@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Japanese
        Japanese repair damage of 5x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; 
        Japanese buy 3 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kweichow to Szechwan
              Japanese take Szechwan from Chinese
        2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kweichow to Shensi
        1 transport moved from 20 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from Guam to 21 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 tactical_bomber moved from Philippines to 44 Sea Zone
        7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
        1 artillery and 1 infantry moved from Siberia to Sakha
              Japanese take Sakha from Russians
        1 armour, 4 artilleries and 5 infantry moved from Amur to Buryatia
              Japanese take Buryatia from Russians
    Combat - Japanese
        Battle in 44 Sea Zone
            Japanese attack with 1 tactical_bomber and 1 transport
            Americans defend with 2 transports
                2 transports owned by the Americans lost in 44 Sea Zone
            Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
            Casualties for Americans: 2 transports
        Battle in Celebes
            Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers
            Americans defend with 1 artillery
                Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/12 hits, 6.17 expected hits
                Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Celebes
                1 artillery owned by the Americans lost in Celebes
            Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery
        Battle in Shensi
            Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 4.00 expected hits
                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Shensi
            Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Kiangsi to Hunan
        1 infantry moved from Kiangsi to Anhwe
        2 artilleries and 1 infantry moved from Kiangsu to Anhwe
        2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
        1 infantry moved from Kweichow to Shensi
        2 fighters moved from Japan to French Indo China
        1 fighter and 2 tactical_bombers moved from Philippines to French Indo China
        1 tactical_bomber moved from 44 Sea Zone to French Indo China
        7 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
        2 transports moved from 5 Sea Zone to 6 Sea Zone
        2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
        1 aaGun, 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi
        1 artillery and 3 infantry moved from Anhwe to Hopei
    Place Units - Japanese
        2 carriers placed in 6 Sea Zone
        1 infantry placed in Japan
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        1 artillery and 2 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 65 PUs; end with 65 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -1.17
bump #2…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 artilleries, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 marine moved from Morocco to 91 Sea Zone
        1 cruiser, 2 destroyers, 6 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from Algeria to 92 Sea Zone
        1 armour moved from Algeria to 92 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 armour moved from 110 Sea Zone to Normandy Bordeaux
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        1 bomber moved from New Guinea to 44 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
        1 battleship moved from 54 Sea Zone to 33 Sea Zone
        1 cruiser moved from 54 Sea Zone to 33 Sea Zone
        4 fighters moved from 54 Sea Zone to Caroline Islands
        1 fighter moved from Queensland to Caroline Islands
        1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery moved from 33 Sea Zone to Caroline Islands
    Combat - Americans
        Battle in 44 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 44 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Normandy Bordeaux
        Battle in Caroline Islands
            Americans attack with 1 artillery, 5 fighters and 1 infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                1 fighter owned by the Americans lost in Caroline Islands
                Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
                Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans lost in Caroline Islands
                2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
            Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter and 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
    Non Combat Move - Americans
        4 fighters moved from Caroline Islands to 33 Sea Zone
        1 carrier moved from 30 Sea Zone to 33 Sea Zone
        3 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
        1 bomber moved from 44 Sea Zone to New Guinea
        3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
        3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
        3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
        1 carrier moved from 92 Sea Zone to 110 Sea Zone
        1 carrier moved from 91 Sea Zone to 110 Sea Zone
        2 fighters moved from 92 Sea Zone to 91 Sea Zone
        1 carrier moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 aaGun, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
        1 aaGun, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
        3 submarines moved from 92 Sea Zone to 110 Sea Zone
        1 submarine moved from 91 Sea Zone to 92 Sea Zone
        1 submarine moved from 91 Sea Zone to 109 Sea Zone
        2 fighters moved from Morocco to 91 Sea Zone
    Place Units - Americans
        2 artilleries and 6 infantry placed in Central United States
        2 fighters placed in Eastern United States
        1 submarine and 4 transports placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        2 infantry moved from Tsinghai to Kansu
        1 fighter moved from Tsinghai to Szechwan
        2 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kansu
                Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kansu
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        2 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Kweichow
        1 tactical_bomber moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
        1 bomber moved from Yunnan to Kweichow
        1 fighter moved from Yunnan to Kweichow
    Combat - British
        Battle in Hunan
            British attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Kweichow
            British attack with 1 bomber, 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kweichow
                1 infantry owned by the Japanese lost in Kweichow
            British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Hunan to Yunnan
        1 fighter moved from Hunan to Yunnan
        1 bomber moved from Kweichow to Yunnan
        1 fighter moved from Kweichow to Yunnan
        1 aaGun, 1 artillery and 9 infantry moved from India to Burma
        1 transport moved from 76 Sea Zone to 79 Sea Zone
        2 infantry moved from Anglo Egyptian Sudan to Egypt
        2 fighters moved from Egypt to 92 Sea Zone
        1 carrier moved from 91 Sea Zone to 92 Sea Zone
        2 infantry moved from Gibraltar to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    Place Units - UK_Pacific
        1 artillery and 2 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 1.17
Japanese regular : 2.67
Japanese AA : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 armour moved from Urals to Timguska
              Italians take Evenkiyskiy from Russians
              Italians take Timguska from Russians
        1 armour moved from Urals to Kazakhstan
              Italians take Novosibirsk from Russians
              Italians take Kazakhstan from Russians
    Combat - Italians
    Non Combat Move - Italians
        1 fighter moved from Southern Italy to United Kingdom
    Place Units - Italians
        1 fighter and 1 infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 armour moved from Urals to Timguska
              Italians take Evenkiyskiy from Russians
              Italians take Timguska from Russians
        1 armour moved from Urals to Kazakhstan
              Italians take Novosibirsk from Russians
              Italians take Kazakhstan from Russians
    Combat - Italians
    Non Combat Move - Italians
        1 fighter moved from Southern Italy to United Kingdom
    Place Units - Italians
        1 fighter and 1 infantry placed in Southern Italy
        1 submarine placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 24 PUs; end with 26 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from France: 2 aaGuns
        EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    Combat - ANZAC
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Celebes
            ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        1 artillery moved from New South Wales to 62 Sea Zone
        1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
        1 infantry moved from New Guinea to 46 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        2 infantry moved from Marshall Islands to 32 Sea Zone
        1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 32 Sea Zone to 33 Sea Zone
        1 artillery moved from 33 Sea Zone to Caroline Islands
        3 infantry moved from 33 Sea Zone to Caroline Islands
        1 fighter moved from New South Wales to 33 Sea Zone
        1 fighter moved from New Guinea to 33 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 fighter placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 armour, 1 bomber and 1 tactical_bomber moved from Belarus to Bessarabia
        1 artillery moved from Romania to Bessarabia
        1 mech_infantry moved from Urals to Samara
              Germans take Samara from Russians
    Combat - Germans
        Battle in Bessarabia
            Germans attack with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber
            Russians defend with 3 infantry
                Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2.17 expected hits
                Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
                1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                2 infantry owned by the Russians lost in Bessarabia
                Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 4 : 2/2 hits, 1.17 expected hits
                Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bessarabia
            Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
            Casualties for Germans: 1 armour and 1 artillery
            Casualties for Russians: 3 infantry
    Non Combat Move - Germans
        1 bomber moved from Bessarabia to Western Germany
        1 artillery and 1 infantry moved from Germany to Slovakia Hungary
        3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus
        1 artillery and 2 infantry moved from France to Western Germany
        2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
        1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
        1 artillery and 1 infantry moved from Germany to Western Germany
        2 transports moved from 115 Sea Zone to 113 Sea Zone
        3 transports moved from 115 Sea Zone to 114 Sea Zone
        1 tactical_bomber moved from Bessarabia to Belarus
        1 fighter moved from Belarus to Western Germany
        1 artillery and 1 infantry moved from Germany to Western Germany
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
        3 armour and 1 mech_infantry moved from Urals to Kazakhstan
    Place Units - Germans
        3 infantry placed in United Kingdom
        3 artilleries placed in Novgorod
        2 mech_infantrys placed in Germany
        2 fighters and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
        Germans collect 50 PUs; end with 50 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.50
Can’t believe how much trouble this game is giving me. Guess Japan is really suffering after losing that fleet in sz21. Has a better fleet now but has lost a lot of momentum it seems and is somehow struggling to clear Yunnan, perhaps because of the distraction of having to fight USSR.
@simon33 Couldn’t make it on the last few days. Will post tomorrow.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Archangel
              Russians take Archangel from Italians
        2 infantry moved from Russia to Samara
        2 fighters moved from Russia to Samara
        1 tactical_bomber moved from Ukraine to Samara
        1 fighter moved from Ukraine to Samara
    Combat - Russians
        Battle in Samara
            Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.50 expected hits
                Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Samara
                1 mech_infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 infantry moved from Tambov to Volgograd
        1 infantry moved from Russia to Tambov
        2 infantry moved from Ukraine to Rostov
        1 artillery moved from Russia to Bryansk
        1 aaGun moved from Bryansk to Russia
        10 infantry moved from Russia to Bryansk
        3 fighters and 1 tactical_bomber moved from Samara to Russia
        2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
        1 infantry moved from Russia to Bryansk
        4 infantry moved from Bryansk to Ukraine
        2 artilleries moved from Bryansk to Ukraine
    Place Units - Russians
        3 infantry placed in Volgograd
        4 artilleries and 2 infantry placed in Russia
        Russians undo move 1.
        2 infantry placed in Volgograd
        1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 21 PUs; end with 21 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Malaya to Shan State
              Japanese take Shan State from UK_Pacific
        2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
        2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
        1 infantry moved from Shensi to Szechwan
        1 mech_infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Shensi to Tsinghai
              Japanese take Tsinghai from Chinese
        4 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians
        1 fighter moved from 42 Sea Zone to 44 Sea Zone
        4 fighters moved from 42 Sea Zone to 79 Sea Zone
        2 bombers moved from French Indo China to India
        1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
    Combat - Japanese
        Strategic bombing raid in India
                UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
            Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major
            Bombing raid in India causes 13 damage total. 
        Battle in 44 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 79 Sea Zone
            Japanese attack with 4 fighters
            British defend with 1 transport
                1 transport owned by the British lost in 79 Sea Zone
            Japanese win with 4 fighters remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Szechwan
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in Kwangsi
            Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
            Chinese defend with 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 3.67 expected hits
                Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        2 bombers moved from India to French Indo China
        2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
        1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Anhwe to Hunan
        1 artillery and 4 infantry moved from Hopei to Shensi
        1 artillery moved from Anhwe to Hopei
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Chahar to Suiyuyan
        1 artillery moved from Anhwe to Chahar
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
        2 armour and 1 mech_infantry moved from Shensi to Anhwe
        2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone
        1 fighter moved from 44 Sea Zone to 35 Sea Zone
        2 carriers moved from 42 Sea Zone to 39 Sea Zone
        4 fighters moved from 79 Sea Zone to 39 Sea Zone
        1 destroyer moved from 42 Sea Zone to 39 Sea Zone
        1 battleship, 3 carriers, 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
        1 artillery, 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
        1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from Sakha to Amur
    Place Units - Japanese
        1 submarine placed in 37 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 1 infantry placed in Malaya
        1 artillery, 2 fighters and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 66 PUs; end with 66 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.83
UK_Pacific AA : -0.33
Those dice were virtually perfect for me, no losses.
Seems like you aren’t enjoying this game at all.
bump #3…
@simon33 I can post tomorrow and will pick up the pace next week.
Ok. I’m pretty keen to get this game going.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 7 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 artillery moved from 42 Sea Zone to Java
    Combat - Americans
        Americans creates battle in territory 109 Sea Zone
        Battle in Java
    Non Combat Move - Americans
        1 bomber moved from New Guinea to Queensland
        1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 8 fighters moved from 33 Sea Zone to 54 Sea Zone
        1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
        1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 6 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
        2 artilleries, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
        2 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        2 fighters moved from Eastern United States to 110 Sea Zone
        2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
        1 infantry moved from Normandy Bordeaux to Southern France
        4 submarines moved from 92 Sea Zone to 109 Sea Zone
        2 infantry moved from Normandy Bordeaux to Southern France
    Place Units - Americans
        7 fighters placed in Eastern United States
        3 infantry placed in Normandy Bordeaux
    Turn Complete - Americans
        Americans collect 64 PUs; end with 64 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Yunnan to Szechwan
        1 fighter moved from Yunnan to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Szechwan
                Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Yunnan
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 3 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs; 
        UK_Pacific buy 1 aaGun; Remaining resources: 1 PUs; 
    Combat Move - British
        2 infantry moved from Yunnan to Kweichow
        2 infantry moved from Yunnan to Hunan
        1 tactical_bomber moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
        1 bomber moved from Yunnan to Kweichow
        1 fighter moved from Yunnan to Kweichow
    Combat - British
        Battle in Kweichow
            British attack with 1 bomber, 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                British roll dice for 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            British win, taking Kweichow from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            British attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
            British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter moved from Hunan to Yunnan
        1 tactical_bomber moved from Hunan to Yunnan
        1 fighter moved from Kweichow to Yunnan
        1 bomber moved from Kweichow to Yunnan
        1 aaGun moved from Burma to Yunnan
        1 infantry moved from Burma to Yunnan
        1 infantry moved from Burma to Yunnan
        1 artillery and 7 infantry moved from Burma to India
        1 carrier moved from 92 Sea Zone to 110 Sea Zone
        2 infantry moved from Normandy Bordeaux to Southern France
        2 fighters moved from 92 Sea Zone to Southern France
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 battleship, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
    Place Units - UK_Pacific
        1 aaGun placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,1,6,2,4,1,2
        UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
        Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Chinese regular : -0.50
Japanese regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Kazakhstan to Northwest Persia
              Italians take Caucasus from Russians
              Italians take Northwest Persia from Neutral_Allies
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Crete
        2 fighters moved from Southern Italy to United Kingdom
        1 armour moved from Tobruk to Alexandria
              Italians take Alexandria from British
        1 armour moved from Alexandria to Tobruk
        1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
        1 fighter moved from 97 Sea Zone to 99 Sea Zone
    Combat - Italians
        Battle in Crete
    Non Combat Move - Italians
        1 armour moved from Timguska to Shensi
        2 aaGuns moved from Western Germany to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 22 PUs; end with 22 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
        1 artillery moved from Caroline Islands to 33 Sea Zone
        3 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
        1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
    Combat - ANZAC
        Battle in Kiangsu
            ANZAC attack with 1 artillery and 3 infantry
            Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                ANZAC roll dice for 1 artillery and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Kiangsu
            ANZAC win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
            Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
        Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    Non Combat Move - ANZAC
        1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Caroline Islands to Queensland
        1 fighter moved from New South Wales to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 18 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Novgorod to Archangel
        1 bomber moved from Western Germany to Archangel
        1 infantry moved from Western Germany to Holland Belgium
              Germans take Holland Belgium from Americans
        1 armour moved from Belarus to Smolensk
              Germans take Smolensk from Russians
        1 armour moved from Smolensk to Belarus
    Combat - Germans
        Battle in Archangel
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        5 artilleries and 1 infantry moved from Novgorod to Belarus
        1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
        2 mech_infantrys moved from Germany to Eastern Poland
        2 armour moved from Belarus to Eastern Poland
        1 tactical_bomber moved from Belarus to Northwest Persia
        3 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
        1 armour moved from Eastern Poland to Belarus
        1 bomber moved from Archangel to Belarus
        3 fighters moved from Western Germany to United Kingdom
        1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 transports moved from 113 Sea Zone to 115 Sea Zone
        3 aaGuns and 11 infantry moved from Western Germany to Northern Italy
        1 artillery and 1 infantry moved from Western Germany to Northern Italy
        2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
        2 artilleries, 2 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
    Place Units - Germans
        1 destroyer placed in 110 Sea Zone
        2 infantry placed in United Kingdom
        3 artilleries placed in Novgorod
        3 fighters and 3 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,2,6,5,4,1,2
        Germans collect 43 PUs (8 lost to blockades); end with 43 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17