@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 57 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 57 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1,6,1,4,1,4
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Scotland to United Kingdom
4 submarines moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from 114 Sea Zone to United Kingdom
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
6 armour moved from Germany to 116 Sea Zone
1 armour moved from Western Germany to 116 Sea Zone
4 artilleries moved from Germany to 116 Sea Zone
5 infantry moved from Norway to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
5 infantry moved from Germany to 116 Sea Zone
7 armour, 4 artilleries, 11 infantry and 11 transports moved from 116 Sea Zone to 113 Sea Zone
7 armour, 4 artilleries and 11 infantry moved from 113 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 submarine moved from 96 Sea Zone to 99 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 5 artilleries, 2 bombers, 4 fighters, 14 infantry and 4 tactical_bombers
British defend with 5 aaGuns, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 16 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 1/10 hits, 1.67 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 14 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/35 hits, 13.50 expected hits
British roll dice for 5 aaGuns, 1 bomber, 6 fighters, 18 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/26 hits, 10.50 expected hits
9 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British, 1 bomber owned by the British and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/26 hits, 12.00 expected hits
British roll dice for 6 fighters, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 5/17 hits, 7.67 expected hits
5 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 5 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 4 : 8/21 hits, 10.33 expected hits
British roll dice for 6 fighters and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 4.33 expected hits
4 artilleries owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 fighter owned by the French and 5 fighters owned by the British lost in United Kingdom
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Germans: 4 artilleries, 1 fighter and 14 infantry
Casualties for British: 5 aaGuns, 1 bomber, 5 fighters, 16 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
2 fighters and 3 tactical_bombers moved from United Kingdom to Scotland
2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
5 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 aaGuns moved from Poland to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Romania
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Finland to Norway
2 artilleries moved from Western Germany to Germany
EDIT: 1 submarine moved from 112 Sea Zone to 128 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 armour, 4 artilleries and 5 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 80 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : -0.67
Germans regular : -5.00
British regular : -4.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 113 Sea Zone to 93 Sea Zone
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
13 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Yakut S.S.R. to Inner Mongolia
2 infantry moved from Tsagaan Olom to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Russians
Battle in Inner Mongolia
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Inner Mongolia
Russians win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Northern Manchuria
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Northern Manchuria, round 2 : 5/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Northern Manchuria
1 fighter moved from Inner Mongolia to Tsagaan Olom
1 armour moved from Russia to Urals
1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 3 infantry moved from Southern Belarus to Eastern Poland
1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Northern Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland
2 infantry moved from Vyborg to Finland
1 aaGun moved from Vyborg to Finland
1 artillery moved from Leningrad to Vyborg
1 cruiser moved from 117 Sea Zone to 118 Sea Zone
3 infantry moved from Bryansk to Southern Belarus
5 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Leningrad to Yenisey
1 fighter moved from Russia to Leningrad
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
1 artillery placed in Ukraine
1 mech_infantry placed in Urals
1 armour and 1 infantry placed in Ukraine
1 infantry placed in Stalingrad
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : 3.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
1 cruiser moved from 43 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 38 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from 43 Sea Zone to Burma
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Burma
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Caroline Islands to Kwangtung
1 cruiser moved from 36 Sea Zone to 132 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Burma
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Siam
1 artillery moved from Yunnan to Burma
2 infantry moved from 132 Sea Zone to Shan State
1 marine moved from 38 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 56 Sea Zone
1 tactical_bomber moved from Caroline Islands to Kwangtung
1 fighter moved from 44 Sea Zone to Siam
1 submarine moved from 38 Sea Zone to 56 Sea Zone
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Battle in Java
Battle in Shan State
Battle in Malaya
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese win, taking Java from ANZAC, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siam
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Siam, round 2 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Siam, round 3 : 0/3 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
Japanese roll dice for 1 fighter and 1 infantry in Siam, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Siam, round 5 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Siam, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 2 aaGuns and 7 infantry
British roll AA dice in Burma : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in Burma, round 2 : 7/17 hits, 8.00 expected hits
UK_Pacific roll dice for 2 aaGuns and 7 infantry in Burma, round 2 : 2/7 hits, 2.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
2 aaGuns owned by the British and 5 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers in Burma, round 3 : 8/15 hits, 7.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 2 aaGuns and 7 infantry
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 39 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Burma to Kwangsi
2 fighters moved from Burma to 39 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from Siam to 43 Sea Zone
1 carrier moved from 44 Sea Zone to 43 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Honan to Anhwe
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Kyushu to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 artillery moved from Siberia to Sakha
1 aaGun, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Amur to Korea
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 carrier moved from 7 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 21 Sea Zone
3 infantry moved from Japan to Kyushu
Place Units - Japanese
1 airfield placed in Kwangsi
1 submarine and 2 transports placed in 7 Sea Zone
Japanese undo move 2.
