@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
2 fighters moved from Queensland to 50 Sea Zone
3 submarines moved from 64 Sea Zone to 50 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone
3 fighters moved from New Guinea to 50 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 submarines moved from 35 Sea Zone to 50 Sea Zone
4 fighters and 4 tactical_bombers moved from Paulau to 50 Sea Zone
1 bomber moved from French Indo China to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 50 Sea Zone
1 marine moved from Brazil to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to French West Africa
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang
1 artillery moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
Combat - Japanese
Battle in French West Africa
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking French West Africa from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang
2 infantry owned by the Chinese lost in Western Sinkiang
2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Eastern Sinkiang
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
COMMENT: Turning Edit mode on for sz 50.
COMMENT: There is a bug I have seen where it disallows retreat and automatically rolls the next batch of dice.
COMMENT: But i have been unable to reproduce it so I am hoping it does not repeat. Regardless, I doubt the IJN will choose to retreat from their Kantai Kessen!
COMMENT: BANZAI!
Turning on Edit Mode
EDIT: Battle in 50 Sea Zone
EDIT: Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers
EDIT: Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters
EDIT: 5/14 hits, 4.67 expected hits
EDIT: 15/34 hits, 18.00 expected hits
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
UK_Pacific regular : 0.67
EDIT: : -2.67
A little below average round 1. But good enough.
US must choose 20 casualties, let me know your selection.
@Stucifer I can’t open the game. But go with the maximum defence/damage.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 55 Sea Zone to 50 Sea Zone
2 fighters moved from Queensland to 50 Sea Zone
3 submarines moved from 64 Sea Zone to 50 Sea Zone
3 carriers, 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 50 Sea Zone
3 fighters moved from New Guinea to 50 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 9 submarines moved from 35 Sea Zone to 50 Sea Zone
4 fighters and 4 tactical_bombers moved from Paulau to 50 Sea Zone
1 bomber moved from French Indo China to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 50 Sea Zone
1 marine moved from Brazil to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 85 Sea Zone
1 marine moved from 85 Sea Zone to French West Africa
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour and 1 mech_infantry moved from Kansu to Western Sinkiang
1 artillery moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Hopei to Honan
Japanese take Honan from Chinese
Combat - Japanese
Battle in French West Africa
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win, taking French West Africa from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Western Sinkiang, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 3 infantry in Western Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Sinkiang
2 infantry owned by the Chinese lost in Western Sinkiang
2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese retreated to Eastern Sinkiang
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
COMMENT: Turning Edit mode on for sz 50.
COMMENT: There is a bug I have seen where it disallows retreat and automatically rolls the next batch of dice.
COMMENT: But i have been unable to reproduce it so I am hoping it does not repeat. Regardless, I doubt the IJN will choose to retreat from their Kantai Kessen!
COMMENT: BANZAI!
Turning on Edit Mode
EDIT: Battle in 50 Sea Zone
EDIT: Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers
EDIT: Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters
EDIT: 5/14 hits, 4.67 expected hits
EDIT: 15/34 hits, 18.00 expected hits
EDIT: Units damaged: 8 carriers owned by the Americans
EDIT: 4/18 hits, 3.00 expected hits
EDIT: Units damaged: 4 carriers owned by the Japanese
EDIT: 17/38 hits, 16.67 expected hits
EDIT: Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
EDIT: 7 carriers owned by the Japanese and 5 submarines owned by the Japanese lost in 50 Sea Zone
EDIT: 12 submarines owned by the Americans lost in 50 Sea Zone
EDIT: 2/9 hits, 3.00 expected hits
EDIT: 18/34 hits, 18.00 expected hits
EDIT: 1/6 hits, 1.00 expected hits
EDIT: 16/38 hits, 16.67 expected hits
EDIT: Units damaged: 2 carriers owned by the Japanese
EDIT: 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 9 submarines owned by the Japanese lost in 50 Sea Zone
EDIT: 6 submarines owned by the Americans, 6 destroyers owned by the Americans and 8 carriers owned by the Americans lost in 50 Sea Zone
EDIT: 13/30 hits, 16.33 expected hits
EDIT: 12/24 hits, 13.33 expected hits
EDIT: 9 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 50 Sea Zone
EDIT: 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans and 5 tactical_bombers owned by the Americans lost in 50 Sea Zone
EDIT: 8/18 hits, 10.50 expected hits
EDIT: 9/11 hits, 7.33 expected hits
EDIT: 4 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 50 Sea Zone
EDIT: 1 fighter owned by the ANZAC and 7 fighters owned by the Americans lost in 50 Sea Zone
EDIT: 4/9 hits, 5.17 expected hits
EDIT: 3/3 hits, 2.00 expected hits
EDIT: 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 50 Sea Zone
EDIT: 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 50 Sea Zone
EDIT: 4 transports owned by the Americans lost in 50 Sea Zone
EDIT: Japanese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 32
EDIT: Recording Battle Statistics
EDIT: Game Loaded
