@Jacob16 No scramble
L25 PTV Stucifer (X+12) v Nikola1975 (L)
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 84 PUs; Americans buy 1 armour, 3 destroyers, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Solomon Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 cruiser and 1 marine moved from 50 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 tactical_bomber moved from 27 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 submarine moved from 50 Sea Zone to 55 Sea Zone 6 fighters moved from 50 Sea Zone to 55 Sea Zone 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone Combat - Americans Battle in Caroline Islands Battle in Gilbert Islands Battle in 25 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win, taking Caroline Islands from Japanese, taking Gilbert Islands from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 carrier, 1 cruiser and 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Wake Island Battle in Marshall Islands Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 8 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/10 hits, 5.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 11 submarines moved from 50 Sea Zone to 34 Sea Zone 6 destroyers moved from 50 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 50 Sea Zone to 34 Sea Zone 1 battleship, 7 carriers, 2 fighters and 1 marine moved from 50 Sea Zone to 34 Sea Zone 8 fighters and 2 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 50 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 3 submarines moved from 50 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 fighter moved from 50 Sea Zone to 34 Sea Zone 1 destroyer moved from 50 Sea Zone to 33 Sea Zone 1 submarine moved from 11 Sea Zone to 32 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 6 infantry, 4 submarines and 4 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 6 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco 2 artilleries and 3 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 1 carrier, 6 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 94 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 armour and 2 infantry placed in Greece 4 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 submarine placed in 104 Sea Zone 2 destroyers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 3 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Anhwe 1 infantry moved from Shansi to Anhwe 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Inner Mongolia to Honan Place Units - Chinese 3 infantry placed in Anhwe 4 infantry placed in Shansi Chinese undo move 2. Chinese undo move 1. 7 infantry placed in Kansu Chinese undo move 1. 3 infantry placed in Northern Sinkiang 4 infantry placed in Shansi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Albania British take Albania from Italians 1 armour moved from Albania to Greece 1 fighter moved from Southern France to Greece 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Southern France to Greece 1 submarine moved from 42 Sea Zone to 81 Sea Zone 1 fighter moved from Southern France to Greece 1 destroyer moved from 101 Sea Zone to 100 Sea Zone Combat - British Non Combat Move - British 2 transports moved from 101 Sea Zone to 100 Sea Zone 4 infantry moved from Trans-Jordan to 100 Sea Zone 4 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Greece 2 transports moved from 95 Sea Zone to 101 Sea Zone 2 aaGuns, 4 artilleries, 3 fighters, 24 infantry and 1 tactical_bomber moved from Burma to Eastern India 1 infantry moved from Union of South Africa to Rhodesia Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,1,2,6 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.83 Japanese regular : 1.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Southern Persia to Iraq 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans 1 armour moved from Bulgaria to Albania Italians take Albania from British 1 armour moved from Albania to Bulgaria 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans Combat - Italians Battle in Iraq Italians attack with 2 artilleries and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 artilleries and 8 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia 1 armour moved from Poland to Yugoslavia 3 fighters moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,6,3,3,2 Italians collect 11 PUs (8 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Combat Move - ANZAC 1 cruiser moved from 50 Sea Zone to 34 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 101 Sea Zone to Greece Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Northern Belarus 3 fighters moved from Leningrad to Northern Belarus 1 infantry moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 fighter moved from Bulgaria to Eastern Poland 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in Eastern Poland Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 3 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 1 infantry in Northern Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from Northern Belarus to Northern Italy 2 fighters and 1 tactical_bomber moved from Eastern Poland to Leningrad 4 transports moved from 118 Sea Zone to 117 Sea Zone 8 infantry moved from Germany to 117 Sea Zone 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 aaGun and 8 infantry moved from Leningrad to Archangel 3 infantry moved from Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Germany to Romania 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Southern Italy