@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Belgian Congo
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Belgian Congo
Battle in 56 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Belgian Congo from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 56 Sea Zone to Queensland
1 infantry moved from Queensland to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 27 Sea Zone
6 submarines moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 fighters moved from Queensland to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 marine moved from Queensland to 55 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 55 Sea Zone to 27 Sea Zone
1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
6 submarines moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Iceland to 126 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 126 Sea Zone to 109 Sea Zone
1 bomber moved from Iceland to New Brunswick Nova Scotia
1 fighter moved from Iceland to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to New Brunswick Nova Scotia
1 infantry moved from French Guiana to Suriname
2 infantry moved from British Guiana to Suriname
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship and 1 carrier placed in 104 Sea Zone
1 fighter, 1 infantry and 1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
9 infantry moved from Szechwan to Yunnan
3 infantry moved from Hopei to Honan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Move - British
2 infantry moved from Central India to Eastern India
3 fighters and 2 tactical_bombers moved from Central India to Eastern India
Combat - British
Battle in Eastern India
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/7 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Eastern India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern India
1 infantry owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 2 tactical_bombers moved from Eastern India to Yunnan
2 fighters moved from Eastern India to Central India
1 fighter and 1 tactical_bomber moved from Egypt to 72 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 74 Sea Zone to 72 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 27 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17
Americans regular : -0.33
Japanese regular : 1.00
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
1 bomber moved from Greece to Stalingrad
2 fighters moved from Kenya to 74 Sea Zone
Combat - Italians
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/1 hits, 0.17 expected hits
Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in 74 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 74 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
French roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 74 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Egypt
Italians attack with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
British defend with 1 harbour; French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Tobruk
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun, 2 armour and 1 artillery moved from Eastern Poland to Western Ukraine
2 fighters moved from 74 Sea Zone to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from Yugoslavia to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Albania to Greece
1 aaGun moved from Yugoslavia to Albania
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Stalingrad to Bessarabia
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 fighters placed in Southern Italy
1 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.67
British regular : -0.33
Russians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
1 marine moved from New South Wales to 64 Sea Zone
1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
1 tactical_bomber moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 65 Sea Zone
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
@peirce Note: the French have been eliminated and so your up.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Syria to Southern Persia
Germans take Iraq from British
Germans take Southern Persia from British
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
2 armour, 1 artillery and 6 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Greece to Egypt
1 bomber moved from Germany to Finland
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from Western Germany to 118 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 armour, 1 artillery, 1 bomber and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 6 infantry in Finland, round 2 : 4/10 hits, 3.00 expected hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 armour, 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Poland
1 infantry moved from Eastern Poland to Baltic States
12 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
4 artilleries and 4 infantry moved from Germany to Poland
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 armour moved from Yugoslavia to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 armour moved from 101 Sea Zone to Syria
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 117 Sea Zone to 115 Sea Zone
1 bomber moved from Finland to Poland
1 fighter moved from 115 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to Scotland
1 fighter moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Gibraltar
1 artillery moved from United Kingdom to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Norway
1 artillery and 2 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Norway
1 aaGun, 2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 6 artilleries and 16 infantry moved from Eastern Poland to Poland
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 fighters placed in United Kingdom
4 artilleries and 6 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 3.
