@farmboy it might still default to something close to what we end up. Both players have to be thinking both that they don’t want to give anything to their opponent and they want to a good position if htey end up with allies. I think that might lead to well placed but low cost units (which along with a fig or two makes the most sense in a standard bid game.
BombsAway (Allies+20) vs Simon33 (Axis)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Shensi to Szechwan 1 artillery and 1 infantry moved from Shensi to Kweichow 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from Japan to Kiangsu 1 bomber moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber and 1 fighter moved from French Indo China to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Celebes Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Celebes, round 2 : 5/10 hits, 5.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/6 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the ANZAC lost in Kiangsu Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kweichow, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 infantry moved from Anhwe to Chahar 1 artillery moved from Hopei to Shensi 1 artillery moved from Chahar to Hopei 2 bombers and 1 fighter moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter moved from 19 Sea Zone to Japan 1 armour moved from Buryatia to Yakut S.S.R. 1 artillery and 1 infantry moved from Amur to Buryatia 4 fighters and 4 tactical_bombers moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 battleship, 6 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 79 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.67 Japanese regular : -0.50 ANZAC regular : -0.67 -
Liking the new pace.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 10 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 9 transports moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans 4 carriers and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 109 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 9 infantry, 1 marine, 4 mech_infantrys and 9 transports moved from 105 Sea Zone to 109 Sea Zone 1 armour, 2 artilleries, 9 infantry, 1 marine and 4 mech_infantrys moved from 109 Sea Zone to Scotland 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Queensland to 44 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 6 fighters moved from Eastern United States to 109 Sea Zone Combat - Americans Battle in Scotland Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone British loiter and taunt; Americans attack with 10 fighters and 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 10 fighters and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from Eastern United States to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 8 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Southern France to Normandy Bordeaux 2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone 2 artilleries and 6 infantry moved from 109 Sea Zone to Scotland 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from 44 Sea Zone to New Guinea 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 submarines placed in 93 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 10 mech_infantrys placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 3 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 3 aaGuns EDIT: Turning off Edit Mode Americans undo move 3. Americans undo move 1. 10 infantry placed in Eastern United States 3 artilleries placed in Normandy Bordeaux Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 16 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hunan, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Anhwe 11 infantry moved from Yunnan to Burma 2 artilleries and 9 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 artilleries and 20 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries and 20 infantry in Burma, round 2 : 3/22 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 1 fighter and 1 tactical_bomber British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Anhwe 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Anhwe British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 fighter and 1 mech_infantry Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomber Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Hunan 3 aaGuns moved from Yunnan to Burma 1 aaGun moved from India to Burma 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from 109 Sea Zone to Scotland 2 fighters moved from Southern France to Scotland 2 infantry moved from Southern France to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 battleship, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,4,4,4,2,2,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.00 Japanese regular : 0.00 Germans regular : 0.67 British regular : 0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 submarines and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 2 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans Combat - Italians Battle in Cyprus Non Combat Move - Italians 2 aaGuns moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 fighters moved from United Kingdom to Southern Italy 5 submarines moved from 97 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 armour moved from Shensi to Chahar 1 armour moved from Northwest Persia to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 3 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,3,2 Italians collect 20 PUs (3 lost to blockades); end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 bomber and 1 infantry moved from Belarus to Archangel 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers moved from United Kingdom to Scotland 1 armour moved from Northwest Persia to Iraq Germans take Persia from British Combat - Germans Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Scotland Germans attack with 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 airfield, 1 armour, 4 artilleries, 15 infantry, 1 marine and 4 mech_infantrys Germans roll dice for 1 artillery, 7 fighters, 17 infantry and 4 tactical_bombers in Scotland, round 2 : 9/29 hits, 9.