to Northern Italy 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 2 infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 3 artilleries and 8 infantry moved from France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 fighters and 2 tactical_bombers moved from France to 113 Sea Zone 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 infantry moved from Southern Persia to Northeast Persia Place Units - Germans 1 destroyer placed in 118 Sea Zone 2 artilleries placed in Leningrad 2 artilleries and 8 infantry placed in Germany 1 battleship placed in 113 Sea Zone 1 infantry placed in United Kingdom 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,2,4,6,2 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 fighter moved from Northern Caucasus to Iraq 2 artilleries moved from Northwest Persia to Southern Persia 1 artillery moved from Northwest Persia to Northeast Persia 1 fighter moved from Northern Caucasus to Northeast Persia 1 artillery and 1 infantry moved from Northern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Novgorod to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland 11 infantry moved from Ukraine to Bessarabia 3 armour moved from Ukraine to Bessarabia 3 mech_infantrys moved from Ukraine to Bessarabia 3 artilleries moved from Ukraine to Bessarabia 1 tactical_bomber moved from Ukraine to Eastern Poland 2 fighters moved from Novgorod to Eastern Poland Combat - Russians Battle in Southern Persia Russians attack with 2 artilleries Italians defend with 1 infantry Russians roll dice for 2 artilleries in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 artilleries in Southern Persia, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern Persia Russians win, taking Southern Persia from Italians with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Bessarabia Russians attack with 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys in Bessarabia, round 2 : 7/20 hits, 5.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 3 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq Russians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry Italians defend with 2 artilleries and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/4 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 1 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Iraq 1 fighter owned by the Russians retreated Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -15 Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry Battle in Northeast Persia Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Northeast Persia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northeast Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Northeast Persia 1 infantry owned by the Germans lost in Northeast Persia Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 4 fighters, 1 infantry and 3 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 4.17 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 3 tactical_bombers moved from Eastern Poland to Northern Belarus 2 aaGuns moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Rostov 2 aaGuns, 1 armour, 7 artilleries and 37 infantry moved from Novgorod to Northern Belarus 2 artilleries and 4 infantry moved from Smolensk to Northern Belarus 1 armour moved from Southern Belarus to Northern Belarus 1 infantry moved from Vologda to Novgorod 1 infantry moved from Nenetsia to Vologda 1 artillery moved from Nenetsia to Gorky 1 infantry moved from Nenetsia to Vologda 1 artillery and 5 infantry moved from Yaroslavl to Smolensk 1 artillery and 5 infantry moved from Russia to Smolensk 1 fighter moved from Iraq to Syria 1 fighter moved from Northeast Persia to Northern Caucasus 1 infantry moved from Amur to Northern Manchuria 1 infantry moved from Amur to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4,4,6 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Italians regular : 1.33 Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 5 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Northern Australia to 56 Sea Zone 1 cruiser and 1 marine moved from 56 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 tactical_bomber moved from 56 Sea Zone to Caroline Islands 3 fighters moved from Davao to Caroline Islands 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 artillery and 2 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Fukien to Kiangsi 1 bomber moved from Guam to Kiangsi 1 artillery and 9 infantry moved from Southern Manchuria to Korea 1 fighter moved from 21 Sea Zone to Kiangsi 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Hopei 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 45 Sea Zone to 35 Sea Zone 1 battleship moved from 56 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Solomon Islands COMMENT: skip scramble to Caroliens due to odds Battle in Caroline Islands Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 5/8 hits, 4.00 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Solomon Islands from Americans with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 fighter EDIT: Changing ownership of Caroline Islands from Americans to Japanese EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery EDIT: Turning off Edit Mode Battle in Korea Japanese attack with 1 artillery and 9 infantry Russians defend with 1 artillery Japanese roll dice for 1 artillery and 9 infantry in Korea, round 2 : 1/10 hits, 2.00 expected hits Russians roll dice for 1 artillery in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kiangsi