Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Tanganyika Territory
Americans take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 109 Sea Zone from Germans, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kenya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 72 Sea Zone to 85 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 marine moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 carrier and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 6 submarines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
2 fighters moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese roll dice for 1 fighter and 13 infantry in Burma, round 2 : 3/14 hits, 2.67 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.33
@peirce It’s a loser battle for me, but I did hit 3x in Burma. With some luck who knows.
OOL?
@surfer Indeed, never can tell with dice :) I’ll lose all inf, then 1 arty, then 2x bombers, then ask me - we’ll see where how things are looking!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese roll dice for 1 fighter and 13 infantry in Burma, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/12 hits, 5.00 expected hits
5 infantry owned by the Chinese lost in Burma
3 infantry owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 8 infantry in Burma, round 3 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 3 : 4/9 hits, 4.00 expected hits
4 infantry owned by the Chinese lost in Burma
1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 4 infantry in Burma, round 4 : 3/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Chinese regular : 3.33
Japanese regular : 0.00
@peirce Ok. Dice gods love the Chinese. In 2 rounds, killed 3 inf, 2 bmb + 1 art, for the price of 9 inf.
Round 3. 3x hits.
@surfer Jesus, that’s crazy. Lose 2x tac and arty.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 fighter and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Central India to Eastern India
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to French Equatorial Africa
Combat - British
Combat Hit Differential Summary :
@peirce Wow…killed another ftr before having to retreat.
Scramble options India and SZ transports.
@surfer No scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Tanganyika Territory
Americans take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 109 Sea Zone from Germans, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kenya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 72 Sea Zone to 85 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 marine moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 carrier and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 6 submarines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
2 fighters moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese roll dice for 1 fighter and 13 infantry in Burma, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/12 hits, 5.00 expected hits
5 infantry owned by the Chinese lost in Burma
3 infantry owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 8 infantry in Burma, round 3 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 3 : 4/9 hits, 4.00 expected hits
4 infantry owned by the Chinese lost in Burma
1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 4 infantry in Burma, round 4 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Burma, round 4 : 1/6 hits, 3.33 expected hits
1 infantry owned by the Chinese lost in Burma
2 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 3 infantry in Burma, round 5 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 3 fighters in Burma, round 5 : 1/3 hits, 2.00 expected hits
1 infantry owned by the Chinese lost in Burma
1 fighter owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 2 infantry in Burma, round 6 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 fighters in Burma, round 6 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Burma
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 35
Casualties for Chinese: 12 infantry
Casualties for Japanese: 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
3 infantry moved from Honan to Tsinghai
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Combat Move - British
1 fighter and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Central India to Eastern India
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to French Equatorial Africa
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter and 2 tactical_bombers
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Eastern India
British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Eastern India, round 2 : 4/7 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 2 : 0/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Equatorial Africa, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to 85 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 85 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 aaGun, 2 artilleries and 4 infantry moved from Anglo-Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
2 fighters moved from Eastern India to Yunnan
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to Yunnan
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 109 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 battleship and 1 cruiser moved from 27 Sea Zone to 32 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.50
Americans regular : -0.83
Italians regular : -1.00
Japanese regular : -4.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from ANZAC
2 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
Combat - Italians
Non Combat Move - Italians
2 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan
2 transports moved from 100 Sea Zone to 101 Sea Zone
4 infantry moved from Greece to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 83 Sea Zone
1 battleship and 2 cruisers moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
4 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
1 destroyer moved from 93 Sea Zone to 90 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Northern Italy to Southern France
1 aaGun and 1 artillery moved from Western Ukraine to Ukraine
1 bomber moved from Bessarabia to Ukraine
1 aaGun moved from Albania to Yugoslavia
1 fighter moved from Trans-Jordan to Southern Persia
1 fighter moved from Trans-Jordan to Malta
Place Units - Italians
1 factory_minor placed in Egypt
2 destroyers placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
Italians undo move 3.
1 carrier placed in 95 Sea Zone
Italians undo move 2.