1 submarine placed in 7 Sea Zone
2 transports placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
British AA : -1.00
UK_Pacific regular : -0.67
ANZAC regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Szechwan
4 infantry moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Combat Hit Differential Summary :
@peirce Here’s an unusual scramble option x2…
@surfer Haha, yes, very interesting one. Scramble 3x fighters to Kweichow, please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 marine moved from 93 Sea Zone to Gibraltar
1 marine moved from West Indies to 91 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
1 marine owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 marine
Casualties for Italians: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 marine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 carrier moved from 105 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 fighter and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Szechwan
4 infantry moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Japanese scrambles 3 units out of Kwangsi to defend against the attack in Kweichow
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 3 fighters and 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 2.33 expected hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 3 : 2/4 hits, 2.33 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win, taking Hunan from Japanese with 3 fighters remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery, 1 fighter and 6 infantry moved from Eastern India to Central India
1 mech_infantry moved from Iraq to Baluchistan
2 infantry moved from Tanganyika Territory to Rhodesia
1 armour moved from Egypt to 83 Sea Zone
1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Baluchistan
1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 fighter moved from Iceland to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber moved from Egypt to 82 Sea Zone
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 marine moved from 101 Sea Zone to Crete
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Combat - Italians
Battle in Crete
Battle in Malta
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 harbour and 1 marine
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Gibraltar
Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Gibraltar from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Morocco from Neutral_Axis
3 fighters moved from Southern Italy to Greece
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 aaGun and 1 artillery moved from Romania to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Greece
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
@surfer Let me know the Order of Losses for sz93 - I’m definitely going to hit with Germ. I assume carrier knocks then subs then maximal defensive value, but let me know if different than that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
ANZAC take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Combat Hit Differential Summary :
@peirce Scramble + submerge options.
@surfer No scramble, sub submerges.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
ANZAC take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 56 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 95 PUs;
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
@surfer Attack at sz93 - order of losses?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 95 PUs;
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone
5 submarines owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 10/13 hits, 7.17 expected hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 bomber owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 93 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 7/9 hits, 5.17 expected hits
Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 93 Sea Zone
1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport
Casualties for Russians: 1 submarine
Casualties for British: 1 fighter
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
2 aaGuns, 1 armour and 6 infantry moved from Poland to Slovakia Hungary
3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary
1 armour, 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
7 armour moved from United Kingdom to 113 Sea Zone
1 aaGun moved from Holland Belgium to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 aaGun moved from 116 Sea Zone to Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
6 armour and 6 transports moved from 113 Sea Zone to 116 Sea Zone
2 armour moved from 116 Sea Zone to Norway
4 armour moved from 116 Sea Zone to Germany
1 bomber moved from 93 Sea Zone to Malta
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 116 Sea Zone
2 fighters placed in 116 Sea Zone
Germans undo move 2.
2 fighters placed in Western Germany
5 armour and 5 infantry placed in Germany
Germans undo move 3.
5 armour placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in United Kingdom
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : 5.17
@surfer I assumed you’d want to play it as default for max defense - posted accordingly.
@peirce Wow I’ve played this game all wrong…and your punishing me for it.