@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 4 artilleries, 2 fighters, 5 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 fighters moved from Shantung to Shensi
        4 fighters moved from French Indo China to Shensi
        1 infantry moved from Kansu to Shensi
        1 infantry moved from Tsinghai to Shensi
        1 artillery moved from Sikang to Shensi
        1 artillery moved from Suiyuyan to Shensi
        2 bombers moved from Malaya to Shensi
        10 artilleries and 10 infantry moved from Yunnan to Burma
        3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
        3 fighters and 4 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
        2 infantry moved from Philippines to 35 Sea Zone
        2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        1 armour moved from Yenisey to Evenkiyskiy
              Japanese take Timguska from Russians
              Japanese take Evenkiyskiy from Russians
        1 artillery and 1 infantry moved from Shan State to Burma
        1 infantry moved from Yunnan to Kweichow
              Japanese take Kweichow from Chinese
        1 armour moved from Kiangsi to Chahar
        1 armour moved from Shantung to Chahar
        1 infantry moved from Anhwe to Chahar
    Combat - Japanese
        Battle in Caroline Islands
        Battle in 46 Sea Zone
            Japanese attack with 3 fighters and 4 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 3 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
                1 destroyer owned by the ANZAC lost in 46 Sea Zone
            Japanese win, taking Caroline Islands from Americans with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 destroyer
        Battle in 55 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.50 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 55 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Burma
            Japanese attack with 11 artilleries and 11 infantry
            British defend with 1 infantry
                Japanese roll dice for 11 artilleries and 11 infantry in Burma, round 2 : 7/22 hits, 7.33 expected hits
                UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
                1 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Shensi
            Japanese attack with 2 artilleries, 2 bombers, 6 fighters and 2 infantry
            Chinese defend with 8 infantry
                Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters and 2 infantry in Shensi, round 2 : 7/12 hits, 5.67 expected hits
                Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 2.67 expected hits
                2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shensi
                7 infantry owned by the Chinese lost in Shensi
            6 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
            Chinese win with 1 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 2 artilleries and 2 infantry
            Casualties for Chinese: 7 infantry
    Non Combat Move - Japanese
        1 artillery moved from Suiyuyan to Kansu
        1 aaGun moved from Suiyuyan to Chahar
        1 infantry moved from Szechwan to Sikang
        1 infantry moved from Yunnan to Szechwan
        6 fighters moved from Shensi to Szechwan
        2 bombers moved from Shensi to Szechwan
        1 infantry moved from French Indo China to Yunnan
        2 artilleries moved from French Indo China to Shan State
        1 artillery moved from Shan State to Burma
        2 artilleries and 1 infantry moved from Malaya to Shan State
        3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
        3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
        2 artilleries and 4 infantry moved from Shantung to Anhwe
        1 fighter moved from Japan to Anhwe
        1 fighter moved from Japan to Chahar
        5 artilleries and 6 infantry moved from Yenisey to Evenkiyskiy
        1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 carrier moved from 35 Sea Zone to 6 Sea Zone
        1 battleship, 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 33 Sea Zone
        1 fighter moved from 39 Sea Zone to Iraq
        1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
        1 artillery and 1 infantry moved from 38 Sea Zone to Burma
        1 fighter moved from Malaya to 38 Sea Zone
    Place Units - Japanese
        3 submarines and 2 transports placed in 6 Sea Zone
        2 fighters placed in Japan
        1 artillery and 2 infantry placed in Malaya
        2 artilleries and 1 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 74 PUs; end with 74 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.50
UK_Pacific regular : 0.67
ANZAC regular : 0.33
Am really looking forward to seeing what USA in particular does here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        2 artilleries moved from United Kingdom to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
        1 marine moved from United Kingdom to 110 Sea Zone
        1 marine moved from 110 Sea Zone to Normandy Bordeaux
        2 submarines moved from 110 Sea Zone to 125 Sea Zone
