Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 marine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 artillery and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 aaGuns, 2 mech_infantrys and 1 tactical_bomber
Germans roll AA dice in Holland Belgium : 0/1 hits, 0.17 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 2 aaGuns, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the French lost in Holland Belgium
2 aaGuns owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 26
Casualties for French: 1 infantry
Casualties for Germans: 2 aaGuns, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
French regular : 3.17
Germans AA : -0.17
Germans regular : -1.50
@simon33 Yes, it’s why I went a bit light into Taranto - wanted to save the carrier if I could.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from French
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 artillery
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the French lost in Holland Belgium
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from Eastern Poland to Western Germany
3 aaGuns, 2 armour, 3 artilleries and 18 infantry moved from Poland to Baltic States
2 artilleries and 3 infantry moved from Slovakia Hungary to Poland
4 artilleries and 1 infantry moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
6 armour and 2 mech_infantrys moved from France to Germany
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from France to Southern France
Place Units - Germans
2 submarines placed in 113 Sea Zone
1 bomber and 3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : 0.67
Russians regular : 0.67
Germans regular : -0.83
British regular : -0.50
Bummer in Holland!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 mech_infantry moved from Belarus to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Smolensk
1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 bomber moved from Kwangsi to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Yunnan to Shan State
1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Guam
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 3.83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 carriers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 aaGun and 3 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 2.17
UK_Pacific regular : -0.33
ANZAC regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to Queensland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in British Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in British Somaliland
3 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in British Somaliland, round 3 : 3/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 aaGuns moved from Burma to India
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from British Somaliland to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 97 Sea Zone to Cyprus
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from United Kingdom to Algeria
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 submarines placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 2.17
Italians regular : -0.67
Japanese regular : 1.83
British regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Slovakia Hungary, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Slovakia Hungary
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Romania
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 97 Sea Zone
1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Southern France
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 artillery and 3 infantry moved from Libya to Tunisia
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2.50
Russians regular : 0.67
British regular : 0.33