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 2 fighters, 16 infantry, 1 marine and 4 mech_infantrys in Scotland, round 2 : 11/29 hits, 10.50 expected hits 11 infantry owned by the Germans lost in Scotland 8 infantry owned by the Americans and 1 infantry owned by the British lost in Scotland 7 fighters owned by the Germans and 4 tactical_bombers owned by the Germans retreated 1 artillery owned by the Germans and 6 infantry owned by the Germans retreated to United Kingdom Americans win with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Germans: 11 infantry Casualties for Americans: 8 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery moved from Eastern Poland to Belarus 5 artilleries and 2 infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Belarus 1 tactical_bomber moved from Northwest Persia to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 2 fighters moved from Scotland to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 10 transports moved from 115 Sea Zone to 113 Sea Zone 5 fighters and 4 tactical_bombers moved from Scotland to Southern France 2 aaGuns moved from Northern Italy to Western Germany 1 aaGun, 1 artillery and 12 infantry moved from Northern Italy to Southern France 3 fighters and 3 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Eastern Poland to Belarus 2 armour and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Germans 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,6,2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,6,5,6,3,3,6,5,5,4,6,3,2,1,5,1,5,1,1,2,1,1,3,3 Germans collect 43 PUs (9 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Italians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Italians 1 artillery moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 5 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 5 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery, 4 fighters and 1 infantry moved from 39 Sea Zone to India 1 bomber moved from French Indo China to Timguska 1 infantry moved from Kansu to Timguska 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 infantry moved from French Indo China to Kwangsi 1 tactical_bomber moved from 42 Sea Zone to Kwangsi 1 artillery moved from Kweichow to Yunnan Combat - Japanese Battle in India Japanese attack with 1 artillery, 4 fighters and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 3 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 fighter Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Timguska Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Alaska from Americans to Japanese EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from Timguska to Kansu 1 mech_infantry moved from Sikang to Kansu 1 infantry moved from Shensi to Sikang 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Shensi to Kweichow 1 infantry moved from Chahar to Jehol 1 artillery moved from Hopei to Chahar 1 infantry moved from Suiyuyan to Chahar 1 armour moved from Kiangsu to Chahar 2 fighters moved from India to 39 Sea Zone 1 fighter moved from India to Malaya 1 fighter moved from India to French Indo China 4 artilleries and 6 infantry moved from Malaya to Shan State 6 artilleries and 6 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 tactical_bomber moved from Szechwan to Shan State 1 bomber moved from Yunnan to Shan State 1 fighter moved from Szechwan to French Indo China 1 fighter moved from Kwangsi to Shantung 1 fighter moved from Yunnan to Shantung 1 tactical_bomber moved from Kwangsi to French Indo China 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 aaGun and 3 artilleries moved from Shensi to Kansu 1 bomber moved from Shan State to Kansu 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to Alaska 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol Place Units - Japanese 1 carrier placed in 19 Sea Zone 2 infantry placed in Shantung 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -4.83 UK_Pacific regular : -1.00 Russians regular : -0.67 -
At least that was a better turn for Japan. Thought you could have held on another round in Yunnan.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 99 Sea Zone 4 fighters moved from 109 Sea Zone to 110 Sea Zone 4 fighters moved from 109 Sea Zone to United Kingdom 8 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 armour, 4 artilleries, 7 infantry, 1 marine and 4 mech_infantrys moved from Scotland to United Kingdom 4 carriers, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 110 Sea Zone Americans attack with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 4 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in United Kingdom Americans attack with 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Americans roll dice for 1 armour, 4 artilleries, 12 fighters, 7 infantry, 1 marine and 4 mech_infantrys in United Kingdom, round 2 : 9/29 hits, 10.50 expected hits Germans roll dice for 1 artillery and 6 infantry in United Kingdom, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Americans lost in United Kingdom 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in United Kingdom Americans win, taking United Kingdom from Germans, taking Scotland from Americans with 1 armour, 4 artilleries, 12 fighters, 5 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 6 infantry Non Combat Move - Americans 2 submarines moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 4 fighters moved from 110 Sea Zone to Gibraltar 12 fighters moved from United Kingdom to 110 Sea Zone 3 transports moved from 109 Sea Zone to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom 10 transports moved from 109 Sea Zone to 107 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 10 mech_infantrys moved from Central United States to Quebec 10 infantry moved from Eastern United States to Quebec 3 aaGuns moved from Eastern United States to Central United States 1 battleship, 4 carriers, 2 cruisers and 7 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from New Guinea to Caroline Islands 1 fighter moved from Queensland to 33 Sea Zone 2 infantry moved from Algeria to Morocco Place Units - Americans 2 carriers and 1 submarine placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 16 infantry moved from Hunan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Kweichow, round 2 : 7/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 2 artilleries and 20 infantry moved from Burma to India 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Battle in India British attack with 2 artilleries and 20 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 2 artilleries and 20 infantry in India, round 2 : 5/22 hits, 4.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries and 19 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 4 aaGuns moved from Burma to India 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Scotland to 91 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from Scotland to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,5,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Chinese regular : 4.33 Americans regular : -0.17 Japanese regular : 0.00 Germans regular : 0.33 British regular : 0.67 -
Forgot to attack the sub, will add it here
subs attack [dice 8d6]
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8d6: 5, 5, 1, 2, 6, 4, 6, 5
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Trans-Jordan from British Italians take Syria from French 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 2 aaGuns, 1 artillery and 1 infantry moved from Southern France to France 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 8 submarines and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 1 armour and 1 mech_infantry moved from Romania to Belarus 1 armour moved from Chahar to Kansu Place Units - Italians 1 factory_minor placed in Iraq 1 carrier placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33 -
Interesting game. I think there are things I could have done better.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Interesting game. I think there are things I could have done better.
