@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from ANZAC
2 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
2 transports moved from 100 Sea Zone to 101 Sea Zone
4 infantry moved from Greece to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 83 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
4 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to Southern France
1 aaGun and 1 artillery moved from Western Ukraine to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 aaGun moved from Albania to Yugoslavia
1 fighter moved from Trans-Jordan to Southern Persia
1 fighter moved from Trans-Jordan to Malta
Place Units - Italians
1 factory_minor placed in Egypt
2 destroyers placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Italians undo move 3.
1 carrier placed in 95 Sea Zone
Italians undo move 2.
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 48 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 30 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to South Australia
3 fighters, 1 infantry and 1 tactical_bomber moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,4,1,2,2,5,4,2,1,5,3,4,6,4,3,2,4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 128 Sea Zone
1 artillery moved from Norway to 128 Sea Zone
1 infantry moved from Norway to 128 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 128 Sea Zone to 130 Sea Zone
1 artillery and 1 infantry moved from 130 Sea Zone to Archangel
2 armour moved from Finland to Archangel
Germans take Karelia from Russians
1 infantry moved from Norway to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 infantry moved from 130 Sea Zone to Nenetsia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 artillery and 1 infantry moved from 130 Sea Zone to Archangel
3 infantry moved from Baltic States to Leningrad
1 fighter and 1 tactical_bomber moved from Poland to Leningrad
1 armour moved from Ukraine to Rostov
Germans take Kursk from Russians
1 mech_infantry moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Southern Persia to Southern Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Southern Caucasus from Russians
1 bomber moved from Poland to Leningrad
Combat - Germans
Battle in Nenetsia
Battle in Leningrad
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Nenetsia from Russians, taking Leningrad from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 118 Sea Zone
1 aaGun moved from Finland to 118 Sea Zone
1 aaGun moved from 118 Sea Zone to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland
2 aaGuns, 10 artilleries and 20 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Finland to Vyborg
1 artillery moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Scotland to Finland
1 fighter moved from United Kingdom to Finland
1 carrier moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 92 Sea Zone
1 destroyer moved from 113 Sea Zone to 106 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 aaGun, 10 armour, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
1 airfield placed in Finland
1 factory_minor placed in Ukraine
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
2 artilleries and 4 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.50
@surfer Welcome back! Hope you had a nice vacay.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Tsinghai to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
12 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Northern Manchuria, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 fighters
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
2 infantry moved from Urals to Samara
3 infantry moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Stalingrad
2 aaGuns moved from Buryatia to Northern Manchuria
1 fighter moved from Burma to Yunnan
Place Units - Russians
1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans AA : -0.50
Germans regular : 0.33
Russians regular : -5.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Tsinghai to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
12 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Northern Manchuria, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 fighters
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
2 infantry moved from Urals to Samara
3 infantry moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Stalingrad
2 aaGuns moved from Buryatia to Northern Manchuria
1 fighter moved from Burma to Yunnan
Place Units - Russians
1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Urals: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans AA : -0.50
Germans regular : 0.33
Russians regular : -5.17
@peirce Thanks!! Yep. Got to visit my mom and let the kids run around at the farm. Horses, cats and dogs galore.
Made small edit to put 3 inf in Urals. Please use second post
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar
Japanese take Central Mongolia from Russians
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 32 Sea Zone
2 carriers moved from 7 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 24 Sea Zone
4 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
Combat - Japanese
Combat Hit Differential Summary :
@surfer Scramble in either Wake or Marshall? (and if so, fighter or tac)
@peirce Scramble ftr to Marshall Is.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar
Japanese take Central Mongolia from Russians
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 32 Sea Zone
2 carriers moved from 7 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 24 Sea Zone
4 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
Combat - Japanese
ANZAC scrambles 1 units out of 32 Sea Zone to defend against the attack in Marshall Islands
Battle in Johnston Island
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Johnston Island from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Marshall Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Marshall Islands, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Marshall Islands
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 2 carriers, 6 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 carrier, 2 cruisers, 2 destroyers, 6 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 6 submarines in 32 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in 32 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 carriers in 32 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 tactical_bomber and 1 transport in 32 Sea Zone, round 2 : 4/9 hits, 3.83 expected hits
2 carriers owned by the Japanese lost in 32 Sea Zone
1 destroyer owned by the British and 1 carrier owned by the Americans lost in 32 Sea Zone
6 submarines owned by the Americans submerged
Japanese roll dice for 6 fighters and 4 tactical_bombers in 32 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport in 32 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in 32 Sea Zone
2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 32 Sea Zone, round 4 : 1/6 hits, 3.50 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 32 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese lost in 32 Sea Zone
1 cruiser owned by the British lost in 32 Sea Zone
Japanese roll dice for 3 fighters and 2 tactical_bombers in 32 Sea Zone, round 5 : 3/5 hits, 2.83 expected hits
Americans roll dice for 1 battleship and 1 transport in 32 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 transport owned by the Americans and 1 battleship owned by the British lost in 32 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 carriers, 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
Battle in Wake Island
Japanese attack with 4 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 4 infantry in Wake Island, round 2 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
1 infantry owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Scrambled unit stays in territory Marshall Islands
Non Combat Move - Japanese
1 marine moved from Solomon Islands to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 55 Sea Zone to 31 Sea Zone
3 fighters and 2 tactical_bombers moved from 32 Sea Zone to 31 Sea Zone
1 destroyer moved from 7 Sea Zone to 33 Sea Zone
1 submarine moved from 38 Sea Zone to 81 Sea Zone
1 aaGun moved from Kiangsi to Hopei
1 armour moved from Kiangsu to Kwangtung
1 armour moved from Kiangsu to Hopei
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Hokkaido to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 38 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 56 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to French Indo China
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 3 destroyers placed in 7 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 infantry placed in Kiangsu
1 tactical_bomber placed in Japan
1 fighter placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -4.50
ANZAC regular : 1.00
@peirce I really don’t see any reason to continue…I’ve lost 2 fleets and cannot stop any progress. GG.
I’ll post.
@surfer GG surfer, well played.
@peirce Yeah…no. You played well…I just kept giving you shots to take and you made them. But I really had forgotten how easy it is to take London unless the UK focuses on defense UK1. OOB and BM games are bids for the allies so that London is really off the table. PTV is a very different beast, and you taught me that lesson loud and clear.
@surfer The battle in the UK also went very well for Germany - hard for the Allies to come back with that type of result. Rematch?
@peirce Sure. I need to learn PTV…I have yet to win a game. But this was by far my fastest loss.
@peirce I’d like to stay the allies as I’m playing a few games as Axis. I’m fine with same bid.