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 48 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in 48 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 30 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to South Australia
3 fighters, 1 infantry and 1 tactical_bomber moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,4,1,2,2,5,4,2,1,5,3,4,6,4,3,2,4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 128 Sea Zone
1 artillery moved from Norway to 128 Sea Zone
1 infantry moved from Norway to 128 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 128 Sea Zone to 130 Sea Zone
1 artillery and 1 infantry moved from 130 Sea Zone to Archangel
2 armour moved from Finland to Archangel
Germans take Karelia from Russians
1 infantry moved from Norway to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 infantry moved from 130 Sea Zone to Nenetsia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 130 Sea Zone
1 artillery and 1 infantry moved from 130 Sea Zone to Archangel
3 infantry moved from Baltic States to Leningrad
1 fighter and 1 tactical_bomber moved from Poland to Leningrad
1 armour moved from Ukraine to Rostov
Germans take Kursk from Russians
1 mech_infantry moved from Ukraine to Northern Caucasus
Germans take Northern Caucasus from Russians
1 armour moved from Southern Persia to Southern Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Southern Caucasus from Russians
1 bomber moved from Poland to Leningrad
Combat - Germans
Battle in Nenetsia
Battle in Leningrad
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
1 infantry owned by the Russians lost in Leningrad
Germans win, taking Nenetsia from Russians, taking Leningrad from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Archangel, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 118 Sea Zone
1 aaGun moved from Finland to 118 Sea Zone
1 aaGun moved from 118 Sea Zone to Leningrad
1 bomber, 1 fighter and 1 tactical_bomber moved from Leningrad to Eastern Poland
2 aaGuns, 10 artilleries and 20 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Finland to Vyborg
1 artillery moved from Norway to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Baltic States
2 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Baltic States
3 artilleries and 3 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Scotland to Finland
1 fighter moved from United Kingdom to Finland
1 carrier moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 112 Sea Zone to 92 Sea Zone
1 destroyer moved from 113 Sea Zone to 106 Sea Zone
1 submarine moved from 128 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Egypt to Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 transport moved from 101 Sea Zone to 83 Sea Zone
1 armour moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 aaGun, 10 armour, 4 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
1 airfield placed in Finland
1 factory_minor placed in Ukraine
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in United Kingdom
2 artilleries and 4 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : 1.50
@surfer Welcome back! Hope you had a nice vacay.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Tsinghai to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
12 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Northern Manchuria, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 fighters
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
2 infantry moved from Urals to Samara
3 infantry moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Stalingrad
2 aaGuns moved from Buryatia to Northern Manchuria
1 fighter moved from Burma to Yunnan
Place Units - Russians
1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans AA : -0.50
Germans regular : 0.33
Russians regular : -5.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Russia to Leningrad
1 infantry moved from Northern Belarus to Leningrad
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Tsinghai to Burma
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
12 infantry moved from Buryatia to Northern Manchuria
Combat - Russians
Battle in Northern Manchuria
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Northern Manchuria, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 fighters
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 fighters in Burma, round 2 : 2/2 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians lost in Burma
1 fighter owned by the Japanese lost in Burma
Russians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Leningrad
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Germans roll AA dice in Leningrad : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Leningrad, round 2 : 1/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 aaGun owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 1/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Leningrad
1 infantry owned by the Germans lost in Leningrad
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Leningrad, round 4 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Russians
1 infantry moved from Samara to Stalingrad
1 armour and 2 mech_infantrys moved from Urals to Stalingrad
2 infantry moved from Urals to Samara
3 infantry moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Russia to Northern Belarus
2 infantry moved from Smolensk to Northern Belarus
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Stalingrad
2 aaGuns moved from Buryatia to Northern Manchuria
1 fighter moved from Burma to Yunnan
Place Units - Russians
1 artillery, 8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Urals: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 1.67
Germans AA : -0.50
Germans regular : 0.33
Russians regular : -5.17
@peirce Thanks!! Yep. Got to visit my mom and let the kids run around at the farm. Horses, cats and dogs galore.
Made small edit to put 3 inf in Urals. Please use second post
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar
Japanese take Central Mongolia from Russians
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 32 Sea Zone
2 carriers moved from 7 Sea Zone to 32 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 32 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 32 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
4 infantry moved from Japan to 7 Sea Zone
4 infantry and 2 transports moved from 7 Sea Zone to 24 Sea Zone
4 infantry moved from 24 Sea Zone to Wake Island
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
Combat - Japanese
Combat Hit Differential Summary :
@surfer Scramble in either Wake or Marshall? (and if so, fighter or tac)