to 21 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 transports moved from 37 Sea Zone to 21 Sea Zone 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Southern Manchuria to Korea 1 fighter moved from 20 Sea Zone to Chahar 1 carrier, 1 destroyer and 4 submarines moved from 36 Sea Zone to 35 Sea Zone 1 carrier and 2 fighters moved from 45 Sea Zone to 35 Sea Zone 4 carriers, 4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 35 Sea Zone 1 infantry moved from Northern Australia to Queensland 1 aaGun and 3 infantry moved from New South Wales to Queensland 3 submarines moved from 64 Sea Zone to 35 Sea Zone 2 carriers moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 20 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to Paulau 1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Paulau 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 17 Sea Zone to 7 Sea Zone 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 2 infantry moved from Shantung to 20 Sea Zone 6 infantry moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Paulau 1 infantry moved from Kiangsu to Fukien 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 40 Sea Zone to 77 Sea Zone 1 submarine moved from 132 Sea Zone to 35 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 1 bomber moved from Kiangsi to Fukien 1 submarine moved from 132 Sea Zone to 35 Sea Zone 2 submarines moved from 132 Sea Zone to 40 Sea Zone 1 submarine moved from 43 Sea Zone to 40 Sea Zone Place Units - Japanese 1 airfield placed in Paulau 3 fighters placed in Queensland 3 infantry placed in French Indo China 1 artillery, 2 fighters and 3 infantry placed in Japan Japanese undo move 2. 2 fighters placed in Queensland 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.33 Japanese regular : 0.50 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 artillery moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 1 tactical_bomber moved from 32 Sea Zone to Midway 1 tactical_bomber moved from 32 Sea Zone to Midway 1 submarine moved from 27 Sea Zone to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Midway Americans attack with 1 artillery, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Midway, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Tunisia to Algeria 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 4 infantry moved from Eastern United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Greece to 93 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 1 marine moved from Wake Island to 32 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 11 fighters, 2 infantry, 2 marines, 14 submarines, 3 tactical_bombers and 2 transports moved from 34 Sea Zone to 32 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 destroyers and 3 submarines moved from 11 Sea Zone to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Midway to 32 Sea Zone Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 carrier and 1 fighter placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Greece Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 2 infantry moved from Anhwe to Hopei 1 infantry moved from Honan to Tsinghai 1 fighter moved from Anhwe to Tsinghai 1 infantry moved from Anhwe to Hopei 3 infantry moved from Northern Sinkiang to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Anhwe Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Anhwe 3 infantry moved from Shansi to Anhwe Place Units - Chinese 1 infantry placed in Northern Sinkiang 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 87 Sea Zone to 90 Sea Zone 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 destroyer moved from 100 Sea Zone to 82 Sea Zone 1 submarine moved from 81 Sea Zone to 82 Sea Zone 2 fighters moved from Greece to 82 Sea Zone 1 tactical_bomber moved from Greece to 82 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone Combat - British Battle in 82 Sea Zone British attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 submarine in 82 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 82 Sea Zone British win, taking 82 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 2 fighters moved from 82 Sea Zone to Southern Persia 1 tactical_bomber moved from 82 Sea Zone to Southern Persia 1 battleship and 1 cruiser moved from 101 Sea Zone to 83 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Syria 4 transports moved from 101 Sea Zone to 83 Sea Zone Place Units - UK_Pacific 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1,6,5,5,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -4.83 Americans regular : 2.83 Italians regular : 0.67 Japanese regular : -1.67 British regular : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Northern Italy to 101 Sea Zone 1 armour moved from Yugoslavia to Albania Italians take Albania from Americans 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in 101 Sea Zone Italians attack with 3 fighters and 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 4 artilleries, 9 infantry and 1 mech_infantry moved from Yugoslavia to Romania 1 armour moved from Bulgaria to Romania 1 aaGun and 3 infantry moved from Bulgaria to Romania 1 infantry moved from Northern Italy to Yugoslavia 3 fighters and 1 tactical_bomber moved from 101 Sea Zone to Iraq Place Units - Italians 2 destroyers placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,5,6,2,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6 Italians collect 12 PUs (4 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Combat Move - ANZAC 1 cruiser moved from 34 Sea Zone to 32 Sea Zone Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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I can start playing Italy through to Germany (skipping France / ANZAC turns and let you move them during USSR turn) if that’s ok
