Guten Morgen Martin,
steigt dein fig in UK auf ?
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Oh you don’t think it is over? I will have a think about it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Denmark
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 fighters in Denmark, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 bomber moved from Iraq to Western Germany
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from Denmark to 97 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Denmark to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Vologda to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Sikang to Szechwan
1 armour moved from Szechwan to Kweichow
2 infantry moved from Iraq to Trans-Jordan
2 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Persia
2 artilleries and 2 infantry moved from Northwest Persia to Persia
Place Units - Italians
3 infantry placed in Iraq
9 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 0.17
Alright, let’s see if I can recover.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
6 fighters moved from 29 Sea Zone to New South Wales
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 transport moved from 26 Sea Zone to 29 Sea Zone
Place Units - ANZAC
1 aaGun, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,1,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,3,5
ANZAC collect 5 PUs (5 lost to blockades); end with 9 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
Germans take Rostov from Russians
5 fighters and 4 tactical_bombers moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
1 bomber moved from Novgorod to Germany
1 fighter moved from Western Germany to Germany
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in Germany
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Germany
1 artillery owned by the British lost in Germany
Germans win, taking Germany from British, taking Denmark from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 113 Sea Zone
Germans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
British defend with 1 battleship and 3 transports
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
British roll dice for 1 battleship and 3 transports in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 113 Sea Zone
3 transports owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for British: 1 battleship and 3 transports
Battle in Caucasus
Germans attack with 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 5 fighters, 1 infantry and 4 tactical_bombers in Caucasus, round 2 : 6/11 hits, 5.83 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Caucasus to Persia
3 armour moved from Iraq to Persia
2 aaGuns, 12 armour, 41 artilleries and 49 infantry moved from Bryansk to Rostov
1 bomber and 1 fighter moved from Germany to Western Germany
1 bomber, 2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Belarus
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,2,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -1.33
British regular : 0.00
Oh bugger, forgot to attack Normandy. And I’ve used the planes too. Guess I have to live with it.
@BombsAway just a reminder that it is your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 fighters moved from Russia to Tsinghai
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Volgograd to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Tsinghai
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Tsinghai to Samara
1 fighter moved from Caucasus to Russia
1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Volgograd to Russia
2 aaGuns, 3 infantry and 1 mech_infantry moved from Kazakhstan to Samara
1 aaGun, 2 armour, 1 artillery and 8 infantry moved from Volgograd to Samara
3 artilleries and 11 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
7 infantry moved from Russia to Samara
3 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
Place Units - Russians
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.67
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 fighters
EDIT: Adding units owned by Japanese to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Probably for me too. Looks like J16 or maybe J17 I will have Sydney. I think you can make it ill advised to attack next round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 fighters
EDIT: Adding units owned by Japanese to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Germany causes 4 damage total.
Battle in 93 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 fighters in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 93 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 93 Sea Zone
Americans roll dice for 3 fighters in 93 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 93 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 93 Sea Zone to 92 Sea Zone
2 carriers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries and 4 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 3 artilleries and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Germany to Holland Belgium
1 battleship, 5 carriers and 2 cruisers moved from 29 Sea Zone to 51 Sea Zone
1 fighter moved from Hawaiian Islands to 29 Sea Zone
10 fighters moved from Hawaiian Islands to 51 Sea Zone
5 fighters moved from Southeast Mexico to Western United States
1 infantry moved from British Columbia to Western United States
Place Units - Americans
3 carriers, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
12 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
4 artilleries, 1 bomber and 15 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 10/22 hits, 6.33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 4 artilleries, 2 bombers, 15 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 bombers moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 carrier, 2 cruisers and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Holland Belgium to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 transport placed in 110 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
2 carriers placed in 81 Sea Zone
1 fighter placed in 81 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 27 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -6.00
Japanese regular : -0.33
Italians regular : -1.00
Germans AA : -0.17
British regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
3 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Denmark to Western Germany
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
4 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Iraq
1 aaGun and 2 infantry moved from Western Germany to Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Kweichow to Shensi
Place Units - Italians
3 artilleries placed in Iraq
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
8 fighters moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 8 fighters
Japanese defend with 1 armour, 1 artillery and 2 infantry
ANZAC roll dice for 8 fighters in Western Australia, round 2 : 2/8 hits, 4.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Western Australia, round 2 : 2/4 hits, 1.50 expected hits
2 fighters owned by the ANZAC lost in Western Australia
2 infantry owned by the Japanese lost in Western Australia
ANZAC roll dice for 6 fighters in Western Australia, round 3 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Western Australia, round 3 : 2/2 hits, 0.83 expected hits
2 fighters owned by the ANZAC lost in Western Australia
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Western Australia
ANZAC win with 4 fighters remaining. Battle score for attacker is -24
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - ANZAC
4 fighters moved from Western Australia to New South Wales
1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport moved from 29 Sea Zone to 51 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,1
ANZAC collect 1 PU (5 lost to blockades); end with 1 PU
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.67
ANZAC regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Persia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Persia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Caucasus
2 fighters moved from Samara to Caucasus
2 fighters moved from Russia to Caucasus
1 armour, 5 artilleries and 18 infantry moved from Samara to Volgograd
1 infantry moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Japanese
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 5 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour, 5 artilleries and 18 infantry in Volgograd, round 2 : 4/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 4 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Caucasus to Eastern Persia
2 aaGuns moved from Samara to Volgograd
1 aaGun moved from Samara to Russia
1 aaGun, 3 artilleries and 12 infantry moved from Smolensk to Russia
Place Units - Russians
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -2.67