        6 fighters moved from 110 Sea Zone to 125 Sea Zone
        6 fighters moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from British Columbia to Alaska
              Americans take Alaska from Japanese
    Combat - Americans
        Battle in 125 Sea Zone
            Americans attack with 6 fighters and 2 submarines
            Germans defend with 1 destroyer
                Americans roll dice for 2 submarines in 125 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 125 Sea Zone
                1 destroyer owned by the Germans lost in 125 Sea Zone
            Americans win, taking 125 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Germans: 1 destroyer
        Battle in Normandy Bordeaux
            Americans attack with 2 artilleries, 6 fighters, 2 infantry and 1 marine
            Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Italians with 2 artilleries, 6 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - Americans
        6 fighters moved from Normandy Bordeaux to 110 Sea Zone
        6 fighters moved from 125 Sea Zone to 110 Sea Zone
        1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 aaGun moved from United Kingdom to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 submarines moved from 105 Sea Zone to 110 Sea Zone
        2 submarines moved from 93 Sea Zone to 91 Sea Zone
        1 submarine moved from 92 Sea Zone to 91 Sea Zone
        4 infantry moved from Central United States to 101 Sea Zone
        4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
        1 battleship, 4 carriers, 2 cruisers and 8 fighters moved from 54 Sea Zone to 26 Sea Zone
        1 destroyer moved from 54 Sea Zone to 31 Sea Zone
        1 destroyer moved from 54 Sea Zone to 30 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        1 fighter moved from 10 Sea Zone to Western United States
        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        10 infantry and 10 mech_infantrys moved from Quebec to 106 Sea Zone
        1 armour, 6 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
        10 infantry, 10 mech_infantrys and 10 transports moved from 106 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 armour, 14 infantry and 11 mech_infantrys moved from 91 Sea Zone to Morocco
        1 bomber moved from Western United States to United Kingdom
    Place Units - Americans
        1 destroyer and 1 submarine placed in 10 Sea Zone
        6 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 54 PUs; end with 55 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        9 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 10 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 10 infantry in Suiyuyan, round 2 : 1/10 hits, 1.67 expected hits
                Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 3 PUs
    Purchase Units - British
        British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 4x factory_minor; Remaining resources: 3 PUs; 
        UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery moved from Morocco to 92 Sea Zone
        1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        1 artillery moved from 110 Sea Zone to Holland Belgium
        1 battleship moved from 92 Sea Zone to 110 Sea Zone
    Combat - British
        Battle in Holland Belgium
            British attack with 1 artillery
            Italians defend with 1 artillery
                British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the British lost in Holland Belgium
            Germans win with 1 artillery remaining. Battle score for attacker is -4
            Casualties for British: 1 artillery
    Non Combat Move - British
        2 infantry moved from Morocco to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery moved from United Kingdom to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery moved from 110 Sea Zone to Normandy Bordeaux
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 92 Sea Zone to Normandy Bordeaux
        1 carrier, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
        1 aaGun, 4 artilleries and 10 infantry moved from Trans-Jordan to Egypt
        4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from India to West India
    Place Units - British
        3 mech_infantrys placed in Union of South Africa
        3 infantry placed in Egypt
        3 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
        British collect 29 PUs; end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 5 PUs; end with 5 PUs
        Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.83
Japanese regular : -0.33
Italians regular : -0.33
Germans regular : 1.00
British regular : -1.33
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Am really looking forward to seeing what USA in particular does here.
Looks like Japan is going to get back to back wins.
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 said in BombsAway (Allies+20) vs Simon33 (Axis):
Am really looking forward to seeing what USA in particular does here.
Looks like Japan is going to get back to back wins.