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Eastern Poland 1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Novgorod 1 fighter moved from Leningrad to Vologda 2 infantry moved from Archangel to Vologda 1 artillery moved from Leningrad to Vologda 1 infantry moved from Archangel to Vologda 1 infantry moved from Leningrad to Novgorod Combat - Germans Battle in Eastern Poland Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Vologda, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Vologda to Leningrad 1 aaGun moved from Archangel to Vologda 4 infantry moved from Archangel to Leningrad 1 fighter and 1 tactical_bomber moved from Eastern Poland to Leningrad 1 infantry moved from Archangel to Vologda 2 artilleries and 2 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 117 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 2 artilleries and 4 infantry moved from 117 Sea Zone to Poland 2 artilleries and 8 infantry moved from Germany to Poland 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Romania to Yugoslavia 2 artilleries and 18 infantry moved from Bulgaria to Romania 4 armour and 4 mech_infantrys moved from Romania to Poland 3 transports moved from 116 Sea Zone to 113 Sea Zone 6 infantry moved from Normandy Bordeaux to 113 Sea Zone 6 infantry moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 destroyer moved from 113 Sea Zone to 107 Sea Zone 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 5 transports moved from 118 Sea Zone to 116 Sea Zone 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy 2 fighters moved from United Kingdom to Southern Italy 1 tactical_bomber moved from United Kingdom to Northern Italy Place Units - Germans 4 armour and 4 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Leningrad 1 infantry placed in Normandy Bordeaux 1 fighter and 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,4,5,1,3 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -1.00
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Novgorod 1 artillery moved from Southern Persia to Northeast Persia Russians take Northeast Persia from Germans 1 fighter moved from Northern Belarus to Eastern Poland 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 armour moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Northern Belarus 1 fighter and 1 tactical_bomber moved from Northern Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Northern Belarus to Novgorod 1 fighter moved from Northern Belarus to Novgorod 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Novgorod Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 artilleries and 8 infantry moved from Smolensk to Northern Belarus 3 fighters moved from Novgorod to Northern Belarus 2 tactical_bombers moved from Novgorod to Northern Belarus 1 fighter moved from Eastern Poland to Northern Belarus 1 tactical_bomber moved from Eastern Poland to Northern Belarus 1 fighter moved from Northern Caucasus to Smolensk 1 artillery moved from Gorky to Russia 2 infantry moved from Russia to Gorky 3 artilleries and 4 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery moved from Southern Persia to Northeast Persia 1 fighter moved from Syria to Ukraine 1 infantry moved from Rostov to Ukraine 1 artillery moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Northern Caucasus 1 infantry moved from Stalingrad to Northern Caucasus 1 armour moved from Northern Manchuria to Siberia 1 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Northern Manchuria to Amur 1 aaGun, 1 artillery and 7 infantry moved from Northern Manchuria to Buryatia 3 armour and 3 mech_infantrys moved from Bessarabia to Northern Belarus 2 aaGuns, 3 artilleries and 10 infantry moved from Bessarabia to Ukraine Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 1 armour and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2,1,3 Russians collect 40 PUs (4 lost to blockades); end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 3.50
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@Stucifer What you suggested for ANZAC makes sense of course.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 9 infantry moved from Fukien to Kiangsu 1 infantry moved from Hunan to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Fukien to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Shantung 1 fighter moved from Chahar to Honan 1 infantry moved from Hopei to Honan 1 artillery moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from 21 Sea Zone to Shantung 1 fighter moved from 21 Sea Zone to Shantung 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 65 Sea Zone to New Zealand 2 fighters moved from Queensland to New Zealand 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 submarines moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 77 Sea Zone to 82 Sea Zone Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in New Zealand, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsu Japanese attack with 6 artilleries, 1 bomber, 1 fighter and 14 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries, 1 bomber, 1 fighter and 14 infantry in Kiangsu, round 2 : 8/22 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 6 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 82 