No problem. I will ask you next month for W@W game.
Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2
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We play this tournament with the following rules:
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Russia Restricted Turn 1
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All neutrals are impassable
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Tech from turn 4
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Units can be placed in enemy seas
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New ICs can be bought
Axis bid: armor Algeria, infantry Libya, infantry French Indo China
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 2 armour moved from Russia to Karelia S.S.R. 2 infantry moved from Caucasus to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 2 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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Good luck and have fun!
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Hey, you can’t buy 8 men on Russia 1, it’s not realistic. ;)
You’ll know what I mean if you actually watch this interview video, or until you get to that part.
And yes, I forgot that Russia goes first when this was shot. It’s even funnier because it’s the very first decision of a game.
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Hehe I know that line as I’ve already watched the entire interview a couple of months ago. Two times to be exact!
You know what just for good practice I’m gonna watch it again 😁
You are right, 8 infantry is not realistic at all. I should have bought a battleship! 😖
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Can’t have too many sycophants,
Thanks for telling me!
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: Classic League
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 submarine moved from West Spain Sea Zone to East US Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 submarine and 1 transport moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 armour moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Algeria to Anglo Sudan Egypt Germans take French Equatorial Africa from British 1 armour and 2 infantry moved from Libya to Anglo Sudan Egypt Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 2 armour and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Sudan Egypt Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 2 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Caucasus Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in East US Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in West Mediteranean Sea Zone 1 battleship owned by the British lost in West Mediteranean Sea Zone British win with no units remaining. Battle score for attacker is -8 Casualties for Germans: 1 battleship and 1 transport Casualties for British: 1 battleship Battle in East Mediteranean Sea Zone Germans attack with 1 fighter British defend with 1 submarine Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in North Sea Zone Germans attack with 4 fighters, 1 submarine and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.17 British regular : -0.83
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Casualty choice for sub surprise strike please?
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OOL: R tran, UK tran, R sub, UK BB
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 5 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to East Mediteranean Sea Zone 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 submarine moved from West Spain Sea Zone to East US Sea Zone 1 bomber moved from Germany to East Canada Sea Zone 1 submarine and 1 transport moved from Baltic Sea Zone to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 fighter moved from Germany to North Sea Zone 1 fighter moved from East Europe to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 armour moved from Ukraine S.S.R. to Caucasus 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British 1 armour moved from Algeria to Anglo Sudan Egypt Germans take French Equatorial Africa from British 1 armour and 2 infantry moved from Libya to Anglo Sudan Egypt Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 2 armour and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anglo Sudan Egypt Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 2 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in Caucasus Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in East Canada Sea Zone Germans attack with 1 bomber British defend with 1 transport Germans roll dice for 1 bomber in East Canada Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 bomber in East Canada Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 transport in East Canada Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in East Canada Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in East US Sea Zone Germans attack with 1 submarine Americans defend with 1 transport Germans roll dice for 1 submarine in East US Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in East US Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in West Mediteranean Sea Zone 1 battleship owned by the British lost in West Mediteranean Sea Zone British win with no units remaining. Battle score for attacker is -8 Casualties for Germans: 1 battleship and 1 transport Casualties for British: 1 battleship Battle in East Mediteranean Sea Zone Germans attack with 1 fighter British defend with 1 submarine Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the British lost in East Mediteranean Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in North Sea Zone Germans attack with 4 fighters, 1 submarine and 1 transport British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport Germans roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Russians lost in North Sea Zone Germans roll dice for 4 fighters and 1 transport in North Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in North Sea Zone 1 transport owned by the British, 1 submarine owned by the Russians and 1 battleship owned by the British lost in North Sea Zone Germans win with 4 fighters and 1 transport remaining. Battle score for attacker is 40 Casualties for Russians: 1 submarine and 1 transport Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Non Combat Move - Germans 1 armour and 2 infantry moved from Ukraine S.S.R. to East Europe 1 fighter moved from East Mediteranean Sea Zone to East Europe 1 aaGun moved from Germany to East Europe 2 armour and 4 infantry moved from Germany to East Europe 2 armour moved from West Europe to East Europe 1 armour and 2 infantry moved from South Europe to East Europe 2 fighters moved from North Sea Zone to East Europe 1 bomber moved from East Canada Sea Zone to West Europe 2 fighters moved from North Sea Zone to West Europe 1 infantry moved from West Europe to Germany Place Units - Germans 1 bomber and 5 infantry placed in South Europe Turn Complete - Germans Germans collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.83 British regular : -1.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - British British buy nothing; Remaining resources: 30 PUs; Combat Move - British 2 fighters moved from United Kingdom to North Sea Zone 1 bomber moved from United Kingdom to Anglo Sudan Egypt 1 infantry moved from Syria Jordan to Anglo Sudan Egypt 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from India to Anglo Sudan Egypt Combat - British Battle in Anglo Sudan Egypt British attack with 1 bomber, 1 fighter and 3 infantry Germans defend with 2 armour and 2 infantry British roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Sudan Egypt, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 2 armour and 2 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Anglo Sudan Egypt 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Anglo Sudan Egypt British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Sudan Egypt, round 3 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Anglo Sudan Egypt British win, taking Anglo Sudan Egypt from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 2 armour and 2 infantry Battle in North Sea Zone British attack with 2 fighters Germans defend with 1 transport British roll dice for 2 fighters in North Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 transport in North Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Germans lost in North Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 transport Non Combat Move - British 2 fighters moved from North Sea Zone to Karelia S.S.R. 1 infantry moved from South Africa to Kenya-Rhodesia 1 bomber and 1 fighter moved from Anglo Sudan Egypt to Kenya-Rhodesia Turn Complete - British British collect 28 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 British regular : 2,00
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That’s what I hoped wouldn’t happen !