Yes, but I think that move has delayed Japan’s victory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 artilleries and 2 infantry moved from Iraq to Northwest Persia
        1 armour moved from Iraq to Trans-Jordan
              Italians take Trans-Jordan from British
        1 armour moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Archangel to Vologda
        1 bomber moved from Novgorod to Vologda
        1 armour moved from Archangel to Bryansk
              Italians take Bryansk from Russians
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 armour moved from Tsinghai to Sikang
              Italians take Kazakhstan from Russians
    Combat - Italians
        Battle in Malta
        Battle in Northwest Persia
            Italians attack with 2 artilleries and 2 infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 3 : 1/4 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Northwest Persia
            Italians win, taking Malta from British, taking Northwest Persia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Italians attack with 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Italians win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Vologda to Iraq
        1 fighter moved from Iraq to Southern Italy
        2 fighters moved from 97 Sea Zone to Southern Italy
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 7 submarines moved from 97 Sea Zone to 96 Sea Zone
        1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
        1 artillery moved from Holland Belgium to Western Germany
        1 artillery and 6 infantry moved from Southern Italy to Northern Italy
        2 aaGuns moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
        Italians collect 24 PUs (3 lost to blockades); end with 24 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
    Purchase Units - ANZAC
        ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        1 artillery moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 transport moved from 62 Sea Zone to 61 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 fighter moved from Queensland to 26 Sea Zone
        1 fighter moved from 54 Sea Zone to 26 Sea Zone
        1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
        1 artillery moved from 26 Sea Zone to Hawaiian Islands
        1 infantry moved from 26 Sea Zone to Hawaiian Islands
    Place Units - ANZAC
        1 fighter and 2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
@simon33 6 Anzac figs on US carriers in sz 26.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Persia to Caucasus
              Germans take Caucasus from Russians
        4 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from Novgorod to Western Ukraine
    Combat - Germans
        Battle in Western Ukraine
            Germans attack with 1 bomber and 4 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
        3 armour moved from Archangel to Bryansk
        1 aaGun moved from Archangel to Novgorod
        1 artillery and 1 infantry moved from Persia to Northwest Persia
        5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Belarus to Western Germany
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
        1 infantry moved from Germany to 114 Sea Zone
        1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        5 artilleries and 7 infantry moved from 115 Sea Zone to Finland
        1 bomber moved from Western Ukraine to Novgorod
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
    Place Units - Germans
        3 infantry placed in Persia
        1 artillery and 2 infantry placed in Novgorod
        8 infantry placed in Western Germany
        6 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
        Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
hold on.,…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Persia to Caucasus
              Germans take Caucasus from Russians
        4 infantry moved from Eastern Poland to Western Ukraine
        1 bomber moved from Novgorod to Western Ukraine
    Combat - Germans
        Battle in Western Ukraine
            Germans attack with 1 bomber and 4 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 2 : 0/5 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 bomber and 4 infantry in Western Ukraine, round 3 : 2/5 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 aaGuns, 10 armour, 41 artilleries and 49 infantry moved from Belarus to Bryansk
        3 armour moved from Archangel to Bryansk
        1 aaGun moved from Archangel to Novgorod
        1 artillery and 1 infantry moved from Persia to Northwest Persia
        5 fighters and 4 tactical_bombers moved from Iraq to Bryansk
        1 fighter moved from Southern Italy to Western Germany
        1 fighter moved from Belarus to Western Germany
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        5 artilleries and 6 infantry moved from Novgorod to 115 Sea Zone
        1 bomber moved from Western Ukraine to Novgorod
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
        1 infantry moved from 114 Sea Zone to Germany
        5 artilleries and 5 infantry moved from 115 Sea Zone to Finland
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
        1 aaGun, 1 artillery and 15 infantry moved from Northern Italy to Western Germany
    Place Units - Germans
        3 infantry placed in Persia
        1 artillery and 2 infantry placed in Novgorod
        10 infantry placed in Western Germany
        4 infantry placed in Germany
        Germans undo move 3.
        1 infantry placed in Germany
        9 infantry placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
        Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Germans from 66 to 65
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -0.67
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 6 Anzac figs on US carriers in sz 26.
Unexpected. I was thinking only 2 would be on US CVs, 2 on the Anzac CV, 3 on Hawaii.
Looks like only 4 planes can attack SZ6 on the next US turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - Russians
        Russians buy 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 armour moved from Samara to Kazakhstan
              Russians take Kazakhstan from Italians
        1 armour moved from Kazakhstan to Volgograd
        2 infantry moved from Rostov to Caucasus
        1 tactical_bomber moved from Russia to Caucasus
        1 fighter moved from Russia to Caucasus
        2 fighters moved from Russia to Vologda
        1 infantry moved from Novosibirsk to Vologda
    Combat - Russians
        Battle in Caucasus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Vologda
            Russians attack with 2 fighters and 1 infantry
            Italians defend with 1 mech_infantry
                Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            2 fighters owned by the Russians retreated
            Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Vologda to Russia
        1 aaGun, 2 armour and 1 mech_infantry moved from Samara to Volgograd
        1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
        1 artillery and 6 infantry moved from Rostov to Volgograd
        2 aaGuns, 7 infantry and 1 mech_infantry moved from Novosibirsk to Kazakhstan
    Place Units - Russians
        2 infantry placed in Volgograd
        7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -0.33
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - Japanese
        Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        13 artilleries and 11 infantry moved from Burma to India
        1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 38 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
        2 infantry moved from Caroline Islands to 33 Sea Zone
        3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
        3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
        2 infantry moved from 49 Sea Zone to Solomon Islands
        3 fighters moved from Japan to 25 Sea Zone
        1 infantry moved from Kweichow to Hopei
              Japanese take Hopei from Chinese
        1 armour, 5 artilleries and 6 infantry moved from Evenkiyskiy to Urals
              Japanese take Urals from Russians
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 carrier, 1 destroyer and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Solomon Islands
        Battle in Java
            Japanese attack with 1 artillery, 2 fighters and 1 infantry
            ANZAC defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the ANZAC lost in Java
                Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 2/4 hits, 1.67 expected hits
                ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the ANZAC lost in Java
            Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 artillery and 1 infantry
        Battle in India
            Japanese attack with 13 artilleries and 11 infantry
            British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                Japanese roll dice for 13 artilleries and 11 infantry in India, round 2 : 5/24 hits, 8.00 expected hits
                UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in India
            Japanese destroys 5PUs while taking UK_Pacific capital
            Japanese win, taking India from UK_Pacific with 13 artilleries and 11 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 30 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese lost in 30 Sea Zone
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
        Battle in 31 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 31 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese lost in 25 Sea Zone
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 2 fighters remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 fighter
            Casualties for Americans: 1 destroyer
    Non Combat Move - Japanese
        2 fighters moved from 25 Sea Zone to 6 Sea Zone
        1 fighter moved from Chahar to 6 Sea Zone
        1 fighter moved from Anhwe to 6 Sea Zone
        1 infantry moved from Anhwe to Chahar
        2 artilleries and 3 infantry moved from Anhwe to Hopei
        1 armour moved from Chahar to Hopei
        1 infantry moved from Yunnan to Kweichow
        2 artilleries and 1 infantry moved from French Indo China to Yunnan
        3 fighters moved from Szechwan to Persia
        1 infantry moved from Malaya to Shan State
        3 artilleries moved from Shan State to Yunnan
        1 artillery and 2 infantry moved from Shantung to Anhwe
        3 fighters moved from Szechwan to Chahar
        2 bombers moved from Szechwan to Shan State
        2 fighters moved from Java to 42 Sea Zone
        2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 49 Sea Zone
        3 fighters and 3 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 infantry moved from Sikang to Tsinghai
        2 submarines moved from 33 Sea Zone to 54 Sea Zone
        2 submarines moved from 33 Sea Zone to 62 Sea Zone
        1 battleship, 6 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 49 Sea Zone
    Place Units - Japanese
        2 transports placed in 37 Sea Zone
        1 armour placed in Malaya
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Shantung
        1 artillery and 3 fighters placed in Japan
        1 destroyer placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 76 PUs; end with 76 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -5.83
UK_Pacific regular : -0.33
ANZAC regular : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Denmark
        5 fighters moved from 110 Sea Zone to Western Germany
        1 bomber moved from United Kingdom to Western Germany
        7 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Morocco to Tunisia
              Americans take Tunisia from Italians
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
@simon33 scramble sz 112, intercept W. Germany?
No scramble but intercept.
Hopefully I get as lucky as you did.
Obviously lose the Italian fighters first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
    Purchase Units - Americans
        Americans buy 1 airfield, 5 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 infantry moved from 112 Sea Zone to Denmark
        5 fighters moved from 110 Sea Zone to Western Germany
        1 bomber moved from United Kingdom to Western Germany
        7 fighters moved from 110 Sea Zone to 112 Sea Zone
        1 mech_infantry moved from Morocco to Tunisia
              Americans take Tunisia from Italians
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              Americans take Holland Belgium from Germans
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 6 units heading to Western Germany
            Germans launches 6 interceptors out of Western Germany
                Attackers Fire,  : 2/6 hits, 1.83 expected hits
                Defenders Fire,  : 4/6 hits, 2.00 expected hits
                4 fighters owned by the Americans lost in Western Germany
                2 fighters owned by the Italians lost in Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
            Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: airfield
            Bombing raid in Western Germany causes 6 damage total. 
