour, 4 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 3 artilleries and 10 infantry moved from Novgorod to Smolensk 7 infantry moved from Southern Belarus to Smolensk 1 bomber, 1 fighter and 2 tactical_bombers moved from Leningrad to Western Germany 1 fighter and 2 tactical_bombers moved from Ukraine to Southern Italy 3 infantry moved from Ukraine to Rostov 9 fighters and 7 tactical_bombers moved from Bryansk to Leningrad 4 artilleries and 38 infantry moved from Bryansk to Smolensk 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 1 submarine moved from 115 Sea Zone to 126 Sea Zone Place Units - Germans 2 artilleries and 1 mech_infantry placed in Leningrad 5 artilleries and 5 infantry placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,1,4,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Stalingrad 1 artillery and 2 infantry moved from Samara to Kazakhstan 1 artillery and 2 infantry moved from Samara to Komi 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Russia to Gorky Russians take Gorky from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Gorky to Russia 2 fighters and 1 infantry moved from Russia to Tula Combat - Russians Battle in Tula Russians attack with 2 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Tula, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tula, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tula Russians win, taking Tula from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Komi Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Komi, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Komi 1 infantry owned by the Germans lost in Komi Russians win, taking Komi from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Stalingrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Tula to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians regular : -0.50 Germans regular : -0.67 Russians regular : 0.67 -
@Daaras I think this one has run it’s course. Viable but not optimized.
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@mikawagunichi shall we start another?
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--------------Page Break New Test Erik (X+11)-------------------------
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 6 infantry moved from Austria to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to YugoslaviaCombat Hit Differential Summary :
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@mikawagunichi no scrambles
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 2 bombers moved from Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 armour and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 6 infantry moved from Austria to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 4 armour, 3 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 2/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 1 infantry owned by the French lost in France Germans roll dice for 4 armour, 3 artilleries, 1 infantry and 5 mech_infantrys in France, round 3 : 6/13 hits, 5.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 5/10 hits, 4.00 expected hits 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 1 artillery owned by the British and 5 infantry owned by the French lost in France Germans roll dice for 4 armour and 4 mech_infantrys in France, round 4 : 3/8 hits, 3.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits 2 mech_infantrys owned by the Germans lost in France 1 armour owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 4 armour and 2 mech_infantrys in France, round 5 : 1/6 hits, 2.67 expected hits French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in France 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 artilleries, 5 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 114 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 fighter and 2 submarines British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 114 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 battleship, 2 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 armour and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 fighter and 6 infantry in Yugoslavia, round 2 : 5/10 hits, 3.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Yugoslavia to Southern Italy 2 bombers moved from 114 Sea Zone to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 3 fighters and 4 tactical_bombers moved from 113 Sea Zone to Northern Italy 1 fighter moved from 114 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Austria to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : 1.00 Neutral_Allies regular : -0.67 Germans regular : -2.00 British regular : -2.50 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 2 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Baltic States to Northern Belarus 1 artillery, 1 fighter and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 1 armour and 1 mech_infantry moved from Russia to Kursk 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Northern Belarus to Ukraine 1 artillery and 1 infantry moved from Russia to Bryansk Combat - Russians Non Combat Move - Russians 2 aaGuns moved from Russia to Bryansk 2 aaGuns moved from Leningrad to Northern Belarus 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Amur to Siberia 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 32 Sea Zone to Wake IslandCombat Hit Differential Summary :
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@Daaras Any scrambles?
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@mikawagunichi manilla
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 bombers moved from Japan to Yunnan 1 artillery and 3 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 battleship moved from 20 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 battleship moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 fighter moved from Formosa to Manilla 1 cruiser moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island Combat - Japanese Americans scrambles 1 units out of Davao to defend against the attack in Manilla Battle in Wake Island Battle in 27 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 27 Sea Zone 1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 27 Sea Zone 1 transport owned by the Americans lost in 27 Sea Zone Japanese win, taking Wake Island from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 36 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 36 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 submarine Battle in Davao Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Manilla Japanese attack with 1 fighter and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Manilla 1 fighter owned by the Japanese retreated Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Scrambled unit stays in territory Manilla Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 fighter moved from Manilla to Paulau 2 carriers moved from 7 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 3 infantry moved from Southern Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from Japan to Marshall Islands 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan 1 fighter moved from Korea to Japan 3 aaGuns, 1 armour, 1 artillery and 4 infantry moved from Japan to Kyushu 1 infantry moved from Hokkaido to Japan 3 infantry moved from Korea to Southern Manchuria 1 destroyer moved from 34 Sea Zone to 32 Sea Zone Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1 Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.83 Japanese regular : -4.67 UK_Pacific regular : 1.67 -
@Daaras Brutal dice for the Japs and an interesting decision for you cracking back on my fleet.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Combat - Americans Non Combat Move - Americans 1 aaGun, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,3,6,2,3,4,4 Americans collect 50 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Manilla: 1 fighter EDIT: Adding units owned by Americans to Szechwan: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan 1 infantry moved from Eastern Sinkiang to Tsinghai 3 infantry moved from Kansu to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 2 infantry moved from Hopei to Szechwan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from United Kingdom to 109 Sea Zone 1 cruiser moved from 93 Sea Zone to 109 Sea Zone 1 destroyer moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 cruiser and 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Egypt to Alexandria 1 cruiser moved from 100 Sea Zone to 78 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 1 carrier moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from Western India to Baluchistan 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Gibraltar to Nigeria 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Baluchistan Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British 1 bomber moved from 109 Sea Zone to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone 1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt 3 aaGuns and 5 infantry moved from Eastern India to Burma Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 aaGun, 1 fighter and 2 infantry EDIT: Removing units owned by British from Scotland: 1 aaGun, 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 29 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 5 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : 2.17