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 3 submarines in 82 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 82 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 82 Sea Zone 1 destroyer owned by the British lost in 82 Sea Zone Japanese win, taking 82 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from Chahar to Inner Mongolia 1 aaGun moved from Fukien to Kiangsu 1 fighter moved from Honan to Tsinghai 1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone 2 fighters moved from Shantung to Southern Manchuria 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 carrier moved from 21 Sea Zone to 20 Sea Zone 3 carriers moved from 35 Sea Zone to 65 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone 2 fighters moved from New Zealand to 65 Sea Zone 3 carriers moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Paulau to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to Paulau 1 fighter moved from 36 Sea Zone to Paulau 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 bomber moved from Kiangsu to French Indo China 1 fighter moved from 55 Sea Zone to New Guinea 1 fighter moved from 65 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 armour, 9 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Szechwan 4 infantry moved from Korea to Southern Manchuria Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 55 Sea Zone 1 infantry placed in Queensland 8 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : 0.00 ANZAC regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 16 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 9 infantry moved from Fukien to Kiangsu 1 infantry moved from Hunan to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 bomber moved from Fukien to Kiangsu 1 fighter moved from Japan to Kiangsu 1 fighter moved from Japan to Shantung 1 fighter moved from Chahar to Honan 1 infantry moved from Hopei to Honan 1 artillery moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Szechwan to Hopei 1 infantry moved from Tsinghai to Inner Mongolia 3 infantry moved from Yunnan to Szechwan 1 armour and 1 mech_infantry moved from Yunnan to Tsinghai 1 infantry moved from Eastern Sinkiang to Western Sinkiang Japanese take Western Sinkiang from Chinese 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from 21 Sea Zone to Shantung 1 fighter moved from 21 Sea Zone to Shantung 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 3 artilleries and 5 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 cruiser moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 65 Sea Zone to New Zealand 2 fighters moved from Queensland to New Zealand 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 submarines moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 77 Sea Zone to 82 Sea Zone Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in New Zealand, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsu Japanese attack with 6 artilleries, 1 bomber, 1 fighter and 14 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries, 1 bomber, 1 fighter and 14 infantry in Kiangsu, round 2 : 8/22 hits, 6.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 6 artilleries, 1 bomber, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Honan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 82 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer and 1 submarine 1 submarine owned by the British submerged Japanese roll dice for 3 submarines in 82 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 82 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 82 Sea Zone 1 destroyer owned by the British lost in 82 Sea Zone Japanese win, taking 82 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from Chahar to Inner Mongolia 1 aaGun moved from Fukien to Kiangsu 1 fighter moved from Honan to Tsinghai 1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone 2 fighters moved from Shantung to Southern Manchuria 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 carrier moved from 21 Sea Zone to 20 Sea Zone 3 carriers moved from 35 Sea Zone to 65 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone 2 fighters moved from New Zealand to 65 Sea Zone 3 carriers moved from 35 Sea Zone to 55 Sea Zone 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from Paulau to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 transport moved from 36 Sea Zone to 55 Sea Zone 1 submarine moved from 7 Sea Zone to 1 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to Paulau 1 fighter moved from 36 Sea Zone to Paulau 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 bomber moved from Kiangsu to French Indo China 1 fighter moved from 55 Sea Zone to New Guinea 1 fighter moved from 65 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to New Guinea 1 armour, 9 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Szechwan 4 infantry moved from Korea to Southern Manchuria 1 armour and 1 mech_infantry moved from Szechwan to Tsinghai 1 fighter moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Yunnan to Szechwan Place Units - Japanese 3 infantry placed in New South Wales 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 55 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 8 infantry placed in Japan 3 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.17 Japanese regular : 0.00 ANZAC regular : -0.33 British regular : 0.67
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small change to NCM as I realized I forgot to blitz Burma during combat move, so I opted to move all the armor to Tsinghai.