        Battle in Denmark
        Cleaning up after air battles
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 bomber moved from Western Germany to United Kingdom
        1 fighter moved from Western Germany to 110 Sea Zone
        7 fighters moved from 112 Sea Zone to 110 Sea Zone
        1 aaGun, 2 artilleries, 1 infantry and 1 marine moved from Normandy Bordeaux to Holland Belgium
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        2 infantry moved from Gibraltar to 91 Sea Zone
        1 armour, 1 artillery, 14 infantry and 10 mech_infantrys moved from Morocco to 91 Sea Zone
        1 armour, 1 artillery, 16 infantry, 10 mech_infantrys, 3 submarines and 14 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour, 1 artillery, 16 infantry and 10 mech_infantrys moved from 110 Sea Zone to Holland Belgium
        5 fighters moved from Gibraltar to Southeast Mexico
        1 destroyer moved from 26 Sea Zone to 30 Sea Zone
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 destroyer moved from 30 Sea Zone to 50 Sea Zone
        4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
        4 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        7 fighters moved from Western United States to Hawaiian Islands
        2 fighters moved from 26 Sea Zone to Hawaiian Islands
        1 battleship, 5 carriers, 2 cruisers and 5 fighters moved from 26 Sea Zone to 29 Sea Zone
        1 artillery moved from British Columbia to Western United States
        1 infantry moved from Alaska to British Columbia
    Place Units - Americans
        1 airfield and 1 mech_infantry placed in Normandy Bordeaux
        5 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 60 PUs; end with 61 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        11 infantry moved from Suiyuyan to Kansu
    Combat - Chinese
        Battle in Kansu
            Chinese attack with 11 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 11 infantry in Kansu, round 2 : 1/11 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 11 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 3 PUs
    Purchase Units - British
        British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by ANZAC to 29 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        1 armour moved from Egypt to Trans-Jordan
              British take Trans-Jordan from Italians
        1 armour moved from Trans-Jordan to Egypt
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        3 infantry moved from Normandy Bordeaux to 110 Sea Zone
        2 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 1 battleship, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
        1 artillery and 5 infantry moved from 113 Sea Zone to Germany
        2 fighters moved from Normandy Bordeaux to Germany
    Combat - British
        Battle in Germany
            British attack with 1 artillery, 2 fighters and 5 infantry
            Germans defend with 1 factory_major and 7 infantry
                British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                British roll dice for 1 artillery, 2 fighters and 5 infantry in Germany, round 2 : 2/8 hits, 2.33 expected hits
                Germans roll dice for 7 infantry in Germany, round 2 : 2/7 hits, 2.33 expected hits
                2 infantry owned by the British lost in Germany
                2 infantry owned by the Germans lost in Germany
                British roll dice for 1 artillery, 2 fighters and 3 infantry in Germany, round 3 : 2/6 hits, 2.00 expected hits
                Germans roll dice for 5 infantry in Germany, round 3 : 2/5 hits, 1.67 expected hits
                2 infantry owned by the British lost in Germany
                2 infantry owned by the Germans lost in Germany
                British roll dice for 1 artillery, 2 fighters and 1 infantry in Germany, round 4 : 2/4 hits, 1.67 expected hits
                Germans roll dice for 3 infantry in Germany, round 4 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the British lost in Germany
                2 infantry owned by the Germans lost in Germany
                British roll dice for 1 artillery and 2 fighters in Germany, round 5 : 2/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Germany
            British captures 65PUs while taking Germans capital
            British converts factory_major into different units
            British win, taking Germany from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
            Casualties for British: 5 infantry
            Casualties for Germans: 7 infantry
        triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    Non Combat Move - British
        2 fighters moved from Germany to Holland Belgium
        1 tactical_bomber moved from Egypt to Eastern Persia
        4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 18 infantry and 1 tactical_bomber moved from West India to Eastern Persia
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
    Place Units - British
        1 bomber and 2 infantry placed in Egypt
        1 fighter placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
        British collect 29 PUs (5 lost to blockades); end with 96 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 99 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -0.33
Defenders Fire,  : 2.00
Germans AA : -0.17
Attackers Fire,  : 0.17
Germans regular : -0.33
British regular : 0.00