@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Combat Move - ANZAC
1 cruiser moved from 32 Sea Zone to 31 Sea Zone
Non Combat Move - ANZAC
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Leningrad to Eastern Poland
3 fighters moved from Southern Italy to 100 Sea Zone
3 tactical_bombers moved from Northern Italy to 100 Sea Zone
3 fighters moved from Northern Italy to 100 Sea Zone
1 fighter moved from Northern Italy to 100 Sea Zone
Scramble sz100?
Well, now that I have screwed there, I guess I need to scramble. Scramble all three.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Romania to Eastern Poland
1 fighter moved from Leningrad to Eastern Poland
3 fighters moved from Southern Italy to 100 Sea Zone
3 tactical_bombers moved from Northern Italy to 100 Sea Zone
3 fighters moved from Northern Italy to 100 Sea Zone
1 fighter moved from Northern Italy to 100 Sea Zone
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 100 Sea Zone
Germans attack with 7 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British submerged
Germans roll dice for 7 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 9/10 hits, 5.50 expected hits
British roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports in 100 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
3 fighters owned by the Germans lost in 100 Sea Zone
1 tactical_bomber owned by the British, 3 transports owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British and 2 fighters owned by the British lost in 100 Sea Zone
1 transport owned by the British lost in 100 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 3 fighters
Casualties for British: 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 100 Sea Zone to Tobruk
1 fighter moved from Northern Italy to 113 Sea Zone
1 fighter moved from France to 113 Sea Zone
1 fighter moved from Eastern Poland to Northern Italy
2 fighters and 2 tactical_bombers moved from Leningrad to 113 Sea Zone
1 fighter moved from 113 Sea Zone to United Kingdom
1 destroyer moved from 116 Sea Zone to 113 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 infantry moved from 113 Sea Zone to United Kingdom
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
9 infantry moved from Romania to Yugoslavia
4 armour, 4 artilleries, 12 infantry and 4 mech_infantrys moved from Poland to Baltic States
4 armour and 4 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 artillery and 4 infantry moved from Vologda to Archangel
2 transports moved from 115 Sea Zone to 129 Sea Zone
1 transport moved from 116 Sea Zone to 117 Sea Zone
1 infantry moved from Leningrad to Vyborg
2 aaGuns, 15 artilleries and 34 infantry moved from Leningrad to Baltic States
Place Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 113 Sea Zone
2 fighters placed in United Kingdom
1 infantry placed in Leningrad
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.83
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Northern Manchuria
1 fighter moved from Siberia to Northern Manchuria
2 infantry moved from Novgorod to Leningrad
1 fighter moved from Smolensk to Leningrad
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Gorky to Vologda
1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
1 tactical_bomber moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
1 fighter moved from Northern Belarus to Eastern Poland
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Leningrad, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Manchuria
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 artilleries and 12 infantry moved from Ukraine to Bessarabia
1 artillery moved from Rostov to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 artillery and 2 infantry moved from Stalingrad to Rostov
1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
2 artilleries moved from Northeast Persia to Northwest Persia
1 armour moved from Russia to Northern Belarus
2 fighters and 1 tactical_bomber moved from Leningrad to Northern Belarus
2 aaGuns moved from Ukraine to Bessarabia
3 fighters and 2 tactical_bombers moved from Eastern Poland to Northern Belarus
3 artilleries and 4 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Ukraine to Northern Belarus
1 fighter moved from Northern Manchuria to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Buryatia to Amur
1 artillery and 5 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Northern Belarus to Bessarabia
Place Units - Russians
1 infantry placed in Siberia
1 fighter and 1 infantry placed in Urals
2 armour placed in Russia
2 artilleries and 1 infantry placed in Russia
2 infantry placed in Stalingrad
Russians undo move 5.
2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2,1,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,2,5,3
Russians collect 40 PUs (6 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : -1.00
Russians regular : -1.33
I am editing the UK AAA in Anhwe to march with the chinese infantry stack in Honan
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 1 aaGun
EDIT: Adding units owned by British to Honan: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 4 artilleries, 2 destroyers, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Eastern Sinkiang to Hopei
1 tactical_bomber moved from 20 Sea Zone to Hopei
1 bomber moved from French Indo China to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kiangsu to Kiangsi
6 artilleries and 14 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Kweichow
9 artilleries and 15 infantry moved from Szechwan to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Inner Mongolia to Kansu
1 artillery, 1 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 65 Sea Zone to 87 Sea Zone
Japanese take 87 Sea Zone from British
1 artillery, 1 infantry and 1 marine moved from 87 Sea Zone to Brazil
Combat - Japanese
Battle in Brazil
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Brazil from Americans, taking Hopei from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 aaGun moved from Inner Mongolia to Tsinghai
1 aaGun moved from Kiangsu to Anhwe
4 transports moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Southern Manchuria to 20 Sea Zone
4 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
6 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Malaya
3 infantry moved from New South Wales to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 87 Sea Zone
1 destroyer moved from 55 Sea Zone to 51 Sea Zone
1 destroyer moved from 55 Sea Zone to 50 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 65 Sea Zone to 55 Sea Zone
2 carriers moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 55 Sea Zone to 47 Sea Zone
2 submarines moved from 55 Sea Zone to 68 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
2 fighters moved from 35 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Paulau
2 fighters moved from 55 Sea Zone to Queensland
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to New Guinea
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 35 Sea Zone to Paulau
1 tactical_bomber moved from 35 Sea Zone to Paulau
1 fighter moved from New Guinea to 47 Sea Zone
1 tactical_bomber moved from New Guinea to Paulau
1 fighter moved from 47 Sea Zone to New Guinea
2 tactical_bombers moved from French Indo China to Paulau
2 fighters moved from French Indo China to Paulau
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Queensland to New Guinea
2 fighters moved from Paulau to 35 Sea Zone
1 fighter moved from Southern Manchuria to Japan
1 fighter moved from Southern Manchuria to 35 Sea Zone
1 tactical_bomber moved from Paulau to 47 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
Place Units - Japanese
3 submarines placed in 64 Sea Zone
1 destroyer and 2 submarines placed in 55 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.00
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers moved from 107 Sea Zone to 113 Sea Zone
4 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone
7 destroyers and 5 submarines moved from 107 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Greece to 113 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery moved from Libya to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 8 infantry moved from 113 Sea Zone to Holland Belgium
1 submarine moved from 31 Sea Zone to 51 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 51 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 5 fighters, 5 infantry, 3 marines, 18 submarines, 1 tactical_bomber and 4 transports moved from 31 Sea Zone to 50 Sea Zone
1 artillery, 5 infantry and 3 marines moved from 50 Sea Zone to Solomon Islands
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 51 Sea Zone
@nikola1975 Scramble 113 only, max Defense!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers moved from 107 Sea Zone to 113 Sea Zone
4 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone
7 destroyers and 5 submarines moved from 107 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
2 fighters moved from Greece to 113 Sea Zone
3 artilleries, 13 infantry and 8 transports moved from 107 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery moved from Libya to Tunisia
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 8 infantry moved from 113 Sea Zone to Holland Belgium
1 submarine moved from 31 Sea Zone to 51 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 51 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 51 Sea Zone
1 artillery, 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 5 fighters, 5 infantry, 3 marines, 18 submarines, 1 tactical_bomber and 4 transports moved from 31 Sea Zone to 50 Sea Zone
1 artillery, 5 infantry and 3 marines moved from 50 Sea Zone to Solomon Islands
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 51 Sea Zone
Combat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone
Battle in 50 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 18 submarines and 4 transports; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 18 submarines in 50 Sea Zone, round 2 : 6/18 hits, 6.00 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 10 destroyers, 18 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 51 Sea Zone
Americans attack with 9 fighters, 1 submarine and 5 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 5 tactical_bombers in 51 Sea Zone, round 2 : 6/14 hits, 7.83 expected hits
Japanese roll dice for 1 destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 51 Sea Zone
Americans win with 9 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Solomon Islands
Battle in 113 Sea Zone
Americans attack with 3 carriers, 8 destroyers, 6 fighters, 5 submarines, 2 tactical_bombers and 9 transports
Germans defend with 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 5 submarines in 113 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 3 carriers owned by the Germans
Americans roll dice for 3 carriers, 8 destroyers, 6 fighters, 2 tactical_bombers and 9 transports in 113 Sea Zone, round 2 : 7/16 hits, 7.00 expected hits
Units damaged: 2 battleships owned by the Germans
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 10/17 hits, 8.50 expected hits
4 submarines owned by the Americans and 3 carriers owned by the Americans lost in 113 Sea Zone
2 submarines owned by the Germans and 3 carriers owned by the Germans lost in 113 Sea Zone
Americans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 8 destroyers, 6 fighters, 2 tactical_bombers and 9 transports in 113 Sea Zone, round 3 : 11/16 hits, 7.00 expected hits
Germans roll dice for 2 battleships, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 3 : 9/14 hits, 8.00 expected hits
1 submarine owned by the Americans, 6 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 113 Sea Zone
3 destroyers owned by the Germans, 7 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 destroyers, 4 fighters, 2 tactical_bombers and 9 transports in 113 Sea Zone, round 4 : 2/8 hits, 4.00 expected hits
Germans roll dice for 2 battleships and 1 transport in 113 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 destroyers owned by the Americans lost in 113 Sea Zone
2 battleships owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking Solomon Islands from Japanese with 4 fighters, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is 54
Casualties for Americans: 3 carriers, 8 destroyers, 2 fighters and 5 submarines
Casualties for Germans: 2 battleships, 3 carriers, 3 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries and 8 infantry
Germans defend with 1 infantry
Americans roll dice for 2 artilleries and 8 infantry in Holland Belgium, round 2 : 4/10 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 fighters moved from 113 Sea Zone to Gibraltar
2 tactical_bombers moved from 113 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 107 Sea Zone
2 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Albania to Bulgaria
1 artillery, 1 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 submarine moved from 100 Sea Zone to 83 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
9 fighters and 5 tactical_bombers moved from 51 Sea Zone to 50 Sea Zone
4 destroyers and 3 submarines moved from 11 Sea Zone to 27 Sea Zone
Place Units - Americans
1 destroyer and 9 submarines placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Northern Sinkiang to Western Sinkiang
Combat - Chinese
Battle in Western Sinkiang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Western Sinkiang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Chinese roll dice for 3 infantry in Western Sinkiang, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Western Sinkiang, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Western Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Sinkiang
Chinese win, taking Western Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
26 infantry moved from Honan to Shansi
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Western Germany
1 armour, 4 artilleries and 17 infantry moved from Albania to Bulgaria
1 submarine moved from 100 Sea Zone to 83 Sea Zone
1 submarine moved from 93 Sea Zone to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Western Germany
British converts factory_major into different units
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Southern Persia to Greece
2 aaGuns moved from Burma to Eastern India
1 infantry moved from Burma to Eastern India
1 fighter moved from Southern Persia to Eastern India
1 aaGun moved from Honan to Shansi
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,2
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 4.50
Japanese regular : 0.33
Germans regular : 2.83
@nikola1975 Ok, I guess not good enough. Maybe I selected wrong casualties at the end as well.
Now UK destroyer must defend. Twice.
@nikola1975 Went well but might have been best to save a couple destroyers there as final casualties? can swap them out, I don’t feel like it changes anything on the rest of the round.
@Stucifer Yes, that is what I have noticed when I already clicked through. If you think it fair, swap 1 fig and 1 tac for 2 destroyers.
It is probably far from turning the game around, but we might have some fun for a round or two. I still need some luck in Pacific.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern France to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Germany, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Western Germany
1 infantry owned by the British lost in Western Germany
Italians roll dice for 2 armour and 1 bomber in Western Germany, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Northern Italy
1 aaGun, 1 bomber and 8 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Romania
1 aaGun and 6 infantry moved from Southern France to France
Place Units - Italians
1 airfield placed in Tobruk
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 31 Sea Zone to 50 Sea Zone
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Double-check the ANZAC move, maybe you want to move the inf in Greece too?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters and 15 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 artillery moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Northern Italy to Eastern Poland
1 artillery and 2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Leningrad
1 infantry moved from Baltic States to Leningrad
Combat - Germans
Battle in Leningrad
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Leningrad, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Romania
5 armour and 5 mech_infantrys moved from Baltic States to Romania
2 aaGuns, 18 artilleries and 44 infantry moved from Baltic States to Poland
1 artillery and 1 infantry moved from Germany to Western Germany
4 transports moved from 117 Sea Zone to 116 Sea Zone
1 aaGun moved from Archangel to Leningrad
3 armour and 3 mech_infantrys moved from Baltic States to Germany
10 infantry moved from Yugoslavia to Romania
2 fighters and 2 tactical_bombers moved from Tobruk to France
1 fighter moved from Tobruk to France
1 fighter and 1 tactical_bomber moved from Tobruk to Western Germany
2 transports moved from 129 Sea Zone to 130 Sea Zone
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in France
1 fighter and 2 infantry placed in United Kingdom
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
2 artilleries and 8 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
3 infantry placed in France
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : 1.33
@Stucifer That is fine.