Non Combat Move - Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone
2 submarines moved from 68 Sea Zone to 87 Sea Zone
1 carrier moved from 87 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from Brazil to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 submarine moved from 70 Sea Zone to 84 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 aaGun, 6 artilleries and 15 infantry moved from Anhwe to Honan
3 artilleries moved from Tsinghai to Honan
10 infantry moved from Tsinghai to Honan
1 infantry moved from Jehol to Anhwe
3 artilleries moved from Tsinghai to Honan
1 aaGun, 3 artilleries and 5 infantry moved from Tsinghai to Kansu
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 transports moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 artillery and 1 transport moved from 132 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Queensland
6 infantry moved from Malaya to 132 Sea Zone
6 infantry and 3 transports moved from 132 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to French Indo China
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 55 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
UK_Pacific regular : 0.67
EDIT: : -8.67
It’s a little hard to follow with the edits and I was curious so I reformatted it
Battle in 50 Sea Zone
ROUND ONE
Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 4 destroyers, 18 fighters, 14 submarines and 8 tactical_bombers
5/14 hits, 4.67 expected hits
15/34 hits, 18.00 expected hits
Units damaged: 8 carriers owned by the Americans
12 submarines owned by the Americans lost in 50 Sea Zone
Americans defend with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 9 fighters, 18 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 cruiser and 2 fighters
4/18 hits, 3.00 expected hits
17/38 hits, 16.67 expected hits
Units damaged: 4 carriers owned by the Japanese
Units damaged: 3 carriers and 2 battleships owned by the Japanese
7 carriers and 5 submarines owned by the Japanese lost in 50 Sea Zone
ROUND TWO
–JAPAN--
2/9 hits, 3.00 expected hits
18/34 hits, 18.00 expected hits
6 submarines, 6 destroyers and 8 carriers owned by the Americans lost in 50 Sea Zone
–USA--
1/6 hits, 1.00 expected hits
16/38 hits, 16.67 expected hits
Units damaged: 2 carriers owned by the Japanese
1 tactical_bomber, 2 carriers, 3 destroyers and 9 submarines owned by the Japanese lost in 50 Sea Zone
ROUND THREE
–JAPAN--
13/30 hits, 16.33 expected hits
1 fighter AND 1 cruiser owned by the ANZAC, 4 destroyers, 2 cruisers, and 5 tactical_bombers owned by the Americans lost in 50 Sea Zone
–USA--
12/24 hits, 13.33 expected hits
9 fighters, 1 bomber, 1 destroyer and 1 cruiser owned by the Japanese lost in 50 Sea Zone
ROUND FOUR
–JAPAN--
8/18 hits, 10.50 expected hits
1 fighter owned by the ANZAC and 7 fighters owned by the Americans lost in 50 Sea Zone
–USA--
9/11 hits, 7.33 expected hits
4 fighters, 3 tactical_bombers and 2 battleships owned by the Japanese lost in 50 Sea Zone
ROUND FIVE
–JAPAN--
4/9 hits, 5.17 expected hits
2 fighters And 1 battleship owned by the Americans lost in 50 Sea Zone
–USA--
3/3 hits, 2.00 expected hits
1 tactical_bomber and 2 fighters owned by the Japanese lost in 50 Sea Zone
Japanese win
4 transports owned by the Americans lost in 50 Sea Zone
Battle casualty summary: Battle score (TUV change) for attacker is 32
Combat Hit Differential Summary :
AXIS -10.67
ALLIES 2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
Combat - Americans
Non Combat Move - Americans
2 artilleries and 8 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
1 submarine moved from 107 Sea Zone to 112 Sea Zone
1 destroyer moved from 107 Sea Zone to 113 Sea Zone
1 artillery moved from Tunisia to Algeria
2 fighters and 2 tactical_bombers moved from Gibraltar to 113 Sea Zone
3 infantry moved from Greece to Bulgaria
1 destroyer and 9 submarines moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 51 Sea Zone to 31 Sea Zone
Place Units - Americans
2 carriers placed in 113 Sea Zone
1 artillery placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 artillery and 2 infantry placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Jehol
Chinese take Jehol from Japanese
28 infantry moved from Shansi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 28 infantry
Japanese defend with 1 infantry
Chinese roll dice for 28 infantry in Chahar, round 2 : 6/28 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 28 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 submarines moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
3 infantry moved from Eastern India to Burma
2 artilleries moved from Eastern India to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 2 destroyers and 1 transport
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the British lost in 99 Sea Zone
1 destroyer owned by the Italians lost in 99 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 submarines
Casualties for Italians: 2 destroyers and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Southern Persia to Greece
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Shansi to Chahar
Place Units - UK_Pacific
1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,5
UK_Pacific collect 6 PUs (2 lost to blockades); end with 8 PUs
Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Italians regular : 0.67
Japanese regular : -0.33
British regular : -1.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Northern Italy to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to France
1 armour moved from Western Germany to Germany
1 aaGun, 4 artilleries and 20 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 fighter and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer Do you want to start playing ITA+GER one after the other? Unless you think I should move those two ANZAC units, ie. they get left behind before German attack etc.