3 artilleries and 3 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0.83
Germans regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Northern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
1 infantry moved from Northern Manchuria to Buryatia
Russians take Buryatia from Japanese
Combat - Russians
Battle in Leningrad
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Northern Belarus to Stalingrad
2 tactical_bombers moved from Russia to Stalingrad
1 armour and 1 mech_infantry moved from Russia to Stalingrad
7 armour and 5 mech_infantrys moved from Northern Belarus to Russia
1 infantry moved from Smolensk to Northern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Northern Belarus
1 aaGun and 2 infantry moved from Karelia to Archangel
2 artilleries and 10 infantry moved from Rostov to Stalingrad
1 infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Olgiy to Urals
1 tactical_bomber moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
2 infantry moved from Szechwan to Yunnan
2 aaGuns and 12 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to New Guinea
1 destroyer moved from 24 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
1 battleship moved from 59 Sea Zone to 56 Sea Zone
1 carrier and 1 cruiser moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from Burma to Eastern India
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Eastern India
1 fighter moved from Burma to Eastern India
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Dzavhan from Russians
Japanese take Tsagaan Olom from Russians
1 infantry moved from Amur to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 submarine moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Britain
2 fighters and 1 tactical_bomber moved from Caroline Islands to 65 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to New Guinea
1 fighter moved from Davao to 55 Sea Zone
1 carrier moved from 34 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Eastern India
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern India, round 2 : 1/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern India
Japanese destroys 6PUs while taking UK_Pacific capital
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Solomon Islands from ANZAC, taking Eastern India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in New Guinea
2 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 65 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 65 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Japanese lost in 65 Sea Zone
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 65 Sea Zone
1 transport owned by the ANZAC lost in 65 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
2 fighters moved from 65 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 55 Sea Zone
1 tactical_bomber moved from Davao to 55 Sea Zone
1 fighter moved from 59 Sea Zone to 56 Sea Zone
1 transport moved from 59 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 transport moved from 59 Sea Zone to 39 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Eastern India to Burma
1 artillery, 1 fighter and 1 infantry moved from 39 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Amur to Japan
1 tactical_bomber moved from 36 Sea Zone to Japan
1 infantry moved from Jehol to Shansi
1 aaGun moved from Anhwe to Shansi
1 aaGun moved from Kiangsu to Kiangsi
1 artillery moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to Kyushu
1 submarine moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
2 infantry moved from 7 Sea Zone to Hokkaido
Place Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.50
ANZAC regular : 0.50
UK_Pacific regular : -0.33
@peirce I’m moving the US and forgot to kill German sub. I can attack with 1DD 2 ftr and bomber
rolling for 3 a/c all at 3
[dice 3d6<=3]
3d6<=3: 2, 6, 1; Hits: 2
and 1 sub defense
[dice 1d6<=1]
1d6<=1: 6; Hits: 0
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Belgian Congo to Tanganyika Territory
Americans take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 submarine moved from 27 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Wake Island
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
1 fighter moved from 27 Sea Zone to 31 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in Wake Island
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 109 Sea Zone from Germans, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kenya
Americans attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
Americans win, taking Kenya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 72 Sea Zone to 85 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 marine moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 carrier and 2 transports moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 32 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 6 submarines and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 2 fighters and 2 infantry moved from Queensland to New South Wales
2 fighters moved from 31 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry placed in Western United States
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : -0.33
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese roll dice for 1 fighter and 13 infantry in Burma, round 2 : 3/14 hits, 2.67 expected hits
Combat Hit Differential Summary :
Chinese regular : 0.33
@peirce It’s a loser battle for me, but I did hit 3x in Burma. With some luck who knows.
OOL?
@surfer Indeed, never can tell with dice :) I’ll lose all inf, then 1 arty, then 2x bombers, then ask me - we’ll see where how things are looking!
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 airfield, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese roll dice for 1 fighter and 13 infantry in Burma, round 2 : 3/14 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 5/12 hits, 5.00 expected hits
5 infantry owned by the Chinese lost in Burma
3 infantry owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 8 infantry in Burma, round 3 : 3/9 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 tactical_bombers in Burma, round 3 : 4/9 hits, 4.00 expected hits
4 infantry owned by the Chinese lost in Burma
1 artillery owned by the Japanese and 2 bombers owned by the Japanese lost in Burma
Chinese roll dice for 1 fighter and 4 infantry in Burma, round 4 : 3/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Chinese regular : 3.33
Japanese regular : 0.00
@peirce Ok. Dice gods love the Chinese. In 2 rounds, killed 3 inf, 2 bmb + 1 art, for the price of 9 inf.
Round 3. 3x hits.
@surfer Jesus, that’s crazy. Lose 2x tac and arty.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 fighter and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry moved from Central India to Eastern India
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to French Equatorial Africa
Combat - British
Combat Hit Differential Summary :
@peirce Wow…killed another ftr before having to retreat.
Scramble options India and SZ transports.