Also, if one of your subs hit in 111, take my sub as the first casualty, and then tip the BB.
L25 PTV Stucifer (X+12) v Nikola1975 (L)
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@nikola1975 Dmg CV, lose German tac, 2 Italian DD
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@nikola1975 please post next round with picture as well, will be away from computer for quite a few hours but can check mobile
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@nikola1975 you can assign it to the destroyer
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Sorry about this:

There also seems to be a problem in the game though, it is asking for 1 casualty. I need to see how to handle it, maybe save and reload, will try it out.
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - British 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 2 fighters moved from Egypt to 100 Sea Zone 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 2 cruisers and 1 submarine moved from 83 Sea Zone to 100 Sea Zone 1 carrier and 2 fighters moved from 83 Sea Zone to 100 Sea Zone Combat - British Battle in 100 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 2 cruisers, 2 destroyers and 3 transports British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Germans Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 100 Sea Zone, round 2 : 3/10 hits, 4.50 expected hits 1 destroyer owned by the British and 1 carrier owned by the British lost in 100 Sea Zone 2 destroyers owned by the Italians and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone British roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 7/8 hits, 4.00 expected hitsCombat Hit Differential Summary :
Italians regular : -1.50 British regular : 4.00 -
Hm, can’t get it to ask for 7 casualties. Any idea? Edit in between the battle, is it possible?
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@nikola1975 when there are subs in the battle I usually turn on edit mode for the combat so the defender can see all the dice hits (per A&A rules)
In this case I’m not sure what’s going on but maybe you have to select a transport?
The dice gods have not favored me in the Med but I think Japan can save me…
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Cant turn on edit mode during a battle and I only have 6 hits of units left I think?
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Yes, you are right. So, basically I wait for the Ita/Ger to hit back and then edit them out? I will try something now.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 5 transports moved from 93 Sea Zone to 94 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 94 Sea Zone to 96 Sea Zone 2 artilleries, 6 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Solomon Islands Combat - Americans Battle in Tunisia Battle in Malta Battle in Solomon Islands Non Combat Move - Americans 1 carrier moved from 93 Sea Zone to 96 Sea Zone 5 destroyers moved from 93 Sea Zone to 96 Sea Zone 2 submarines moved from 93 Sea Zone to 96 Sea Zone 1 fighter moved from 93 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 52 Sea Zone 4 infantry moved from 52 Sea Zone to Samoa 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 3 marines moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 3 marines, 2 tactical_bombers and 1 transport moved from 32 Sea Zone to 50 Sea Zone 1 fighter moved from Fiji to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 3 submarines moved from 27 Sea Zone to 50 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Western United States to 27 Sea Zone Place Units - Americans 1 carrier and 6 submarines placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone Americans undo move 2. 1 fighter placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Tsinghai to Szechwan 4 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 armour owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 armour Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 3 infantry placed in Yunnan 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 25 PUs; British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 36 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 2 fighters moved from Egypt to 100 Sea Zone 1 tactical_bomber moved from Egypt to 100 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 destroyers moved from 83 Sea Zone to 100 Sea Zone 2 cruisers and 1 submarine moved from 83 Sea Zone to 100 Sea Zone 1 carrier and 2 fighters moved from 83 Sea Zone to 100 Sea Zone Combat - British Battle in 100 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Italians defend with 2 cruisers, 2 destroyers and 3 transports British roll dice for 1 submarine in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Units damaged: 1 carrier owned by the Germans Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 100 Sea Zone, round 2 : 3/10 hits, 4.50 expected hits 1 destroyer owned by the British and 1 carrier owned by the British lost in 100 Sea Zone 2 destroyers owned by the Italians and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone British roll dice for 1 submarine in 100 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 7/8 hits, 4.00 expected hits Italians roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transports in 100 Sea Zone, round 3 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 100 Sea Zone 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 100 Sea Zone 2 transports owned by the Italians and 1 transport owned by the Germans lost in 100 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65 Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Casualties for Italians: 2 cruisers, 2 destroyers and 3 transports Non Combat Move - British 1 battleship moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 4 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 submarine moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from 100 Sea Zone to Malta 1 fighter moved from United Kingdom to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 destroyer moved from 93 Sea Zone to 96 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 transport moved from 89 Sea Zone to 84 Sea Zone 1 fighter moved from 100 Sea Zone to Egypt 1 fighter moved from 100 Sea Zone to Baluchistan 1 fighter moved from 100 Sea Zone to Baluchistan 1 aaGun moved from Burma to Yunnan 2 aaGuns, 3 artilleries and 15 infantry moved from Burma to Eastern India 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India Place Units - British 1 fighter and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : 0.17 Japanese regular : 0.67 British regular : 4.00 -
Maybe this is something new in the game - it did not ask for casualties because you had only 6 hit points, and I had 7 hits.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Syria to Iraq Italians take Iraq from British 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour moved from Leningrad to Northern Belarus Italians take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians COMMENT: skipped scramble in Tunisia 1 bomber moved from Tunisia to Southern Italy 1 destroyer and 3 submarines moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Tobruk to Northern Italy 3 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 airfield and 1 infantry placed in Northern Italy 3 infantry placed in Southern Italy Italians undo move 2. 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.67 -
Hm, I might have killed the game. I guess I wanted to block the Japanese fleet with American destroyers + Anzac destroyers and probably forgot.
I will post later.