@nikola1975 Yes, but I keep forgetting, lol
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Romania
5 armour and 5 mech_infantrys moved from Romania to Yugoslavia
3 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy
2 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
4 artilleries and 10 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Germany to Western Germany
2 artilleries and 8 infantry moved from Germany to Western Germany
1 artillery, 2 fighters and 3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from France to United Kingdom
2 fighters moved from France to Western Germany
2 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
2 destroyers placed in 116 Sea Zone
3 infantry placed in France
3 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,4,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 fighter moved from Romania to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
1 infantry owned by the Russians lost in Baltic States
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Romania
5 armour and 5 mech_infantrys moved from Romania to Yugoslavia
3 armour and 3 mech_infantrys moved from Yugoslavia to Northern Italy
2 armour and 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary
4 artilleries and 10 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Germany to Western Germany
2 artilleries and 8 infantry moved from Germany to Western Germany
1 artillery, 2 fighters and 3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from France to United Kingdom
2 fighters moved from France to Western Germany
2 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
1 artillery and 3 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
2 destroyers placed in 116 Sea Zone
3 infantry placed in France
3 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,2,4,6
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 130 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 129 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 0.67
2nd save, forgot NCM up north
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Northern Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Baltic States
2 armour, 1 infantry and 1 mech_infantry moved from Archangel to Karelia
2 infantry moved from Leningrad to Vyborg
Russians take Vyborg from Germans
1 artillery moved from Leningrad to Baltic States
1 infantry moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Buryatia to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
14 artilleries and 51 infantry moved from Northern Belarus to Baltic States
2 aaGuns moved from Northern Belarus to Baltic States
3 armour moved from Northern Belarus to Baltic States
1 fighter moved from Northern Belarus to Urals
1 armour moved from Stalingrad to Urals
1 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Smolensk to Northern Belarus
3 artilleries and 4 infantry moved from Russia to Smolensk
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
3 fighters moved from Bessarabia to Leningrad
1 tactical_bomber moved from Bessarabia to Baltic States
1 artillery moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
2 infantry moved from Siberia to Sakha
2 infantry moved from Siberia to Amur
3 artilleries and 1 infantry moved from Siberia to Sakha
Place Units - Russians
1 artillery and 2 infantry placed in Leningrad
3 armour placed in Russia
Russians undo move 2.
2 infantry placed in Urals
1 tactical_bomber placed in Russia
1 artillery and 1 infantry placed in Russia
3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3,5,2,4,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,6,2,2
Russians collect 43 PUs (8 lost to blockades); end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from New Guinea to Solomon Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Solomon Islands
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 16 infantry moved from Korea to Northern Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Honan to Shansi
Japanese take Shansi from Chinese
Combat - Japanese
Battle in Solomon Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 5 infantry and 3 marines
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Solomon Islands, round 2 : 7/10 hits, 4.50 expected hits
Americans roll dice for 1 artillery, 5 infantry and 3 marines in Solomon Islands, round 2 : 4/9 hits, 3.00 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
5 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Solomon Islands
3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese retreated
Americans win with 2 marines remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 artillery, 5 infantry and 1 marine
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Northern Manchuria
Japanese attack with 1 artillery and 16 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 16 infantry in Northern Manchuria, round 2 : 3/17 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from British to Japanese
EDIT: Changing ownership of South West Africa from British to Japanese
EDIT: Turning off Edit Mode
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery and 5 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 132 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Japan to Kyushu
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from Solomon Islands to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 fighter moved from New Guinea to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 aaGun, 3 artilleries and 5 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Honan to Tsinghai
1 infantry moved from Honan to Anhwe
1 artillery and 2 infantry moved from Honan to Tsinghai
1 aaGun, 11 artilleries and 19 infantry moved from Honan to Shansi
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Paulau
1 fighter moved from Japan to Paulau
2 armour and 2 mech_infantrys moved from Eastern Sinkiang to Kansu
1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone
1 marine moved from French West Africa to 85 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 85 Sea Zone to 72 Sea Zone
1 submarine moved from 84 Sea Zone to 73 Sea Zone
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 marine moved from 72 Sea Zone to South West Africa
1 artillery and 1 infantry moved from 72 Sea Zone to Belgian Congo
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
1 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 55 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.00
Japanese regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 31 Sea Zone to 50 Sea Zone
1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 submarine moved from 83 Sea Zone to 99 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of 55 Sea Zone to defend against the attack in 50 Sea Zone
Battle in 50 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 fighter
Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 50 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 50 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 destroyer owned by the Japanese lost in 50 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 50 Sea Zone back to originating territory: 55 Sea Zone
Non Combat Move - Americans
1 submarine moved from 27 Sea Zone to 48 Sea Zone
1 submarine moved from 27 Sea Zone to 54 Sea Zone
1 submarine moved from 27 Sea Zone to 65 Sea Zone
1 submarine moved from 27 Sea Zone to 33 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
1 submarine moved from 27 Sea Zone to 51 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 49 Sea Zone
5 artilleries and 11 infantry moved from Normandy Bordeaux to 113 Sea Zone
5 artilleries, 2 carriers, 3 destroyers, 2 fighters, 11 infantry, 2 tactical_bombers and 9 transports moved from 113 Sea Zone to 112 Sea Zone
5 artilleries and 11 infantry moved from 112 Sea Zone to Eire
Americans take Eire from Neutral_Allies
2 artilleries and 2 infantry moved from Quebec to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Eire
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Algeria to Morocco
1 artillery and 2 infantry moved from Greece to Bulgaria
Place Units - Americans
2 transports placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in Greece
1 fighter placed in Eastern United States
Americans undo move 4.
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
30 infantry moved from Chahar to Jehol
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Greece to Yugoslavia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Persia to Eastern India
Combat - British
Battle in Yugoslavia
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria
Place Units - UK_Pacific
1 destroyer placed in 40 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 0.00
Germans regular : -0.33
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 2 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from France to Southern France
1 armour moved from France to Germany
1 armour moved from Germany to Romania
1 fighter moved from Yugoslavia to Northern Italy
1 bomber moved from Holland Belgium to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -0.50
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 17
Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Scotland
1 fighter moved from Western Germany to Scotland
1 fighter moved from France to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
3 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
2 infantry moved from Romania to Slovakia Hungary
14 artilleries and 30 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
2 transports moved from 116 Sea Zone to 113 Sea Zone
4 infantry moved from United Kingdom to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 129 Sea Zone to 115 Sea Zone
2 infantry moved from Western Germany to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Norway
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery and 7 infantry moved from France to Western Germany
4 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 transport moved from 130 Sea Zone to 128 Sea Zone
10 infantry moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,2,5,1,2,4,3,1,4,1,1,1,6,4,4,4
Germans collect 36 PUs (8 lost to blockades); end with 36 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
2 infantry moved from Northern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Leningrad to Poland
1 fighter moved from Leningrad to Poland
1 fighter moved from Leningrad to Poland
1 tactical_bomber moved from Russia to Poland
1 artillery moved from Trans-Jordan to Egypt
Combat - Russians
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Leningrad to Vyborg
1 artillery moved from Leningrad to Vyborg
1 infantry moved from Nenetsia to Archangel
1 armour moved from Karelia to Leningrad
1 mech_infantry moved from Karelia to Leningrad
1 armour moved from Karelia to Leningrad
2 artilleries moved from Northern Belarus to Baltic States
1 artillery moved from Ukraine to Bessarabia
4 armour moved from Baltic States to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter moved from Poland to Bessarabia
1 artillery and 1 infantry moved from Northern Caucasus to Rostov
3 artilleries and 4 infantry moved from Smolensk to Northern Belarus
3 armour moved from Russia to Urals
1 infantry moved from Samara to Urals
1 aaGun, 1 artillery and 8 infantry moved from Buryatia to Sakha
3 infantry moved from Amur to Siberia
1 infantry moved from Sakha to Siberia
1 artillery and 1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Poland to Leningrad
1 tactical_bomber moved from Poland to Baltic States
Place Units - Russians
2 infantry and 1 mech_infantry placed in Urals
1 artillery and 1 infantry placed in Siberia
Russians undo move 2.
1 artillery and 1 infantry placed in Stalingrad
1 armour, 3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1,1,1,5,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,6
Russians collect 48 PUs (7 lost to blockades); end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -0.67