@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
BombsAway (Allies+20) vs Simon33 (Axis)
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 3 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Americans attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Celebes 1 infantry owned by the Japanese lost in Celebes Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Celebes 1 artillery owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Americans: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 2 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 2 artilleries and 6 infantry placed in Central United States 1 carrier and 5 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 19 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 19 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 19 infantry in Yunnan, round 2 : 6/20 hits, 3.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 1 infantry placed in Shensi 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern Persia to French Indo China 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Non Combat Move - British 1 bomber moved from French Indo China to Yunnan 2 aaGuns and 15 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 artillery moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.50 Japanese regular : 2.67 Japanese AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Archangel to Urals Italians take Nenetsia from Russians Italians take Urals from Russians 1 armour moved from Archangel to Urals Italians take Vologda from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC 1 fighter moved from Queensland to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 mech_infantry moved from Archangel to Samara 1 bomber moved from Belarus to Samara Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 fighter Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 fighter in Samara, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 fighter owned by the Russians lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 fighter Non Combat Move - Germans 1 bomber moved from Samara to Belarus 1 armour, 10 artilleries and 9 infantry moved from Novgorod to Belarus 3 armour and 2 mech_infantrys moved from Archangel to Urals 1 artillery moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 3 infantry moved from Germany to 114 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 5 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod 4 transports moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 fighter moved from Western Germany to United Kingdom 1 transport moved from 125 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 armour placed in Novgorod 2 artilleries and 2 infantry placed in Germany 3 infantry placed in United Kingdom 1 fighter and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.83
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USA are now looking dangerous in the Atlantic.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Bessarabia 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Russia to Bessarabia 1 armour moved from Bryansk to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Russia to Vologda Russians take Vologda from Italians Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Ukraine 2 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Tambov 4 artilleries moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Russia to Bryansk 2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 9 infantry placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 artilleries, 2 carriers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kweichow to Shensi 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Philippines to 44 Sea Zone 7 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour, 4 artilleries and 5 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 2 transports 2 transports owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Celebes Japanese attack with 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/12 hits, 6.17 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Shensi Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Anhwe 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow 1 infantry moved from Kweichow to Shensi 2 fighters moved from Japan to French Indo China 1 fighter and 2 tactical_bombers moved from Philippines to French Indo China 1 tactical_bomber moved from 44 Sea Zone to French Indo China 7 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 aaGun, 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Shensi 1 artillery and 3 infantry moved from Anhwe to Hopei Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -1.17
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bump #2…
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 cruiser, 2 destroyers, 6 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from New Guinea to 44 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from 54 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Caroline Islands, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 3 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 44 Sea Zone to New Guinea 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 submarines moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone Place Units - Americans 2 artilleries and 6 infantry placed in Central United States 2 fighters placed in Eastern United States 1 submarine and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Szechwan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Hunan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kweichow British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Hunan to Yunnan 1 fighter moved from Hunan to Yunnan 1 bomber moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 aaGun, 1 artillery and 9 infantry moved from India to Burma 1 transport moved from 76 Sea Zone to 79 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Egypt to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 1.17 Japanese regular : 2.67 Japanese AA : 0.50 British regular : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Urals to Timguska Italians take Evenkiyskiy from Russians Italians take Timguska from Russians 1 armour moved from Urals to Kazakhstan Italians take Novosibirsk from Russians Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Urals to Timguska Italians take Evenkiyskiy from Russians Italians take Timguska from Russians 1 armour moved from Urals to Kazakhstan Italians take Novosibirsk from Russians Italians take Kazakhstan from Russians Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 26 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns EDIT: Adding units owned by Italians to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 2 infantry moved from Marshall Islands to 32 Sea Zone 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from New Guinea to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 bomber and 1 tactical_bomber moved from Belarus to Bessarabia 1 artillery moved from Romania to Bessarabia 1 mech_infantry moved from Urals to Samara Germans take Samara from Russians Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in Bessarabia, round 4 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 artillery Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Western Germany 1 artillery and 1 infantry moved from Germany to Slovakia Hungary 3 armour, 5 artilleries and 5 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Germany to Western Germany 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 transports moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Bessarabia to Belarus 1 fighter moved from Belarus to Western Germany 1 artillery and 1 infantry moved from Germany to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 armour and 1 mech_infantry moved from Urals to Kazakhstan Place Units - Germans 3 infantry placed in United Kingdom 3 artilleries placed in Novgorod 2 mech_infantrys placed in Germany 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4 Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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Can’t believe how much trouble this game is giving me. Guess Japan is really suffering after losing that fleet in sz21. Has a better fleet now but has lost a lot of momentum it seems and is somehow struggling to clear Yunnan, perhaps because of the distraction of having to fight USSR.
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@simon33 Couldn’t make it on the last few days. Will post tomorrow.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Russia to Samara 2 fighters moved from Russia to Samara 1 tactical_bomber moved from Ukraine to Samara 1 fighter moved from Ukraine to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Tambov to Volgograd 1 infantry moved from Russia to Tambov 2 infantry moved from Ukraine to Rostov 1 artillery moved from Russia to Bryansk 1 aaGun moved from Bryansk to Russia 10 infantry moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Samara to Russia 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Bryansk 4 infantry moved from Bryansk to Ukraine 2 artilleries moved from Bryansk to Ukraine Place Units - Russians 3 infantry placed in Volgograd 4 artilleries and 2 infantry placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 1 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 4 artilleries and 5 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 fighter moved from 42 Sea Zone to 44 Sea Zone 4 fighters moved from 42 Sea Zone to 79 Sea Zone 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,7 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 79 Sea Zone Japanese attack with 4 fighters British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Szechwan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 armour and 1 mech_infantry moved from Shensi to Anhwe 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 39 Sea Zone 4 fighters moved from 79 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Sakha to Amur Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 artillery, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83 UK_Pacific AA : -0.33
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Those dice were virtually perfect for me, no losses.
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Seems like you aren’t enjoying this game at all.
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bump #3…