Nice moves, now I’m bracing for the battleships! -
@gamerman01 Your turn my friend.
I know you are busy and I know how impossible it can be to find time to do turns, however since we are a bottleneck in a tournament, perhaps it is possible to make this game a priority. Even though I am super busy as well, I can still play very quickly if I want to, by spending the little free-time I have on a specific game. I just can’t keep up with ALL the games. If you can do so too that would be great. Which is a kind suggestion, no order! The most important thing is to have fun, of course.
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Yes, I’m prioritizing this game along with my G40 playoff game, and I didn’t play any of them this weekend.
I’m not sure what to say, because you’re a super nice guy.
Whether it was you or elche, in my view this game is only a bottleneck because your previous game took so long.
It’ll probably go fast once we get rolling past round 1, and Classic games seem to go pretty quick, especially if the dice get assertive
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OK, re-read your post, you were gentler than it felt.
Yes, this game is tied for top priority with my playoff game and this one is a lot easier to move and my opponent there is moving very slowly now. I’ll slip in this J1 soon
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@gamerman01 I am sorry if I sounded harsh. That has not been my intention. The thing I wanted to say was difficult to word without having a somewhat negative tone. If this was a regular game I wouldn’t have cared at all how long it would take.
I think the main reason why this is a bottleneck is because of my long hiatus. When Ragnell reached the finals, my game with Elche hadn’t even started.
So I am not blaming you for this being a bottle-neck because that is 100% caused by me. I just wanted to make up for my absence by playing very quickly in this tournament from now on.
Yes, this game is tied for top priority with my playoff game and this one is a lot easier to move and my opponent there is moving very slowly now. I’ll slip in this J1 soon
Great to hear that. But please take as long as you need. Don’t pay too much attention to what I said.
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Got it, that helps clarify
Looks like an exciting J1 coming, got it mostly figured out now
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from French Indo China to India Japanese take India from British 2 infantry moved from French Indo China to Sinkiang 1 bomber moved from Japan to Sinkiang 1 fighter moved from French Indo China to China 2 infantry moved from Kwangtung to China 1 fighter and 3 infantry moved from Manchuria to China 1 fighter moved from Japan to Hawaii Sea Zone 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone Combat - Japanese Battle in China Japanese attack with 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 4/7 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Sinkiang Japanese attack with 1 bomber and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in Hawaii Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 3 fighters and 1 transport in Hawaii Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships, 1 carrier, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 38 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Hawaii Sea Zone to Wake Island 1 bomber moved from Sinkiang to French Indo China 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 fighters moved from China to French Indo China Place Units - Japanese 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : 4.83
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: Classic League
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from East US to East US Sea Zone 1 fighter moved from East US to East US Sea Zone 1 fighter moved from West US to East US Sea Zone Combat - Americans Battle in East US Sea Zone Americans attack with 1 bomber and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber and 2 fighters in East US Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 1 submarine owned by the Germans lost in East US Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from East US Sea Zone to West US 1 battleship moved from West US Sea Zone to West Panama Sea Zone 1 fighter moved from East US Sea Zone to West US 1 bomber moved from East US Sea Zone to West US 1 transport moved from West US Sea Zone to Mexico Sea Zone Place Units - Americans 1 carrier and 2 transports placed in East US Sea Zone Turn Complete - Americans Americans collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 armour moved from Yakut S.S.R. to Manchuria Russians take Manchuria from Japanese 1 armour moved from Manchuria to Yakut S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 armour owned by the Germans lost in Caucasus Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 4 infantry moved from Yakut S.S.R. to Novosibirsk Place Units - Russians 7 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : -0,67
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