L25 PtV Daaras (Allies) vs Nikola1975 (Axis + 12)


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            5 submarines moved from 20 Sea Zone to 6 Sea Zone
                  ANZAC take 6 Sea Zone from Japanese
            1 carrier and 2 fighters moved from 7 Sea Zone to 21 Sea Zone
                  ANZAC take 7 Sea Zone from Japanese
                  ANZAC take 21 Sea Zone from Japanese
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            2 submarines and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 112 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 I wish you could take a video of the epic battle for london


  • @Daaras Hm, you are right, its about 46%. The problem is that the whole German army dies even if I win :)

    But yes, it has to be done now, next round its over, 20 additional planes land there.


  • @daaras No, I think the math is still wrong. Can not be done.


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from 114 Sea Zone to United Kingdom
            1 fighter moved from 115 Sea Zone to United Kingdom
            2 fighters moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to 113 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 122 Sea Zone
            1 tactical_bomber moved from Scotland to 122 Sea Zone
            4 tactical_bombers moved from 115 Sea Zone to 122 Sea Zone
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            4 tactical_bombers moved from Northern Italy to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Southern Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Southern Caucasus
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Daaras Scrambles, interceptions?


  • @nikola1975 no thanks


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 1 destroyer, 2 fighters, 14 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter moved from 114 Sea Zone to United Kingdom
            1 fighter moved from 115 Sea Zone to United Kingdom
            2 fighters moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to United Kingdom
            1 fighter moved from Scotland to 113 Sea Zone
            1 tactical_bomber moved from 114 Sea Zone to 122 Sea Zone
            1 tactical_bomber moved from Scotland to 122 Sea Zone
            4 tactical_bombers moved from 115 Sea Zone to 122 Sea Zone
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            4 tactical_bombers moved from Northern Italy to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 armour moved from Southern Caucasus to Northwest Persia
                  Germans take Northwest Persia from British
            1 armour moved from Northwest Persia to Southern Caucasus
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 10 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits
                1 tactical_bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in 113 Sea Zone
                Germans attack with 1 fighter, 2 submarines and 5 tactical_bombers
                Americans defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter and 5 tactical_bombers in 113 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 113 Sea Zone
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 113 Sea Zone
                Germans win with 1 fighter, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 cruiser and 1 destroyer
            Battle in 122 Sea Zone
                Germans attack with 1 submarine and 6 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 122 Sea Zone
                Germans win, taking 122 Sea Zone from Neutral with 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 carrier and 9 transports moved from 114 Sea Zone to 116 Sea Zone
            3 carriers and 7 submarines moved from 115 Sea Zone to 116 Sea Zone
            1 fighter and 5 tactical_bombers moved from 113 Sea Zone to Scotland
            6 tactical_bombers moved from 122 Sea Zone to Scotland
            4 fighters moved from United Kingdom to 116 Sea Zone
            3 fighters moved from United Kingdom to Scotland
            1 bomber moved from United Kingdom to Western Germany
            1 submarine moved from 99 Sea Zone to 100 Sea Zone
            1 submarine moved from 94 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 submarine moved from 101 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Kazakhstan to Northern Caucasus
            2 infantry moved from Urals to Kazakhstan
            1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 100 Sea Zone
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 armour placed in Southern Caucasus
            2 artilleries placed in Southern Caucasus
            8 infantry placed in Western Germany
            4 artilleries and 6 infantry placed in Germany
            1 transport placed in 99 Sea Zone
            Germans undo move 5.
            1 destroyer placed in 116 Sea Zone
            1 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
            EDIT: Turning off Edit Mode
            4 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,6,5,6,2,2,5,4,3,3,4,2,5,6,1,1,2,2,1,1,6,5,3
            Germans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    British AA : 1.50
    Germans regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 82 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 59 Sea Zone
            Battle in 82 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 82 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 82 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 82 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 82 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 82 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 82 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 82 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 82 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 82 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 82 Sea Zone
                    1 destroyer owned by the British lost in 82 Sea Zone
                British win, taking 59 Sea Zone from UK_Pacific with 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 submarine moved from 76 Sea Zone to 74 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 59 Sea Zone to 76 Sea Zone
            1 destroyer moved from 59 Sea Zone to 76 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 destroyer moved from 59 Sea Zone to 76 Sea Zone
            1 destroyer moved from 59 Sea Zone to 76 Sea Zone
            1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 59 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5,1,5,6,5,1,6,6
            Japanese collect 25 PUs (7 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    British regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 9 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
            1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 6 transports moved from 112 Sea Zone to 94 Sea Zone
            1 artillery, 4 fighters and 2 tactical_bombers moved from Algeria to Morocco
            4 infantry and 1 marine moved from Davao to 36 Sea Zone
            2 cruisers, 5 destroyers, 2 fighters, 4 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 scramble/kami?