I know mistakes were made on my end, lol. Feels like a new game this round.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Southern France to Holland Belgium 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 bomber and 1 tactical_bomber moved from Belarus to Western Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Iraq to Caucasus Germans take Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Holland Belgium Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 6/7 hits, 3.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking 125 Sea Zone from Americans, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Novgorod to Belarus 1 bomber and 1 tactical_bomber moved from Western Ukraine to Belarus 1 aaGun moved from Belarus to Novgorod 1 armour moved from Eastern Poland to Belarus 2 fighters moved from 113 Sea Zone to Novgorod 2 fighters moved from Holland Belgium to 113 Sea Zone 1 aaGun, 1 artillery and 11 infantry moved from Southern France to France 3 artilleries and 10 infantry moved from Western Germany to 113 Sea Zone 3 artilleries, 10 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries and 10 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Germany to Poland 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Belarus 2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Persia 3 artilleries placed in Novgorod 1 artillery and 9 infantry placed in Western Germany Germans undo move 3. 6 infantry placed in Western Germany 4 infantry placed in Germany Germans undo move 4. 1 artillery and 3 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 9 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Evenkiyskiy to Timguska 1 artillery and 8 infantry moved from Kazakhstan to Caucasus 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 fighters moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 8 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 8 infantry in Caucasus, round 2 : 1/9 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Timguska Russians attack with 9 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry and 1 mech_infantry in Timguska, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 5 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Yenisey to Timguska 2 fighters moved from Western Ukraine to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : -0.67 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Chahar to Kiangsi 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 2 fighters moved from Shantung to Kiangsi 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 artillery and 2 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour, 5 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 armour moved from Alaska to 2 Sea Zone 1 armour and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to Aleutian Islands 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Aleutian Islands Battle in Ceylon Battle in Kiangsi Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 artillery moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 aaGun, 3 artilleries and 1 mech_infantry moved from Kansu to Suiyuyan 2 bombers moved from Kansu to French Indo China 9 artilleries and 10 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from Malaya to Shan State 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 battleship, 7 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Jehol to Shantung 2 fighters moved from Kiangsi to Shantung 1 carrier and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 bombers moved from French Indo China to Malaya 1 mech_infantry moved from Suiyuyan to Chahar 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from Japan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 2 artilleries, 3 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 7 artilleries, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Chahar to Kiangsi 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 2 fighters moved from Shantung to Kiangsi 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 artillery and 2 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour, 5 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 armour moved from Alaska to 2 Sea Zone 1 armour and 1 transport moved from 2 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to Aleutian Islands 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Aleutian Islands Battle in Ceylon Battle in Kiangsi Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Aleutian Islands from Americans, taking Ceylon from UK_Pacific, taking Kiangsi from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 artillery moved from Shensi to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Hopei 1 aaGun, 3 artilleries and 1 mech_infantry moved from Kansu to Suiyuyan 2 bombers moved from Kansu to French Indo China 9 artilleries and 10 infantry moved from Shan State to Yunnan 2 artilleries and 1 infantry moved from Malaya to Shan State 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 battleship, 7 carriers, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Jehol to Shantung 2 fighters moved from Kiangsi to Shantung 1 carrier and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 bombers moved from French Indo China to Malaya 1 mech_infantry moved from Suiyuyan to Chahar 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 fighters moved from Japan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Shantung 2 artilleries, 3 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 4 submarines EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 4 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.83