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@nikola1975 Think that’s a fair edit, no harm done. You had a destroyer in 31 for US you could move to 47 or 48 and certainly one of the stack in 32 can move to 49. ANZAC blocks the remaining SZ if that’s what you were thinking to accomplish?
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Thanks, I appreciate that. Mistakes like this are part of the game, I don’t mind losing because of them, it is just a shame that it takes so long to create something at least close to interesting game :)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC 1 destroyer moved from 27 Sea Zone to 49 Sea Zone 1 cruiser moved from 27 Sea Zone to 50 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt Combat Move - French 1 destroyer moved from 83 Sea Zone to 96 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Kursk 1 armour, 8 artilleries and 31 infantry moved from Ukraine to Kursk 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Nenetsia to Vologda 1 artillery and 2 infantry moved from Leningrad to Vologda 1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 2 armour, 8 artilleries and 31 infantry Russians defend with 1 infantry Germans roll dice for 2 armour, 8 artilleries and 31 infantry in Kursk, round 2 : 9/41 hits, 10.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 armour, 8 artilleries and 31 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Kursk 7 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries moved from Eastern Poland to Bessarabia 2 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Yugoslavia to Bulgaria 1 artillery moved from Poland to Eastern Poland 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 4 infantry moved from Germany to 117 Sea Zone 1 artillery and 4 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Western Germany to Leningrad 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad 4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone 4 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 107 Sea Zone to 113 Sea Zone 2 destroyers and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 aaGun moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq 2 infantry and 1 marine moved from Syria to Iraq 2 fighters and 1 tactical_bomber moved from France to Northern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from Leningrad to Vologda 3 infantry moved from Western Germany to France 2 infantry moved from Western Germany to Austria 1 armour moved from Eastern Poland to Austria Place Units - Germans 1 factory_minor placed in Leningrad 1 artillery and 6 infantry placed in Germany 1 artillery and 2 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 3 mech_infantrys placed in Germany Germans undo move 5. 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Smolensk 1 submarine moved from 94 Sea Zone to 95 Sea Zone Russians take 95 Sea Zone from Italians Combat - Russians Non Combat Move - Russians 20 infantry moved from Stalingrad to Saratov 8 artilleries moved from Stalingrad to Saratov 1 infantry moved from Samara to Russia 1 artillery moved from Samara to Russia 1 artillery moved from Samara to Saratov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Samara to Stalingrad 1 infantry moved from Russia to Gorky 1 armour and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Bryansk to Smolensk 6 infantry moved from Smolensk to Russia 4 artilleries moved from Smolensk to Russia 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Tula 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Northern Manchuria to Amur 1 aaGun and 9 infantry moved from Northern Manchuria to Buryatia 1 artillery and 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur 1 fighter moved from Smolensk to Russia 1 infantry moved from Stalingrad to Northern Caucasus Place Units - Russians 1 armour and 1 infantry placed in Stalingrad 1 armour and 1 infantry placed in Siberia 6 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,1,3,1 Russians collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 fighter, 9 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 artillery and 3 infantry moved from Korea to Southern Manchuria 1 artillery and 1 infantry moved from Hunan to Szechwan 1 tactical_bomber moved from 132 Sea Zone to Szechwan 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 48 Sea Zone 1 fighter moved from 35 Sea Zone to 47 Sea Zone 1 submarine moved from 35 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from Queensland to 48 Sea Zone 1 bomber moved from Queensland to 48 Sea Zone 1 fighter and 2 tactical_bombers moved from Queensland to 47 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 2 fighters moved from Queensland to Solomon Islands 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Solomon Islands 1 marine moved from Victoria to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 55 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 battleship and 1 cruiser moved from 35 Sea Zone to 56 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Solomon Islands Combat - Japanese COMMENT: Skipped scrambels in 47, 48, Solomons due to Odds (90%+) and neg. expected TUV Battle in Solomon Islands Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Solomon Islands, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Solomon Islands, round 2 : 4/7 hits, 3.17 expected hits Americans roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Solomon Islands 2 infantry owned by the Americans lost in Solomon Islands Japanese win, taking Solomon Islands from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 48 Sea Zone Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 48 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 47 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Southern Manchuria Japanese attack with 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Southern Manchuria, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to Hunan 1 infantry moved from French Indo China to Kwangsi 1 artillery and 1 infantry moved from Siam to Shan State 2 artilleries and 4 infantry moved from Malaya to Shan State 2 artilleries and 6 infantry moved from French Indo China to Shan State 1 submarine moved from 42 Sea Zone to 40 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 132 Sea Zone to 55 Sea Zone 1 carrier moved from 43 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Solomon Islands to 55 Sea Zone 1 tactical_bomber moved from 48 Sea Zone to 55 Sea Zone 3 carriers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 31 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 3 fighters and 2 tactical_bombers moved from 47 Sea Zone to 55 Sea Zone 1 bomber, 3 fighters and 2 tactical_bombers moved from 48 Sea Zone to Queensland 1 artillery and 1 marine moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 43 Sea Zone 4 transports moved from 132 Sea Zone to 21 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from Japan to Kyushu 1 fighter moved from Japan to 132 Sea Zone 2 fighters moved from Japan to French Indo China 1 tactical_bomber moved from 7 Sea Zone to French Indo China 1 battleship, 3 carriers and 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from 7 Sea Zone to Japan 1 destroyer moved from 21 Sea Zone to 37 Sea Zone Place Units - Japanese 2 carriers placed in 132 Sea Zone 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 fighter and 5 infantry placed in Japan 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -0.17






