@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
@surfer Haha, yes, very interesting one. Scramble 3x fighters to Kweichow, please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 marine moved from Eastern United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 marine moved from 93 Sea Zone to Gibraltar
1 marine moved from West Indies to 91 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber in Gibraltar, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
1 marine owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
2 infantry owned by the Italians lost in Gibraltar
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 marine
Casualties for Italians: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Gibraltar: 1 marine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 carrier moved from 105 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 6 submarines moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 fighter and 1 infantry placed in Eastern United States
3 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,6,2,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Szechwan
4 infantry moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hunan
Japanese scrambles 3 units out of Kwangsi to defend against the attack in Kweichow
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 3 fighters and 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 2 : 3/4 hits, 2.33 expected hits
3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters and 1 infantry in Kweichow, round 3 : 2/4 hits, 2.33 expected hits
2 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win, taking Hunan from Japanese with 3 fighters remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Moving scrambled unit from Kweichow back to originating territory: Kwangsi
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Hopei to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 artillery, 1 fighter and 6 infantry moved from Eastern India to Central India
1 mech_infantry moved from Iraq to Baluchistan
2 infantry moved from Tanganyika Territory to Rhodesia
1 armour moved from Egypt to 83 Sea Zone
1 armour and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 infantry moved from Iraq to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Baluchistan
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Baluchistan
1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 64 Sea Zone
1 fighter moved from Iceland to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber moved from Egypt to 82 Sea Zone
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : -1.00
Japanese regular : -0.33
Italians regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Southern Italy to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tunisia to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Malta
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 marine moved from 101 Sea Zone to Crete
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Combat - Italians
Battle in Crete
Battle in Malta
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 harbour and 1 marine
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Gibraltar
Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Gibraltar from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Morocco from Neutral_Axis
3 fighters moved from Southern Italy to Greece
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 aaGun and 1 artillery moved from Romania to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 99 Sea Zone to 101 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 airfield placed in Greece
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.17
@surfer Let me know the Order of Losses for sz93 - I’m definitely going to hit with Germ. I assume carrier knocks then subs then maximal defensive value, but let me know if different than that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
ANZAC take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Combat Hit Differential Summary :
@peirce Scramble + submerge options.
@surfer No scramble, sub submerges.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
ANZAC take Anglo-Egyptian Sudan from Italians
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 56 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 64 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 95 PUs;
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00
@surfer Attack at sz93 - order of losses?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 95 PUs;
Germans buy 5 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 submarines moved from 112 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 93 Sea Zone
2 fighters and 3 tactical_bombers moved from Scotland to 93 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 6/13 hits, 7.17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 0/7 hits, 1.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 5/10 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Germans
2 submarines owned by the Germans and 1 carrier owned by the Germans lost in 93 Sea Zone
5 submarines owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 3 : 10/13 hits, 7.17 expected hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 5/10 hits, 4.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 bomber owned by the Germans and 1 cruiser owned by the Germans lost in 93 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the British lost in 93 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 4 : 7/9 hits, 5.17 expected hits
Americans roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in 93 Sea Zone
1 marine owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 93 Sea Zone
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 6 submarines, 1 tactical_bomber and 1 transport
Casualties for Russians: 1 submarine
Casualties for British: 1 fighter
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 93 Sea Zone to Gibraltar
2 aaGuns, 1 armour and 6 infantry moved from Poland to Slovakia Hungary
3 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Romania to Slovakia Hungary
1 armour, 6 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
7 armour moved from United Kingdom to 113 Sea Zone
1 aaGun moved from Holland Belgium to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 116 Sea Zone
1 aaGun moved from 116 Sea Zone to Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
6 armour and 6 transports moved from 113 Sea Zone to 116 Sea Zone
2 armour moved from 116 Sea Zone to Norway
4 armour moved from 116 Sea Zone to Germany
1 bomber moved from 93 Sea Zone to Malta
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 116 Sea Zone
2 fighters placed in 116 Sea Zone
Germans undo move 2.
2 fighters placed in Western Germany
5 armour and 5 infantry placed in Germany
Germans undo move 3.
5 armour placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in United Kingdom
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Germans regular : 5.17
@surfer I assumed you’d want to play it as default for max defense - posted accordingly.
@peirce Wow I’ve played this game all wrong…and your punishing me for it.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
13 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Inner Mongolia to Honan
1 fighter moved from Tsagaan Olom to Honan
Combat - Russians
Battle in Buryatia
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Buryatia, round 2 : 2/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Russians win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Honan to Szechwan
1 tactical_bomber moved from Yenisey to Szechwan
1 armour moved from Ukraine to Bryansk
1 infantry moved from Stalingrad to Rostov
4 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
1 artillery and 5 infantry moved from Vyborg to Leningrad
1 infantry moved from Eastern Poland to Northern Belarus
3 aaGuns, 3 artilleries and 21 infantry moved from Eastern Poland to Southern Belarus
1 aaGun and 4 infantry moved from Finland to Vyborg
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Inner Mongolia to Tsinghai
2 infantry moved from Kansu to Tsinghai
2 aaGuns moved from Northern Manchuria to Buryatia
1 fighter moved from Russia to Leningrad
1 armour and 1 mech_infantry moved from Urals to Kansu
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Burma to Eastern India
2 fighters moved from 39 Sea Zone to Eastern India
2 bombers moved from Kwangsi to Eastern India
2 infantry moved from Shan State to Yunnan
2 fighters moved from 43 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters and 5 tactical_bombers moved from Kwangsi to Eastern India
1 marine moved from Malaya to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Siam to 132 Sea Zone
1 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 destroyer moved from 5 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to Northern Manchuria
Japanese take Northern Manchuria from Chinese
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 cruiser and 1 marine moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Manilla
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from Kwangtung to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 132 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Davao
Battle in Eastern India
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 aaGun and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in Eastern India : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Eastern India, round 2 : 4/15 hits, 7.67 expected hits
UK_Pacific roll dice for 1 aaGun and 6 infantry in Eastern India, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in Eastern India
1 aaGun owned by the British and 3 infantry owned by the British lost in Eastern India
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Eastern India, round 3 : 8/14 hits, 7.50 expected hits
UK_Pacific roll dice for 3 infantry in Eastern India, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Eastern India
3 infantry owned by the British lost in Eastern India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Davao from Americans, taking Eastern India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 6 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 artillery owned by the Japanese retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 2 infantry
Japanese roll dice for 2 cruisers in Manilla, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Manilla, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Manilla, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manilla
2 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 3/6 hits, 2.00 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese retreated
Chinese win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Burma
2 transports moved from 39 Sea Zone to 132 Sea Zone
1 fighter moved from Eastern India to 39 Sea Zone
1 fighter moved from Eastern India to 39 Sea Zone
3 fighters moved from Eastern India to Burma
2 bombers and 5 tactical_bombers moved from Eastern India to Burma
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from 6 Sea Zone to Japan
1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Korea to Amur
1 armour moved from Siberia to Amur
1 artillery moved from Sakha to Amur
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Korea to 36 Sea Zone
2 artilleries moved from Kwangtung to Kwangsi
Place Units - Japanese
1 airfield placed in Burma
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 7 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.33
Japanese regular : -3.67
British AA : -0.50
UK_Pacific regular : -1.33
@surfer Yes, I’m a very opportunistic player, and I’ve gotten the dice when I needed them…
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 12 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 70 Sea Zone
2 infantry moved from Brazil to British Guiana
1 infantry moved from Eastern United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 104 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
1 bomber and 1 fighter moved from Eastern United States to Iceland
1 artillery, 3 infantry and 1 marine moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 submarines and 2 transports moved from 27 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone
Place Units - Americans
6 submarines placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
6 submarines placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Szechwan to Kiangsi
Combat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 fighter owned by the Chinese retreated
Japanese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Szechwan
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Hunan
3 infantry moved from Szechwan to Hopei
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Move - British
3 infantry moved from Central India to Eastern India
1 fighter moved from Central India to Eastern India
1 fighter and 1 tactical_bomber moved from Baluchistan to Eastern India
1 tactical_bomber moved from Egypt to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Eastern India
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern India, round 2 : 2/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Eastern India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Eastern India
British win, taking Eastern India from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 74 Sea Zone
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Central India
2 fighters and 1 tactical_bomber moved from Eastern India to Central India
1 armour, 1 infantry and 1 mech_infantry moved from Baluchistan to Central India
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 battleship, 1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
British regular : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 2 transports; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Kenya to Anglo-Egyptian Sudan
2 fighters moved from Greece to Anglo-Egyptian Sudan
1 marine moved from Crete to 101 Sea Zone
1 marine moved from 101 Sea Zone to Cyprus
2 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Battle in Anglo-Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
2 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
Italians win, taking Cyprus from British, taking Trans-Jordan from British with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Neutral_Axis
2 fighters moved from Anglo-Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Albania
1 aaGun and 6 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern France to Greece
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 battleship and 1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 fighter moved from Greece to Gibraltar
1 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 submarine moved from 101 Sea Zone to 97 Sea Zone
Place Units - Italians
1 airfield placed in Gibraltar
1 destroyer placed in 97 Sea Zone
2 transports placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5
Italians collect 24 PUs (1 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
ANZAC regular : 1.33
@peirce Rule clarification: As I understand CV scramble rules, “a carrier may scramble one plane to battles in adjacent sea zones/territories where there are defending surface warships or land units.”
If there are no land units, the CV can’t scramble even if I send an undefended transport, correct?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from South Australia to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 cruiser and 1 destroyer moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6,4,3,4,4
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 74 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :