TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
7 fighters moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Germans launches 6 interceptors out of Western Germany
Attackers Fire, : 2/6 hits, 1.83 expected hits
Defenders Fire, : 4/6 hits, 2.00 expected hits
4 fighters owned by the Americans lost in Western Germany
2 fighters owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 6 damage total.
Battle in Denmark
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
7 fighters moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 14 infantry and 10 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 16 infantry, 10 mech_infantrys, 3 submarines and 14 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 16 infantry and 10 mech_infantrys moved from 110 Sea Zone to Holland Belgium
5 fighters moved from Gibraltar to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
7 fighters moved from Western United States to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 5 carriers, 2 cruisers and 5 fighters moved from 26 Sea Zone to 29 Sea Zone
1 artillery moved from British Columbia to Western United States
1 infantry moved from Alaska to British Columbia
Place Units - Americans
1 airfield and 1 mech_infantry placed in Normandy Bordeaux
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 11 infantry
Japanese defend with 1 artillery
Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 29 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 5 infantry moved from 113 Sea Zone to Germany
2 fighters moved from Normandy Bordeaux to Germany
Combat - British
Battle in Germany
British attack with 1 artillery, 2 fighters and 5 infantry
Germans defend with 1 factory_major and 7 infantry
British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 2 fighters and 5 infantry in Germany, round 2 : 2/8 hits, 2.33 expected hits
Germans roll dice for 7 infantry in Germany, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the British lost in Germany
2 infantry owned by the Germans lost in Germany
British roll dice for 1 artillery, 2 fighters and 3 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 5 infantry in Germany, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Germany
2 infantry owned by the Germans lost in Germany
British roll dice for 1 artillery, 2 fighters and 1 infantry in Germany, round 4 : 2/4 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Germany
2 infantry owned by the Germans lost in Germany
British roll dice for 1 artillery and 2 fighters in Germany, round 5 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Germany
British captures 65PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 5 infantry
Casualties for Germans: 7 infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
2 fighters moved from Germany to Holland Belgium
1 tactical_bomber moved from Egypt to Eastern Persia
4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 bomber and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 29 PUs (5 lost to blockades); end with 96 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 99 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -0.33
Defenders Fire, : 2.00
Germans AA : -0.17
Attackers Fire, : 0.17
Germans regular : -0.33
British regular : 0.00
Savegame