I sumberged the sub in the sz 82 battle as the odds were 85% even with it fighting, but we can reroll the battle if wanted
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 2 artilleries, 5 destroyers, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 carriers, 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 107 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Italians 2 armour and 1 mech_infantry moved from Greece to Albania Americans take Albania from Italians 3 artilleries and 7 infantry moved from Greece to Albania 1 fighter moved from Algeria to Greece 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 fighter moved from Gibraltar to 107 Sea Zone 6 submarines moved from 93 Sea Zone to 107 Sea Zone 6 destroyers moved from 93 Sea Zone to 107 Sea Zone 1 carrier and 1 fighter moved from 93 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone Combat - Americans Battle in 107 Sea Zone Americans attack with 3 carriers, 7 destroyers, 4 fighters, 6 submarines and 2 tactical_bombers Germans defend with 1 destroyer Americans roll dice for 6 submarines in 107 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 107 Sea Zone 1 destroyer owned by the Germans lost in 107 Sea Zone Americans win with 3 carriers, 7 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 3 artilleries and 13 infantry moved from Gibraltar to 93 Sea Zone 3 artilleries, 13 infantry and 8 transports moved from 93 Sea Zone to 107 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 11 fighters, 4 infantry, 3 marines, 19 submarines, 5 tactical_bombers and 3 transports moved from 32 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Midway to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Greece 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 4 destroyers and 3 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4 Americans collect 58 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 19 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Hopei 1 fighter moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Honan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Honan, round 2 : 4/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Kansu to Northern Sinkiang 1 fighter moved from Hopei to Burma 1 infantry moved from Jehol to Shansi Place Units - Chinese 5 infantry placed in Honan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Syria to Iraq 2 fighters and 1 tactical_bomber moved from Southern Persia to Iraq 6 fighters and 1 tactical_bomber moved from Eastern India to Iraq 1 submarine moved from 82 Sea Zone to 83 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 90 Sea Zone to 93 Sea Zone Combat - British Battle in Iraq British attack with 8 fighters, 2 infantry and 2 tactical_bombers Italians defend with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber British roll dice for 8 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 6/12 hits, 5.67 expected hits Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 3.50 expected hits 2 infantry owned by the British lost in Iraq 1 tactical_bomber owned by the Italians, 2 fighters owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Iraq British roll dice for 8 fighters and 2 tactical_bombers in Iraq, round 3 : 3/10 hits, 5.33 expected hits Italians roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Iraq 1 fighter owned by the Italians lost in Iraq British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 5 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 1 armour, 4 artilleries and 17 infantry moved from Greece to Albania 1 cruiser moved from 83 Sea Zone to 100 Sea Zone 1 battleship moved from 83 Sea Zone to 100 Sea Zone 4 transports moved from 83 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 107 Sea Zone 4 artilleries and 32 infantry moved from Eastern India to Burma 2 aaGuns moved from Eastern India to Burma Place Units - UK_Pacific 1 artillery and 1 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,5 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 2.00 Italians regular : -1.17 Japanese regular : -0.67 Germans regular : 0.67 British regular : -2.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Gibraltar 1 destroyer moved from 99 Sea Zone to 94 Sea Zone Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Gibraltar causes 4 damage total. Battle in 94 Sea Zone Italians attack with 1 destroyer Americans defend with 1 submarine Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Non Combat Move - Italians 1 bomber moved from Gibraltar to Southern France 1 aaGun and 5 infantry moved from Northern Italy to Southern France 1 aaGun and 8 infantry moved from Southern Italy to Northern Italy 1 aaGun, 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Romania to Yugoslavia 1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -2.33 British AA : -0.17
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the sea zone 94 battle lasted 7 rounds !!! ☠☠☠
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 31 Sea Zone Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :