@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
BombsAway (Allies+20) vs Simon33 (Axis)
-
Not enjoying this game now?
-
bump #1…
-
@simon33 All good, Try to get a turn in today, pretty busy with Mother’s day. Tomorrow at the latest.
-
TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 destroyers and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 bomber moved from Wake Island to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hitsCombat Hit Differential Summary :
Americans regular : 0.83 -
@simon33 subs got 1 hit. OOL?
-
You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 destroyers and 2 submarines moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Wake Island to 21 Sea Zone 1 tactical_bomber moved from Wake Island to 21 Sea Zone 1 bomber moved from Wake Island to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 21 Sea Zone 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 1 bomber, 2 destroyers and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to New Guinea 1 carrier moved from 26 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Wake Island to Queensland Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 27 PUs; British buy 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from Malta to 98 Sea Zone 1 bomber moved from Malta to Egypt 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Gibraltar to United Kingdom 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Malta to Gibraltar 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States Place Units - British 9 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 1.00 Japanese regular : -1.33 -
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
Was risky - didn’t work out. One of those, you need your opponent to get a certain number of hits and they get “unlucky”.
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Tobruk to 94 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 fighters moved from Southern Italy to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 infantry moved from Northern Italy to Yugoslavia Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar 1 bomber owned by the Italians retreated British win with 1 fighter and 2 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 2 armour and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 armour and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in 94 Sea Zone Italians attack with 3 fighters French defend with 1 cruiser Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 3 fighters in 94 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits French roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 94 Sea Zone 1 cruiser owned by the French lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for French: 1 cruiser Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Turning off Edit Mode 2 fighters moved from 94 Sea Zone to Southern Italy 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery and 3 infantry moved from Tobruk to Libya 1 bomber moved from Gibraltar to Southern France 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -2.67 Neutral_Allies regular : -0.33 British regular : 0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67 -
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 3 armour, 5 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 3 armour, 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom -
Scramble from London?
-
@simon33 No scramble
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 2 artilleries moved from Germany to 113 Sea Zone 3 armour, 2 artilleries and 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 7 infantry moved from Norway to 113 Sea Zone 3 armour, 5 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone 1 artillery moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 3 armour, 7 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Southern France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to United Kingdom 2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 3 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 2/11 hits, 1.83 expected hits 2 fighters owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 3 armour, 7 artilleries, 2 bombers, 3 fighters, 10 infantry and 4 tactical_bombers in United Kingdom, round 2 : 15/29 hits, 12.17 expected hits British roll dice for 5 aaGuns, 1 armour, 2 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/18 hits, 6.83 expected hits 1 artillery owned by the Germans and 10 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 2 infantry owned by the French and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 6 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 9/18 hits, 9.00 expected hits British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/6 hits, 2.83 expected hits 3 artilleries owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 1 fighter owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 35PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Germans: 4 artilleries, 2 fighters and 10 infantry Casualties for British: 5 aaGuns, 1 armour, 1 fighter, 12 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 bombers moved from United Kingdom to Western Germany 1 mech_infantry moved from Holland Belgium to Southern France 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 1 infantry moved from Slovakia Hungary to Poland 4 infantry moved from Romania to Slovakia Hungary 1 armour, 2 artilleries and 4 infantry moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 carrier placed in 110 Sea Zone 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 80 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : 0.17 Germans regular : 3.67 British regular : 4.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Romania 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Korea Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Poland, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 11 infantry Japanese defend with 4 infantry Russians roll dice for 11 infantry in Korea, round 2 : 3/11 hits, 1.83 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Korea 3 infantry owned by the Japanese lost in Korea Russians roll dice for 9 infantry in Korea, round 3 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 6 infantry moved from Yenisey to Timguska 1 fighter moved from Poland to Eastern Poland 1 fighter moved from Romania to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 8 infantry moved from Bryansk to Western Ukraine 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 aaGun and 5 infantry moved from Karelia to Finland 4 infantry moved from Russia to Bryansk 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 artilleries placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 Russians regular : -1.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Hunan to Yunnan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kwangsi to 21 Sea Zone 2 bombers moved from Kwangsi to 21 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 bombers moved from 21 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Battle in Sumatra Battle in Celebes Battle in 21 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 2 destroyers and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 21 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 2 destroyers and 1 submarine Battle in Yunnan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier and 1 tactical_bomber Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits Americans roll dice for 1 tactical_bomber in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 carrier in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 tactical_bomber owned by the Americans lost in 22 Sea Zone Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 tactical_bomber in 22 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits Americans roll dice for 1 carrier in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 22 Sea Zone Japanese win with 2 bombers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter Casualties for Americans: 1 carrier and 1 tactical_bomber Non Combat Move - Japanese 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Japan 2 bombers moved from 22 Sea Zone to Guam 4 fighters and 2 tactical_bombers moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Hopei to Suiyuyan 1 aaGun and 2 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to 42 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 artillery moved from Malaya to Shan State 1 mech_infantry moved from Kwangtung to French Indo China Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Japanese regular : -3.50 -
I assumed you would lose the tac in sz22 because if you didn’t I would just retreat and sink it.
USSR out earning Germany, and will maintain that next round I think. Guess I can start to put some dents in the round after.
-
Can you move this weekend?
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from New Guinea to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to Northern Territory 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery moved from Central United States to Southeast Mexico 1 armour moved from Central United States to Southeast Mexico Place Units - Americans 2 fighters placed in Eastern United States 1 carrier and 6 submarines placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from Egypt to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to Ethiopia 1 artillery moved from Italian Somaliland to British Somaliland British take British Somaliland from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Ethiopia British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 109 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Ethiopia to Egypt 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from 41 Sea Zone to India Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.50 British regular : -1.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Bulgaria to Romania 1 bomber moved from Southern France to Romania Combat - Italians Battle in Romania Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania 1 infantry owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 1 artillery moved from Bulgaria to Yugoslavia 2 fighters moved from Southern Italy to 97 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 2 aaGuns moved from Southern France to France 2 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 carrier placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67





