@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
L25 G40 OOB TSK23 (L+54) v Jacob16 (X)
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@Jacob16 bump
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 3 infantry moved from France to Normandy Bordeaux 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 122 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/11 hits, 5.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 2 fighters moved from Western Germany to Southern Italy 2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 6 armour and 4 mech_infantrys moved from France to Germany 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 armour moved from Bulgaria to Eastern Poland 2 artilleries and 6 infantry moved from Romania to Eastern Poland 4 infantry moved from Bulgaria to Romania 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to France Place Units - Germans 6 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
French regular : 0.33 Germans regular : -0.33 -
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 transport in 113 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Germans lost in 113 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Non Combat Move - Russians 2 artilleries and 6 infantry moved from Novgorod to Archangel 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 fighter moved from Novgorod to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 fighter moved from Yunnan to Samara 2 fighters and 1 tactical_bomber moved from Yunnan to Caucasus 2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk 1 artillery and 6 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 5 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 2 artilleries and 3 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 0.67 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kwangsi to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Malaya 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from Siam to Shan State 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters moved from Kwangsi to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 5 infantry moved from Anhwe to Hunan 3 artilleries moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 3 fighters and 1 infantry ANZAC roll AA dice in Java : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 3/4 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java 1 tactical_bomber owned by the Japanese retreated Japanese roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 3 fighters in Java, round 3 : 1/3 hits, 2.00 expected hits 1 armour owned by the Japanese lost in Java ANZAC win with 3 fighters remaining. Battle score for attacker is -29 Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 3 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malaya, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Malaya, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hunan Japanese attack with 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/11 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 tactical_bomber moved from Java to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China 1 artillery moved from Kwangsi to French Indo China 5 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 battleship, 1 carrier and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Hainan 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 ANZAC AA : 1.50 UK_Pacific regular : -1.67 ANZAC regular : -0.33 -
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone Americans take 106 Sea Zone from Germans 1 bomber moved from United Kingdom to 122 Sea Zone Combat - Americans Battle in 122 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 122 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to Western United States 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to Suriname 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from 122 Sea Zone to Eastern United States Place Units - Americans 2 carriers and 1 transport placed in 10 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Szechwan to Kweichow 3 artilleries and 13 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 3/16 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 1 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 carrier and 2 transports; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Alexandria to Egypt Combat - British Battle in Anglo Egyptian Sudan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from 92 Sea Zone to Egypt 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Eastern Persia 3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 3 infantry moved from India to Burma 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 carrier and 2 transports placed in 106 Sea Zone Turn Complete - British British collect 29 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.50 Italians regular : -0.33 Japanese regular : -1.33 Germans regular : -0.17 British regular : 0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Non Combat Move - Italians 1 infantry moved from British Somaliland to Italian Somaliland 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 armour moved from Yugoslavia to Southern Italy 1 armour moved from Greece to Romania 3 infantry moved from Greece to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Italians collect 16 PUs (3 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to Queensland 1 infantry moved from Northern Territory to South Australia 1 infantry moved from Northern Territory to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,5,4,2,3,1,3 ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Non Combat Move - Germans 5 infantry moved from Finland to Karelia 1 infantry moved from Romania to Bessarabia 3 infantry moved from Romania to Eastern Poland 2 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 12 armour and 6 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 aaGun and 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from France to Western Germany 1 infantry moved from Northern Italy to France 3 aaGuns, 3 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Bessarabia Place Units - Germans 3 infantry placed in France 3 mech_infantrys placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Germans undo move 3. Germans undo move 2. 1 armour and 2 mech_infantrys placed in Western Germany 2 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia: 2 infantry EDIT: Adding units owned by Germans to Finland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 43 PUs (4 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
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Game History
Round: 3 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Novgorod 1 fighter moved from Samara to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Caucasus to Western Ukraine 1 infantry moved from Northwest Persia to Iraq 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter moved from Novgorod to Bryansk 3 infantry moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 2 artilleries and 4 infantry moved from Archangel to Smolensk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus Place Units - Russians 10 infantry placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -0.33 Neutral_Axis regular : -1.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 1 tactical_bomber moved from French Indo China to India 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from French Indo China to West India 1 tactical_bomber moved from French Indo China to West India 3 fighters and 3 tactical_bombers moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma 1 fighter moved from French Indo China to Shan State 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 bomber moved from French Indo China to India 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 tactical_bomber moved from French Indo China to Burma 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hopei to Kweichow 6 infantry moved from Anhwe to Kweichow 3 artilleries and 4 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Hunan to Kweichow Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in Burma Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 3 infantry; Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 fighter owned by the Chinese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Casualties for British: 3 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in West India Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in West India, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 3 artilleries, 11 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 5/15 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone 1 carrier moved from 37 Sea Zone to 79 Sea Zone 1 bomber moved from India to French Indo China 4 fighters and 4 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 aaGun moved from Anhwe to Kweichow 4 infantry moved from Jehol to Anhwe 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 2 infantry placed in Japan 2 destroyers and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.00 UK_Pacific regular : 0.33 -
Hello, sorry for the delay, I have a big deadline this week. Will try to play by the weekend.
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@TSK23 Okay all good
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@TSK23 Hey been a few weeks since I’ve heard from you. Still interested in finishing out this game? I know you said you had a deadline so I’ll give you a few more weeks before calling anything.
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Hello, sorry about that, this game slipped my mind. I’ll get back on it.
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Hello, apologies, but I don’t think I’ll be able to play this game so I’ll forfeit it. I’ll post the game in the game post thread.
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T TSK23 referenced this topic on
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Okay all good. It was a really fun game up until this point, if you ever want a rematch you know where to find me!