  • @Daaras no


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 carriers, 9 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 fighters and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
            1 battleship, 5 carriers, 1 cruiser, 3 destroyers and 6 transports moved from 112 Sea Zone to 94 Sea Zone
            1 artillery, 4 fighters and 2 tactical_bombers moved from Algeria to Morocco
            4 infantry and 1 marine moved from Davao to 36 Sea Zone
            2 cruisers, 5 destroyers, 2 fighters, 4 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                ANZAC loiter and taunt; Americans attack with 2 cruisers, 5 destroyers, 2 fighters, 1 submarine and 2 transports
                Japanese defend with 2 destroyers and 1 submarine
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 cruisers, 5 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 5/9 hits, 3.67 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win with 2 cruisers, 5 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 22
                Casualties for Japanese: 2 destroyers and 1 submarine
            Battle in 94 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 6 transports
                Germans defend with 1 submarine
                    Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 6 transports in 94 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 94 Sea Zone
                Americans win with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 2 fighters and 6 transports remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Korea
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Davao to Yunnan
            6 fighters moved from Eastern United States to Gibraltar
            4 fighters moved from Eastern United States to Morocco
            2 fighters moved from Morocco to 94 Sea Zone
    
        Place Units - Americans
            9 infantry placed in Central United States
            3 carriers and 5 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 4 infantry moved from Southern Manchuria to Northern Manchuria
    
        Combat - Chinese
            Battle in Northern Manchuria
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Northern Manchuria, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                Chinese win, taking Northern Manchuria from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            5 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - British
            British repair damage of 8x factory_major; Remaining resources: 31 PUs; 
            British buy 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan
            3 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            1 fighter moved from Iraq to Egypt
            1 tactical_bomber moved from Eastern India to Iraq
            1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to Egypt
            5 fighters moved from Morocco to United Kingdom
    
        Place Units - British
            1 destroyer placed in 83 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
            1 artillery placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,5,4,6
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4,1
            British collect 35 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 tactical_bomber placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,5,5,1,3,3,2,4,2,2
            UK_Pacific collect 10 PUs (3 lost to blockades); end with 14 PUs
            Some Units in Eastern India change ownership: 1 tactical_bomber
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.17
    Japanese regular : -1.17
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from Queensland to Davao
            2 aaGuns and 5 infantry moved from Queensland to Northern Australia
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to South Australia
            1 fighter moved from South Australia to Western Australia
            1 carrier, 1 destroyer and 2 fighters moved from 21 Sea Zone to 36 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            5 submarines moved from 6 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 13 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
    
        Combat - Germans
            Germans creates battle in territory 100 Sea Zone
            Battle in Northwest Persia
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    Germans roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking 100 Sea Zone from Americans, taking Northwest Persia from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            4 artilleries and 5 infantry moved from Germany to 116 Sea Zone
            8 infantry moved from Western Germany to 116 Sea Zone
            4 artilleries, 13 infantry and 9 transports moved from 116 Sea Zone to 113 Sea Zone
            1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            4 artilleries, 14 infantry and 9 transports moved from 113 Sea Zone to 114 Sea Zone
            4 artilleries and 14 infantry moved from 114 Sea Zone to Scotland
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 122 Sea Zone
            1 infantry moved from Northern Caucasus to Southern Caucasus
            2 infantry moved from Kazakhstan to Northern Caucasus
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Austria
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Western Germany
            2 artilleries and 4 infantry placed in Germany
            3 transports placed in 116 Sea Zone
            1 submarine placed in 116 Sea Zone
            1 fighter and 1 tactical_bomber placed in France
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • @Daaras No, this does not make sense anymore. It is impossible for Germans to take London, and that slight Egypt possibility is gone due to that stupid mistake of allowing you to sing everything.

    It is difficult to break into fortress Europe, true, but Japan is collapsing quickly.

    I surrender. It was an interesting game in the end :)

  • N nikola1975 referenced this topic

  • @nikola1975 Yeah, this was actually one of the most fun games I have ever played.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Bid Purchase - Germans
            Germans buy 2 submarines; 0 PU unused
    
        Bid Placement - Germans
            1 submarine placed in 120 Sea Zone
            1 submarine placed in 111 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            2 submarines moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 112 Sea Zone
            1 submarine moved from 106 Sea Zone to 112 Sea Zone
            2 submarines moved from 111 Sea Zone to 93 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 112 Sea Zone
            2 bombers moved from Germany to 112 Sea Zone
            2 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour and 1 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 1 fighter moved from Poland to Yugoslavia
            3 artilleries and 11 infantry moved from Germany to Poland
            1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone
            2 infantry moved from Denmark to Western Germany
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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